Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 14:36:02 Player: WraithDrof Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (3403) 3403 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1388) 1388 TOTAL SCORE: 11241 Bonus ------- Follower Combat Kills 88 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 279/300 Energy 561/570 System Corruption 19% Temperature Warm (108) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (5) --- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (11) ----- Advanced Coolant Injector Medium Storage Unit Energy Well Enhanced Optical Array IFF Parser Improved Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer ECM Suite Improved Cloaking Device System Shield > --- WEAPON (3) ------- Dispersion Rifle Enhanced Gauss Cannon > --- INVENTORY (10) --- Particle Reactor Micro Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Improved Cloaking Device Experimental Thermal Shield Advanced Trap Extractor (0/8) Recalibrator Proton Cannon Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Energy Well Enhanced Optical Array IFF Parser Improved Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer ECM Suite System Shield > --- WEAPON ----------- Dispersion Rifle High-powered Shotgun Enhanced Gauss Cannon > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Small Battery Advanced Target Analyzer Matter Filter Experimental Thermal Shield High-powered Tractor Beam Recalibrator Proton Cannon Coil Gun Power Sword [Rating: 114] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Slots Evolved 14 | . . . 2 . . . 6 2 . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . 2 . 1 . Utility 9 | . . . 1 . . . 6 . . . 2 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 141 | 6 13 . 19 2 . 11 28 1 12 18 31 Power 14 | 1 2 . 1 . . 2 2 . . 2 4 Engine 9 | 1 2 . . . . 2 2 . . . 2 Core 3 | . . . 1 . . . . . . 2 . Reactor 2 | . . . . . . . . . . . 2 Propulsion 34 | 2 4 . 5 . . 2 5 1 5 4 6 Treads . | . . . . . . . . . . . . Leg 20 | 2 2 . 5 . . 2 4 . 1 . 4 Wheel 4 | . 2 . . . . . 1 . . . 1 Hover 9 | . . . . . . . . 1 4 3 1 Flight 1 | . . . . . . . . . . 1 . Utility 60 | 1 4 . 8 1 . 4 16 . 5 7 14 Device 32 | . 2 . 4 1 . 2 11 . . 4 8 Storage 7 | 1 1 . . . . 2 1 . . . 2 Processor 12 | . . . 2 . . . 4 . . 3 3 Hackware 3 | . . . . . . . . . 3 . . Protection 6 | . 1 . 2 . . . . . 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 33 | 2 3 . 5 1 . 3 5 . 2 5 7 Energy Gun 10 | 2 . . 3 . . . 2 . 1 . 2 Energy Cannon 5 | . . . . 1 . 1 . . 1 2 . Ballistic Gun 7 | . . . . . . . 2 . . 2 3 Ballistic Cannon 5 | . 3 . . . . . . . . . 2 Launcher 2 | . . . 1 . . . 1 . . . . Special Weapon 3 | . . . 1 . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . Parts Lost 69 | . 1 . 2 . 1 . 22 . 15 7 21 Power 9 | . . . 1 . 1 . 2 . 1 1 3 Propulsion 20 | . . . . . . . 5 . 4 4 7 Utility 22 | . 1 . . . . . 8 . 6 1 6 Weapon 18 | . . . 1 . . . 7 . 4 1 5 Highest Loss Streak 16 | . 1 . 1 . 1 . 13 . 15 5 16 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 3 7 8 7 7 7 8 6 1 1 4 8 Power . | . . 1 . . 1 1 1 . . . . Propulsion 1 | 2 2 1 1 1 1 1 . . . 2 1 Utility 2 | . 1 3 2 1 1 1 2 . . 1 4 Weapon 2 | . 2 3 4 5 4 3 2 . . . 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 38 | . 7 . 4 2 1 4 3 . 1 1 15 Power 2 | . . . . . . . . . . . 2 Propulsion 10 | . 4 . 1 . . 1 . . . 1 3 Utility 14 | . 1 . . . . 2 1 . 1 . 9 Weapon 12 | . 2 . 3 2 1 1 2 . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 99 100 94 92 67 80 58 81 91 Engine 4 | . 14 14 2 . . 4 4 5 2 . 1 Core 2 | . . . 8 11 5 . . . . 4 1 Leg 17 | . 24 28 22 22 22 22 10 11 6 . 11 Hover 1 | . . . . . . . . 3 7 19 4 Device 13 | . 9 14 13 11 11 11 13 35 20 14 16 Storage 9 | . 14 14 11 11 11 11 4 5 2 3 6 Processor 6 | . . . 8 2 . . 15 5 5 11 20 Hackware 1 | . . . . . . . . . 1 15 5 Protection 4 | . 1 . . 8 10 10 . . 2 . . Energy Gun 16 | . 22 28 19 31 22 21 9 11 4 . 2 Energy Cannon 4 | . . . . 1 11 10 3 . . . 1 Ballistic Cannon 2 | . 5 . 13 . . . . . . . 1 Peak Build Rating 114 | 6 10 10 19 22 23 31 56 63 70 95 114 Average Rating 36 | 4 8 10 15 19 21 23 37 61 46 82 102 On Entrance 30 | . 6 10 10 18 22 20 26 56 63 56 84 Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 14 18 16 21 24 24 39 34 28 33 33 71 Greatest Support 95 | 20 20 20 26 26 26 30 37 30 44 45 95 Greatest Overweight (x) 3 | . . . 1 . . 1 3 . 2 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 10 5 5 5 15 Average Capacity 8 | 7 8 8 8 8 8 8 8 5 5 5 12 Most Carried 15 | 6 8 8 8 8 8 10 10 2 5 5 15 Average Carried 7 | 3 7 7 7 7 7 8 6 1 2 4 8 Final Capacity 10 | 8 8 8 8 8 8 10 5 5 5 5 10 Final Carried 10 | 6 8 8 8 8 8 10 . 2 4 5 10 Class Distribution -------------------- 29% | Commander-Tank 21% | Mutant 14% | Gunner 11% | Scavenger-Mutant 9% | Scavenger-Gunner 5% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Gunner | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/DSF Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Matter Collected 3146 | 248 262 . 746 30 29 242 491 . 27 339 732 Remotely 89 | . . . . . . . . . . 89 . Salvage Created 3862 | . 330 23 988 279 222 . 606 . 90 295 1029 Parts 174 | . 12 2 59 15 8 . 17 . 3 18 40 Haulers Intercepted 3 | . 1 . 1 . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Combat Hostiles Destroyed 75 | . 9 2 28 5 2 . 10 . 1 7 11 Melee 7 | . . . . . . . . . . 6 1 Guns 37 | . 6 2 11 5 1 . 4 . 1 . 7 Cannons 19 | . 3 . 11 . 1 . 2 . . . 2 AOE 7 | . . . 6 . . . 1 . . . . Classes Destroyed 12 | . 4 . 4 . 1 . 3 . . . . Worker 1 | . . . . . . . 1 . . . . Builder 3 | . . . 1 . . . . . . 1 1 Hauler 4 | . 1 . 1 . . . 1 . . . 1 Recycler 5 | . . . 1 . 2 . . . . . 2 Watcher 2 | . 1 . 1 . . . . . . . . Swarmer 17 | . 3 2 7 . . . . . . 5 . Grunt 25 | . 6 . 14 . . . 5 . . . . Duelist 4 | . . . 2 . . . 2 . . . . Sentry 15 | . . . 5 5 1 . . . 1 . 3 Hunter 5 | . . . . . . . 2 . . 2 1 Programmer 8 | . . . . . 1 . . . . . 7 Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 2 7 3 2 . 2 . 1 4 5 Combat Bots Only 7 | . 3 2 7 3 1 . 2 . 1 4 2 Max Kills in Single Turn 4 | . 1 1 4 1 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 4 . . . 1 . . . . Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Hostile Shots Fired 802 | . 31 7 79 18 4 . 208 . 101 77 277 Missed 254 | . 9 1 22 6 . . 65 . 37 25 89 Hits 548 | . 22 6 57 12 4 . 143 . 64 52 188 Melee 11 | . . . 1 . . . 7 . 3 . . Projectile 537 | . 22 6 56 12 4 . 136 . 61 52 188 AOE 2 | . . . . . . . 1 . 1 . . Critical Strikes 20 | . 1 . 1 . . . 2 . 6 1 9 Part Disruptions 2 | . . . . . . . . . . . 2 Damage Taken 10756 | . 309 54 716 173 64 . 2982 . 1778 808 3872 Core 2823 | . 123 9 112 . . . 688 . 487 94 1310 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 74 | . . . . . . . 21 . . 53 . Core Remaining (%) 63 | 100 . 47 . . . 72 19 . 51 91 . Volleys Fired 260 | . 36 3 58 14 10 . 73 . 13 11 42 Largest 3 | . 2 2 3 3 3 . 3 . 3 2 3 Hottest 236 | . 100 100 162 162 180 . 180 . 236 110 163 Shots Fired 567 | . 72 6 165 40 30 . 115 . 28 13 98 Gun 378 | . 64 6 82 39 20 . 81 . 21 5 60 Cannon 178 | . 8 . 79 1 10 . 27 . 7 8 38 Launcher 10 | . . . 3 . . . 7 . . . . Special 1 | . . . 1 . . . . . . . . Kinetic 190 | . 8 . 79 . . . 34 . . 5 64 Thermal 348 | . 64 6 83 40 30 . 74 . 21 . 30 Explosive 10 | . . . 3 . . . 7 . . . . Electromagnetic 19 | . . . . . . . . . 7 8 4 Robot Hit Streak 17 | . 7 5 12 13 17 . 17 . 15 3 9 Robot Miss Streak 7 | . 3 1 4 1 2 . 7 . 5 4 6 Penetration Max 1 | . . . . . . . 1 . . 1 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 400 | . 47 3 96 25 19 . 87 . 24 17 82 Core Hits 172 | . 19 2 46 10 6 . 34 . 8 9 38 Critical Kills 3 | . . . . . . . . . . . 3 Critical Parts Destroyed 8 | . . . . . . . 1 . . . 7 Critical Strikes 42 | . 5 . 6 2 3 . 5 . . . 21 Burn 20 | . 5 . 6 2 3 . 4 . . . . Destroy 12 | . . . . . . . 1 . . . 11 Blast 4 | . . . . . . . . . . . 4 Sever 6 | . . . . . . . . . . . 6 Melee Attacks 46 | . . . . . . . . . . 18 28 Impact . | . . . . . . . . . . . . Slashing 46 | . . . . . . . . . . 18 28 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9734 | . 630 38 1884 427 391 . 2329 . 565 683 2787 Guns 5033 | . 510 38 722 427 214 . 1510 . 489 53 1070 Cannons 2540 | . 120 . 851 . 149 . 390 . 71 110 849 Explosions 740 | . . . 311 . . . 429 . . . . Melee 1388 | . . . . . . . . . . 520 868 Ramming 33 | . . . . . 28 . . . 5 . . Kinetic 2891 | . 120 . 851 . . . 670 . . 53 1197 Thermal 4403 | . 510 38 722 427 363 . 1230 . 489 . 624 Explosive 740 | . . . 311 . . . 429 . . . . Electromagnetic 279 | . . . . . . . . . 71 110 98 Impact . | . . . . . . . . . . . . Slashing 1388 | . . . . . . . . . . 520 868 Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . 1 1 1 . . . . . 18 Average Corruption 4 | . . . 1 1 1 . . . . . 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 56 | . . . 9 . 7 . . . . . 40 Message Errors 13 | . . . 3 . 2 . . . . . 8 Matter Fused 13 | . . . . . 1 . . . . . 12 Heat Flow Errors 3 | . . . 1 . 1 . . . . . 1 Energy Discharges 10 | . . . 2 . 1 . . . . . 7 Data Loss (minor) 4 | . . . 1 . . . . . . . 3 Data Loss (major) 4 | . . . . . 2 . . . . . 2 Misfires 2 | . . . 1 . . . . . . . 1 Alerts 2 | . . . 1 . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 180 | . . . . . 13 . 11 . . 50 106 Projectiles 36 | . . . . . 13 . . . . . 23 Explosions 11 | . . . . . . . 11 . . . . Melee 133 | . . . . . . . . . . 50 83 Knockbacks 12 | . . . 5 . . . . . . . 7 Impact . | . . . . . . . . . . . . Kinetic 12 | . . . 5 . . . . . . . 7 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . . . 92 . . . . Shots 4 | . . . . . . . 4 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 10 | . 1 . . . 8 . . . 1 . . Kicked 10 | . 1 . . . 8 . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 490 | . 264 . 490 234 227 . 179 . 12 189 102 Average Temperature 82 | . 82 . 110 95 69 . 73 . 7 94 30 Received Heat Transfer 1557 | . 153 . 297 45 18 . 567 . 423 . 54 Effects 6 | . . . 6 . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . 1 . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . Parts Melted 19 | . 5 1 1 5 . . 7 . . . . Heat Transferred 10866 | . 1887 111 2294 1110 925 . 2663 . 1099 . 777 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . Low Security (%) 95 | 100 100 100 90 43 100 . 100 100 100 100 100 Level 1 4 | . . . 9 56 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 386 | . 101 63 386 252 153 . 40 . 120 72 59 Initial 162 | . . 13 . 162 84 . . . . 63 32 Average 48 | . 34 26 96 201 60 . 6 . 26 43 12 Influence Increases 2739 | . 324 50 878 185 240 . 293 . 140 252 377 Destroy 0b10 Robot/C 1540 | . 180 40 560 100 60 . 220 . 20 140 220 Destroy 0b10 Robot/NC 80 | . 10 . 20 . 15 . 10 . . 5 20 Destroy Leader 350 | . 44 10 124 50 . . 40 . . 20 62 Allied During Kill 8 | . . . . . 5 . 3 . . . . Successful Hack 107 | . 14 . 22 19 10 . . . . 12 30 Select Force Hacks 210 | . 30 . 30 . 150 . . . . . . Disable Machine 45 | . . . 15 15 . . . . . . 15 Destroy Structure 84 | . 1 . 32 1 . . 20 . . . 30 Lose Combat Pursuer 315 | . 45 . 75 . . . . . 120 75 . Influence Decreases 2720 | . 290 84 492 354 400 57 293 . 20 310 420 Entered New Map 522 | . . 21 . 224 133 57 . . . 57 30 Time Decay 1821 | . 281 63 472 130 267 . 171 . . 180 257 Lost Part 298 | . 9 . 20 . . . 108 . 20 60 81 Lost Ally 27 | . . . . . . . 14 . . 13 . Purge Threat 52 | . . . . . . . . . . . 52 Squads Dispatched 19 | . 2 . 2 1 . . 4 . 2 2 6 Investigation 6 | . 1 . 2 . . . . . . 1 2 Extermination 5 | . . . . . . . 2 . . . 3 Reinforcement 4 | . 1 . . . . . . . 2 1 . Assault 2 | . . . . . . . 2 . . . . Garrison 2 | . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Distress Signals 11 | . 2 . 6 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 22 3 37 8 3 . 14 . 16 12 22 Peak Tracking Total 11 | . 6 3 5 3 1 . 4 . 11 6 5 Tactical Retreats 12 | . 3 . 5 . . . . . 2 2 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Traps Triggered 3 | . 1 . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Machines Disabled 3 | . . . 1 1 . . . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . . . 1 Garrison Access 2 | . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Machines Accessed 43 | . 4 . 10 4 11 2 3 1 . 2 6 Terminals 23 | . 3 . 7 3 6 . 2 1 . . 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . 1 1 Recycling Units 12 | . 1 . 2 . 5 . . . . 1 3 Scanalyzers 2 | . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 123 | . 8 . 38 10 25 11 6 1 . 9 15 Successful 66 | . 3 . 22 5 13 11 2 1 . 3 6 Failed 57 | . 5 . 16 5 12 . 4 . . 6 9 Catastrophic 12 | . 2 . 4 1 . . 2 . . 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 58 | . 5 . 19 3 19 . 2 . . 4 6 Terminals 65 | . 7 . 22 8 17 . 4 1 . . 6 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 8 | . . . . . . . . . . 5 3 Recycling Units 24 | . 1 . 6 . 8 . . . . 4 5 Scanalyzers 11 | . . . 10 . . . . . . . 1 Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 29 | . 1 . 7 3 4 11 . 1 . . 2 Record 11 | . . . . . . 11 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . 1 . 3 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 Alert Level 2 | . . . 1 . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 Locate Traps 2 | . . . 1 1 . . . . . . . Security Status 1 | . . . . 1 . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . 2 . 2 . . . . . . Report Inventory 3 | . . . 1 . 2 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 10 | . . . 9 . . . . . . . 1 Insert Component 6 | . . . 5 . . . . . . . 1 Analyze 4 | . . . 4 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 19 | . 2 . 4 1 7 . 1 . . 1 3 Terminals 8 | . 1 . 2 1 2 . 1 . . . 1 Botnet 8 | . 1 . 2 1 2 . 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 1 . 2 . 5 . . . . 1 2 Mask 1 | . . . 1 . . . . . . . . Tunnel 7 | . 1 . 1 . 5 . . . . . . Fedlink 3 | . . . . . . . . . . 1 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 32 | . 3 . 9 3 7 . 3 . . 2 5 Full Trace Events 3 | . . . 1 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 28 | . . . . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . 6 . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Total Allies 7 | . . . . . 6 . . . . 1 . Largest Group 6 | . . . . . 6 6 6 . . 1 . Highest-Rated Group 76 | . . . . . 76 76 76 . . 48 . Highest-Rated Ally 48 | . . . . . 21 21 21 . . 48 . Total Orders 12 | . . . . . 4 6 2 . . . . STAY 5 | . . . . . 3 1 1 . . . . FOLLOW 4 | . . . . . 1 2 1 . . . . PICKUP 1 | . . . . . . 1 . . . . . COLLECT 2 | . . . . . . 2 . . . . . Ally Attacks 11 | . . . . . 3 . 7 . . 1 . Total Damage 305 | . . . . . 79 . 179 . . 47 . Kills 4 | . . . . . 2 . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Active Infowar (turns) 3858 | . . . 884 30 . . 909 239 201 384 1211 Optics 3073 | . . . 200 . . . 838 239 201 384 1211 IFF 1170 | . . . . . . . . . . 112 1058 Structural 365 | . . . 365 . . . . . . . . Traps 419 | . . . . . . . 139 239 41 . . Seismic 349 | . . . 319 30 . . . . . . . Decoding 572 | . . . . . . . 572 . . . . Cloaking 30 | . . . . . . . . . . . 30 ECM 423 | . . . . . . . . . . . 423 Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . 36 . . . . Items 36 | . . . . . . . 36 . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Turns Passed 8508 | 60 852 156 1357 269 797 2073 909 239 201 384 1211 Spaces Moved 6098 | 36 573 115 757 142 570 1600 543 196 146 419 1001 Core 51 | 3 . . . . . . 24 . 24 . . Treads . | . . . . . . . . . . . . Legs 4964 | 33 517 115 757 142 570 1600 421 196 59 . 554 Wheels 154 | . 56 . . . . . 98 . . . . Hover 929 | . . . . . . . . . 63 419 447 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 80 120 120 120 120 120 50 120 48 48 50 Average Speed 110 | 114 116 120 131 120 120 122 114 120 84 54 89 Slowest Speed 200 | 120 120 120 190 120 120 195 200 120 190 60 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 3 74 34 70 23 98 91 10 4 94 5 16 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 8 | . 1 . 1 . 5 . . . . . 1 Known Exits Taken 2 | . . . 1 . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 6 | . . 1 . . . 5 . . . . . Spaces Dug 1 | . . . 1 . . . . . . . . Terrain Destroyed 80 | . . . 31 . . . 36 . . . 13 Melee . | . . . . . . . . . . . . Projectile 15 | . . . 1 . . . 1 . . . 13 AOE 65 | . . . 30 . . . 35 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Total 7282 | 52 689 127 982 213 658 1727 722 199 194 528 1191 Wait 417 | 5 29 7 98 36 28 73 46 1 12 39 43 Move 6087 | 35 572 114 756 141 569 1599 542 195 145 418 1001 Hop . | . . . . . . . . . . . . Pick Up 122 | 6 16 1 12 8 1 18 13 2 4 10 31 Fast Attach 69 | 6 3 . 5 . . 2 16 1 10 11 15 Attach 52 | . 1 . 5 1 . 5 15 . 5 6 14 Detach 17 | . 1 . 2 1 . 1 2 . 3 . 7 Swap 71 | . 13 1 30 4 2 9 4 . . 3 5 Drop 86 | . 17 1 16 8 1 20 11 . 1 6 5 Fire 260 | . 36 3 58 14 10 . 73 . 13 11 42 Melee 46 | . . . . . . . . . . 18 28 Ram . | . . . . . . . . . . . . Kick 10 | . 1 . . . 8 . . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 45 | . . . . . 39 . . . . 6 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/DSF -4/Factory -3/Research (discovered 3 exits: [*Res] / Tes x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 9) 713 | -10/Materials | Discovered new exit (range 12) 805 | -10/Materials | Discovered new exit (range 14) 913 | -10/Materials | Entered Mines 925 | -10/Mines | Core integrity fell below 50% 1046 | -10/Mines | Discovered new exit (range 16) 1069 | -10/Mines | Entered Materials 1069 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1580 | -9/Materials | Build established: Scavenger-Skirmisher 1707 | -9/Materials | Discovered new exit (range 15) 1946 | -9/Materials | Build established: Gunner 1994 | -9/Materials | Discovered new exit (range 16) 2008 | -9/Materials | Identified exit to Mines 2008 | -9/Materials | Identified exit to Storage 2366 | -9/Materials | Destroyed 7 combat bots 2426 | -9/Materials | Entered Storage 2493 | -9/Storage | Garrison activated, responded to threat 2618 | -9/Storage | Used back door to open Recycling access 2618 | -9/Storage | Discovered new exit (range 5) 2695 | -9/Storage | Entered Recycling 2796 | -9/Recycling | Build established: Tank 3069 | -9/Recycling | Discovered new exit (range 16) 3295 | -9/Recycling | Build established: Commander-Tank 3449 | -9/Recycling | Scanned before Scraplab entrance 3466 | -9/Recycling | Entered Scraplab 3478 | -9/Recycling | Discovered new exit (range 3) 3492 | -9/Recycling | Entered Scraptown 3492 | -9/Scraptown | Accompanied by 6 allies 3492 | -9/Scraptown | System corruption cleaned by C-Scrubber 3741 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3811 | -9/Scraptown | Discovered new exit (range 11) 3904 | -9/Scraptown | Visited Spacefarers 3941 | -9/Scraptown | Visited CPS Storage 3986 | -9/Scraptown | Visited Symbiants 4061 | -9/Scraptown | Visited Red Mages 4085 | -9/Scraptown | Visited Cave Peace 4322 | -9/Scraptown | Visited UFD Registry 4322 | -9/Scraptown | Registered with UFD as "Beamform" 4336 | -9/Scraptown | Visited Awakened 4419 | -9/Scraptown | Visited Chapter 10 4448 | -9/Scraptown | Visited Scrapoid Research Area 4488 | -9/Scraptown | Visited Infowarlord's Domain 4530 | -9/Scraptown | Visited Junk Repository 4592 | -9/Scraptown | Visited Scrapoid Pod Storage 4611 | -9/Scraptown | Found Scrapoid Pod 4641 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4651 | -9/Scraptown | Found DCF Scrap (28 items) 4903 | -9/Scraptown | Visited Scrap Suit Storage 4910 | -9/Scraptown | Found Scrap Suit 4970 | -9/Scraptown | Visited Science Testing Area 5068 | -9/Scraptown | Discovered new exit (range 3) 5227 | -9/Scraptown | Visited LU-1G1's Boring Crew 5485 | -9/Scraptown | Met Optimus 5485 | -9/Scraptown | Accepted into 0bPrime 5565 | -9/Scraptown | Entered Factory 5565 | -6/Factory | Accompanied by 6 allies 5565 | -6/Factory | Evolved 6 slots: Utility x6 5683 | -6/Factory | Lost 3 allies 5754 | -6/Factory | Spotted B-75 Beast 5975 | -6/Factory | Build established: Gunner 6144 | -6/Factory | Core integrity fell below 50% 6149 | -6/Factory | Destroyed B-75 Beast 6168 | -6/Factory | Lost 13 parts (2p2n4u5w) 6308 | -6/Factory | Core integrity fell below 20% 6336 | -6/Factory | Lost 6 parts (3n2u1w) 6458 | -6/Factory | Discovered new exit (range 12) 6474 | -6/Factory | Entered another Factory area 6474 | -5/Factory | Evolved 2 slots: Propulsion x2 6627 | -5/Factory | Build established: Scavenger-Mutant 6712 | -5/Factory | Identified exit to DSF 6713 | -5/Factory | Entered DSF 6748 | -5/DSF | Additional patrols routed to DSF 6837 | -5/DSF | Discovered new exit (range 22) 6880 | -5/DSF | Lost 15 parts (1p4n6u4w) 6914 | -5/DSF | Entered Factory 6914 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7029 | -4/Factory | Build established: Mutant 7107 | -4/Factory | Lost 5 parts (3n1u1w) 7119 | -4/Factory | Discovered new exit (range 8) 7242 | -4/Factory | Repaired Antigrav System 7251 | -4/Factory | Loaded intel: 8 recycling unit locations 7298 | -4/Factory | Entered Research 7298 | -3/Research | Evolved 2 slots: Utility x2 7368 | -3/Research | Build established: Scavenger-Mutant 7384 | -3/Research | Discovered new exit (range 20) 7656 | -3/Research | System corruption reached 10% 7675 | -3/Research | Core integrity fell below 50% 7694 | -3/Research | Core integrity fell below 20% 7707 | -3/Research | Lost 16 parts (2p5n5u4w) 7829 | -3/Research | Loaded intel: 5 recycling unit locations 7829 | -3/Research | Learned location of Protoforge (-2) 7878 | -3/Research | Found Prototype Device 7994 | -3/Research | Build established: Scavenger-Gunner 8193 | -3/Research | Identified Exp. Thermal Shield 8283 | -3/Research | Cargo convoy interrupted 8331 | -3/Research | Identified exit to Testing 8350 | -3/Research | Garrison activated, responded to threat 8509 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08435_ Destroyed Med. Treads. 08435_ Com. Wheel destroyed. 08438_ Y-72 Warden suffers critical hit (Destroy). 08438_ Y-72 Warden destroyed. 08438_ Slug penetrates Door. 08442_ Acquired Particle Reactor. 08444_ Acquired Adv. Heat Sink. 08447_ Acquired 75 matter. 08454_ System corrupted: Heat flow error (+132). 08474_ A-15 Conveyor suffers critical hit (Destroy). 08474_ A-15 Conveyor destroyed. 08479_ Acquired Imp. Cloaking Device. 08482_ Acquired Adv. Trap Extractor. 08484_ Acquired Imp. Cloaking Device. 08485_ Acquired 103 matter. 08487_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 3N. 08497_ System corrupted: Component data lost. 08506_ Slug penetrates P-80 Master. 08507_ Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#########????????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# """ ##########+##########???? | | ????????????????# """ # < | | ????????????????# """ # ###?????????? | | ????????????????# """ # #???????????? | | ???????########## """ + #???????????? | | ???????# # # ########???????????? | | ???????# # # # #????????????? | | ???????# ########## # !!!#????????????? | | ???????# ### @ # !!!#????????????? | | ???????# #"" # !!!#????????????? | | ???????# #"" # #????????????? | | ???????# #"Y!!! !# ###########??? | | ???????# #""!!! !!!; ## #??? | | ???????# #""!!! # ## #??? | | ???????#####+###### = !;##+#### """ #??? | | ????????# =!* # """" #??? | | ????????# # """" #??? | | ????????# # """ #??? | | ????????# ! p # #??? | | ????????######## p # ????? | | ???????????????# """"""" # ??????? | | ???????????????# """"""" % ###+######### | | ???????????????#w """"""" # | | ???????????????# # | | ???????????????# + """ | | ???????????????# # """ | | ????############ ##" ""#####+####" # | | ????# u ##"R""## # # | | ????# ##""" ## # #####/ | | ????+ ######## """ # | | ????# #??????# """ / | | ????# % #??????# """ # | | ????### #??????# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 200 Energy Generation 35 Energy Capacity 685 Matter Stores 314 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Power Amplification 50 Base Temperature (-) 150 Armor Coverage 600 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 40 Particle Charging 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Antigrav System | 3% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionControlNullifier Manual? 0 Play Time 02:37:34 Cumulative 142.8 hours Start 2025.05.20 @ 17:35:54 End 2025.06.01 @ 14:36:02 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2e700fb-4ff4-4f1e-8cdf-1ea010c5d3be