Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.22 @ 21:51:55 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (507) 507 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1782 Bonus ------- None Cogmind --------- Core Integrity 354/400 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Targeting Computer > --- WEAPON (2) ------- Medium Laser Particle Cannon > --- INVENTORY (10) --- Aluminum Leg Wheel Large Storage Unit Signal Interpreter Improved Terrain Scanner Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Targeting Computer > --- WEAPON ----------- Medium Laser Particle Cannon > --- INVENTORY -------- Aluminum Leg Wheel Large Storage Unit Signal Interpreter Improved Terrain Scanner Small Laser Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | 8 7 3 4 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 3 1 . Treads . | . . . . Leg 4 | . 3 1 . Wheel 3 | 3 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 . 1 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun 4 | 2 1 1 . Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 3 2 2 Power 2 | . 1 . 1 Propulsion 3 | . 1 1 1 Utility 1 | . 1 . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 2 2 1 To Critical Strikes . | . . . . Average Backups 4 | . 3 5 6 Power . | . . . . Propulsion 1 | . 1 2 2 Utility 1 | . 1 2 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 88 81 79 Engine 8 | . 8 2 10 Leg 17 | . 16 22 15 Wheel 5 | . 10 . . Device 6 | . 7 . 9 Storage 13 | . 14 14 11 Processor 7 | . 2 14 11 Energy Gun 21 | . 27 27 10 Energy Cannon 3 | . . . 10 Peak Build Rating 9 | 7 7 7 9 Average Rating 6 | 5 6 6 8 On Entrance 5 | . 7 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 21 | 12 15 16 21 Greatest Support 26 | 26 20 20 20 Greatest Overweight (x) 2 | 1 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 8 10 10 Most Carried 7 | 3 7 6 7 Average Carried 4 | . 3 5 6 Final Capacity 10 | 8 10 10 10 Final Carried 7 | 2 6 5 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 482 | 260 90 27 105 Remotely . | . . . . Salvage Created 710 | 60 299 91 260 Parts 48 | 6 15 2 25 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 9 2 8 Guns 11 | . 9 2 . Cannons 4 | . . . 4 AOE 4 | . . . 4 Classes Destroyed 6 | 1 2 1 2 Worker 2 | . . 1 1 Builder 2 | . . . 2 Tunneler 3 | 3 . . . Recycler 1 | . . . 1 Swarmer 10 | . 3 . 7 Grunt 9 | . 6 2 1 Best Kill Streak 8 | 3 2 2 8 Combat Bots Only 4 | . 2 1 4 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging 1 | . 1 . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 103 | . 47 25 31 Missed 24 | . 16 3 5 Hits 79 | . 31 22 26 Projectile 79 | . 31 22 26 Critical Strikes 3 | . 3 . . Damage Taken 938 | . 388 306 244 Core 193 | . 73 74 46 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 . 41 . Volleys Fired 68 | 9 28 12 19 Largest 2 | 2 2 2 2 Hottest 118 | 90 90 115 118 Shots Fired 130 | 18 56 23 33 Gun 111 | 18 56 23 14 Cannon 13 | . . . 13 Launcher 6 | . . . 6 Special . | . . . . Kinetic . | . . . . Thermal 124 | 18 56 23 27 Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 17 | 5 9 17 5 Robot Miss Streak 3 | 2 3 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 86 | 10 37 19 20 Core Hits 41 | 3 18 5 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 1 1 2 2 Burn 6 | 1 1 2 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1496 | 129 441 242 684 Guns 909 | 129 439 240 101 Cannons 245 | . . . 245 Explosions 338 | . . . 338 Melee . | . . . . Ramming 4 | . 2 2 . Kinetic . | . . . . Thermal 1154 | 129 439 240 346 Explosive 338 | . . . 338 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 63 | . . . 63 Projectiles 17 | . . . 17 Explosions 46 | . . . 46 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 11 | . . . 11 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 3 | . 1 2 . Kicked 3 | . 1 2 . Crushed . | . . . . Highest Temperature 282 | 180 155 282 213 Average Temperature 80 | 80 63 132 69 Received Heat Transfer 438 | . 234 180 24 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 . 3 1 Heat Transferred 3327 | 421 1215 803 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 173 | 10 129 35 173 Initial 24 | . . 24 5 Average 52 | 1 59 12 74 Influence Increases 614 | 15 271 55 273 Destroy 0b10 Robot/C 380 | . 180 40 160 Destroy 0b10 Robot/NC 40 | 15 . 5 20 Destroy Leader 70 | . 40 10 20 Successful Hack 39 | . 36 . 3 Disable Machine 15 | . . . 15 Destroy Structure 25 | . . . 25 Lose Combat Pursuer 45 | . 15 . 30 Influence Decreases 456 | 15 208 103 130 Entered New Map 49 | . . 39 10 Time Decay 337 | 15 178 44 100 Lost Part 60 | . 30 10 20 Lost Ally 10 | . . 10 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 15 2 12 Peak Tracking Total 6 | . 6 2 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 7 . 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 28 . 2 Successful 17 | . 16 . 1 Failed 13 | . 12 . 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 30 | . 28 . 2 Terminals 28 | . 28 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 13 . 1 Terminals 13 | . 13 . . Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Disrupt 3 | . 3 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Reject 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 543 | 31 246 . 266 Sensors 266 | . . . 266 Seismic 277 | 31 246 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 999 | 86 480 134 299 Spaces Moved 599 | 50 366 66 117 Core 2 | 2 . . . Treads . | . . . . Legs 364 | . 181 66 117 Wheels 233 | 48 185 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 114 | 88 99 132 158 Slowest Speed 260 | 100 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 59 13 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . . . 23 Melee . | . . . . Projectile . | . . . . AOE 23 | . . . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 773 | 69 423 86 195 Wait 67 | . 12 4 51 Move 596 | 49 365 65 117 Hop . | . . . . Pick Up 7 | 2 4 . 1 Fast Attach 18 | 7 6 2 3 Attach 1 | . . 1 . Detach 2 | . 1 . 1 Swap 5 | 1 1 . 3 Drop 6 | 1 5 . . Fire 68 | 9 28 12 19 Melee . | . . . . Ram . | . . . . Kick 3 | . 1 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 14) 206 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 15) 381 | -10/Materials | Identified exit to Subcaves 415 | -10/Materials | Learned 4 Recycling zone layouts 437 | -10/Materials | Identified exit to Materials 437 | -10/Materials | Identified exit to Mines 450 | -10/Materials | Learned 4 Recycling zone layouts 455 | -10/Materials | Loaded intel: 25 non-interactive machine locations 567 | -10/Materials | Entered Mines 567 | -10/Mines | Accompanied by 1 ally 583 | -10/Mines | Discovered exit to Materials (range 15) 643 | -10/Mines | Core integrity fell below 50% 701 | -10/Mines | Entered Materials 701 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -9/Materials | Identified exit to Mines 1000 | -9/Materials | Self-destructed Last Messages --------------- 00918_ K-01 Serf collects debris. 00922_ Destroyed Lgt. Ion Engine. 00922_ K-01 Serf collects debris. 00926_ W-16 Scout sends out distress signal. 00927_ K-01 Serf collects debris. 00929_ Acquired Lgt. Ion Engine. 00932_ K-01 Serf collects debris. 00936_ G-34 Mercenary destroyed. 00937_ K-01 Serf collects debris. 00942_ R-06 Scavenger collects Ion Engine. 00945_ K-01 Serf collects debris. 00946_ R-06 Scavenger collects Sml. Laser. 00950_ Destroyed Sml. Laser. 00950_ R-06 Scavenger collects Aluminum Leg. 00952_ K-01 Serf collects debris. 00960_ R-06 Scavenger collects Flight Unit. 00979_ R-06 Scavenger inserts Flight Unit into recycling unit. 00979_ Flight Unit discarded by recycling unit. 00983_ R-06 Scavenger collects Flight Unit. 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