Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.03 @ 00:33:57 Player: cogger Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2779) 2779 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6979 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 124/300 Energy 340/340 System Corruption 0% Temperature Warning (349) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (4) -------- Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- Armored Leg > --- UTILITY (5) ------ Medium Storage Unit Targeting Computer Hacking Suite Authchip [Propulsion] > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Energy Filter Heavy EM Shotgun Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Armored Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Targeting Computer Hacking Suite Authchip [Propulsion] > --- WEAPON ----------- Pulse Rifle Gauss Cannon Proton Missile Launcher > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Energy Filter Heavy EM Shotgun Assault Cannon Gauss Cannon [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Authchip [Propulsion] Protection Core Shielding Weapon Light Cannon Energy Gun Pulse Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 9 | . 1 2 2 2 . 2 Power 3 | . . 1 . . . 2 Propulsion 2 | . 1 . 1 . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 50 | 8 5 12 9 3 6 7 Power 13 | 2 . 6 . . 2 3 Engine 6 | 2 . 3 . . . 1 Core 7 | . . 3 . . 2 2 Reactor . | . . . . . . . Propulsion 17 | 2 2 5 5 1 . 2 Treads . | . . . . . . . Leg 17 | 2 2 5 5 1 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 1 1 2 . 2 1 Device 2 | . 1 . . . 1 . Storage 1 | . . 1 . . . . Processor 2 | 1 . . 1 . . . Hackware 2 | . . . . . 1 1 Protection 2 | 1 . . 1 . . . Artifact . | . . . . . . . Weapon 11 | 2 2 . 2 2 2 1 Energy Gun 3 | 2 . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . 2 . . . Ballistic Cannon 4 | . 2 . . 1 . 1 Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . 1 1 . . 4 11 Power 5 | . . . . . 2 3 Propulsion 4 | . . 1 . . . 3 Utility 3 | . . . . . 2 1 Weapon 5 | . 1 . . . . 4 Highest Loss Streak 8 | . 1 1 . . 2 8 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 4 7 6 8 9 7 Power 2 | . 1 3 3 4 3 . Propulsion 2 | . . 1 1 2 3 3 Utility 1 | 1 3 2 . . 1 1 Weapon 1 | . . . 1 1 2 2 Tool/Special . | . . . . . . . Unused Backups 7 | . 1 1 2 . . 3 Power 1 | . . 1 . . . . Propulsion 3 | . 1 . 1 . . 1 Utility 1 | . . . 1 . . . Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 96 97 99 97 91 96 Engine 6 | . 12 7 . . . 9 Core 10 | . . 11 16 14 10 13 Leg 28 | . 33 28 32 28 28 24 Device 7 | . 8 10 3 4 7 5 Storage 6 | . . 9 8 7 7 6 Processor 4 | . 3 . 7 7 7 6 Hackware 3 | . . . . . 5 11 Protection 7 | . 12 10 12 14 4 . Energy Gun 6 | . 24 . . . 6 5 Ballistic Gun 2 | . . . 11 13 . . Ballistic Cannon 8 | . . 20 4 . 7 6 Launcher 2 | . . . . 7 7 3 Peak Build Rating 50 | 7 8 16 31 36 42 50 Average Rating 25 | 5 7 13 22 34 37 46 On Entrance 20 | . 7 8 16 31 36 42 Naked Turns . | . . . . . . . Heaviest Build 55 | 9 13 32 35 44 47 55 Greatest Support 66 | 20 30 33 64 66 66 66 Greatest Overweight (x) 1 | . . 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 Average Capacity 9 | 5 5 9 10 10 10 10 Most Carried 10 | 5 5 10 9 10 10 9 Average Carried 7 | 2 4 7 6 8 9 7 Final Capacity 10 | 5 5 10 10 10 10 10 Final Carried 10 | 5 5 9 9 10 8 7 Class Distribution -------------------- 62% | Hacker-Mutant 31% | Hacker-Gunner 5% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -7/DSF Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1723 | 206 131 483 228 . 262 413 Remotely . | . . . . . . . Salvage Created 2944 | . 375 617 426 . 502 1024 Parts 167 | . 27 48 17 . 30 45 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 64 | . 10 21 7 . 8 18 Guns 20 | . 9 . 7 . . 4 Cannons 33 | . . 21 . . 2 10 AOE 11 | . 1 . . . 6 4 Classes Destroyed 12 | . 3 2 2 . 4 1 Worker 4 | . . . 1 . . 3 Tunneler 1 | . . . . . . 1 Hauler 1 | . . . . . 1 . Recycler 3 | . . 1 . . . 2 Watcher 3 | . 1 . 1 . . 1 Swarmer 14 | . 4 5 . . 2 3 Grunt 30 | . 6 10 3 . 2 9 Sentry 9 | . . 6 2 . . 1 Specialist 2 | . . . . . 2 . Hunter 5 | . . . 2 . . 3 Programmer 3 | . . . . . 1 2 Heavy 1 | . . . . . 1 . Best Kill Streak 8 | . 5 4 5 . 6 8 Combat Bots Only 6 | . 4 4 3 . 6 5 Max Kills in Single Turn 4 | . 1 2 1 . 2 4 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 491 | . 48 77 107 . 54 205 Missed 144 | . 22 25 20 . 21 56 Hits 347 | . 26 52 87 . 33 149 Projectile 347 | . 26 52 87 . 33 149 Critical Strikes 9 | . . . 3 . 2 4 Damage Taken 4020 | . 243 360 664 . 681 2072 Core 1218 | . 35 30 90 . 212 851 Absorbed by Shields . | . . . . . . . Redirected to Shielding 39 | . 5 4 17 . 13 . Ignored by Resistances 2085 | . 151 235 393 . 389 917 Regen/Repaired (Parts) 112 | . . 31 . . . 81 Core Remaining (%) 86 | 100 86 92 83 . 69 . Volleys Fired 203 | . 35 46 23 . 33 66 Largest 3 | . 2 2 2 . 2 3 Hottest 143 | . 80 60 46 . 103 143 Shots Fired 364 | . 56 92 46 . 50 120 Gun 163 | . 56 . 46 . 17 44 Cannon 169 | . . 92 . . 17 60 Launcher 32 | . . . . . 16 16 Special . | . . . . . . . Kinetic 215 | . . 92 46 . 17 60 Thermal 82 | . 21 . . . 17 44 Explosive . | . . . . . . . Electromagnetic 67 | . 35 . . . 16 16 Robot Hit Streak 38 | . 22 27 36 . 31 38 Robot Miss Streak 3 | . 2 2 1 . 2 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 284 | . 45 72 41 . 35 91 Core Hits 130 | . 15 29 19 . 22 45 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 16 | . 3 2 1 . 2 8 Burn 4 | . . . . . 1 3 Destroy 1 | . . . 1 . . . Blast 8 | . . 2 . . 1 5 Corrupt 3 | . 3 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6821 | . 522 1175 581 . 1425 3118 Guns 1909 | . 483 . 581 . 238 607 Cannons 3011 | . . 1175 . . 488 1348 Explosions 1901 | . 39 . . . 699 1163 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3592 | . . 1175 581 . 488 1348 Thermal 1701 | . 180 . . . 320 1201 Explosive . | . . . . . . . Electromagnetic 1528 | . 342 . . . 617 569 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . 1 . Average Corruption 1 | . 1 . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . 2 . . . 1 . Matter Fused 1 | . 1 . . . . . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 222 | . 9 . . . 8 205 Projectiles 16 | . . . . . . 16 Explosions 206 | . 9 . . . 8 189 Melee . | . . . . . . . Knockbacks 26 | . . 9 . . 1 16 Impact . | . . . . . . . Kinetic 25 | . . 9 . . 1 15 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 105 | . 94 . . . . 11 Shots 3 | . 2 . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 652 | . 252 7 378 . . 652 Average Temperature 193 | . 134 3 202 . . 210 Received Heat Transfer 1498 | . 102 240 324 . 81 751 Effects 62 | . . . 3 . . 59 Shutdowns 24 | . . . 1 . . 23 Energy Bleed 11 | . . . 2 . . 9 Interference 10 | . . . . . . 10 Matter Decay 2 | . . . . . . 2 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 7 | . . . . . . 7 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . 1 . . . 3 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2934 | . 375 . . . 692 1867 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 1 . . . 5 1 Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 93 | 100 100 100 100 100 48 94 Level 1 6 | . . . . . 51 5 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 271 | . 92 177 116 27 271 218 Initial 105 | . . 9 14 27 . 105 Average 66 | . 25 62 29 7 143 99 Influence Increases 2024 | . 293 612 212 3 291 613 Destroy 0b10 Robot/C 1280 | . 200 420 140 . 160 360 Destroy 0b10 Robot/NC 75 | . 5 5 10 . 20 35 Destroy Leader 356 | . 32 130 52 . 40 102 Successful Hack 39 | . 17 3 8 3 . 8 Disable Machine 40 | . 8 . . . . 32 Destroy Structure 54 | . 16 9 2 . 11 16 Lose Combat Pursuer 180 | . 15 45 . . 60 60 Influence Decreases 2024 | . 262 595 176 84 23 884 Entered New Map 282 | . . 22 34 57 3 166 Time Decay 1602 | . 252 573 142 27 . 608 Lost Part 140 | . 10 . . . 20 110 Squads Dispatched 15 | . 1 3 2 . 2 7 Investigation 3 | . 1 . . . . 2 Extermination 2 | . . . . . . 2 Reinforcement 10 | . . 3 2 . 2 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 8 | . 1 5 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 14 31 13 . 12 31 Peak Tracking Total 6 | . 3 5 6 . 3 6 Tactical Retreats 8 | . 1 2 . . 2 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 4 | . . . . 1 2 1 Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 10 | . 2 . . . . 8 Max in Single Turn 3 | . 2 . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 24 | . 7 7 4 3 . 3 Terminals 18 | . 7 5 2 2 . 2 Fabricators . | . . . . . . . Repair Stations 3 | . . 1 1 . . 1 Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . 1 1 . . . Garrison Access . | . . . . . . . Total Hacks 78 | . 20 31 8 8 . 11 Successful 54 | . 17 25 6 2 . 4 Failed 24 | . 3 6 2 6 . 7 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 58 | . 20 21 5 5 . 7 Fabricators . | . . . . . . . Repair Stations 11 | . . 6 1 . . 4 Recycling Units 3 | . . . . 3 . . Scanalyzers 6 | . . 4 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 40 | . 17 17 4 1 . 1 Record 11 | . 7 3 1 . . . Prototype ID Bank 3 | . 2 1 . . . . Open DSF 2 | . . . . 1 . 1 Emergency Access Points 3 | . . 3 . . . . Alert Level 5 | . 1 3 1 . . . Locate Traps 5 | . 2 3 . . . . Dispatch Records 3 | . 1 2 . . . . Security Status 1 | . . . 1 . . . Investigation Status 1 | . 1 . . . . . Assault Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 1 . . . . Zone Layout 3 | . 1 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . 4 . . . 3 Scan Component 4 | . . 2 . . . 2 Repair 2 | . . 1 . . . 1 Refit 1 | . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 6 | . . 4 2 . . . Insert Component 3 | . . 2 1 . . . Analyze 3 | . . 2 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 4 1 3 . 2 Full Trace Events 5 | . 1 2 . . . 2 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . . . 1 Time 60 | . . 38 . . . 22 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 2 1 . . . Part Schematics Acquired 3 | . . 2 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 3220 | 86 556 822 440 98 345 873 Spaces Moved 1800 | 61 342 389 277 71 179 481 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 1795 | 56 342 389 277 71 179 481 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 127 127 125 Average Speed 126 | 114 120 139 120 127 127 125 Slowest Speed 190 | 120 120 190 127 127 127 127 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 69 47 37 3 97 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . 21 . . . 15 15 Melee . | . . . . . . . Projectile 8 | . . . . . . 8 AOE 43 | . 21 . . . 15 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2381 | 74 431 577 340 80 244 635 Wait 254 | . 44 110 18 . 18 64 Move 1794 | 60 341 388 276 70 178 481 Hop . | . . . . . . . Pick Up 31 | 6 2 8 5 4 3 3 Fast Attach 25 | 5 4 4 5 . 3 4 Attach 26 | 2 1 3 4 4 3 9 Detach 10 | . . 3 1 1 . 5 Swap 6 | 1 . 5 . . . . Drop 30 | . 4 10 8 1 4 3 Fire 203 | . 35 46 23 . 33 66 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 15) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Propulsion x1 115 | -10/Materials | Identified exit to Mines 115 | -10/Materials | Discovered exit to Mines (range 15) 302 | -10/Materials | Build established: Hacker-Mutant 314 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Discovered exit to Materials (range 11) 451 | -10/Materials | Discovered exit to Materials (range 3) 626 | -10/Materials | Discovered exit to Materials (range 5) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1332 | -9/Materials | Repaired Lgt. Nuclear Core 1447 | -9/Materials | Identified exit to Materials 1447 | -9/Materials | Discovered exit to Materials (range 16) 1465 | -9/Materials | Entered another Materials area 1465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1677 | -8/Materials | Identified exit to Factory 1677 | -8/Materials | Discovered exit to Factory (range 13) 1831 | -8/Materials | Discovered exit to Factory (range 11) 1905 | -8/Materials | Entered Factory 1905 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2003 | -7/Factory | Identified exit to DSF 2003 | -7/Factory | Entered DSF 2045 | -7/DSF | Additional patrols routed to DSF 2185 | -7/DSF | Identified exit to Factory 2185 | -7/DSF | Discovered exit to Factory (range 16) 2299 | -7/DSF | Sterilization system engaged 2319 | -7/DSF | Ambient heat levels rising (+10) 2334 | -7/DSF | Ambient heat levels rising (+10) 2348 | -7/DSF | Entered Factory 2348 | -6/Factory | Evolved 2 slots: Power x2 2370 | -6/Factory | Build established: Hacker-Gunner 2449 | -6/Factory | Repaired Proton Missile Launcher 2608 | -6/Factory | Core integrity fell below 50% 3199 | -6/Factory | Core integrity fell below 20% 3221 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- shutdown. 03207_ Overheating: Titanium Leg damaged (-7). 03207_ Overheating: Imp. Ion Engine damaged (-10). 03207_ Overheating: Hacking Suite damaged (-6). 03207_ K-01 Serf collects debris. 03208_ Overheating: Carbon-fiber Leg damaged (-3). 03208_ Imp. Ion Engine destroyed. 03208_ K-01 Serf collects debris. 03209_ Pulse Rifle destroyed. 03211_ Power failure, Imp. Deuterium Engine shutdown. 03211_ Titanium Leg destroyed. 03212_ Carbon-fiber Leg destroyed. 03212_ K-01 Serf collects debris. 03213_ Overheating: Energy bleed (-71). 03213_ R-10 Processor collects Carbon-fiber Leg. 03213_ Titanium Leg destroyed. 03216_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????????????????????""????#????????????????? | | #?????????????????????""???%##???????????????? | | #????????????????????? ??#%#????????????????? | | #??????????????????###g####%##???????????????? | | #??????????????????# %##???????????????? | | #??????????????????# gk #????????????????? | | #??????????????????# u #????????????????? | | #??????????????????# #????????????????? | | #??????????????????# u####?????????????? | | #??????????????????# +?????????????? | | #??????????????????# #????????????????? | | ###+#######????????????# #????????????????? | | +????????????# #????????????????? | | #####/############????# @ #????????????????? | | # #????# k #????????????????? | | # """" """" """" ######g #????????????????? | | # """" """ """" / g % #????????????????? | | # """" """" """" ####%^ #????????????????? | | # """" """" """" #??# ^% % R ????????????? | | # """" """" """" #??# ??????????? | | # """" """" """" #??#### ???????????? | | # #?????########+#####???????????? | | + ! ! #??????????????????????????????? | | ##################??????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | %# #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #???##############????????????????????? | | # %!#???# #????????????????????? | | #% ! #???# #????????????????????? | | # !#???# " " " " " #????????????????????? | | ###+#####+#####[ " " " " " #????????????????????? | | % # " " " " " #????????????????????? | | ^ # " " " " " #????????????????????? | | ^ + " " " " " #????????????????????? | | %* # " " " " " #????????????????????? | | ^ # " " " " " #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 42 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Energy Filtering 30 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 38% | -9/Materials Proton Missile Launcher | 4% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed AnalysisGhostEdition Manual? 0 Play Time 01:13:45 Cumulative 6.4 hours Start 2025.08.01 @ 23:16:02 End 2025.08.03 @ 00:33:57 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 1 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33c93af4-fa45-433e-8d52-cca1915a29ca