Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.17 @ 11:31:56 Player: Dosh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (1478) 1478 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 5879 Bonus ------- High Alert Combat Kills 61 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 183/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Terrain Scanner Transmission Jammer Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Reflective Plating Hacking Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Micro Fission Core Advanced Terrain Scan Processor Transport Network Coupler ECM Suite Improved Grenade Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion None Utility Hacking Suite Device Weight Redist. System Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Slots Evolved 8 | . . . 2 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . . 2 2 2 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 59 | 1 11 . 17 3 3 . 18 5 1 Power 5 | 1 . . 2 . . . 2 . . Engine 2 | 1 . . 1 . . . . . . Core 3 | . . . 1 . . . 2 . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | . 4 . 8 3 3 . 9 3 . Device 15 | . 3 . 3 2 1 . 5 1 . Storage . | . . . . . . . . . . Processor 7 | . . . 2 . 1 . 3 1 . Hackware 3 | . . . 1 1 . . . 1 . Protection 5 | . 1 . 2 . 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 24 | . 7 . 7 . . . 7 2 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . 5 . 2 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . 2 . 3 . . . 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . 2 . . . 1 . . Slashing Weapon 6 | . . . . . . . 4 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 17 | . . 1 7 . . . 4 5 . Power 3 | . . . 2 . . . 1 . . Propulsion . | . . . . . . . . . . Utility 10 | . . 1 2 . . . 3 4 . Weapon 4 | . . . 3 . . . . 1 . Highest Loss Streak 4 | . . 1 4 . . . 2 2 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 56 | . 61 61 49 52 52 61 65 37 20 Engine 4 | . 14 14 3 . . . . . . Core 3 | . . . 3 9 7 7 4 . . Device 14 | . 17 14 10 10 11 15 19 7 . Processor 12 | . . . 6 18 17 23 22 20 13 Hackware 3 | . . . . 6 7 7 7 6 6 Protection 4 | . 2 4 7 . 2 7 5 . . Ballistic Gun 7 | . 22 14 9 . . . . . . Launcher 2 | . 3 14 3 . . . . . . Impact Weapon 2 | . . . 5 9 4 . 1 . . Slashing Weapon 1 | . . . . . . . 2 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 16 | 3 10 9 14 13 14 11 16 6 3 Greatest Support 12 | 3 9 9 9 12 12 12 12 3 3 Greatest Overweight (x) 4 | . 2 . 4 1 1 . 3 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 2 4 5 4 5 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 86% | Mutant 12% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Matter Collected 1502 | 210 372 110 501 . . . 246 21 42 Remotely . | . . . . . . . . . . Salvage Created 1672 | . 493 161 606 . . . 391 21 . Parts 112 | . 38 9 49 . . . 15 1 . Haulers Intercepted 8 | . 2 . 4 . . . 2 . . Recyclers Shooed 4 | . 1 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Combat Hostiles Destroyed 38 | . 11 6 12 . . . 9 . . Melee 2 | . . . . . . . 2 . . Guns 3 | . 1 . 2 . . . . . . AOE 33 | . 10 6 10 . . . 7 . . Classes Destroyed 12 | . 6 2 2 . . . 2 . . Worker 2 | . . . . . . . 1 1 . Builder 4 | . . . 4 . . . . . . Tunneler 4 | . 1 . 2 . . . 1 . . Hauler 8 | . 2 . 4 . . . 2 . . Recycler 4 | . 2 1 . . . . 1 . . Operator 2 | . 1 . 1 . . . . . . Watcher 3 | . 1 . . . . . 2 . . Swarmer 11 | . . 3 4 . . . 4 . . Grunt 19 | . 11 2 3 . . . 3 . . Sentry 5 | . . . 5 . . . . . . Programmer 2 | . . . . . . . 2 . . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 8 | . 6 5 8 . . . 6 1 . Combat Bots Only 6 | . 4 5 6 . . . 4 . . Max Kills in Single Turn 3 | . 2 2 3 . . . 2 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 2 2 . . . 2 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Damage Taken 2981 | . 173 194 792 89 . . 690 493 550 Core 1622 | . 25 64 274 42 . . 357 310 550 Absorbed by Shields 47 | . . . . . . . . . 47 Regen/Repaired (Parts) 241 | . 94 . . . 132 . 15 . . Core Remaining (%) 67 | 100 . 64 31 92 . . 49 . . Volleys Fired 122 | . 35 21 54 . . . 11 1 . Largest 2 | . 2 2 2 . . . 1 1 . Hottest 53 | . 50 50 53 . . . 30 39 . Shots Fired 173 | . 57 27 77 . . . 11 1 . Gun 121 | . 44 19 58 . . . . . . Cannon . | . . . . . . . . . . Launcher 52 | . 13 8 19 . . . 11 1 . Special . | . . . . . . . . . . Kinetic 121 | . 44 19 58 . . . . . . Thermal . | . . . . . . . . . . Explosive 52 | . 13 8 19 . . . 11 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 10 2 13 . . . 4 . . Robot Miss Streak 7 | . 7 4 4 . . . 1 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 127 | . 30 10 59 1 . . 26 1 . Core Hits 95 | . 31 7 33 . . . 22 2 . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . . 2 . . Smash 1 | . . . . . . . 1 . . Sever 1 | . . . . . . . 1 . . Melee Attacks 43 | . . . 6 2 . . 33 1 1 Impact 15 | . . . 6 2 . . 7 . . Slashing 28 | . . . . . . . 26 1 1 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . 3 1 . . 3 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5329 | . 1226 451 1619 121 . . 1769 143 . Guns 949 | . 286 101 562 . . . . . . Cannons . | . . . . . . . . . . Explosions 3077 | . 940 350 839 . . . 852 96 . Melee 1298 | . . . 218 121 . . 917 42 . Ramming 5 | . . . . . . . . 5 . Kinetic 949 | . 286 101 562 . . . . . . Thermal . | . . . . . . . . . . Explosive 3077 | . 940 350 839 . . . 852 96 . Electromagnetic . | . . . . . . . . . . Impact 689 | . . . 218 121 . . 350 . . Slashing 609 | . . . . . . . 567 42 . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 1 . . . 5 . . Average Corruption 3 | . . . 1 . . . 4 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . 8 . . Message Errors 1 | . . . . . . . 1 . . Matter Fused 4 | . . . . . . . 4 . . Heat Flow Errors 1 | . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 438 | . . 28 152 99 . . 159 . . Projectiles . | . . . . . . . . . . Explosions 119 | . . 28 50 . . . 41 . . Melee 319 | . . . 102 99 . . 118 . . Knockbacks 3 | . . . 3 . . . . . . Impact 2 | . . . 2 . . . . . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 201 | . . 66 71 . . . . 64 . Shots 5 | . . 2 2 . . . . 1 . Rammed 3 | . . . . . . . 1 2 . Targets Rammed 3 | . . . . . . . 1 2 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 123 | . 22 15 20 . . . 123 . . Average Temperature 15 | . 10 9 6 . . . 37 . . Received Heat Transfer 615 | . 87 9 234 9 . . 147 72 57 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . 3 . . . 4 . . Impact Corruptions 10 | . . . 6 1 . . 3 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Peak Influence 617 | . 356 313 617 185 115 40 377 124 173 Initial 169 | . . 138 121 169 84 40 14 . 92 Average 200 | . 146 296 396 179 86 29 152 27 100 Maximum Alert Level 2 | . 1 1 2 . . . 1 . . Low Security (%) 63 | 100 74 2 13 100 100 100 81 100 100 Level 1 23 | . 25 97 31 . . . 18 . . Level 2 13 | . . . 55 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 3 . 3 . . . 6 2 . Investigation 6 | . 2 . 1 . . . 2 1 . Extermination 3 | . . . . . . . 3 . . Reinforcement 5 | . 1 . 2 . . . 1 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Distress Signals 10 | . 2 . 6 1 . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 18 6 25 3 1 6 18 15 15 Peak Tracking Total 15 | . 4 1 4 3 1 6 5 10 15 Tactical Retreats 14 | . 2 1 6 . . . 2 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Traps Triggered 11 | . 2 . 2 . 1 . 3 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Machines Disabled 4 | . 3 . 1 . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Machines Accessed 24 | . 8 . 2 . 1 . 9 3 1 Terminals 16 | . 6 . 2 . . . 6 1 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations 3 | . 1 . . . 1 . 1 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . Total Hacks 47 | . 18 . 5 . 2 . 15 6 1 Successful 23 | . 10 . 3 . 2 . 5 2 1 Failed 24 | . 8 . 2 . . . 10 4 . Catastrophic 7 | . 2 . 1 . . . 3 1 . Database Lockouts . | . . . . . . . . . . Manual 23 | . 8 . 3 . . . 7 4 1 Terminals 28 | . 11 . 5 . . . 9 2 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations 10 | . 6 . . . 2 . 2 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . . . . 3 4 . Terminal Hacks 6 | . 2 . 3 . . . 1 . . Record 1 | . . . 1 . . . . . . Robot Schematic 1 | . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 10 | . 6 . . . 2 . 2 . . Scan Component 5 | . 3 . . . 1 . 1 . . Repair 5 | . 3 . . . 1 . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 4 | . 1 . . . . . 1 1 1 Terminals 4 | . 1 . . . . . 1 1 1 Assimilate 1 | . . . . . . . 1 . . Botnet 2 | . 1 . . . . . . 1 . Override 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 6 . 1 . 1 . 9 3 . Full Trace Events 3 | . 1 . . . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 3 . . . 1 . 1 . . Time 206 | . 96 . . . 32 . 78 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . 7 . . . Total Damage 106 | . . . . . . 106 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Turns Passed 3831 | 27 714 202 906 75 150 106 1314 238 99 Spaces Moved 4172 | 40 861 308 777 120 217 187 1219 349 94 Core 4172 | 40 861 308 777 120 217 187 1219 349 94 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Average Speed 68 | 50 51 50 85 53 51 50 87 62 50 Slowest Speed 250 | 50 150 50 250 100 100 50 200 100 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 98 65 55 24 8 84 32 12 33 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 8 | . . . 1 1 . . 5 . 1 Terrain Destroyed 416 | . 95 79 163 1 . . 62 15 1 Melee 8 | . . . 1 1 . . 5 . 1 Projectile . | . . . . . . . . . . AOE 408 | . 95 79 162 . . . 57 15 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Gar Total 4874 | 45 1076 328 925 126 255 199 1411 364 145 Wait 387 | . 158 . 65 . 32 11 93 4 24 Move 4165 | 39 860 307 776 119 217 186 1218 349 94 Hop . | . . . . . . . . . . Pick Up 19 | 5 7 . . . 1 1 5 . . Fast Attach 36 | 1 5 . 11 3 3 . 10 3 . Attach 12 | . 2 . 3 . . . 4 2 1 Detach 16 | . . . 4 . 1 . 8 2 1 Swap 11 | . 4 . 3 . . . 4 . . Drop 21 | . 5 . 3 2 1 1 9 . . Fire 122 | . 35 21 54 . . . 11 1 . Melee 43 | . . . 6 2 . . 33 1 1 Ram 3 | . . . . . . . 1 2 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 39 | . . . . . . . 15 . 24 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Garrison (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 28 | -11/Junkyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 13) 215 | -10/Materials | Discovered new exit (range 5) 288 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 484 | -10/Materials | Repaired Lgt. Nuclear Core 511 | -10/Materials | Repaired Assault Rifle 544 | -10/Materials | Repaired Weight Redist. System 711 | -10/Materials | Discovered new exit (range 12) 742 | -10/Materials | Entered Mines 786 | -10/Mines | Assembled infested the area 903 | -10/Mines | Discovered new exit (range 10) 944 | -10/Mines | Entered Materials 944 | -9/Materials | Evolved 2 slots: Utility x2 1210 | -9/Materials | Lost 4 parts (1p1u2w) 1353 | -9/Materials | Core integrity fell below 50% 1734 | -9/Materials | Discovered new exit (range 16) 1837 | -9/Materials | Discovered new exit (range 16) 1850 | -9/Materials | Entered another Materials area 1850 | -8/Materials | Evolved 2 slots: Utility x2 1922 | -8/Materials | Discovered new exit (range 4) 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Utility x2 2021 | -7/Factory | Repaired Hrd. Light Armor Plating 2075 | -7/Factory | Manually triggered Chute Trap 2075 | -7/Factory | Sucked down chute 2075 | -7/Factory | Entered Waste 2076 | -7/Waste | Met a frightened Derelict 2099 | -7/Waste | Spotted C-40 Crusher 2123 | -7/Waste | Spotted C-40 Crusher 2124 | -7/Waste | Spotted C-40 Crusher 2126 | -7/Waste | Spotted C-40 Crusher 2142 | -7/Waste | Spotted C-40 Crusher 2144 | -7/Waste | Spotted C-40 Crusher 2159 | -7/Waste | Discovered new exit (range 15) 2181 | -7/Waste | Entered Factory 2271 | -7/Factory | Discovered new exit (range 12) 3091 | -7/Factory | Identified exit to Lower Caves 3423 | -7/Factory | Repaired Broken Mic. Fission Core 3476 | -7/Factory | Core integrity fell below 50% 3490 | -7/Factory | Discovered new exit (range 9) 3495 | -7/Factory | Identified exit to Factory 3495 | -7/Factory | Entered another Factory area 3495 | -6/Factory | Evolved 2 slots: Utility x2 3733 | -6/Factory | Identified exit to Garrison 3733 | -6/Factory | Entered Garrison 3796 | -6/Garrison | Triggered checkpoint 3805 | -6/Garrison | Spotted B-75 Beast 3807 | -6/Garrison | Core integrity fell below 50% 3808 | -6/Garrison | Triggered checkpoint 3812 | -6/Garrison | Core integrity fell below 20% 3831 | -6/Garrison | Identified exit to Factory 3832 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03817_ Field strength at 82. 03818_ Field strength at 71. 03819_ Field strength at 65. 03820_ Field strength at 59. 03821_ Field strength at 49. 03822_ Field strength at 43. 03823_ Field strength at 37. 03824_ Field strength at 31. 03825_ Field strength at 25. 03826_ Field strength at 11. 03826_ Slug penetrates Wall. 03826_ Stasis field depleted. 03828_ Acquired 19 matter. 03831_ Adv. Visual Processing Unit severed. 03831_ Connecting with Garrison Terminal... >>Force(Override) SYSTEM_OVERRIDE[3] COORDINATES_EXTRACTED 03831_ ALERT: Suspicious activity at Terminal G004. Transmitting hostile system tracking data. 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