Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 17:54:57 Player: DietSnapple Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (342) 342 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1297 Bonus ------- None Cogmind --------- Core Integrity 140/400 Matter 160/300 Energy 81/100 System Corruption 3% Temperature Critical (663) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Hardened Medium Armor Plating > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (5) ---- Deuterium Engine Hardened Medium Armor Plating Hardened Medium Armor Plating Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Ion Engine Ion Engine Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Light Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 7 2 6 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 2 | 1 1 . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 2 | 2 . . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . 1 2 Weapon 1 | . . 1 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 5 | . 5 6 Power 2 | . 2 2 Propulsion . | . . . Utility 1 | . . 2 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 3 | . . 3 Propulsion . | . . . Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 93 Engine 12 | . 14 9 Wheel 28 | . 28 28 Device 10 | . 13 2 Storage 13 | . 14 12 Protection 5 | . . 17 Energy Gun 26 | . 28 22 Peak Build Rating 16 | 7 7 16 Average Rating 8 | 4 6 13 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 33 | 12 14 33 Greatest Support 42 | 32 32 42 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 7 Most Carried 8 | 2 8 8 Average Carried 5 | . 5 6 Final Capacity 8 | 8 8 5 Final Carried 8 | 2 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 290 | 200 90 . Remotely . | . . . Salvage Created 442 | 21 273 148 Parts 9 | 1 7 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 6 3 Guns 6 | . 5 1 Classes Destroyed 4 | 1 2 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Grunt 8 | . 6 2 Brawler 1 | . . 1 Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 81 | . 28 53 Missed 21 | . 14 7 Hits 60 | . 14 46 Melee 5 | . . 5 Projectile 55 | . 14 41 Critical Strikes 1 | . . 1 Damage Taken 926 | . 169 757 Core 282 | . 22 260 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 56 | 3 21 32 Largest 2 | 2 2 2 Hottest 90 | 90 90 90 Shots Fired 102 | 6 42 54 Gun 102 | 6 42 54 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 102 | 6 42 54 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 2 8 16 Robot Miss Streak 5 | 2 2 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 68 | 3 29 36 Core Hits 20 | 1 14 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 854 | 38 351 465 Guns 813 | 38 351 424 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 41 | . . 41 Kinetic . | . . . Thermal 813 | 38 351 424 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 20 | . . 20 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 828 | 90 225 828 Average Temperature 281 | 46 94 433 Received Heat Transfer 357 | . 93 264 Effects 39 | . . 39 Shutdowns 5 | . . 5 Energy Bleed 8 | . . 8 Interference 2 | . . 2 Matter Decay 3 | . . 3 Short Circuit 3 | . . 3 Damage (minor) 2 | . . 2 Damage (major) 13 | . . 13 Damage (core) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 3 | . 1 2 Combat Hostiles 3 | . 1 2 Parts Melted 8 | . 4 4 Heat Transferred 2391 | 99 1040 1252 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 5 50 45 Initial . | . . . Average 9 | . 11 8 Influence Increases 270 | 5 155 110 Destroy 0b10 Robot/C 180 | . 120 60 Destroy 0b10 Robot/NC 10 | 5 5 . Destroy Leader 50 | . 30 20 Lose Combat Pursuer 30 | . . 30 Influence Decreases 265 | 5 155 105 Time Decay 195 | 5 145 45 Lost Part 70 | . 10 60 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 13 7 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . . 2 Successful 2 | . . 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Hauler Manifests 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 484 | 29 455 . Seismic 484 | 29 455 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 924 | 88 573 263 Spaces Moved 702 | 69 492 141 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 699 | 66 492 141 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 93 Average Speed 98 | 97 100 93 Slowest Speed 100 | 100 100 93 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 48 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 828 | 80 530 218 Wait 38 | . 10 28 Move 700 | 68 491 141 Hop . | . . . Pick Up 12 | 2 6 4 Fast Attach 7 | 7 . . Attach 3 | . 1 2 Detach . | . . . Swap 5 | . 1 4 Drop 4 | . . 4 Fire 56 | 3 21 32 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 518 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Entered another Materials area 662 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 906 | -9/Materials | Core integrity fell below 50% 925 | -9/Materials | Self-destructed Last Messages --------------- 00903_ Med. Laser broken. 00903_ Overheating: Short circuit. 00904_ Overheating: Energy bleed (-5). 00906_ Overheating: Core damaged (-52). 00909_ Overheating: Energy bleed (-9). 00911_ Wheel broken. 00911_ Overheating: Short circuit. 00912_ Overheating: Energy bleed (-4). 00913_ Overheating: System interference. 00913_ Sml. Laser temporarily disabled. 00914_ Overheating: Sml. Storage Unit damaged (-9). 00914_ Overheating: Hrd. Medium Armor Plating damaged (-23). 00914_ Sml. Storage Unit destroyed. 00916_ Overheating: Matter decay (-42). 00919_ Overheating: Core damaged (-56). 00920_ Overheating: Sml. Laser damaged (-3). 00920_ Hrd. Medium Armor Plating destroyed. 00923_ Overheating: Sml. Laser damaged (-1). 00924_ Sml. Laser destroyed. 00925_ Overheating: Matter decay (-30). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????##?????????????? ????????????????????????? | | ??????? ?????????????? ????????????????????????? | | ??????? #????????????? ????????????????????????? | | ??????? #????????????? ????????????????????????? | | ???????# #????????????# ????????????????????????? | | ???????# #????????????# #????????????????????????? | | ???????# #????????????# #????????????????????????? | | ???????# #????????????# #????????????????????????? | | ???????# #????????????# ######???????????????????? | | ???#####+#####????????# # ###########?????????? | | ???# #????????# # # #?????????? | | ???# "S """ #????????# #= # #?????????? | | ???# """ """ ########## # # #?????????? | | ???# "" """ / %g%" # #?????????? | | ???# ########## #@T # #?????????? | | ???# #????????# #*" # #?????????? | | ???# #????????# # # #?????????? | | ???# #????????# ###### #?????????? | | ########+############## ##########+######????????? | | #????????? | | #????????? | | #????????? | | ########### ############+######+########????? | | ??????????# * #??????# # #????? | | ??????????#!* [[#??????# # "T" #????? | | ??????????#!***[[#??????# # """ #????? | | ??????????########??????# # #????? | | ????????????????????????#####################????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingSingularityCalibrator Manual? 0 Play Time 00:11:06 Cumulative 8.5 hours Start 2025.10.04 @ 17:44:10 End 2025.10.04 @ 17:54:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 17 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f41f88f4-2891-4fd8-ace5-8b0ed3ff8159