Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 16:55:22 Player: BlobtheGreat Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1417) 1417 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3607 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (2) Movement Walking (90) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Great Maul Great Maul > --- INVENTORY (5) ---- Large Storage Unit Drone Bay (2/2) Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VSS Leg > --- UTILITY ---------- Improved Light Armor Plating > --- WEAPON ----------- Great Maul Great Maul > --- INVENTORY -------- Large Storage Unit Drone Bay Plasma Cutter Great Maul Great Maul [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Mining Claw Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 28 | 4 6 13 3 2 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 4 7 . 1 Treads . | . . . . . Leg 14 | 2 4 7 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 . 5 1 . Device . | . . . . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . 4 1 . Artifact . | . . . . . Weapon 5 | . 2 . 2 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . . 2 1 Slashing Weapon 2 | . 2 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 2 10 4 2 Power . | . . . . . Propulsion 11 | . 2 7 2 . Utility 5 | . . 3 1 1 Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . 2 3 2 2 To Critical Strikes 1 | . . . 1 . Average Backups 6 | 1 4 8 7 4 Power 1 | . 2 2 1 . Propulsion . | . 1 1 . . Utility 1 | . . 2 1 1 Weapon 1 | . . . 3 1 Tool/Special . | . . . . . Unused Backups 8 | . . 4 1 3 Power 1 | . . 1 . . Propulsion 3 | . . 3 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 61 | . 65 76 36 26 Leg 22 | . 27 30 7 1 Storage 9 | . 12 11 7 . Protection 6 | . . 11 4 8 Impact Weapon 3 | . . . 7 17 Slashing Weapon 17 | . 24 21 8 . Peak Build Rating 13 | 4 5 11 9 13 Average Rating 7 | 2 4 8 6 9 On Entrance 4 | . 2 5 7 9 Avg Prop Armor Cover (%) 37 | 38 36 . . . Naked Turns 2 | . . . . 2 Heaviest Build 34 | 8 9 34 27 11 Greatest Support 30 | 20 20 30 20 12 Greatest Overweight (x) 8 | . . 1 8 3 Average Overweight (x) . | . . . 2 2 Largest Inventory Capacity 15 | 8 8 15 15 5 Average Capacity 11 | 5 7 14 12 5 Most Carried 11 | 3 7 11 9 5 Average Carried 7 | 1 4 8 7 4 Final Capacity 15 | 5 8 15 5 5 Final Carried 9 | 3 7 9 4 4 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 543 | 240 93 135 25 50 Remotely . | . . . . . Salvage Created 1938 | . 429 964 515 30 Parts 106 | . 29 59 16 2 Haulers Intercepted 4 | . 1 2 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 50 | . 12 21 14 3 Melee 45 | . 12 21 9 3 Classes Destroyed 9 | . 4 2 3 . Worker 5 | . . 3 2 . Builder 1 | . 1 . . . Tunneler 1 | . . . 1 . Hauler 4 | . 1 2 1 . Mechanic 1 | . . . 1 . Swarmer 23 | . 5 8 7 3 Grunt 15 | . 7 4 4 . Brawler 1 | . . . 1 . Sentry 11 | . . 9 2 . Best Kill Streak 5 | . 4 3 5 2 Combat Bots Only 5 | . 4 3 5 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 407 | . 103 153 131 20 Missed 123 | . 34 41 42 6 Hits 284 | . 69 112 89 14 Melee 2 | . . . 2 . Projectile 282 | . 69 112 87 14 Critical Strikes 8 | . 1 3 4 . Damage Taken 3260 | . 673 1405 1053 129 Core 1026 | . 246 222 526 32 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 103 | . . 103 . . Core Remaining (%) 48 | 100 1 44 . . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 148 | . 33 78 32 5 Core Hits 52 | . 16 26 9 1 Critical Kills 4 | . . . 4 . Critical Parts Destroyed 12 | . . . 11 1 Critical Strikes 17 | . . . 16 1 Smash 17 | . . . 16 1 Melee Attacks 215 | . 51 104 48 12 Impact 54 | . . . 42 12 Slashing 161 | . 51 104 6 . Piercing . | . . . . . Sneak Attacks 18 | . 4 9 5 . Combat Hostiles . | . . . . . Follow-up Attacks 22 | . 7 14 1 . Damage Inflicted 4777 | . 904 2072 1542 259 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee 4760 | . 887 2072 1542 259 Ramming 17 | . 17 . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1726 | . . . 1467 259 Slashing 3034 | . 887 2072 75 . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 5 . . . Matter Fused 3 | . 3 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 922 | . 23 46 747 106 Projectiles . | . . . . . Explosions . | . . . . . Melee 922 | . 23 46 747 106 Knockbacks 8 | . . . 7 1 Impact 8 | . . . 7 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . 3 . . . Shots . | . . . . . Rammed 2 | . 2 . . . Targets Rammed 9 | . 9 . . . Kicked 7 | . 7 . . . Crushed . | . . . . . Highest Temperature 272 | . 272 10 . . Average Temperature 115 | . 142 6 . . Received Heat Transfer 1068 | . 222 459 387 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . . . 9 . Combat Hostiles 5 | . . . 5 . Parts Fried 9 | . . . 7 2 Impact Corruptions 30 | . . . 27 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 86 100 Level 1 2 | . . . 13 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 234 | . 130 136 234 109 Initial 87 | . . 39 . 87 Average 53 | . 45 49 68 72 Influence Increases 1601 | . 398 624 417 162 Destroy 0b10 Robot/C 1000 | . 240 420 280 60 Destroy 0b10 Robot/NC 60 | . 10 25 25 . Destroy Leader 238 | . 52 134 52 . Successful Hack 48 | . 21 15 . 12 Disable Machine 45 | . . . . 45 Lose Combat Pursuer 210 | . 75 30 60 45 Influence Decreases 1502 | . 303 718 209 272 Entered New Map 179 | . . 56 1 122 Time Decay 1061 | . 283 470 178 130 Lost Part 170 | . 20 100 30 20 Purge Threat 92 | . . 92 . . Squads Dispatched 4 | . 3 . 1 . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 24 33 20 7 Peak Tracking Total 7 | . 4 7 7 3 Tactical Retreats 8 | . 3 2 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 7 | . 4 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 21 | . 5 12 1 3 Terminals 18 | . 5 9 1 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 57 | . 11 39 2 5 Successful 29 | . 7 19 . 3 Failed 28 | . 4 20 2 2 Catastrophic 6 | . 2 3 1 . Database Lockouts . | . . . . . Manual 22 | . 3 18 . 1 Terminals 48 | . 11 30 2 5 Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 16 | . 7 7 . 2 Record 1 | . . . . 1 Robot Analysis 3 | . 2 1 . . Prototype ID Bank 3 | . 2 1 . . Open Door 1 | . . . . 1 Branch Access Points 2 | . 1 1 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . . 6 . 1 Terminals 7 | . . 6 . 1 Botnet 2 | . . 1 . 1 Skim 5 | . . 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 4 9 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3113 | 37 703 1500 608 265 Spaces Moved 1477 | 51 489 683 147 107 Core 354 | 46 125 . 81 102 Treads . | . . . . . Legs 1123 | 5 364 683 66 5 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 120 150 50 Average Speed 141 | 56 102 149 231 192 Slowest Speed 450 | 120 120 190 450 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 82 73 23 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2116 | 57 604 986 329 140 Wait 381 | . 50 185 131 15 Move 1474 | 50 489 682 146 107 Hop . | . . . . . Pick Up 19 | 1 7 10 . 1 Fast Attach 16 | 4 2 5 1 4 Attach 16 | . 3 11 1 1 Detach 6 | 2 . 3 1 . Swap 3 | . 2 . 1 . Drop 12 | . 2 5 5 . Fire . | . . . . . Melee 181 | . 41 85 43 12 Ram 2 | . 2 . . . Kick 6 | . 6 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 13) 176 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 4) 427 | -10/Materials | Core integrity fell below 50% 509 | -10/Materials | Discovered new exit (range 14) 563 | -10/Materials | Discovered new exit (range 14) 603 | -10/Materials | Identified exit to Mines 614 | -10/Materials | Core integrity fell below 20% 738 | -10/Materials | Derelicts attacked the area 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 913 | -9/Materials | Discovered new exit (range 16) 983 | -9/Materials | Discovered new exit (range 13) 1255 | -9/Materials | Discovered new exit (range 16) 1569 | -9/Materials | Repaired Mining Claw 1596 | -9/Materials | Repaired Aluminum Leg 1861 | -9/Materials | Core integrity fell below 50% 1933 | -9/Materials | Discovered new exit (range 9) 1996 | -9/Materials | Identified exit to Materials 2047 | -9/Materials | Learned location of 2 exits from Materials 2073 | -9/Materials | Lost 3 parts (2n1u) 2086 | -9/Materials | Learned location of Zion (-7) 2090 | -9/Materials | Identified exit to Mines 2140 | -9/Materials | Learned location of 2 exits from Materials 2154 | -9/Materials | Learned Storage emergency access door positions 2241 | -9/Materials | Entered another Materials area 2241 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2242 | -8/Materials | Identified exit to Storage 2243 | -8/Materials | Identified exit to Factory 2665 | -8/Materials | Core integrity fell below 50% 2688 | -8/Materials | Core integrity fell below 20% 2849 | -8/Materials | Entered Storage 3114 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03055_ S-10 Pest destroyed. 03058_ Storage Shell breached. 03079_ Acquired 30 matter. 03083_ Acquired VSS Leg. 03085_ Acquired 10 matter. 03091_ S-10 Pest suffers critical hit (Smash). 03091_ Destroyed Lgt. Assault Rifle. 03091_ S-10 Pest system corrupted by crushing effect. 03091_ Flight Unit fried. 03091_ S-10 Pest destroyed. 03094_ Imp. Light Armor Plating destroyed. 03098_ Great Maul destroyed. 03107_ Acquired 10 matter. 03107_ Destroyed Flight Unit. 03107_ S-10 Pest system corrupted by crushing effect. 03107_ Flight Unit fried. 03107_ S-10 Pest destroyed. 03113_ K-01 Serf collects debris. 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