Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 07:05:43 Player: Caramel Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2508) 2508 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (948) 948 TOTAL SCORE: 7361 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 180 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 99/100 System Corruption 2% Temperature Cool (27) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Shock Rifle Heavy Laser Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Wheel Compact Wheel > --- UTILITY ---------- Power Amplifier Gravity Neutralizer Enhanced Optical Array Force Field > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Flak Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Authchip [R/Combat] Shock Rifle Heavy Laser Remote Datajack [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . . 1 1 . . 1 Weapon 2 | . . 1 . . . . 1 Parts Attached 93 | 6 10 17 28 1 . 15 16 Power 18 | 1 1 4 7 . . 3 2 Engine 8 | 1 1 2 1 . . 2 1 Core 10 | . . 2 6 . . 1 1 Reactor . | . . . . . . . . Propulsion 34 | 2 3 9 10 . . 5 5 Treads 7 | . . . . . . 5 2 Leg 10 | 2 3 1 3 . . . 1 Wheel 9 | . . 3 4 . . . 2 Hover 4 | . . 4 . . . . . Flight 4 | . . 1 3 . . . . Utility 16 | 1 3 . 3 1 . 3 5 Device 9 | . 2 . 1 1 . 1 4 Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . . . 1 Hackware 2 | . . . 2 . . . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 25 | 2 3 4 8 . . 4 4 Energy Gun 7 | 2 . 1 2 . . 2 . Energy Cannon 6 | . 1 . 2 . . 1 2 Ballistic Gun 9 | . 2 1 4 . . . 2 Ballistic Cannon 3 | . . 2 . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 58 | . 1 3 12 . 13 12 17 Power 14 | . . 1 5 . 3 3 2 Propulsion 20 | . . 2 4 . 4 4 6 Utility 9 | . . . . . 3 1 5 Weapon 15 | . 1 . 3 . 3 4 4 Highest Loss Streak 12 | . 1 1 4 . 11 9 12 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 8 9 8 5 6 3 3 Power 1 | . 2 2 3 1 . . . Propulsion 1 | 1 3 1 1 2 2 2 . Utility . | . . . . 1 1 . 1 Weapon 2 | . 1 4 3 1 2 . 1 Tool/Special . | . . . . . . . . Unused Backups 18 | 1 4 5 1 . 1 2 4 Power 3 | . . 2 1 . . . . Propulsion 5 | 1 2 1 . . . 1 . Utility 6 | . 2 2 . . 1 . 1 Weapon 3 | . . . . . . 1 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 82 | . 97 98 90 92 61 70 56 Engine 5 | . 14 4 . . . 7 . Core 4 | . . 6 16 15 8 . . Treads 6 | . . . . . . 25 7 Leg 8 | . 28 7 1 23 14 . 2 Wheel 6 | . . 8 22 . 1 . 3 Hover 2 | . . 15 . . . . . Device 10 | . 12 11 11 15 8 5 12 Storage 6 | . 14 11 9 7 5 . . Hackware 2 | . . . 5 7 7 7 . Protection 1 | . . . . . . 8 . Energy Gun 5 | . 10 2 4 7 5 6 . Energy Cannon 5 | . 3 10 4 . . . 11 Ballistic Gun 10 | . 12 11 13 15 8 . 12 Ballistic Cannon 2 | . . 7 2 . . 5 . Peak Build Rating 44 | 6 8 18 26 27 27 42 44 Average Rating 20 | 3 7 15 19 26 17 32 30 On Entrance 11 | . 6 8 15 22 27 5 5 Avg Prop Armor Cover (%) 5 | . . 4 4 . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 54 | 12 20 25 31 33 33 54 33 Greatest Support 96 | 20 20 34 44 30 30 96 52 Greatest Overweight (x) 8 | . . 2 4 1 2 . 8 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 Average Capacity 7 | 6 9 10 10 10 8 5 5 Most Carried 10 | 5 10 10 10 7 7 5 5 Average Carried 6 | 3 8 9 8 6 6 3 3 Final Capacity 10 | 8 10 10 10 10 5 5 5 Final Carried 10 | 4 10 7 5 7 4 5 4 Class Distribution -------------------- 30% | Skirmisher 29% | Mutant 15% | Scavenger-Tank 14% | Tank 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Scavenger-Tank | -7/Garrison Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Matter Collected 2190 | 241 178 392 647 . 6 400 326 Remotely . | . . . . . . . . Salvage Created 2936 | . 531 595 1071 . . 323 416 Parts 157 | . 30 29 68 . . 12 18 Haulers Intercepted 2 | . . . 1 . . . 1 Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Combat Hostiles Destroyed 66 | . 14 12 25 . . 8 7 Guns 42 | . 12 5 19 . . 2 4 Cannons 21 | . 2 7 4 . . 6 2 AOE 3 | . . . 2 . . . 1 Classes Destroyed 12 | . 3 5 1 . . 2 1 Worker 2 | . . 1 . . . . 1 Hauler 2 | . . . 1 . . . 1 Recycler 4 | . . 1 3 . . . . Operator 2 | . 1 . 1 . . . . Watcher 5 | . . 4 1 . . . . Swarmer 20 | . 2 2 13 . . 1 2 Grunt 29 | . 12 5 8 . . 1 3 Brawler 1 | . . . . . . 1 . Duelist 1 | . . 1 . . . . . Sentry 12 | . . 4 4 . . 4 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . . 2 Best Kill Streak 5 | . 3 3 5 . . 3 3 Combat Bots Only 5 | . 3 3 5 . . 3 3 Max Kills in Single Turn 2 | . 1 1 2 . . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Hostile Shots Fired 807 | . 100 80 177 . 67 247 136 Missed 238 | . 24 22 50 . 24 84 34 Hits 569 | . 76 58 127 . 43 163 102 Melee 6 | . . 4 . . . 1 1 Projectile 563 | . 76 54 127 . 43 162 101 Critical Strikes 16 | . . 4 5 . 3 1 3 Damage Taken 8246 | . 780 842 1608 . 1117 1826 2073 Core 2176 | . 172 159 444 . 335 205 861 Absorbed by Shields 13 | . . . . . 13 . . Redirected to Shielding 41 | . . . . . . 27 14 Regen/Repaired (Parts) 155 | . 123 32 . . . . . Core Remaining (%) 46 | 100 31 60 19 . . 22 . Volleys Fired 267 | . 62 60 89 . 4 29 23 Largest 4 | . 2 3 3 . 2 2 4 Hottest 211 | . 90 145 141 . 90 150 211 Shots Fired 623 | . 110 174 195 . 6 48 90 Gun 394 | . 102 81 137 . 6 22 46 Cannon 229 | . 8 93 58 . . 26 44 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 345 | . 54 106 112 . 3 24 46 Thermal 247 | . 48 68 60 . 3 24 44 Explosive . | . . . . . . . . Electromagnetic 31 | . 8 . 23 . . . . Robot Hit Streak 19 | . 13 8 8 . 3 19 6 Robot Miss Streak 12 | . 4 10 6 . 2 5 12 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 335 | . 66 82 103 . 3 33 48 Core Hits 165 | . 31 29 62 . . 12 31 Critical Kills 3 | . 1 1 . . . . 1 Critical Parts Destroyed 4 | . . 1 1 . . . 2 Critical Strikes 22 | . 7 3 6 . . 3 3 Burn 11 | . 6 . 5 . . . . Destroy 7 | . 1 2 1 . . . 3 Blast 4 | . . 1 . . . 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5976 | . 753 1210 1478 . 54 1682 799 Guns 2591 | . 683 386 888 . 48 283 303 Cannons 3260 | . 70 824 536 . . 1399 431 Explosions 109 | . . . 54 . . . 55 Melee . | . . . . . . . . Ramming 16 | . . . . . 6 . 10 Kinetic 3379 | . 287 628 761 . 32 1368 303 Thermal 2264 | . 398 582 523 . 16 314 431 Explosive 55 | . . . . . . . 55 Electromagnetic 262 | . 68 . 194 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 1 1 2 Average Corruption 1 | . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . 1 6 2 Message Errors 1 | . . . . . . 1 . Matter Fused 4 | . . . . . . 3 1 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 247 | . . 43 26 . . 144 34 Projectiles 190 | . . 18 15 . . 144 13 Explosions 57 | . . 25 11 . . . 21 Melee . | . . . . . . . . Knockbacks 11 | . . 3 1 . . 7 . Impact . | . . . . . . . . Kinetic 10 | . . 3 1 . . 6 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 405 | . . 97 . . 2 . 306 Shots 5 | . . 1 . . . . 4 Rammed 7 | . . . . . 3 . 4 Targets Rammed 7 | . . . . . 3 . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 692 | . 216 536 481 . . 212 692 Average Temperature 139 | . 67 165 158 . . 75 187 Received Heat Transfer 1650 | . 279 291 702 . 36 189 153 Effects 36 | . 1 13 12 . . . 10 Shutdowns 10 | . . 5 3 . . . 2 Energy Bleed 4 | . . 2 2 . . . . Interference 9 | . 1 3 5 . . . . Matter Decay 2 | . . . 1 . . . 1 Short Circuit 2 | . . . 1 . . . 1 Damage (minor) 3 | . . . . . . . 3 Damage (major) 5 | . . 3 . . . . 2 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 3 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 5 2 1 . . . . Heat Transferred 5765 | . 1554 1258 1617 . 37 670 629 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Maximum Alert Level 2 | . . . 2 . . 1 . Low Security (%) 83 | 100 100 100 55 100 100 52 100 Level 1 13 | . . . 25 . . 47 . Level 2 3 | . . . 19 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 424 | . 76 107 424 177 88 251 130 Initial 177 | . . 5 42 177 88 . 91 Average 88 | . 22 41 186 152 51 158 44 Influence Increases 2312 | . 352 476 784 . 30 344 326 Destroy 0b10 Robot/C 1420 | . 280 240 500 . . 260 140 Destroy 0b10 Robot/NC 75 | . 5 30 30 . . . 10 Destroy Leader 274 | . 50 78 114 . . . 32 Allied During Kill 23 | . . . . . . 23 . Successful Hack 83 | . 16 41 . . . 7 19 Disable Machine 105 | . . 15 30 . . . 60 Destroy Structure 62 | . 1 27 5 . . 9 20 Lose Combat Pursuer 270 | . . 45 105 . 30 45 45 Influence Decreases 2312 | . 338 389 493 265 157 170 500 Entered New Map 405 | . . 9 59 215 39 . 83 Time Decay 1348 | . 297 350 314 50 . . 337 Lost Part 468 | . 10 30 120 . 118 110 80 Lost Ally 60 | . . . . . . 60 . Purge Threat 31 | . 31 . . . . . . Squads Dispatched 14 | . 3 1 5 . 2 . 3 Investigation 2 | . . 1 . . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 3 . 1 . 2 . . Assault . | . . . . . . . . Garrison 4 | . . . 4 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Distress Signals 7 | . 1 3 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 25 22 44 . 12 17 23 Peak Tracking Total 13 | . 6 5 6 . 9 6 13 Tactical Retreats 13 | . . 2 4 . 3 1 3 ECM-based Alert Blocks 1 | . . . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Traps Triggered 4 | . . . 2 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 13 | . . 13 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Machines Disabled 7 | . . 1 2 . . . 4 Max in Single Turn 4 | . . 1 1 . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Machines Accessed 26 | . 7 11 . 2 . 1 5 Terminals 20 | . 5 9 . 1 . 1 4 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 1 . . . . . Recycling Units 4 | . 1 1 . 1 . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 77 | . 25 35 . 4 . 5 8 Successful 41 | . 15 19 . 2 . 1 4 Failed 36 | . 10 16 . 2 . 4 4 Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 62 | . 17 31 . 3 . 5 6 Fabricators . | . . . . . . . . Repair Stations 7 | . 5 2 . . . . . Recycling Units 8 | . 3 2 . 1 . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 8 16 . 1 . 1 3 Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . . Open Door 1 | . . . . . . 1 . Open DSF 3 | . . . . 1 . . 2 Emergency Access Points 1 | . . 1 . . . . . Alert Level 3 | . 2 1 . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 3 | . 2 1 . . . . . Disarm Traps 3 | . . 3 . . . . . Dispatch Records 1 | . . 1 . . . . . Transport Status 1 | . . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . . 1 Registered Components 2 | . 1 1 . . . . . Zone Layout 3 | . . 3 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 4 2 . . . . . Scan Component 3 | . 2 1 . . . . . Repair 3 | . 2 1 . . . . . Recycling Unit Hacks 6 | . 3 1 . 1 . . 1 Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . . 1 . . . . 1 Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 7 9 . . . 1 5 Full Trace Events 3 | . 1 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . 2 1 . . . . . Time 90 | . 52 38 . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 234 | . 234 . . . . . . Retrieved Matter 309 | . 309 . . . . . . Retrieved Components 2 | . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 76 | . . . . . . 76 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 48 | . . . . . . 48 . Total Damage 894 | . . . . . . 894 . Kills 5 | . . . . . . 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Active Infowar (turns) 3335 | . 770 941 905 117 102 . 500 Optics 500 | . . . . . . . 500 Sensors 2835 | . 770 941 905 117 102 . . ECM 153 | . . . . 101 52 . . Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Turns Passed 5048 | 68 969 941 906 117 145 942 960 Spaces Moved 3076 | 54 583 666 541 55 113 458 606 Core 140 | 20 . . . . 53 16 51 Treads 744 | . . . . . . 442 302 Legs 914 | 34 583 148 39 55 55 . . Wheels 911 | . . 154 499 . 5 . 253 Hover 364 | . . 364 . . . . . Flight 3 | . . . 3 . . . . Fastest Speed 50 | 50 120 52 83 190 50 50 50 Average Speed 116 | 94 120 87 91 190 111 156 132 Slowest Speed 450 | 120 120 260 370 190 260 160 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 85 44 35 2 95 38 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 64 | . . 26 3 . . 9 26 Melee . | . . . . . . . . Projectile 9 | . . . . . . 9 . AOE 55 | . . 26 3 . . . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Total 4048 | 71 754 902 799 67 127 624 704 Wait 382 | . 63 114 94 8 . 67 36 Move 3070 | 53 582 665 540 54 113 457 606 Hop . | . . . . . . . . Pick Up 122 | 11 23 22 28 3 2 17 16 Fast Attach . | . . . . . . . . Attach 73 | 6 3 6 22 1 3 14 18 Detach 3 | . . . 1 . . 1 1 Swap 41 | . 9 16 14 1 . 1 . Drop 46 | 1 12 19 11 . . 3 . Fire 267 | . 62 60 89 . 4 29 23 Melee . | . . . . . . . . Ram 6 | . . . . . 2 . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . 1 . . Rewire 37 | . . . . . 2 35 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -7/Factory -7/DSF -7/Garrison -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 8) 360 | -10/Materials | Core integrity fell below 50% 417 | -10/Materials | Discovered new exit (range 14) 446 | -10/Materials | Discovered new exit (range 13) 521 | -10/Materials | Discovered new exit (range 15) 571 | -10/Materials | Repaired Lgt. Assault Rifle 597 | -10/Materials | Repaired Aluminum Leg 1038 | -10/Materials | Entered another Materials area 1038 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1405 | -9/Materials | Build established: Skirmisher 1455 | -9/Materials | Repaired Airjet 1548 | -9/Materials | Discovered new exit (range 14) 1669 | -9/Materials | Discovered new exit (range 7) 1863 | -9/Materials | Discovered new exit (range 14) 1979 | -9/Materials | Entered another Materials area 1979 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2476 | -8/Materials | Discovered new exit (range 9) 2488 | -8/Materials | Garrison activated, responded to threat 2562 | -8/Materials | Lost 3 parts (2p1n) 2665 | -8/Materials | Lost 4 parts (1p2n1w) 2716 | -8/Materials | Core integrity fell below 50% 2809 | -8/Materials | Core integrity fell below 20% 2839 | -8/Materials | Garrison activated, responded to threat 2841 | -8/Materials | Lost 3 parts (1p1n1w) 2885 | -8/Materials | Entered Factory 2885 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3000 | -7/Factory | Identified exit to DSF 3002 | -7/Factory | Entered DSF 3056 | -7/DSF | Additional patrols routed to DSF 3125 | -7/DSF | Discovered new exit (range 15) 3140 | -7/DSF | Lost 11 parts (2p3n3u3w) 3147 | -7/DSF | Entered Garrison 3241 | -7/Garrison | Triggered checkpoint 3251 | -7/Garrison | Triggered checkpoint 3256 | -7/Garrison | Core integrity fell below 50% 3611 | -7/Garrison | Triggered checkpoint 3640 | -7/Garrison | Build established: Scavenger-Tank 3671 | -7/Garrison | Triggered checkpoint 3742 | -7/Garrison | Lost 3 allies 3920 | -7/Garrison | Discovered new exit (range 15) 4019 | -7/Garrison | Triggered checkpoint 4089 | -7/Garrison | Entered Factory 4089 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4111 | -6/Factory | Lost 9 parts (2p4n1u2w) 4392 | -6/Factory | Build established: Tank 4662 | -6/Factory | Lost 3 parts (2n1u) 5031 | -6/Factory | Core integrity fell below 50% 5043 | -6/Factory | Core integrity fell below 20% 5049 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05009_ Penetrated by Slug. 05009_ Wheel destroyed. 05012_ Penetrated by Slug. 05012_ Flak Gun destroyed. 05012_ Penetrated by Slug. 05015_ Hvy. Particle Cannon destroyed. 05015_ Carbon-fiber Leg destroyed. 05018_ U-05 Engineer destroyed. 05026_ System corrupted: Gravity Neutralizer rejected. 05028_ Lgt. Nuclear Core destroyed. 05029_ Slug penetrates Neutrino Reactor. 05033_ Slammed into G-50 Soldier. 05040_ Slammed into P-60 Hacker. 05041_ Slammed into G-50 Soldier. 05042_ Slug penetrates Wall. 05044_ System corrupted: Matter fused (-9). 05048_ G-50 Soldier misfires. 05049_ Critical hit (Burn: +37). 05049_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????k?? ??????????????????????? | | ??????????????????# "T ??????????????????????? | | ??????????????????# "" ??????????????????????? | | ??????????????????# w ??????????????????????? | | ??????????????????? 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"""???"?????????????????????#"R ! | | ?# ?????????????????????????#""" """ """ "" | | ## ?????????????????????????# "" """ """ "" | | ? ?????????????????????????#### """ """ "" | | ?# ##############??????????????# | | ?# #! #??????????????# ! | | ?# # #??????????????# | | ?# # #??????????########/#####+## | | ?# # """ """ #??????????# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Additional Mass Support 12 Armor Coverage 150 Resistance: EX 25 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 35% | -10/Materials Aluminum Leg | 21% | -10/Materials Airjet | 20% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Everything Is Under Control Heavy Suspicion Troublemaker Universal Adapter Well Done Window Shopping Challenges ------------ None Game ------ Seed DisintegrationMiniFrame Manual? 0 Play Time 01:34:25 Cumulative 6.9 hours Start 2026.09.28 @ 05:06:59 End 2026.09.28 @ 07:05:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/Terminus Map View 56x38 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 681db1fd-258a-4764-91e7-26b0d1ad2c2a