Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 13:42:38 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1669) 1669 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3889 Bonus ------- None Cogmind --------- Core Integrity 274/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Advanced Sensor Array > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Medium Storage Unit Medium Storage Unit Large Storage Unit Improved Power Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Sensor Array > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Medium Storage Unit Large Storage Unit Improved Power Shielding Light Armor Plating [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Parts Attached 55 | 6 3 13 9 24 Power 8 | 1 1 1 2 3 Engine 6 | 1 1 1 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 17 | 2 . 5 3 7 Treads 5 | . . 5 . . Leg 12 | 2 . . 3 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 2 . 3 Device 4 | . 1 1 . 2 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 22 | 2 . 5 4 11 Energy Gun 12 | . . 4 2 6 Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 2 . 1 1 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 32 | . 1 5 6 20 Power 5 | . 1 . 1 3 Propulsion 6 | . . 1 1 4 Utility 3 | . . 1 . 2 Weapon 18 | . . 3 4 11 Highest Loss Streak 7 | . 1 2 5 7 Average Slot Usage (%) 96 | . 98 97 97 93 Engine 8 | . 13 11 10 2 Core 2 | . . . . 6 Treads 4 | . . 16 6 . Leg 24 | . 28 15 25 26 Device 12 | . 13 6 11 17 Storage 10 | . 14 11 11 9 Energy Gun 12 | . . 20 15 15 Energy Cannon 2 | . . . 8 2 Ballistic Gun 15 | . 28 11 8 13 Naked Turns . | . . . . . Heaviest Build 35 | 12 18 26 26 35 Greatest Support 46 | 20 26 46 40 42 Greatest Overweight (x) 7 | . . 7 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 8 8 8 10 Average Capacity 7 | 5 6 8 8 8 Most Carried 10 | 6 8 8 8 10 Average Carried 7 | 4 6 7 7 7 Final Capacity 10 | 6 8 8 8 10 Final Carried 10 | 6 8 8 8 10 Class Distribution -------------------- 30% | Mutant 28% | Scavenger-Skirmisher 24% | Scavenger-Gunner 8% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1216 | 268 178 174 142 454 Remotely . | . . . . . Salvage Created 2140 | 77 183 327 512 1041 Parts 131 | . 16 37 32 46 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . 3 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 43 | . 8 7 10 18 Melee 1 | . . . . 1 Guns 30 | . 8 7 1 14 Cannons 6 | . . . 5 1 AOE 6 | . . . 4 2 Classes Destroyed 8 | 1 2 3 1 1 Worker 6 | . . 2 1 3 Builder 6 | . . 3 1 2 Recycler 4 | 1 . . 1 2 Operator 1 | . . . . 1 Swarmer 10 | . 6 4 . . Grunt 23 | . 2 . 5 16 Duelist 2 | . . . 1 1 Sentry 8 | . . 3 4 1 Best Kill Streak 5 | 1 3 4 5 5 Combat Bots Only 4 | . 3 4 4 3 Max Kills in Single Turn 5 | 1 1 1 5 3 Gunslinging . | . . . . . Exploded 4 | . . . 4 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 3195 | . 454 407 648 1686 Core 510 | . 86 65 83 276 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 65 . 63 . Volleys Fired 139 | 2 37 24 22 54 Largest 4 | 2 2 3 3 4 Hottest 218 | 40 40 119 169 218 Shots Fired 363 | 4 74 69 63 153 Gun 337 | 4 74 69 47 143 Cannon 22 | . . . 16 6 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 183 | 4 74 28 14 63 Thermal 140 | . . 17 37 86 Explosive 4 | . . . . 4 Electromagnetic 36 | . . 24 12 . Robot Hit Streak 15 | 4 9 9 15 14 Robot Miss Streak 6 | . 6 4 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 231 | 4 41 41 46 99 Core Hits 105 | 2 15 15 18 55 Critical Hits 5 | . 1 1 1 2 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 3 | . 1 . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4111 | 41 428 404 958 2280 Guns 2604 | 41 427 391 433 1312 Cannons 307 | . . . 246 61 Explosions 1113 | . . . 260 853 Melee . | . . . . . Ramming 87 | . 1 13 19 54 Kinetic 1553 | 41 427 199 197 689 Thermal 2009 | . . 110 676 1223 Explosive 314 | . . . . 314 Electromagnetic 148 | . . 82 66 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 191 | . . . 13 178 Projectiles . | . . . . . Explosions 191 | . . . 13 178 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 300 | . . . 60 240 Shots 7 | . . . 1 6 Rammed 9 | . 1 1 1 6 Targets Rammed 19 | . 1 1 4 13 Kicked 9 | . . . 2 7 Crushed 1 | . . . 1 . Highest Temperature 582 | . 12 272 234 582 Average Temperature 107 | . 2 79 80 168 Received Heat Transfer 1143 | . 126 90 144 783 Effects 11 | . . 2 . 9 Interference 8 | . . 2 . 6 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 1 4 Heat Transferred 3462 | . . 296 1188 1978 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 362 | 5 203 230 206 362 Initial 27 | . 3 15 12 27 Average 118 | 1 97 134 100 151 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 82 | 100 93 82 87 69 Level 1 17 | . 6 17 12 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . . 5 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 15 11 10 34 Peak Tracking Total 8 | . 5 3 5 8 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 5 | . 1 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 12 | . 2 1 4 5 Terminals 10 | . 2 1 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 29 | . 3 2 9 15 Successful 20 | . 3 1 5 11 Failed 9 | . . 1 4 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 1 2 Terminals 22 | . 3 2 9 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . . 5 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 12 | . 3 1 5 3 Robot Analysis 1 | . . . . 1 Prototype ID Bank 3 | . 1 . 1 1 Open Door 2 | . . . 2 . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Transport Status 1 | . . 1 . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . . 4 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals 2 | . . . . 2 Botnet 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 1 2 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2374 | 120 492 440 507 815 Spaces Moved 1289 | 86 304 205 280 414 Core 7 | 5 . 2 . . Treads 162 | . . 100 62 . Legs 1120 | 81 304 103 218 414 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 126 | 115 120 145 129 121 Slowest Speed 400 | 120 120 400 180 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 52 19 39 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 57 | . . . 3 54 Melee . | . . . . . Projectile . | . . . . . AOE 57 | . . . 3 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1740 | 99 366 293 374 608 Wait 176 | . 12 32 48 84 Move 1285 | 85 303 204 279 414 Hop . | . . . . . Pick Up 44 | 6 5 14 7 12 Fast Attach 18 | 6 1 2 3 6 Attach 25 | . . 10 5 10 Detach 1 | . . . . 1 Swap 12 | . 2 1 1 8 Drop 21 | . 5 5 5 6 Fire 139 | 2 37 24 22 54 Melee . | . . . . . Ram . | . . . . . Kick 17 | . 1 . 3 13 Crush 2 | . . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 921 | -9/Materials | Discovered new exit (range 15) 1053 | -9/Materials | Entered Storage 1200 | -9/Storage | Lost 5 parts (1p1n3w) 1340 | -9/Storage | Build established: Scavenger-Gunner 1522 | -9/Storage | Discovered new exit (range 16) 1560 | -9/Storage | Entered Materials 1560 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1806 | -8/Materials | Lost 4 parts (1n3w) 1890 | -8/Materials | Build established: Scavenger-Skirmisher 2143 | -8/Materials | Lost 4 parts (1p2n1w) 2263 | -8/Materials | Lost 3 parts (1u2w) 2374 | -8/Materials | Core integrity fell below 50% 2375 | -8/Materials | Self-destructed Last Messages --------------- 02344_ Kicked G-47 Trooper out of the way. 02345_ K-01 Serf collects debris. 02345_ Slammed into G-47 Trooper. 02345_ Lgt. Nuclear Core melted. 02345_ Particle Gun melted. 02345_ Aluminum Leg melted. 02345_ G-47 Trooper destroyed. 02346_ Acquired 60 matter. 02346_ K-01 Serf collects debris. 02347_ R-06 Scavenger collects Imp. Heat Sink. 02350_ K-01 Serf collects debris. 02351_ R-06 Scavenger collects Aluminum Leg. 02351_ Acquired 1 matter. 02353_ Slammed into G-47 Trooper. 02354_ Particle Gun destroyed. 02355_ Aluminum Leg destroyed. 02355_ Slammed into G-47 Trooper. 02356_ Imp. Heat Sink destroyed. 02356_ Slammed into G-47 Trooper. 02361_ Slammed into R-06 Scavenger. 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