Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 01:32:34 Player: Iris Result: Destroyed by as-13772 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (743) 743 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2149 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 460/460 System Corruption 10% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (5) ---- Light Treads Light Treads Weight Redist. System Light Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Weight Redist. System Light Assault Rifle Autogun [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Flight Unit Flight Unit Utility Terrain Scan Processor Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 38 | 7 8 23 . Power 9 | 1 1 7 . Engine 9 | 1 1 7 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 7 . Treads 9 | 2 2 5 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 8 | 1 3 4 . Device 3 | . 2 1 . Storage 1 | 1 . . . Processor 4 | . 1 3 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 3 2 5 . Energy Gun 1 | 1 . . . Energy Cannon 2 | . 2 . . Ballistic Gun 6 | 2 . 4 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . 7 1 Power 3 | . . 3 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 93 88 99 Engine 15 | . 13 15 22 Treads 22 | . 28 17 22 Device 6 | . 8 5 . Storage 3 | . 8 . . Processor 18 | . 5 26 33 Energy Cannon 9 | . 13 9 . Ballistic Gun 13 | . 14 9 21 Naked Turns . | . . . . Heaviest Build 22 | 11 17 22 22 Greatest Support 52 | 40 52 46 46 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 6 5 5 Most Carried 5 | 1 5 5 5 Average Carried 3 | . 2 4 5 Final Capacity 8 | 8 5 5 5 Final Carried 5 | . 5 5 5 Class Distribution -------------------- 83% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1108 | 260 73 593 182 Remotely 131 | . . 131 . Salvage Created 947 | . 89 741 117 Parts 96 | . 15 73 8 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 29 | . 5 21 3 Guns 19 | . 3 13 3 Cannons 5 | . 2 3 . AOE 5 | . . 5 . Classes Destroyed 9 | . 3 6 . Worker 4 | . . 4 . Builder 4 | . 1 3 . Hauler 2 | . . 2 . Recycler 2 | . . 2 . Operator 1 | . . 1 . Watcher 5 | . 2 3 . Swarmer 19 | . 5 14 . Grunt 6 | . . 3 3 Sentry 4 | . . 4 . Best Kill Streak 6 | . 2 6 3 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 205 | . 50 123 32 Missed 61 | . 11 42 8 Damage Taken 1915 | . 328 1181 406 Core 448 | . 48 285 115 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 35 | . . 35 . Core Remaining (%) 90 | 100 80 . . Volleys Fired 93 | . 29 55 9 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 46 Shots Fired 171 | . 58 94 19 Gun 134 | . 48 67 19 Cannon 27 | . 10 17 . Launcher 10 | . . 10 . Special . | . . . . Kinetic 134 | . 48 67 19 Thermal 27 | . 10 17 . Explosive 10 | . . 10 . Electromagnetic . | . . . . Robot Hit Streak 10 | . 3 10 5 Robot Miss Streak 7 | . 6 7 1 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 88 | . 21 55 12 Core Hits 58 | . 8 45 5 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2165 | . 282 1711 172 Guns 987 | . 195 621 171 Cannons 205 | . 62 143 . Explosions 930 | . . 930 . Melee . | . . . . Ramming 43 | . 25 17 1 Kinetic 987 | . 195 621 171 Thermal 205 | . 62 143 . Explosive 930 | . . 930 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 10 10 Average Corruption 7 | . . 7 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 54 | . . 37 17 Message Errors 14 | . . 10 4 Matter Fused 13 | . . 10 3 Heat Flow Errors 4 | . . 2 2 Energy Discharges 7 | . . 5 2 Parts Rejected 1 | . . 1 . Data Loss (minor) 8 | . . 4 4 Misfires 2 | . . . 2 Alerts 3 | . . 3 . Misdirections 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 81 | . 1 80 . Projectiles 2 | . 1 1 . Explosions 79 | . . 79 . Melee . | . . . . Knockbacks 2 | . 1 1 . Impact 2 | . 1 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 69 | . . 69 . Shots 2 | . . 2 . Rammed 11 | . 5 5 1 Targets Rammed 15 | . 7 7 1 Kicked . | . . . . Crushed 4 | . 2 2 . Highest Temperature 345 | . 225 345 273 Average Temperature 102 | . 85 97 129 Received Heat Transfer 351 | . . 168 183 Effects 4 | . . 4 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | . 111 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 427 | . 117 427 220 Initial 135 | . . 49 135 Average 139 | . 52 212 193 Maximum Alert Level 2 | . . 2 1 Low Security (%) 63 | 100 100 41 16 Level 1 33 | . . 51 83 Level 2 3 | . . 7 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 22 38 12 Peak Tracking Total 11 | . 6 7 11 Tactical Retreats 6 | . 4 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 5 8 . Successful 9 | . 4 5 . Failed 4 | . 1 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 11 | . 5 6 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Dispatch Records 1 | . . 1 . Hauler Manifests 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3470 | 135 1366 1514 455 Spaces Moved 1990 | 80 748 894 268 Core 14 | 3 . 11 . Treads 1836 | 77 748 743 268 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 140 | . . 140 . Fastest Speed 37 | 50 160 37 160 Average Speed 151 | 155 160 142 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 42 | 4 67 50 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 68 | . . 68 . Melee . | . . . . Projectile . | . . . . AOE 68 | . . 68 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2268 | 88 861 1041 278 Wait 109 | . 59 50 . Move 1987 | 79 747 893 268 Hop . | . . . . Pick Up 2 | . 1 1 . Fast Attach 36 | 7 8 21 . Attach 1 | . . 1 . Detach 10 | 1 7 2 . Swap 1 | . . 1 . Drop 14 | 1 3 10 . Fire 93 | . 29 55 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 15 | . 7 7 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 880 | -10/Materials | Discovered new exit (range 8) 1176 | -10/Materials | Discovered new exit (range 11) 1502 | -10/Materials | Entered another Materials area 1502 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1821 | -9/Materials | Build established: Skirmisher 1855 | -9/Materials | Repaired Lgt. Ion Engine 2105 | -9/Materials | Discovered new exit (range 13) 2174 | -9/Materials | Crushed by falling debris 2174 | -9/Materials | System corruption reached 10% 2276 | -9/Materials | Core integrity fell below 50% 2319 | -9/Materials | Lost 3 parts (1p2w) 2320 | -9/Materials | Build established: Mutant 2976 | -9/Materials | Discovered new exit (range 9) 3016 | -9/Materials | Entered Mines 3025 | -9/Mines | Core integrity fell below 20% 3435 | -9/Mines | Assembled infested the area 3440 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3471 | -9/Mines | Destroyed by as-13772 with Assembled Heavy Rifle Last Messages --------------- 03435_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 03440_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 03450_ System corrupted: Energy discharge (-128). 03452_ EO-OT2(h): "I'll hold them off! Go on ahead or try to find another way!" 03452_ HV Slug penetrates Wall. 03455_ Acquired 3 matter. 03456_ as-61786 knocked back. 03457_ Autogun destroyed. 03458_ HV Slug penetrates as-61786. 03458_ as-61786 destroyed. 03458_ HV Slug penetrates Wall. 03464_ HV Slug penetrates as-05660. 03469_ HV Slug penetrates Wall. 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