Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 16:46:38 Player: AshCrow Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1320) 1320 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3820 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Medium Battery (150) Hacking Suite Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Gun EM Pulse Cannon Advanced Assault Cannon Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Battery Grenade Launcher Greatsword [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Subdweller Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 40 | 7 4 3 15 11 Power 7 | 1 1 1 3 1 Engine 3 | 1 1 1 . . Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 10 | 2 1 . 5 2 Treads 3 | 2 1 . . . Leg 2 | . . . 2 . Wheel 2 | . . . . 2 Hover 3 | . . . 3 . Flight . | . . . . . Utility 7 | 2 1 . 3 1 Device 3 | 1 1 . 1 . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 16 | 2 1 2 4 7 Energy Gun 4 | 1 . 1 . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 1 . 1 3 . Ballistic Cannon 3 | . . . 1 2 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 17 | . 1 3 7 6 Power 2 | . . . 1 1 Propulsion 7 | . . 2 4 1 Utility 2 | . 1 . 1 . Weapon 6 | . . 1 1 4 Highest Loss Streak 6 | . 1 1 6 3 To Critical Strikes . | . . . . . Average Backups 6 | 1 7 7 6 4 Power 1 | . 1 1 . 1 Propulsion . | . . 1 . . Utility 1 | . . 2 1 1 Weapon 3 | . 4 3 4 1 Tool/Special . | . . . . . Unused Backups 8 | . 3 . 1 4 Power 3 | . 2 . . 1 Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 92 83 79 72 Engine 7 | . 14 14 6 . Core 4 | . . . 2 11 Treads 7 | . 28 12 . . Leg 4 | . . . 3 11 Wheel 2 | . . . . 6 Hover 3 | . . . 14 . Device 8 | . 7 14 9 2 Storage 9 | . 14 14 9 5 Protection 3 | . . . 6 5 Energy Gun 9 | . 14 14 6 7 Energy Cannon 1 | . . . . 5 Ballistic Gun 10 | . 14 14 17 1 Ballistic Cannon 2 | . . . 2 5 Peak Build Rating 32 | 7 7 8 24 32 Average Rating 15 | 5 6 7 20 22 On Entrance 8 | . 7 7 7 21 Avg Prop Armor Cover (%) 6 | . . . 3 7 Naked Turns 178 | . . . . 178 Heaviest Build 40 | 15 15 16 30 40 Greatest Support 40 | 40 40 40 23 32 Greatest Overweight (x) 10 | . . 5 6 10 Average Overweight (x) . | . . . 2 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 3 8 8 8 7 Average Carried 6 | 1 7 7 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 8 8 7 5 Class Distribution -------------------- 48% | Mutant 23% | Scavenger-Tank 15% | Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1267 | 285 131 65 428 358 Remotely . | . . . . . Salvage Created 1587 | 91 214 200 523 559 Parts 81 | 5 17 8 19 32 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 30 | . 7 5 9 9 Guns 15 | . 4 5 6 . Cannons 9 | . . . 2 7 AOE 5 | . 3 . . 2 Classes Destroyed 11 | 2 3 2 1 3 Worker 2 | . . . 1 1 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 4 | 1 . . 1 2 Operator 1 | . . . . 1 Swarmer 4 | . 3 1 . . Grunt 21 | . 4 . 9 8 Sentry 1 | . . 1 . . Programmer 1 | . . . . 1 Subdweller 3 | . . 3 . . Best Kill Streak 7 | 2 3 2 7 6 Combat Bots Only 4 | . 3 2 3 4 Max Kills in Single Turn 3 | 1 3 1 1 2 Gunslinging . | . . . . . Exploded 3 | . 3 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 268 | . 26 40 65 137 Missed 79 | . 7 13 11 48 Hits 189 | . 19 27 54 89 Projectile 189 | . 19 27 54 89 Critical Strikes 8 | . . 2 1 5 Damage Taken 3012 | . 203 478 950 1381 Core 997 | . 23 62 205 707 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 66 62 . Volleys Fired 123 | 5 27 26 35 30 Largest 4 | 2 2 2 3 4 Hottest 182 | 70 70 80 116 182 Shots Fired 280 | 10 54 51 89 76 Gun 198 | 10 53 51 69 15 Cannon 79 | . . . 20 59 Launcher 3 | . 1 . . 2 Special . | . . . . . Kinetic 172 | 5 27 25 75 40 Thermal 71 | 5 26 26 14 . Explosive 1 | . 1 . . . Electromagnetic 36 | . . . . 36 Robot Hit Streak 35 | 3 9 35 8 7 Robot Miss Streak 5 | 1 2 3 4 5 Penetration Max 1 | . . . 1 . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 178 | 6 35 43 49 45 Core Hits 72 | 3 14 12 21 22 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . 2 1 2 1 Burn 3 | . 2 1 . . Destroy 1 | . . . 1 . Blast 2 | . . . 1 1 Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3436 | 72 544 561 979 1280 Guns 1865 | 72 403 561 718 111 Cannons 1157 | . . . 261 896 Explosions 400 | . 138 . . 262 Melee . | . . . . . Ramming 14 | . 3 . . 11 Kinetic 1808 | 46 206 186 746 624 Thermal 989 | 26 197 375 233 158 Explosive 138 | . 138 . . . Electromagnetic 487 | . . . . 487 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 1 2 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 1 8 . 10 Message Errors 3 | . 1 . . 2 Matter Fused 7 | . . 1 . 6 Heat Flow Errors 4 | . . 3 . 1 Energy Discharges 3 | . . 2 . 1 Data Loss (major) 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 46 | . . . . 46 Projectiles 20 | . . . . 20 Explosions 26 | . . . . 26 Melee . | . . . . . Knockbacks 17 | . . . 10 7 Impact . | . . . . . Kinetic 14 | . . . 7 7 Secondary 3 | . . . 3 . Self-Inflicted Damage 113 | . . . . 113 Shots 2 | . . . . 2 Rammed 4 | . 1 . 1 2 Targets Rammed 4 | . 1 . 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 646 | 27 111 217 646 532 Average Temperature 200 | 12 37 65 334 251 Received Heat Transfer 906 | . 96 63 450 297 Effects 28 | . . . 18 10 Shutdowns 7 | . . . 4 3 Energy Bleed 2 | . . . 1 1 Interference 2 | . . . 2 . Matter Decay 4 | . . . 3 1 Short Circuit 4 | . . . 3 1 Damage (minor) 6 | . . . 3 3 Damage (major) 2 | . . . 1 1 Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . 2 3 1 . Heat Transferred 1994 | 74 740 805 275 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 153 | 5 81 . 101 153 Initial 18 | . . . . 18 Average 30 | . 38 . 20 38 Influence Increases 871 | 10 188 40 246 387 Destroy 0b10 Robot/C 540 | . 140 40 180 180 Destroy 0b10 Robot/NC 50 | 10 5 . 10 25 Destroy Leader 82 | . 32 . 20 30 Successful Hack 27 | . . . . 27 Disable Machine 75 | . . . 15 60 Destroy Structure 37 | . 11 . 6 20 Lose Combat Pursuer 60 | . . . 15 45 Influence Decreases 789 | 10 186 42 203 348 Entered New Map 27 | . . 2 . 25 Time Decay 622 | 10 176 30 133 273 Lost Part 140 | . 10 10 70 50 Squads Dispatched 13 | . 2 . 2 9 Investigation 4 | . 1 . 1 2 Extermination 2 | . . . . 2 Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 11 5 18 22 Peak Tracking Total 6 | . 4 2 6 6 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 5 | . . . 1 4 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 4 | . 1 . 1 2 Terminals 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 1 . 2 7 Successful 3 | . 1 . . 2 Failed 7 | . . . 2 5 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 5 | . 1 . 2 2 Terminals 10 | . 1 . 2 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . . 2 Record 1 | . . . . 1 Part Schematic 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 1 2 Full Trace Events 3 | . . . 1 2 Feedback Events 2 | . . . 1 1 Corruption 2 | . . . 1 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1662 | 24 214 864 560 . Sensors 1486 | . 62 864 560 . Seismic 176 | 24 152 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 3259 | 122 427 864 800 1046 Spaces Moved 1547 | 62 198 355 248 684 Core 415 | 5 . 66 9 335 Treads 545 | 57 198 289 1 . Legs 337 | . . . 78 259 Wheels 90 | . . . . 90 Hover 160 | . . . 160 . Flight . | . . . . . Fastest Speed 50 | 50 160 160 112 50 Average Speed 161 | 151 160 186 208 134 Slowest Speed 550 | 160 160 300 350 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 44 22 24 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . 10 . 4 19 Melee . | . . . . . Projectile 4 | . . . 3 1 AOE 28 | . 10 . . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2051 | 77 254 514 458 748 Wait 300 | . 13 124 150 13 Move 1543 | 61 197 354 247 684 Hop . | . . . . . Pick Up 17 | 4 7 1 3 2 Fast Attach 25 | 6 1 . 8 10 Attach 6 | 1 . 1 3 1 Detach . | . . . . . Swap 15 | . 4 2 6 3 Drop 11 | . 4 1 5 1 Fire 123 | 5 27 26 35 30 Melee 2 | . . . . 2 Ram 2 | . . . . 2 Kick . | . . . . . Crush 2 | . 1 . 1 . Escape Stasis . | . . . . . Rewire 5 | . . 5 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Discovered new exit (range 7) 543 | -10/Materials | Discovered new exit (range 5) 550 | -10/Materials | Entered Subcaves 777 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1264 | -10/Subcaves | Learned location of Zion (-6) 1264 | -10/Subcaves | Met a Zionite searching for "candidates" 1269 | -10/Subcaves | Discovered new exit (range 15) 1414 | -10/Subcaves | Entered Materials 1414 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1792 | -8/Materials | Build established: Tank 2045 | -8/Materials | Lost 6 parts (1p3n1u1w) 2084 | -8/Materials | Discovered new exit (range 14) 2214 | -8/Materials | Entered Factory 2214 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2285 | -7/Factory | Garrison activated, responded to threat 2619 | -7/Factory | Build established: Scavenger-Tank 3075 | -7/Factory | Released all parts (10) 3087 | -7/Factory | Lost 3 parts (1p1n1w) 3212 | -7/Factory | Core integrity fell below 50% 3232 | -7/Factory | Core integrity fell below 20% 3260 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03111_ Dropped Lgt. Nuclear Core. 03111_ Acquired Nuclear Core. 03161_ Slug penetrates Fusion Modulator. 03166_ Slug penetrates Wall. 03188_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1Q. 03208_ Acquired Chainsword. 03215_ Chainsword destroyed. 03223_ System corrupted: Matter fused (-5). 03230_ S-27 Virus destroyed. 03239_ System corrupted: Heat flow error (+259). 03247_ Slammed into A-02 Transporter. 03247_ A-02 Transporter calls for reinforcements. 03247_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03249_ K-01 Serf cleans the Construction Platform. 03249_ Slammed into T-07 Excavator. 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Laser | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerTerrorTether Manual? 0 Play Time 00:25:47 Cumulative 49.0 hours Start 2025.10.30 @ 23:37:18 End 2025.12.10 @ 16:46:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 92 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8be19af4-7fc1-46a5-99ae-95b73b210acb