Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 14:32:45 Player: Edited09 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2273) 2273 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5398 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 92/100 System Corruption 3% Temperature Cool (18) Movement Flying (292) Ox4 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (5) ------ Huge Storage Unit Weight Redist. System Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Target Analyzer Weapon Cycler Relay Coupler [Swarmer] (44) Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (21) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Seismic Detector Advanced ECM Suite Reactive Plating > --- WEAPON ----------- Gatling Laser Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Medium Treads Medium Treads Medium Treads Medium Treads Heat Sink Improved Heat Sink High-capacity Storage Unit Weight Redist. System Advanced Weight Redist. System Improved Terrain Scanner Advanced Targeting Computer Particle Charger Weapon Cycler Weapon Shielding Weapon Shielding Weapon Shielding Reactive Plating EM Pulse Gun Arc Projector Light Assault Rifle Light Assault Rifle Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Mini Grenade Launcher Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . 1 2 . . Weapon 1 | . . 1 . . . Parts Attached 81 | 6 3 15 12 31 14 Power 7 | 1 1 . 1 3 1 Engine 4 | 1 . . 1 2 . Core 3 | . 1 . . 1 1 Reactor . | . . . . . . Propulsion 30 | 2 . 3 2 18 5 Treads 16 | 2 . 3 . 10 1 Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 13 | . . . 2 8 3 Utility 24 | 1 2 6 7 4 4 Device 15 | . 1 2 7 2 3 Storage 2 | 1 1 . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 5 | . . 4 . 1 . Artifact . | . . . . . . Weapon 20 | 2 . 6 2 6 4 Energy Gun 5 | . . 1 1 1 2 Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 . 3 . 4 2 Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . . 2 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 32 | . . 2 . 11 19 Power 5 | . . 1 . 2 2 Propulsion 7 | . . . . 2 5 Utility 8 | . . . . 3 5 Weapon 12 | . . 1 . 4 7 Highest Loss Streak 10 | . . 1 . 6 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 99 99 92 71 Engine 5 | . 7 . 9 4 . Core 3 | . 6 10 . . 5 Treads 15 | . 28 22 . 21 8 Flight 7 | . . . 17 7 4 Device 19 | . 13 9 26 22 19 Storage 9 | . 14 11 9 7 7 Protection 6 | . . 12 9 6 . Energy Gun 4 | . . . 8 5 7 Ballistic Gun 10 | . 28 16 . 6 8 Ballistic Cannon 1 | . . . 2 3 . Launcher 7 | . . 16 15 4 . Peak Build Rating 47 | 6 10 23 36 47 43 Average Rating 28 | 4 8 18 33 41 31 On Entrance 19 | . 6 10 16 36 46 Naked Turns . | . . . . . . Heaviest Build 113 | 13 90 108 113 110 110 Greatest Support 112 | 40 40 40 40 112 62 Greatest Overweight (x) 28 | . 2 2 21 28 9 Average Overweight (x) 2 | . 1 2 9 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 Most Carried 24 | 2 14 24 21 23 17 Average Carried 15 | 1 8 16 19 16 13 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 21 | 2 14 18 21 13 12 Class Distribution -------------------- 37% | Bomber 25% | Mutant 20% | Tank 9% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Bomber | -8/Materials Bomber | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1975 | 194 248 284 100 940 209 Remotely . | . . . . . . Salvage Created 1959 | . 338 307 121 953 240 Parts 114 | . 29 23 8 43 11 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 6 | . . 1 . 5 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 50 | . 11 9 6 18 6 Guns 34 | . 11 1 3 13 6 Cannons 1 | . . . 1 . . AOE 15 | . . 8 2 5 . Classes Destroyed 13 | . 4 4 . 5 . Worker 2 | . 1 . . 1 . Builder 8 | . . 2 . 6 . Tunneler 1 | . . . . 1 . Hauler 2 | . . 2 . . . Recycler 3 | . . . . 3 . Mechanic 1 | . . 1 . . . Watcher 6 | . 3 1 . 2 . Swarmer 14 | . 6 4 3 . 1 Grunt 23 | . 5 2 2 11 3 Duelist 1 | . . . . 1 . Sentry 7 | . . 3 1 2 1 Hunter 2 | . . . . 2 . Programmer 3 | . . . . 2 1 Best Kill Streak 7 | . 4 6 3 7 2 Combat Bots Only 6 | . 3 4 3 6 2 Max Kills in Single Turn 5 | . 2 3 2 5 1 Gunslinging 1 | . 1 . . 1 . Exploded 3 | . . 3 1 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 395 | . 66 27 19 168 115 Missed 102 | . 19 8 6 41 28 Damage Taken 4401 | . 494 358 139 1968 1442 Core 888 | . 108 40 38 295 407 Absorbed by Shields . | . . . . . . Ignored by Resistances 124 | . . 24 21 79 . Core Remaining (%) 84 | 100 56 90 93 . . Volleys Fired 172 | . 38 15 11 84 24 Largest 3 | . 2 3 3 3 3 Hottest 154 | . 40 80 154 124 121 Shots Fired 344 | . 76 42 21 166 39 Gun 293 | . 76 21 11 146 39 Cannon 17 | . . . 6 11 . Launcher 34 | . . 21 4 9 . Special . | . . . . . . Kinetic 237 | . 76 21 6 119 15 Thermal 73 | . . . 11 38 24 Explosive 34 | . . 21 4 9 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 9 5 6 12 6 Robot Miss Streak 10 | . 10 3 4 9 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 218 | . 38 21 14 119 26 Core Hits 201 | . 24 23 9 120 25 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . . 2 . 2 2 Burn 1 | . . . . . 1 Destroy 4 | . . 2 . 1 1 Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5206 | . 477 1088 458 2682 501 Guns 2886 | . 477 77 180 1651 501 Cannons 230 | . . . 86 144 . Explosions 2067 | . . 990 191 886 . Melee . | . . . . . . Ramming 23 | . . 21 1 1 . Kinetic 2060 | . 477 77 86 1220 200 Thermal 1056 | . . . 180 575 301 Explosive 2067 | . . 990 191 886 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 2 3 Average Corruption 2 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 8 5 Message Errors 4 | . . . . 2 2 Matter Fused 3 | . . . . 2 1 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 108 | . . 98 9 1 . Projectiles . | . . . . . . Explosions 108 | . . 98 9 1 . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 208 | . . 150 . 58 . Shots 8 | . . 6 . 2 . Rammed 8 | . . 4 1 3 . Targets Rammed 8 | . . 4 1 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 605 | . 53 135 246 605 244 Average Temperature 116 | . 18 43 114 179 89 Received Heat Transfer 1281 | . 201 81 45 537 417 Effects 12 | . . . . 12 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 3 . Matter Decay 2 | . . . . 2 . Short Circuit 3 | . . . . 3 . Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 2461 | . . . 400 1321 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 273 | . 164 273 173 244 201 Initial 121 | . . 18 109 47 121 Average 78 | . 89 101 61 57 151 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 97 | 100 100 92 100 95 99 Level 1 2 | . . 7 . 4 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 1 1 7 . Investigation 2 | . 1 . . 1 . Extermination 2 | . . . . 2 . Reinforcement 7 | . 2 1 1 3 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 3 | . 2 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 18 11 9 26 12 Peak Tracking Total 6 | . 4 4 3 5 6 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 4 | . . 2 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 5 | . 1 1 . 2 1 Terminals 2 | . . 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . 4 3 . 4 4 Successful 5 | . 2 . . 3 . Failed 10 | . 2 3 . 1 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . 3 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers 3 | . . . . 3 . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 . 1 1 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 5439 | 85 921 764 1517 1611 541 Spaces Moved 1489 | 49 295 210 214 556 165 Core 22 | 3 . . . 3 16 Treads 1176 | 46 295 210 4 505 116 Legs . | . . . . . . Wheels . | . . . . . . Hover 5 | . . . . . 5 Flight 286 | . . . 210 48 28 Fastest Speed 50 | 50 160 320 320 160 224 Average Speed 321 | 153 271 320 682 236 278 Slowest Speed 1450 | 160 320 320 1400 1450 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 54 23 22 11 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 216 | . . 151 37 28 . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 215 | . . 151 36 28 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1819 | 56 346 264 247 695 211 Wait 3 | . . . . 3 . Move 1484 | 48 294 209 213 555 165 Hop . | . . . . . . Pick Up 41 | 2 11 10 7 5 6 Fast Attach 24 | 6 1 3 2 6 6 Attach 24 | . . 3 3 11 7 Detach 5 | . . 1 . 4 . Swap 34 | . 2 9 7 15 1 Drop 24 | . . 10 3 9 2 Fire 172 | . 38 15 11 84 24 Melee . | . . . . . . Ram 2 | . . . 1 1 . Kick . | . . . . . . Crush 6 | . . 4 . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 702 | -10/Materials | Discovered new exit (range 5) 912 | -10/Materials | Discovered new exit (range 14) 1007 | -10/Materials | Entered another Materials area 1007 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1300 | -9/Materials | Build established: Tank 1510 | -9/Materials | Discovered new exit (range 16) 1720 | -9/Materials | Build established: Scavenger-Tank 1771 | -9/Materials | Entered another Materials area 1771 | -8/Materials | Evolved 2 slots: Utility x2 2380 | -8/Materials | Build established: Bomber 2923 | -8/Materials | Discovered new exit (range 16) 3288 | -8/Materials | Entered Factory 3288 | -7/Factory | Evolved 2 slots: Propulsion x2 4146 | -7/Factory | Lost 6 parts (1p1n1u3w) 4645 | -7/Factory | Build established: Tank 4815 | -7/Factory | Garrison activated, responded to threat 4897 | -7/Factory | Identified exit to Garrison 4899 | -7/Factory | Entered Garrison 5011 | -7/Garrison | Triggered checkpoint 5073 | -7/Garrison | Garrison Relay disabled 5173 | -7/Garrison | Build established: Gunner 5197 | -7/Garrison | Triggered checkpoint 5201 | -7/Garrison | Triggered checkpoint 5214 | -7/Garrison | Core integrity fell below 50% 5274 | -7/Garrison | Lost 10 parts (1p2n2u5w) 5417 | -7/Garrison | Triggered checkpoint 5434 | -7/Garrison | Core integrity fell below 20% 5440 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Target Analyzer. Acquired 47 matter. Acquired 22 matter. System corrupted: Matter fused (-6). Acquired 6 matter. Acquired Imp. Heat Sink. Acquired 10 matter. Beams of light sweep through the air. An alarm sounds. Particle Charger destroyed. Shock Rifle destroyed. S-27 Virus destroyed. System corrupted: IFF burst signal emitted. Gravmag System destroyed. Garrison Door activated. Particle Gun destroyed. Imp. Terrain Scanner destroyed. Mic. Nuclear Core destroyed. Cld. VTOL Module destroyed. B:MTMS |9KJ%MRRDTHG 08PD0LFZ2O Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ?????????????????????#####??? #??????????????????? | | ?????????????????????# ?? #??????????????????? | | ????????????????###### ## ##?????????????????? | | ????????????##### g #####?????????????? | | ????????????? ^ g g ??????????????? | | ??????????????? ^ ????????????????? | | ????????????????# ## #? #?????????????????? | | ??????????????### ## ## ###???????????????? | | ??????????????#C #???????????????? | | ??????????????#C = =#???????????????? | | ??????????????# % *%#???????????????? | | ??????????????#% s #???????????????? | | ??????????????### ## s## ###???????????????? | | ??????########### ## @## #?????????????????? | | ??????# ??????????????? | | ??????# ??????????????? | | ??????# ######## #####?????????????? | | ??????# #??????## ## ## ##?????????????????? | | ??????# #???????# ##C%CC#? #??????????????????? | | ####### #???????# #######?? #??????????????????? | | #???????# #???????? #??????????????????? | | ####### #???????# #?????????#??????????????????? | | ??????# #???????# #????????????????????????????? | | ??????# ######### #????????????????????????????? | | ??????# #????????????????????????????? | | ??????# #????????????????????????????? | | ??????# ############????????????????????????????? | | ??????# #???????????????????????????????????????? | | ####??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | !##??# #???????????????????????????????????????? | | """#??# #???????????????????????????????????????? | | ####??# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ####### #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Reactive Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Remodeling Challenges ------------ None Game ------ Seed BoltPhasingSubcomponent Manual? 0 Play Time 00:32:22 Cumulative 3.0 hours Start 2025.02.27 @ 14:01:38 End 2025.02.27 @ 14:32:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9227d897-9ee3-49d5-a449-4740c1ad0557