Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 22:08:14 Player: Darcyisverycute Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1232) 1232 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (578) 578 TOTAL SCORE: 5385 Bonus ------- Follower Combat Kills 78 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 83/300 Energy 100/100 System Corruption 3% Temperature Cool (36) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Coolant Injector High-capacity Matter Pod (200) Gauss Rifle Flak Gun Flak Gun Flak Gun EMP Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Advanced Targeting Computer Kinecellerator Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Improved Titanium Leg Coolant Injector High-capacity Matter Pod Medium Armor Plating Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Flak Gun Flak Gun Proton Missile Launcher Missile Launcher EMP Trap [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 1 2 . Weapon . | . . . . . . . . . . Parts Attached 68 | 3 8 12 11 6 3 . 11 2 12 Power 8 | . 2 2 1 1 . . 2 . . Engine 7 | . 2 2 1 1 . . 1 . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 1 4 5 2 . . 5 . 4 Treads 6 | . . 1 4 1 . . . . . Leg 14 | 2 1 3 . . . . 4 . 4 Wheel 3 | . . . 1 1 . . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | . 3 2 2 2 3 . 2 2 3 Device 2 | . . . 1 . . . 1 . . Storage 6 | . 3 . 1 . 2 . . . . Processor 3 | . . . . 1 . . 1 1 . Hackware . | . . . . . . . . . . Protection 8 | . . 2 . 1 1 . . 1 3 Artifact . | . . . . . . . . . . Weapon 18 | 1 2 4 3 1 . . 2 . 5 Energy Gun 2 | 1 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . 1 1 1 . . . 2 . 3 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . 1 1 1 . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 2 | . 1 . . . . . . . 1 System Corruption 4 | . 1 . . . . . . . 3 Parts Lost 27 | . 2 4 . 1 . . 1 . 19 Power 4 | . 1 1 . . . . 1 . 1 Propulsion 8 | . . 1 . . . . . . 7 Utility 7 | . . 1 . 1 . . . . 5 Weapon 8 | . 1 1 . . . . . . 6 Highest Loss Streak 16 | . 2 4 . 1 . . 1 . 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 70 99 97 99 98 100 99 100 75 Engine 9 | . 8 13 10 10 11 11 4 . . Core 1 | . . . . . . . 4 7 6 Treads 11 | . . 4 12 22 22 22 5 . . Leg 14 | . 28 23 17 . . . 24 30 22 Wheel 5 | . . . 3 11 11 11 6 . . Device 2 | . . . 8 2 . . 5 7 2 Storage 11 | . 14 15 11 11 10 11 9 7 7 Processor 6 | . . . . 8 11 11 12 15 13 Protection 9 | . . 12 11 11 9 11 9 15 8 Energy Gun 3 | . 10 . 9 4 . . . . . Ballistic Gun 10 | . . 11 9 11 11 11 17 15 10 Impact Weapon 2 | . 7 5 2 . . . . . . Slashing Weapon 3 | . . . . 6 11 11 . . . Special Melee Weapon 1 | . . 8 . . . . . . . Peak Build Rating 46 | 3 8 9 15 18 21 21 41 45 46 Average Rating 17 | 2 5 7 11 16 19 21 35 44 35 On Entrance 17 | . 3 7 8 15 18 21 21 41 45 Naked Turns . | . . . . . . . . . . Heaviest Build 211 | 2 24 17 31 35 211 35 41 44 44 Greatest Support 80 | 20 20 20 23 16 10 10 80 60 60 Greatest Overweight (x) 21 | . 1 . 1 3 21 3 1 . 6 Average Overweight (x) 1 | . . . . 2 2 3 . . . Largest Inventory Capacity 35 | 5 10 10 15 15 35 15 15 15 15 Average Capacity 12 | 5 8 10 11 15 14 15 15 15 15 Most Carried 15 | 3 10 10 15 15 15 15 15 14 15 Average Carried 11 | 1 5 9 11 14 13 14 14 13 12 Final Capacity 15 | 5 10 10 15 15 15 15 15 15 15 Final Carried 15 | 3 9 9 15 15 14 15 15 13 10 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 1539 | 82 198 243 342 115 82 . 349 . 128 Remotely . | . . . . . . . . . . Salvage Created 1690 | 82 249 141 276 298 . . 493 . 151 Parts 85 | 5 11 5 26 13 . . 17 . 8 Haulers Intercepted 3 | . 1 . 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 37 | . 9 7 5 6 . . 6 . 4 Melee 7 | . 3 4 . . . . . . . Guns 24 | . 3 1 5 6 . . 6 . 3 AOE 2 | . . 1 . . . . . . 1 Classes Destroyed 13 | 2 3 1 3 . . . 2 . 2 Worker 3 | . . . 2 1 . . . . . Tunneler 2 | 1 . . . . . . 1 . . Hauler 3 | . 1 . 1 . . . 1 . . Recycler 2 | 1 . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . Watcher 1 | . . . 1 . . . . . . Swarmer 12 | . 6 3 3 . . . . . . Grunt 15 | . 3 2 . 6 . . 4 . . Sentry 3 | . . . 2 . . . 1 . . Specialist 1 | . . . . . . . . . 1 Hunter 3 | . . . . . . . 1 . 2 Heavy 1 | . . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . . Best Kill Streak 6 | 1 6 2 5 4 . . 5 . 2 Combat Bots Only 6 | . 6 3 3 4 . . 3 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . 1 Melee 1 | . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 450 | . 63 62 20 48 . . 41 . 216 Missed 155 | . 17 19 8 23 . . 5 . 83 Damage Taken 4789 | . 417 481 144 338 . . 575 . 2834 Core 1100 | . 89 105 36 36 . . 126 . 708 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 104 | . . 53 5 46 . . . . . Core Remaining (%) 70 | 100 . 22 . . . 82 77 . . Volleys Fired 140 | 8 33 5 14 17 . . 33 . 30 Largest 2 | 1 1 1 2 2 . . 2 . 2 Hottest 88 | 50 50 30 88 88 . . 53 . 67 Shots Fired 233 | 8 33 5 28 33 . . 66 . 60 Gun 223 | 8 33 4 28 33 . . 66 . 51 Cannon . | . . . . . . . . . . Launcher 10 | . . 1 . . . . . . 9 Special . | . . . . . . . . . . Kinetic 152 | . . 4 14 17 . . 66 . 51 Thermal 71 | 8 33 . 14 16 . . . . . Explosive 8 | . . 1 . . . . . . 7 Electromagnetic 2 | . . . . . . . . . 2 Robot Hit Streak 17 | 8 7 2 7 12 . . 11 . 17 Robot Miss Streak 4 | . 3 1 4 3 . . 4 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 2 . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 Shots Hit Robots 186 | 8 31 17 17 27 . . 41 . 45 Core Hits 73 | 3 7 5 11 13 . . 19 . 15 Critical Kills 2 | . . 2 . . . . . . . Critical Parts Destroyed 5 | . 2 2 . . . . 1 . . Critical Strikes 8 | . 3 4 . . . . 1 . . Burn 1 | . 1 . . . . . . . . Destroy 1 | . . . . . . . 1 . . Smash 6 | . 2 4 . . . . . . . Melee Attacks 43 | . 15 25 2 1 . . . . . Impact 39 | . 15 22 2 . . . . . . Slashing 1 | . . . . 1 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . 1 3 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3605 | 101 591 354 262 491 . . 716 . 1090 Guns 2487 | 101 245 28 262 408 . . 716 . 727 Cannons . | . . . . . . . . . . Explosions 405 | . . 49 . . . . . . 356 Melee 706 | . 346 277 . 83 . . . . . Ramming 7 | . . . . . . . . . 7 Kinetic 1767 | . . 28 110 186 . . 716 . 727 Thermal 720 | 101 245 . 152 222 . . . . . Explosive 371 | . . 49 . . . . . . 322 Electromagnetic 34 | . . . . . . . . . 34 Impact 623 | . 346 277 . . . . . . . Slashing 83 | . . . . 83 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . . 3 Average Corruption 1 | . 1 1 . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . 5 . . . . . . 1 Message Errors 2 | . . 1 . . . . . . 1 Matter Fused 1 | . . 1 . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 205 | . 149 56 . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 205 | . 149 56 . . . . . . . Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . . . 18 Shots 1 | . . . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . 2 Kicked 2 | . . . . . . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 301 | . 90 . 180 301 . . 113 . . Average Temperature 63 | . 37 . 65 128 . . 27 . . Received Heat Transfer 714 | . 105 12 45 192 . . 234 . 126 Effects 2 | . . . . 2 . . . . . Energy Bleed 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . 3 1 . . . . . . . Combat Hostiles 4 | . 3 1 . . . . . . . Parts Fried 9 | . 9 . . . . . . . . Impact Corruptions 12 | . 8 4 . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | 1 3 . 2 . . . . . . Heat Transferred 1998 | 296 814 . 370 518 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 257 | 10 257 123 191 242 . . 252 28 86 Initial 100 | . 6 100 35 27 . . . 23 19 Average 85 | 3 91 84 71 158 . . 153 23 29 Maximum Alert Level 1 | . 1 . . 1 . . 1 . . Low Security (%) 86 | 100 82 100 100 55 . 100 66 100 100 Level 1 13 | . 17 . . 44 . . 33 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 . . . . . 1 . 2 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . . . . . 1 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals 4 | . 2 . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 19 10 9 10 . . 9 . 13 Peak Tracking Total 8 | . 8 5 4 6 . . 3 . 6 Tactical Retreats 9 | . 2 . 1 3 . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . 1 . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . 3 3 2 2 2 2 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled 1 | . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 12 | . 1 . 7 1 1 . 1 1 . Terminals 8 | . 1 . 6 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 58 | . 9 . 21 1 23 . 3 1 . Successful 43 | . 7 . 8 1 23 . 3 1 . Failed 15 | . 2 . 13 . . . . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 6 . . . . . . Terminals 27 | . 9 . 17 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . Recycling Units 3 | . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 38 | . 7 . 6 1 23 . . 1 . Record 27 | . 3 . 1 . 23 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Assault Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 2 | . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . Scan Component 1 | . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . Report Inventory 1 | . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . 7 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . Non-combat 1 | . . 1 . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . . parse_system 1 | . . 1 . . . . . . . no_distress 1 | . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total Allies 4 | . . 4 . . . . . . . Largest Group 4 | . . 4 . . . . . . . Highest-Rated Group 71 | . . 71 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . 13 . . . . . . . Total Damage 103 | . . 103 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 3609 | 73 320 671 539 552 315 459 407 45 228 Spaces Moved 2274 | 45 138 438 365 369 241 367 201 34 76 Core 7 | 6 . . . . . . . . 1 Treads 96 | . . 84 1 . . . 11 . . Legs 1051 | 39 138 354 257 . . . 154 34 75 Wheels 1120 | . . . 107 369 241 367 36 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 115 115 95 125 95 130 130 Average Speed 125 | 110 131 127 119 127 124 125 125 130 140 Slowest Speed 395 | 120 190 160 240 130 395 125 200 130 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 22 73 38 72 56 84 21 2 61 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 2 1 . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug 1 | . . . 1 . . . . . . Terrain Destroyed 36 | . . 13 1 . . . 1 . 21 Melee 1 | . . . 1 . . . . . . Projectile 3 | . . . . . . . 1 . 2 AOE 32 | . . 13 . . . . . . 19 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total 2726 | 59 217 503 439 418 256 367 300 35 132 Wait 82 | . 8 12 20 7 1 . 28 . 6 Move 2265 | 44 137 437 364 368 240 366 200 33 76 Hop . | . . . . . . . . . . Pick Up 74 | 4 13 7 14 8 9 1 13 . 5 Fast Attach 26 | 2 1 2 6 3 3 . 5 . 4 Attach 25 | 1 6 3 1 1 . . 4 2 7 Detach 4 | . 1 . 1 1 . . 1 . . Swap 17 | . 1 7 4 2 . . 2 . 1 Drop 47 | . 2 5 12 10 3 . 14 . 1 Fire 140 | 8 33 5 14 17 . . 33 . 30 Melee 43 | . 15 25 2 1 . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 10) 333 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered Mines 398 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 428 | -10/Mines | Received a Mining Laser from a helpful Derelict 482 | -10/Mines | Found a hidden stash of uninstalled traps 544 | -10/Mines | Discovered new exit (range 16) 626 | -10/Mines | Learned location of Storage (-7) 650 | -10/Mines | Assembled infested the area 655 | -10/Mines | Assisted by a Guerilla fighting off Assembled 772 | -10/Mines | Build established: Scavenger-Mutant 876 | -10/Mines | Core integrity fell below 50% 963 | -10/Mines | Lost 4 parts (1p1n1u1w) 998 | -10/Mines | Discovered new exit (range 7) 1065 | -10/Mines | Entered Materials 1065 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1154 | -9/Materials | Build established: Mutant 1337 | -9/Materials | Discovered new exit (range 5) 1561 | -9/Materials | Discovered new exit (range 16) 1604 | -9/Materials | Entered Mines 1711 | -9/Mines | Discovered new exit (range 10) 1729 | -9/Mines | Identified exit to Materials 1822 | -9/Mines | Learned location of Zion (-7) 1838 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2092 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2148 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2149 | -9/Mines | Discovered new exit (range 5) 2153 | -9/Mines | Identified exit to Exiles 2156 | -9/Mines | Entered Exiles 2186 | -9/Exiles | Met 8R-AWN 2209 | -9/Exiles | Met EX-HEX 2349 | -9/Exiles | Met EX-DEC 2441 | -9/Exiles | Discovered new exit (range 15) 2456 | -9/Exiles | Identified exit to Mines 2471 | -9/Exiles | Entered Mines 2847 | -8/Mines | Discovered exit to Materials (range 15) 2860 | -8/Mines | Discovered exit to Materials (range 16) 2930 | -8/Mines | Entered Materials 2930 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3253 | -8/Materials | Discovered new exit (range 12) 3295 | -8/Materials | Identified exit to Factory 3337 | -8/Materials | Entered Factory 3337 | -7/Factory | Evolved 2 slots: Utility x2 3381 | -7/Factory | Identified exit to DSF 3382 | -7/Factory | Entered DSF 3418 | -7/DSF | Additional patrols routed to DSF 3501 | -7/DSF | Lost 3 parts (2u1w) 3564 | -7/DSF | Core integrity fell below 50% 3597 | -7/DSF | Core integrity fell below 20% 3610 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03575_ Slug penetrates X-67 Chaingunner. 03575_ Slug penetrates Wall. 03578_ Slug penetrates X-67 Chaingunner. 03584_ Gauss Rifle destroyed. 03584_ Signal Interpreter destroyed. 03589_ Gauss Rifle destroyed. 03591_ Imp. Titanium Leg destroyed. 03591_ Mic. Nuclear Core destroyed. 03593_ Acquired Lgt. Nuclear Core. 03597_ Acquired Carbon-fiber Leg. 03599_ Acquired 53 matter. 03601_ C-30 ARC bursts open, deploying its payload. 03601_ G-50 Soldier unfolds itself. 03601_ G-47 Trooper unfolds itself. 03602_ HHVN& FK6 BN/ACLRXLZN1M5MS1UPUV< 03603_ Critical hit (Burn: +37). 03607_ Kicked G-47 Trooper. 03609_ Carbon-fiber Leg destroyed. 03610_ The unstable cave ceiling collapses. 03610_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????""#?????????#####???????????????????????? | | ??????#"#????????? # #???????????????????????? | | ???####"##??????### #"####????????????????????? | | ???#"""""######## %% #????????????????????? | | ???#"""""##[[#[[[# % #????????????????????? | | #"##"" ^ % #????????????????????? | | #""""" % #????????????????????? | | ?###"" ##[[# ##; = ###????????????????????? | | ???### ###[[# #;;* ###????????????????????? | | ????## ##########!! //#????????????????????? | | ????#[ [[#??????#!! //#????????????????????? | | ????#[ [[#??????#! //#????????????????????? | | ????## ###??????# #xx ##???????????????????? | | ????# [ [#??????#* #???????????????????? | | ????# [[#??????# #???????????????????? | | ????# #??????# % ##???????????????????? | | ???### ###??????# ! @#???????????????????? | | ???# #??? #???# g #g!!#????????????????? | | ???# ## #!!!# !!!#????????????????? | | ???#// a g ???????????????? | | ???#// "% ?????????????? | | ???#// % " ^????????????? | | ???# ##]]]#!!!## ##!!!#!!!##???????????? | | ???# ##]]]#!!!### ##?!!!#!!!#????????????? | | ???#######?#######?#a #??####?###????????????? | | ???????????????????! !??????????????????????? | | ??????????????????!! !??????????????????????? | | ??????????????????!! !!?????????????????????? | | ?????????????????### ##?????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionThrusterMembrane Manual? 0 Play Time 01:10:57 Cumulative 78.5 hours Start 2024.08.15 @ 18:16:15 End 2025.04.08 @ 22:08:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 38 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64d45ca7-e562-4ef4-90dc-83efa06e9d76