Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.23 @ 19:27:49 Player: Jiyva Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (3662) 3662 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 6824 Bonus ------- High Alert Combat Kills 157 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Titanium Leg Titanium Leg > --- UTILITY (6) ------ Target Analyzer Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON (3) ------- Flak Gun Gauss Cannon > --- INVENTORY (5) ---- Improved Heat Sink Improved Field Recycling Unit (8) Flak Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Weapon Cycler Improved Light Armor Plating Medium Insulated Plating Dynamic Insulation System > --- WEAPON ----------- Heavy Laser Heavy Laser Rocket Array > --- INVENTORY -------- Nuclear Core Improved Heat Sink Improved Light Armor Plating Gatling Laser [Rating: 48] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . 1 2 . 1 Weapon 1 | . . 1 . . . Parts Attached 168 | 7 9 7 18 31 96 Power 10 | 1 1 . 2 3 3 Engine 5 | 1 . . 2 2 . Core 5 | . 1 . . 1 3 Reactor . | . . . . . . Propulsion 28 | 2 . . 8 2 16 Treads . | . . . . . . Leg 22 | . . . 8 2 12 Wheel 6 | 2 . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 66 | 1 5 4 3 14 39 Device 21 | . 1 1 1 4 14 Storage 2 | 1 1 . . . . Processor 9 | . . 1 2 2 4 Hackware . | . . . . . . Protection 34 | . 3 2 . 8 21 Artifact . | . . . . . . Weapon 64 | 3 3 3 5 12 38 Energy Gun 27 | . . 1 2 4 20 Energy Cannon 7 | . . . 1 3 3 Ballistic Gun 14 | 3 3 1 . 5 2 Ballistic Cannon 8 | . . . 1 . 7 Launcher 5 | . . 1 1 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 31 | . . 1 5 2 23 Power 2 | . . . . . 2 Propulsion 7 | . . . 1 . 6 Utility 13 | . . 1 1 1 10 Weapon 9 | . . . 3 1 5 Highest Loss Streak 7 | . . 1 5 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 99 95 99 92 Engine 1 | . 5 . 7 3 . Core 6 | . 8 11 1 5 6 Leg 15 | . . . 12 18 16 Wheel 5 | . 28 22 3 . 4 Device 18 | . 6 5 10 17 21 Processor 11 | . . 11 24 19 8 Protection 11 | . 13 15 9 8 12 Energy Gun 12 | . . 5 8 16 12 Energy Cannon 2 | . . . 2 7 1 Ballistic Gun 5 | . 28 24 9 3 1 Ballistic Cannon 2 | . . . 4 . 3 Naked Turns . | . . . . . . Heaviest Build 45 | 12 17 20 21 25 45 Greatest Support 51 | 26 26 26 30 30 51 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 Average Carried 4 | . 3 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 5 4 5 5 3 Class Distribution -------------------- 18% | Mutant 17% | Scavenger-Gunner 17% | Gunner 14% | Infiltrator-Mutant 11% | Tank 8% | Infiltrator-Tank 5% | Scavenger-Tank 3% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Infiltrator-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Mat Sto Fac Matter Collected 2530 | 236 84 303 340 352 1215 Remotely . | . . . . . . Salvage Created 3868 | . 25 757 392 950 1744 Parts 210 | . 4 47 18 55 86 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 1 . 2 1 Parts Field Recycled 23 | . . . . . 23 Retrieved Matter 240 | . . . . . 240 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Combat Hostiles Destroyed 74 | . . 14 9 16 35 Melee 3 | . . . . . 3 Guns 52 | . . 14 7 12 19 Cannons 16 | . . . 1 3 12 AOE 2 | . . . 1 . 1 Classes Destroyed 11 | . 1 4 1 1 4 Worker 2 | . . 1 1 . . Recycler 4 | . . 1 . 2 1 Operator 1 | . . . . . 1 Watcher 8 | . 1 1 . 2 4 Swarmer 6 | . . . . 3 3 Grunt 30 | . . 10 5 3 12 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 20 | . . 4 1 9 6 Hunter 5 | . . . 3 1 1 Programmer 11 | . . . . . 11 Best Kill Streak 6 | . 1 6 3 3 3 Combat Bots Only 5 | . . 5 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Jun Mat Mat Mat Sto Fac Damage Taken 6206 | . 1 425 710 755 4315 Core 987 | . . 51 126 100 710 Absorbed by Shields . | . . . . . . Redirected to Shielding 164 | . . 51 . . 113 Core Remaining (%) 86 | 100 100 87 . 58 . Volleys Fired 242 | . 3 28 35 46 130 Largest 3 | . 2 3 3 3 3 Hottest 229 | . 46 102 139 193 229 Shots Fired 575 | . 6 78 80 130 281 Gun 425 | . 6 78 58 94 189 Cannon 148 | . . . 20 36 92 Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 225 | . 6 60 52 21 86 Thermal 314 | . . 18 26 107 163 Explosive 2 | . . . 2 . . Electromagnetic 34 | . . . . 2 32 Robot Hit Streak 23 | . 4 17 17 23 15 Robot Miss Streak 7 | . 2 7 2 3 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 384 | . 4 51 56 86 187 Core Hits 178 | . 1 29 24 30 94 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 22 | . . 4 1 3 14 Burn 14 | . . 3 1 3 7 Destroy 1 | . . 1 . . . Blast 5 | . . . . . 5 Sever 2 | . . . . . 2 Melee Attacks 15 | . . . . . 15 Impact . | . . . . . . Slashing 15 | . . . . . 15 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7929 | . 65 790 1106 1455 4513 Guns 5195 | . 62 790 626 1047 2670 Cannons 2073 | . . . 228 408 1437 Explosions 405 | . . . 252 . 153 Melee 253 | . . . . . 253 Ramming 3 | . 3 . . . . Kinetic 2619 | . 62 617 454 162 1324 Thermal 4333 | . . 173 400 1273 2487 Explosive 252 | . . . 252 . . Electromagnetic 469 | . . . . 20 449 Impact . | . . . . . . Slashing 253 | . . . . . 253 Piercing . | . . . . . . Highest Corruption 5 | . 3 . . . 5 Average Corruption 4 | . 2 . . . 4 Corruption Purged . | . . . . . . Corruption Blocked 8 | . . . . . 8 Effects 111 | . 2 . . . 109 Message Errors 24 | . 2 . . . 22 Matter Fused 27 | . . . . . 27 Heat Flow Errors 22 | . . . . . 22 Energy Discharges 12 | . . . . . 12 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 10 | . . . . . 10 Data Loss (major) 3 | . . . . . 3 Misfires 7 | . . . . . 7 Alerts 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 36 | . . . . 18 18 Projectiles 34 | . . . . 18 16 Explosions 2 | . . . . . 2 Melee . | . . . . . . Knockbacks 19 | . . . 2 . 17 Impact . | . . . . . . Kinetic 18 | . . . 2 . 16 Secondary 1 | . . . . . 1 Self-Inflicted Damage 25 | . 1 . . . 24 Shots 1 | . . . . . 1 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | . . 60 159 153 336 Average Temperature 77 | . . 21 35 53 92 Received Heat Transfer 1218 | . . 168 306 171 573 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 18 | . . 2 . 6 10 Heat Transferred 9293 | . . 666 888 2664 5075 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Peak Influence 687 | . 67 448 361 349 687 Initial 138 | . . 20 110 95 138 Average 298 | . 24 210 240 242 359 Maximum Alert Level 2 | . . 2 1 1 2 Low Security (%) 28 | 100 100 42 37 25 19 Level 1 44 | . . 52 62 74 37 Level 2 27 | . . 5 . . 42 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . . 2 2 . 17 Investigation 2 | . . 1 . . 1 Extermination 10 | . . . . . 10 Reinforcement 8 | . . 1 2 . 5 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Sto Fac Distress Signals 4 | . 2 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 140 | . 6 19 15 24 76 Peak Tracking Total 10 | . 2 6 3 4 10 Tactical Retreats 11 | . 1 . 1 2 7 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Traps Triggered 5 | . 1 1 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . . 3 Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Mat Sto Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Sto Fac Machines Accessed 30 | . 5 . 2 16 7 Terminals 23 | . 4 . 2 12 5 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 4 | . 1 . . 2 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 42 | . 6 . 2 26 8 Successful 25 | . 4 . . 16 5 Failed 17 | . 2 . 2 10 3 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 28 | . 5 . 2 16 5 Fabricators . | . . . . . . Repair Stations 3 | . . . . 2 1 Recycling Units 10 | . 1 . . 7 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 17 | . 3 . . 10 4 Record 5 | . 1 . . 4 . Robot Analysis 1 | . 1 . . . . Open Door 3 | . . . . 3 . Open DSF 2 | . . . . . 2 Alert Level 3 | . . . . 3 . Maintenance Status 1 | . . . . . 1 Surveillance Status 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 6 | . 1 . . 4 1 Report Inventory 3 | . 1 . . 2 . Retrieve Matter 2 | . . . . 1 1 Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 12 | . 1 . 1 7 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Jun Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . 2 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Mat Sto Fac Turns Passed 8465 | 83 515 412 552 1570 5333 Spaces Moved 5299 | 97 479 310 279 939 3195 Core 42 | 40 . . . . 2 Treads . | . . . . . . Legs 3503 | . . . 195 939 2369 Wheels 1754 | 57 479 310 84 . 824 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 105 100 Average Speed 108 | 73 90 90 113 108 113 Slowest Speed 200 | 100 90 90 190 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 6 78 25 22 96 60 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . 1 2 Terrain Destroyed 49 | . . . 21 10 18 Melee . | . . . . . . Projectile 19 | . . . 1 10 8 AOE 30 | . . . 20 . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Sto Fac Total 7528 | 105 556 380 452 1385 4650 Wait 1627 | . 54 32 99 329 1113 Move 5294 | 96 478 309 278 938 3195 Hop . | . . . . . . Pick Up 58 | 1 3 1 10 15 28 Fast Attach 78 | 7 7 2 7 10 45 Attach 31 | . . 3 4 3 21 Detach 27 | . 2 1 1 3 20 Swap 59 | . 2 2 7 18 30 Drop 96 | 1 6 2 11 23 53 Fire 242 | . 3 28 35 46 130 Melee 15 | . . . . . 15 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 321 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 15) 391 | -10/Materials | Discovered new exit (range 5) 592 | -10/Materials | Discovered new exit (range 7) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1003 | -9/Materials | Discovered new exit (range 10) 1011 | -9/Materials | Entered another Materials area 1011 | -8/Materials | Evolved 2 slots: Utility x2 1124 | -8/Materials | Lost 5 parts (1n1u3w) 1203 | -8/Materials | Discovered new exit (range 8) 1473 | -8/Materials | Build established: Scavenger-Gunner 1563 | -8/Materials | Entered Storage 2866 | -8/Storage | Build established: Gunner 3119 | -8/Storage | Discovered new exit (range 14) 3133 | -8/Storage | Entered Factory 3133 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3148 | -7/Factory | Identified exit to DSF 4584 | -7/Factory | Found Prototype Launcher 4586 | -7/Factory | Identified Rocket Array 4652 | -7/Factory | Cargo convoy interrupted 4722 | -7/Factory | Lost 5 parts (1p2n1u1w) 4993 | -7/Factory | Build established: Mutant 5058 | -7/Factory | Core integrity fell below 50% 6397 | -7/Factory | Build established: Infiltrator-Tank 6713 | -7/Factory | Lost 3 parts (2u1w) 6948 | -7/Factory | Build established: Infiltrator-Mutant 7782 | -7/Factory | Core integrity fell below 20% 8466 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 08430_ Destroyed Mic. Nuclear Core. 08431_ ECM Suite destroyed. 08432_ G-47 Trooper destroyed. 08438_ Shock Rifle destroyed. 08441_ U-05 Engineer builds a Door. 08444_ R-06 Scavenger collects Aluminum Leg. 08444_ Terminal disabled. 08445_ U-05 Engineer builds a Wall. 08447_ REQN|XO1ALK46:6PVFOK 08447_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 08449_ U-05 Engineer builds a Wall. 08449_ P-60 Hacker destroyed. 08450_ EM Pulse Cannon destroyed. 08454_ U-05 Engineer lays Concrete. 08457_ Imp. Medium Armor Plating destroyed. 08458_ U-05 Engineer lays Concrete. 08461_ U-05 Engineer knocked back. 08461_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08465_ X-57 Shotgunner knocked back. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | = #?????????????????????????????????????????? | | ##########????????????????????????????????? | | ## #????????????????????????????????? | | ## #????????????????????????????????? | | +######## [#????????????????????????????????? | | ####### #????????????????????????????????? | | !+ #????????????????????????????????? | | ##+##+######+##?####???????? ???????????????? | | ## #??# #### ??????? ???????????????? | | ## #??# # ????### ??????????????? | | ##= #??# # "???? ???????????????? | | ## #### # "???? ???????????????? | | ## + # "???? ????????????????? | | ## ## # ???? ???????????????? | | ## ## ##+##+## ?????????????????? | | ## ## k#?????????????????????? | | ## ## #?????????????????????? | | ## ## x####??????????????????? | | ## ## #??????????????????? | | ## [ ## ###+##x%; #??????????????????? | | # ## # % [;# ####???????????????? | | ###+##### # t%;; #???????????????? | | T # =;#### #???????????????? | | ### # ##????????????????????? | | #?# # "T @ #?????????????????????? | | ####?# # "" #?????????????????????? | | ?????#######################?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 EM Shielding 2 Corruption Block 8 Armor Coverage 750 Resistance: KI 20 Resistance: EM 20 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 5 Core Analysis 6 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed GreatControlReconstructor Manual? 0 Play Time 05:30:44 Cumulative 116.5 hours Start 2024.01.23 @ 00:41:08 End 2024.01.23 @ 19:27:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bb35194-fa4e-417d-8701-dfa6d5803722