Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.23 @ 02:34:20 // Winter2019/RPGLIKE Player: DeltaFire Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (172) 860 Value Destroyed (8115) 8115 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2406) 2406 TOTAL SCORE: 18861 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 156 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -131 Cogmind --------- Core Integrity 0/900 Matter 2/300 Energy 7/720 System Corruption 0% Temperature Cool (-200) Movement Treading (160) Location -4/Garrison Parts ------- > --- POWER (2) -------- Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION (3) --- Improved Treads Heavy Treads > --- UTILITY (12) ----- Advanced Cryofiber Web Advanced Heat Sink Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Improved Kinecellerator Advanced Shield Generator Relay Coupler [Grunt] (72) Relay Coupler [Sentry] (38) > --- WEAPON (6) ------- Heavy Disruptor Cannon Autogun Autogun Rocket Launcher Improved Datajack > --- INVENTORY (5) ---- Improved Matter Compressor (300) Relay Coupler [Hunter] (38) Guided Plasma Cannon Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Improved Kinecellerator Advanced Shield Generator Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Disruptor Cannon Autogun Autogun Improved Datajack Power Maul > --- INVENTORY -------- Improved Matter Compressor Relay Coupler [Hunter] Guided Plasma Cannon Rocket Launcher [Rating: 103] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Improved Matter Compressor Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Slots Evolved 19 | 3 2 . . . 2 . 2 1 3 1 1 . 1 . . . . 1 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | 1 . . . . . . 1 . . . . . . . . . . . . Utility 11 | 1 2 . . . 1 . 1 1 2 . 1 . 1 . . . . . 1 Weapon 5 | 1 . . . . 1 . . . 1 1 . . . . . . . . 1 Parts Attached 85 | 5 5 5 . 3 2 4 9 2 6 13 2 2 13 . 2 . 1 7 4 Power 7 | 1 . . . 1 . . 1 . 1 1 . 1 . . . . . 1 . Engine 6 | 1 . . . 1 . . 1 . 1 1 . 1 . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | 2 . . . . . . 2 . . 2 . . 1 . . . . . . Treads 7 | 2 . . . . . . 2 . . 2 . . 1 . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 33 | . 5 3 . . . 1 3 1 2 2 2 1 8 . 2 . . 1 2 Device 21 | . 4 3 . . . 1 2 . . 1 . 1 5 . 2 . . 1 1 Storage 1 | . . . . . . . . . . . . . 1 . . . . . . Processor 6 | . 1 . . . . . 1 1 . 1 . . 2 . . . . . . Hackware 5 | . . . . . . . . . 2 . 2 . . . . . . . 1 Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 . 2 . 2 2 3 3 1 3 8 . . 4 . . . 1 5 2 Energy Gun 6 | 1 . 1 . . . 1 . . . 1 . . 1 . . . . 1 . Energy Cannon 6 | . . . . . 1 1 2 . . 1 . . . . . . . 1 . Ballistic Gun 7 | 1 . . . 1 1 1 . 1 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . Launcher 5 | . . 1 . 1 . . . . 1 . . . . . . . 1 . 1 Special Weapon 3 | . . . . . . . . . . 1 . . 2 . . . . . . Impact Weapon 5 | . . . . . . . 1 . . 2 . . 1 . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . 2 . . . . . . . 2 1 Unidentified Prototypes 4 | . . 1 . . . . . . . 1 . . 2 . . . . . . Parts Lost . | . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 93 99 100 100 97 96 100 98 93 99 99 99 97 95 93 90 91 91 88 Engine 7 | . 11 11 11 11 10 9 7 7 5 4 5 4 5 5 5 5 5 4 4 Treads 16 | . 23 22 22 22 20 18 21 22 18 16 15 15 12 10 10 10 10 9 8 Device 28 | . 24 32 33 33 31 33 37 36 31 27 26 25 27 25 25 25 25 23 22 Processor 14 | . 9 11 11 11 10 9 7 9 12 15 15 15 16 20 20 20 20 19 18 Hackware 4 | . . . . . . . . . 1 6 5 10 10 10 10 10 10 9 8 Energy Gun 5 | . 11 10 11 11 10 8 1 . . 3 5 5 5 5 5 5 5 1 . Energy Cannon 2 | . . . . . 2 9 14 14 7 1 . . . . . . . 2 4 Ballistic Gun 10 | . 11 11 11 10 10 8 7 6 13 13 10 10 10 10 10 10 10 9 8 Ballistic Cannon 2 | . . . . . . . . . . 2 5 5 5 5 5 5 5 1 . Special Weapon 1 | . . . . . . . . . . . 5 5 4 5 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 8 11 13 11 15 25 26 31 34 34 33 32 35 46 45 45 41 45 63 65 Greatest Support 93 | 40 40 40 40 40 40 40 63 63 63 71 71 71 93 93 93 93 93 93 93 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 1 1 1 1 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 3 | . . 1 1 1 1 3 3 3 4 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 1 1 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . . 1 1 1 1 2 3 4 4 4 4 5 5 4 5 4 4 4 Final Capacity 5 | . 1 1 1 1 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 1 3 2 3 3 5 5 4 5 5 5 5 5 4 5 4 Class Distribution -------------------- 42% | Mutant 31% | Scavenger-Gunner 12% | Scavenger-Mutant 6% | Scavenger-Assassin 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Assassin | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Matter Collected 4083 | 250 78 98 94 118 . 64 106 . 286 259 629 117 758 263 313 . 421 108 121 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6334 | . 348 78 373 204 . 310 672 . 745 702 665 209 719 209 42 . 453 114 491 Parts 372 | . 21 6 15 9 . 12 35 . 62 40 37 24 41 11 9 . 23 6 21 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . . . 7 . . 19 . . Prevented 4 | . . . . . . . . . . . . . . 2 . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Combat Hostiles Destroyed 167 | . 10 2 5 22 . 10 17 . 28 4 20 8 9 6 2 . 13 2 9 Guns 87 | . 9 2 4 7 . 1 3 . 8 3 17 7 6 5 2 . 8 . 5 Cannons 54 | . . . . . . 9 14 . 19 . 2 1 3 1 . . 3 1 1 AOE 23 | . 1 . 1 15 . . . . . 1 1 . . . . . 2 . 2 Classes Destroyed 15 | . 3 1 1 2 . . 1 . 1 2 1 . . . 1 . 1 . 1 Worker 4 | . . 1 . 2 . . . . . . . . 1 . . . . . . Builder 1 | . . . . . . . . . . 1 . . . . . . . . . Recycler 7 | . . . . 1 . . . . . 4 . . 2 . . . . . . Operator 2 | . . . . . . . 1 . . 1 . . . . . . . . . Watcher 10 | . 2 . 2 . . . 1 . . 3 . 1 1 . . . . . . Swarmer 46 | . 3 . . 3 . 4 4 . 8 . 10 6 . 4 . . 4 . . Grunt 64 | . 7 2 4 . . 6 10 . 16 . 8 . 2 1 . . 3 . 5 Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . 2 . . Sentry 14 | . . . 1 . . . 3 . 3 2 1 1 1 1 . . . . 1 Hunter 9 | . . . . . . . . . 1 1 . 1 . . . . 4 2 . Programmer 9 | . . . . . . . . . . 1 . . 6 . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 Master Thief 2 | . . . . . . . . . . . . . . . 2 . . . . Assembled 19 | . . . . 19 . . . . . . . . . . . . . . . Best Kill Streak 17 | . 5 1 2 17 . 3 4 . 9 4 4 6 2 5 2 . 5 2 4 Combat Bots Only 16 | . 5 1 2 16 . 3 4 . 9 2 4 6 2 5 2 . 5 2 4 Max Kills in Single Turn 4 | . 1 1 1 4 . 1 1 . 1 2 2 1 1 2 1 . 2 1 2 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . Exploded 3 | . 1 . 1 3 . . . . . 1 1 . . . . . 2 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Damage Taken 7647 | . 160 46 279 442 . 77 222 . 1481 153 975 479 288 209 12 158 866 201 1599 Core 6047 | . 123 36 222 364 . 60 170 . 1172 118 763 386 238 161 10 125 690 158 1251 Absorbed by Shields 1206 | . . . . . . . . . . . . . 104 80 4 59 311 70 578 Reduced by Siege Mode 44 | . . . . . . . . . . . . . 2 . . . 21 . 21 Redirected to Core 5254 | . 108 36 177 268 . 50 170 . 979 110 686 310 162 146 4 115 602 158 1173 Core Remaining (%) 81 | 100 . 100 . . . 93 77 . . . 63 35 . . . . 100 . . Volleys Fired 500 | . 33 19 27 26 . 29 56 . 69 20 55 21 52 9 7 . 29 6 42 Largest 4 | . 2 2 2 2 . 2 2 . 4 4 4 4 4 4 4 . 4 3 3 Hottest 250 | . 60 60 60 60 . 250 120 . 137 149 149 149 159 159 159 . 159 156 156 Shots Fired 1110 | . 66 28 54 44 . 33 70 . 118 74 138 59 126 37 29 . 107 18 109 Gun 786 | . 66 18 54 38 . 8 17 . 52 54 110 49 96 28 22 . 78 12 84 Cannon 288 | . . . . . . 25 53 . 66 18 21 9 24 9 7 . 28 6 22 Launcher 20 | . . 10 . 6 . . . . . . . . . . . . 1 . 3 Special 16 | . . . . . . . . . . 2 7 1 6 . . . . . . Kinetic 670 | . 33 9 27 18 . 4 16 . 52 54 105 49 74 27 22 . 84 12 84 Thermal 107 | . . . . . . 25 40 . 42 . . . . . . . . . . Explosive 20 | . . 10 . 6 . . . . . . . . . . . . 1 . 3 Electromagnetic 297 | . 33 9 27 20 . 4 14 . 24 18 26 9 46 10 7 . 22 6 22 Robot Hit Streak 72 | . 16 22 19 27 . 17 21 . 72 15 38 33 62 29 10 . 38 19 29 Robot Miss Streak 5 | . 2 1 1 1 . . 1 . 1 1 2 3 5 1 3 . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 2 1 . 1 . . . . . . 3 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . 1 1 . . . . . . . Shots Hit Robots 823 | . 51 14 48 33 . 12 25 . 81 51 115 49 106 22 20 . 78 16 102 Core Hits 407 | . 21 8 17 48 . 14 23 . 43 26 50 20 38 11 5 . 33 7 43 Critical Hits 28 | . . . . . . . 1 . 2 1 1 1 7 1 2 . 5 . 7 Critical Kills 6 | . . . . . . . 1 . . . . 1 2 . . . 1 . 1 Critical Parts Destroyed 19 | . . . . . . . . . 1 1 1 . 4 1 2 . 4 . 5 Melee Attacks 16 | . . . . . . . 1 . . 7 . . 2 . . . . 1 5 Impact 12 | . . . . . . . 1 . . 7 . . 2 . . . . 1 1 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18853 | . 654 181 615 1478 . 886 1735 . 2700 914 1660 729 1811 577 408 . 1587 344 2574 Guns 9440 | . 602 156 514 299 . 78 86 . 788 537 1317 603 1238 393 284 . 1045 125 1375 Cannons 7029 | . . . . . . 808 1649 . 1912 284 294 126 573 124 124 . 409 219 507 Explosions 2380 | . 51 22 101 1179 . . . . . 93 49 . . 60 . . 133 . 692 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 4 | . 1 3 . . . . . . . . . . . . . . . . . Kinetic 8363 | . 169 50 167 71 . 25 86 . 788 615 1325 614 1387 310 276 . 980 125 1375 Thermal 3953 | . 51 . 101 . . 808 1354 . 1437 93 49 . . 60 . . . . . Explosive 2026 | . . 22 . 1179 . . . . . . . . . . . . 133 . 692 Electromagnetic 4507 | . 433 106 347 228 . 53 295 . 475 206 286 115 424 207 132 . 474 219 507 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . . . . . . 5 5 5 5 2 . . Average Corruption 3 | . 1 1 . . . . . . . . . . 4 5 5 4 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 79 | . . 4 . . . . . . . . . . 14 24 27 3 7 . . Message Errors 15 | . . 1 . . . . . . . . . . . 8 5 . 1 . . Matter Fused 18 | . . . . . . . . . . . . . 5 6 6 1 . . . Heat Flow Errors 10 | . . . . . . . . . . . . . 3 4 2 . 1 . . Energy Discharges 12 | . . 3 . . . . . . . . . . 2 2 3 1 1 . . Data Loss (minor) 13 | . . . . . . . . . . . . . . 3 7 1 2 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . Misfires 4 | . . . . . . . . . . . . . 2 1 1 . . . . Targeting Errors 5 | . . . . . . . . . . . . . 2 . 1 . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 320 | . . . 8 45 . 32 121 . 69 16 . 10 5 . 6 . 3 5 . Projectiles 251 | . . . . . . 32 121 . 69 . . 10 5 . 6 . 3 5 . Explosions 69 | . . . 8 45 . . . . . 16 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . . . 4 1 5 . 2 . 10 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . 4 1 5 . 2 . 9 . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 99 | . . . 11 88 . . . . . . . . . . . . . . . Shots 4 | . . . 1 3 . . . . . . . . . . . . . . . Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 70 9 18 20 . 388 108 . 321 . 71 278 231 154 147 72 122 174 206 Average Temperature 80 | . 26 8 8 20 . 136 39 . 128 . 34 139 91 61 79 48 39 84 79 Received Heat Transfer 2001 | . 78 33 171 40 . 45 135 . 582 36 339 9 18 36 . . 79 18 382 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . 2 . 1 . 4 . 5 Total Turns 229 | . . . . . . . . . . . . . 28 . 1 . 125 . 75 Longest Duration 55 | . . . . . . . . . . . . . 25 . 1 . 55 . 37 Robots Corrupted 4 | . . . . . . . . . 1 . . . 1 . . . . 1 1 Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . . . 1 1 Parts Fried 24 | . 5 . . . . 1 . . 1 1 . 1 6 . 1 . 3 1 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . 3 6 . 8 . . . . . . . . . . Heat Transferred 8275 | . 50 . 200 . . 1840 3040 . 2945 100 50 . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . 2 . . . . . . 1 1 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Peak Influence 1078 | . 225 121 245 105 . 140 347 79 1078 515 919 669 224 . . . . 116 298 Initial 490 | . . 55 . 23 . . 46 57 48 490 160 417 197 . . . . 49 . Average 219 | . 86 27 82 36 . 113 139 67 695 331 613 456 88 . . . . 74 118 Maximum Alert Level 3 | . 1 . 1 . . . 1 . 3 2 3 2 1 . . . . . 1 Low Security (%) 65 | 100 92 100 90 100 . 100 81 100 13 11 11 . 79 . . . . 100 86 Level 1 15 | . 7 . 9 . . . 18 . 9 62 12 . 20 . . . . . 13 Level 2 9 | . . . . . . . . . 13 25 29 100 . . . . . . . Level 3 9 | . . . . . . . . . 62 . 46 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 . . . 3 1 . 2 . 2 5 . . . . . . Investigation 5 | . 1 . . . . . 2 . . 1 . . 1 . . . . . . Extermination 5 | . . . . . . . . 1 . 1 . . 3 . . . . . . Reinforcement 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Distress Signals 1 | . . . . . . . . . . . . 1 . . . . . . . Communications Jammed 3 | . . . . . . . . . . . . 3 . . . . . . . Distress Signals 3 | . . . . . . . . . . . . 3 . . . . . . . Times Spotted 232 | . 17 5 14 22 . 11 13 . 34 11 24 16 20 6 3 . 15 2 19 Peak Tracking Total 11 | . 5 2 6 11 . 4 5 1 7 2 9 6 7 5 3 . 5 2 9 Tactical Retreats 20 | . . . 1 3 . 1 . . 6 . 5 . . . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Traps Triggered 12 | . 2 . . . . . 1 . . 1 . . 2 . . 4 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . 1 . 1 . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Machines Disabled 8 | . . . . . . . . . 4 1 2 . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 1 1 . . . . . . . 1 Garrison Relay 7 | . . . . . . . . . 4 . 2 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Machines Accessed 38 | . 10 1 2 . 3 . 4 2 . 7 . . 5 1 . . . 3 . Terminals 19 | . 8 . 2 . . . 2 1 . 2 . . 3 . . . . 1 . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . 1 . . . . . . Recycling Units 4 | . 1 . . . . . 1 . . 1 . . . . . . . 1 . Scanalyzers 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . Total Hacks 92 | . 27 1 7 . 11 . 14 4 . 13 . . 9 1 . . . 5 . Successful 67 | . 21 1 6 . 11 . 10 2 . 9 . . 2 1 . . . 4 . Failed 25 | . 6 . 1 . . . 4 2 . 4 . . 7 . . . . 1 . Catastrophic 5 | . 1 . 1 . . . . . . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 52 | . 22 . 4 . 1 . 11 2 . 6 . . 5 . . . . 1 . Terminals 55 | . 23 . 7 . . . 10 2 . 4 . . 7 . . . . 2 . Fabricators 5 | . . . . . . . . . . 5 . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . 1 . . . . . . Recycling Units 8 | . 3 . . . . . 3 . . 1 . . . . . . . 1 . Scanalyzers 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . Garrison Access 6 | . . . . . . . . 2 . 2 . . . . . . . 2 . Terminal Hacks 30 | . 9 1 4 . 11 . 2 . . . . . 2 1 . . . . . Record 10 | . . . . . 10 . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 4 . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . . . . Level Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . 2 . . 1 . . . . . . . 1 . Report Inventory 3 | . 1 . . . . . 1 . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . 2 . . . . . . . 2 . Unlock Access 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . Coupler Status 2 | . . . . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 25 | . 11 . 2 . . . 6 1 . 4 . . . . . . . 1 . Terminals 19 | . 9 . 2 . . . 4 1 . 2 . . . . . . . 1 . Track 2 | . 1 . . . . . 1 . . . . . . . . . . . . Botnet 15 | . 7 . 2 . . . 2 1 . 2 . . . . . . . 1 . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Siphon 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . Mask 2 | . 1 . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . . . . . . . Extract 2 | . . . . . . . 1 . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . . . . . . . . . Used 2 | . . . . . . . 1 . . 1 . . . . . . . . . Hacking Detections 29 | . 9 . 2 . . . 3 2 . 6 . . 5 . . . . 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . Matter 126 | . . . . . . . . . . 126 . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 3 . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Used RIF Installer 2 | . . . . . . . . . 1 . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 9 | . . . . . . . . . . 1 3 1 3 . . . . . 1 Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . Combat 8 | . . . . . . . . . . . 3 1 3 . . . . . 1 Robot Hacks Applied 9 | . . . . . . . . . . 1 3 1 3 . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . 1 . . . . . . . . . overload_power 1 | . . . . . . . . . . . 1 . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . 1 . . . . . . . reboot_system 2 | . . . . . . . . . . . 1 . 1 . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . 1 . . . . . . formatsys_high 2 | . . . . . . . . . . . 1 . 1 . . . . . . Relay Couplers Released 11 | . . . . . . . . . 7 . 3 . . . . . . . 1 Machine Destruction 11 | . . . . . . . . . 7 . 3 . . . . . . . 1 Attached 5 | . . . . . . . . . 2 . 2 . . . . . . . 1 Robots Rewired 2 | . . . . . . . . . . . . . 1 . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Total Allies 10 | . . 2 . 3 . . . . . . 1 . 3 . . . . . 1 Largest Group 3 | . . 2 1 3 3 3 . . . . 1 . 1 . . . . . 1 Highest-Rated Group 55 | . . 55 31 40 40 40 . . . . 16 . 49 . . . . . 49 Highest-Rated Ally 49 | . . 31 31 16 16 16 . . . . 16 . 49 . . . . . 49 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . 3 6 . . 8 . . . . 1 . 7 . . . . . 1 Total Damage 477 | . . 62 107 . . 51 . . . . 16 . 196 . . . . . 45 Kills 8 | . . 1 4 . . 3 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Turns Passed 16335 | 62 1052 1331 474 1001 664 714 936 314 1209 1571 810 419 1539 1085 1015 132 1078 446 483 Spaces Moved 8592 | 38 573 769 242 549 412 347 431 191 586 835 384 204 782 634 572 83 533 254 173 Core 5 | 5 . . . . . . . . . . . . . . . . . . . Treads 8587 | 33 573 769 242 549 412 347 431 191 586 835 384 204 782 634 572 83 533 254 173 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 163 160 163 163 160 160 160 160 160 160 160 Average Speed 160 | 145 160 160 160 160 160 160 161 163 163 162 163 163 161 160 160 160 160 160 160 Slowest Speed 163 | 160 160 160 160 160 160 160 163 163 163 163 163 163 163 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 96 100 25 96 89 75 32 5 82 23 54 4 23 56 49 16 53 8 27 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . . 1 . . . . Known Exits Taken 12 | . . 1 1 . . . 1 1 . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 18 | . . 3 . 3 . 2 . . . . . . . 4 4 . 2 . . Spaces Dug 134 | . . 105 . . . 19 1 . . 6 . . 2 . . . . 1 . Terrain Destroyed 268 | . 7 117 3 62 . 19 3 . 2 11 4 . 10 5 3 . 16 1 5 Melee 10 | . . . . . . . 1 . . 6 . . 2 . . . . 1 . Projectile 37 | . . . . . . 1 2 . 2 3 . . 8 5 3 . 13 . . AOE 221 | . 7 117 3 62 . 18 . . . 2 4 . . . . . 3 . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Total 10285 | 42 647 842 280 630 417 474 597 193 750 989 480 254 981 686 657 82 700 281 303 Wait 755 | . 27 40 2 47 1 71 84 . 19 98 9 16 85 33 71 . 90 8 54 Move 8573 | 37 572 768 241 548 411 346 430 190 584 835 383 203 781 633 571 82 532 253 173 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 14 | . 1 1 . . 2 1 . . 5 2 1 . . . 1 . . . . Fast Attach 57 | 5 4 3 . 1 1 3 5 2 4 9 1 2 9 . 2 . . 5 1 Attach 6 | . . . . . 1 1 . . 2 . . . . . . . 1 . 1 Detach 4 | . . . . . . . . . 1 . . 1 1 . . . . 1 . Swap 23 | . 1 2 . 2 . . 4 . 1 4 1 . 4 . . . . 2 2 Drop 46 | . 1 4 . 1 1 3 3 1 3 8 1 1 10 . 2 . . 5 2 Fire 500 | . 33 19 27 26 . 29 56 . 69 20 55 21 52 9 7 . 29 6 42 Melee 16 | . . . . . . . 1 . . 7 . . 2 . . . . 1 5 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . 3 1 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 284 | . 7 4 10 5 . 20 14 . 62 6 29 10 34 10 2 . 48 . 23 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Gar) -4/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 18 | -11/Scrapyard | Upgraded with Utility slot (x1) 18 | -11/Scrapyard | Upgraded with Weapon slot (x1) 63 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 5) 228 | -10/Materials | Upgraded with Utility slot (x1) 303 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Materials 371 | -10/Materials | Discovered new exit (range 7) 515 | -10/Materials | Upgraded with Utility slot (x1) 1115 | -10/Materials | Entered Mines 1117 | -10/Mines | Reached level 2 1122 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1149 | -10/Mines | Learned Materials non-interactive machine intel 1155 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1350 | -10/Mines | Found the Drone Emporium 1353 | -10/Mines | Learned Materials emergency access door positions 1361 | -10/Mines | Found Prototype Device 1361 | -10/Mines | Identified Decoy Drone Bay 1683 | -10/Mines | Discovered exit to Materials (range 6) 1900 | -10/Mines | Discovered exit to Materials (range 9) 2446 | -10/Mines | Entered Materials 2446 | -9/Materials | Accompanied by 1 ally 2448 | -9/Materials | Loaded intel: 48 non-interactive machine locations 2448 | -9/Materials | Reached level 3 2448 | -9/Materials | Reached level 4 2451 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2529 | -9/Materials | Discovered new exit (range 16) 2606 | -9/Materials | Identified exit to Mines 2606 | -9/Materials | Identified exit to Storage 2892 | -9/Materials | Reached level 5 2920 | -9/Materials | Entered Mines 2923 | -9/Mines | Met a Derelict bent on vengeance 3235 | -9/Mines | Discovered new exit (range 12) 3442 | -9/Mines | Assembled infested the area 3489 | -9/Mines | Destroyed 16 combat bots 3505 | -9/Mines | Core integrity fell below 50% 3748 | -9/Mines | Discovered new exit (range 11) 3864 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3909 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3910 | -9/Mines | Discovered new exit (range 5) 3921 | -9/Mines | Entered Exiles 3921 | -9/Exiles | Accompanied by 3 allies 3963 | -9/Exiles | Met 8R-AWN 3987 | -9/Exiles | Met EX-HEX 4049 | -9/Exiles | Met EX-DEC 4094 | -9/Exiles | Visited The Gauntlet 4253 | -9/Exiles | Learned location of Zion (-6) 4317 | -9/Exiles | Met EX-BIN 4341 | -9/Exiles | Aligned with FarCom system 4342 | -9/Exiles | Given EX-Vault access code 4400 | -9/Exiles | Opened EX-Vault 4416 | -9/Exiles | Found Gui. Plasma Cannon 4418 | -9/Exiles | Upgraded with Utility slot (x1) 4418 | -9/Exiles | Upgraded with Weapon slot (x1) 4429 | -9/Exiles | Found Firepult 4461 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4568 | -9/Exiles | Discovered new exit (range 10) 4585 | -9/Exiles | Stole two prototypes: Gui. Plasma Cannon, Firepult 4585 | -9/Exiles | Entered Mines 4585 | -8/Mines | Accompanied by 3 allies 4587 | -8/Mines | Reached level 6 4756 | -8/Mines | Reached level 7 5195 | -8/Mines | Discovered new exit (range 12) 5299 | -8/Mines | Entered Materials 5300 | -8/Materials | Identified exit to Factory 5301 | -8/Materials | Reached level 8 5347 | -8/Materials | Build established: Skirmisher 5525 | -8/Materials | Upgraded with Utility slot (x1) 5562 | -8/Materials | Upgraded with Propulsion slot (x1) 5584 | -8/Materials | Reached level 9 5697 | -8/Materials | Build established: Mutant 5954 | -8/Materials | Reached level 10 6235 | -8/Materials | Entered Factory 6237 | -7/Factory | FarCom data flow suspended 6237 | -7/Factory | Reached level 11 6415 | -7/Factory | Upgraded with Utility slot (x1) 6547 | -7/Factory | Identified exit to Garrison 6549 | -7/Factory | Entered Garrison 6584 | -7/Garrison | Triggered checkpoint 6627 | -7/Garrison | Upgraded with Utility slot (x1) 6629 | -7/Garrison | Garrison Relay disabled 6629 | -7/Garrison | Reached level 12 6694 | -7/Garrison | Triggered checkpoint 6718 | -7/Garrison | Core integrity fell below 50% 6733 | -7/Garrison | Core integrity fell below 20% 6801 | -7/Garrison | Destroyed 9 combat bots 6835 | -7/Garrison | Reached level 13 6967 | -7/Garrison | Upgraded with Weapon slot (x1) 6993 | -7/Garrison | Discovered new exit (range 11) 7038 | -7/Garrison | Triggered checkpoint 7074 | -7/Garrison | Garrison Relay disabled 7169 | -7/Garrison | Reached level 14 7225 | -7/Garrison | Discovered new exit (range 9) 7242 | -7/Garrison | Triggered checkpoint 7298 | -7/Garrison | Garrison Relay disabled 7300 | -7/Garrison | Upgraded with Utility slot (x1) 7365 | -7/Garrison | Installed Relay Interface Framework 7594 | -7/Garrison | Build established: Scavenger-Mutant 7618 | -7/Garrison | Triggered checkpoint 7652 | -7/Garrison | Garrison Relay disabled 7730 | -7/Garrison | Discovered new exit (range 14) 7758 | -7/Garrison | Entered Factory 7972 | -7/Factory | Upgraded with Weapon slot (x1) 7993 | -7/Factory | Build established: Scavenger-Gunner 8341 | -7/Factory | Build established: Scavenger-Assassin 8851 | -7/Factory | Reached level 15 9192 | -7/Factory | Fabricated Power Maul? 9329 | -7/Factory | Identified exit to Garrison 9329 | -7/Factory | Entered Garrison 9394 | -7/Garrison | Triggered checkpoint 9540 | -7/Garrison | Triggered checkpoint 9636 | -7/Garrison | Triggered checkpoint 9679 | -7/Garrison | Garrison Relay disabled 9700 | -7/Garrison | Triggered checkpoint 9762 | -7/Garrison | Reached level 16 9815 | -7/Garrison | Discovered new exit (range 12) 9833 | -7/Garrison | Identified exit to Factory 9843 | -7/Garrison | Expanded RIF knowledge: Program Shield 10010 | -7/Garrison | Triggered checkpoint 10046 | -7/Garrison | Garrison Relay disabled 10048 | -7/Garrison | Upgraded with Utility slot (x1) 10089 | -7/Garrison | Discovered exit to Factory (range 10) 10139 | -7/Garrison | Entered Factory 10141 | -6/Factory | Reached level 17 10438 | -6/Factory | Build established: Scavenger-Gunner 10472 | -6/Factory | Discovered new exit (range 14) 10480 | -6/Factory | Garrison activated, responded to threat 10486 | -6/Factory | Core integrity fell below 50% 10489 | -6/Factory | First assault squad dispatched 10525 | -6/Factory | Core integrity fell below 20% 10549 | -6/Factory | Identified exit to Factory 10558 | -6/Factory | Entered another Factory area 10559 | -5/Factory | Core integrity fell below 50% 10560 | -5/Factory | Reached level 18 10645 | -5/Factory | Spotted B-75 Beast 10655 | -5/Factory | Upgraded with Utility slot (x1) 11264 | -5/Factory | Reached level 19 11962 | -5/Factory | Build established: Scavenger-Mutant 12062 | -5/Factory | Identified exit to Upper Caves 12097 | -5/Factory | Entered Upper Caves 12380 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12389 | -5/Upper Caves | Reached level 20 12684 | -5/Upper Caves | Build established: Scavenger-Gunner 12815 | -5/Upper Caves | Learned Factory emergency access door positions 12827 | -5/Upper Caves | Learned Factory garrison access intel 12998 | -5/Upper Caves | Discovered new exit (range 7) 13009 | -5/Upper Caves | Identified exit to Upper Caves 13182 | -5/Upper Caves | Entered another Upper Caves area 13293 | -5/Upper Caves | Learned location of Warlord (-5) 13858 | -5/Upper Caves | Spotted 93-2RN(f) 13860 | -5/Upper Caves | Encountered a Master Thief 13861 | -5/Upper Caves | Spotted WY-F5K(f) 13862 | -5/Upper Caves | Encountered a Master Thief 13862 | -5/Upper Caves | Spotted MT-SDO(f) 13863 | -5/Upper Caves | Encountered a Master Thief 13864 | -5/Upper Caves | Broken Gui. Plasma Cannon stolen by Master Thief 13865 | -5/Upper Caves | Destroyed MT-SDO(f) 13866 | -5/Upper Caves | Imp. Remote Datajack stolen by Master Thief 13878 | -5/Upper Caves | Destroyed 93-2RN(f) 13936 | -5/Upper Caves | Discovered new exit (range 10) 13949 | -5/Upper Caves | Identified exit to Warlord 14197 | -5/Upper Caves | Entered Warlord 14260 | -5/Warlord | System corruption cleaned by Quarantine Array 14266 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 14266 | -5/Warlord | Attacked by Warlord forces 14313 | -5/Warlord | Discovered new exit (range 12) 14327 | -5/Warlord | Identified exit to Proximity Caves 14329 | -5/Warlord | Entered Proximity Caves 14331 | -4/Proximity Caves | Reached level 21 14728 | -4/Proximity Caves | Reached level 22 14841 | -4/Proximity Caves | Spotted B-86 Titan 15249 | -4/Proximity Caves | Discovered new exit (range 14) 15269 | -4/Proximity Caves | Identified exit to Factory 15407 | -4/Proximity Caves | Entered Factory 15409 | -4/Factory | Loaded intel: 4 garrison access locations 15409 | -4/Factory | Reached level 23 15515 | -4/Factory | Upgraded with Power slot (x1) 15713 | -4/Factory | Discovered new exit (range 6) 15723 | -4/Factory | Identified exit to Upper Caves 15835 | -4/Factory | Identified exit to Garrison 15853 | -4/Factory | Entered Garrison 15968 | -4/Garrison | Core integrity fell below 50% 15986 | -4/Garrison | Reached level 24 16060 | -4/Garrison | Triggered checkpoint 16108 | -4/Garrison | Garrison Relay disabled 16114 | -4/Garrison | Upgraded with Utility slot (x1) 16114 | -4/Garrison | Upgraded with Weapon slot (x1) 16242 | -4/Garrison | Triggered checkpoint 16248 | -4/Garrison | Spotted B-86 Titan 16300 | -4/Garrison | Triggered checkpoint 16310 | -4/Garrison | Destroyed B-86 Titan 16322 | -4/Garrison | Core integrity fell below 20% 16336 | -4/Garrison | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 16280_ Activated siege mode. 16280_ B-86 Titan suffers critical hit. 16281_ Penetrated by Slug. 16283_ B-86 Titan shuts down. 16291_ Ended siege mode. 16300_ Beams of light sweep through the air. An alarm sounds. 16304_ B-86 Titan reactivates. 16305_ P-70 Sage resets B-86 Titan, system corruption cleaned. 16307_ B-86 Titan suffers critical hit. 16307_ Destroyed Hvy. Treads. 16309_ B-86 Titan exits siege mode. 16310_ B-86 Titan destroyed. 16318_ Activated siege mode. 16322_ Protomatter-56 decays. 16323_ G-67 Veteran destroyed. 16330_ Ended siege mode. 16332_ Jacked B-60 Warrior... >>parse_system Reading system data... 16334_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# ###???????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ?????????????????????????############[ ##????????? | | ?????????????????????????# |!! +????????? | | ?????????????????????????# =![[*#????????? | | ?????????????????????????# ;########## #????????? | | ?????????????????????????# ;?????????#!#?#####??? | | ?????????????????????????# #?????????#=#?# #??? | | ?????????????????????????# #?????????#=### #### | | ?????????????????????????# #?????????# ![*! | | ?????????????????????????# #?????????#+#### ##### | | ?????????????????????????# ##???????? #??# #???? | | ???????????????????####?##[*;#????????# #??# #???? | | ???????????????????# #;!%##????????# #??# #???? | | ?????????????####### #b !##????????# #??# #???? | | ????????? * #####????# #??# #???? | | ????????? @ ??+ ##### | | ????????? !! %g #### ####?#???# #]]]] | | ??????????##### ## !%* gg #???????????# | | ??????????????# ???# [ ###???????????###!!!! | | ?????????????????? % ???????????????#### | | ???????????????? #?????????????????? | | ??????????????" #?????????????????? | | ??????????????" #?????????????????? | | ??????????????# ## ## ###?????????????????? | | ??????????????# ?# ?# #???????????????????? | | ?????????????? ?? ?? ???????????????????? | | ?????????????? ?? ?? ???????????????????? | | ?????????????????? ?? ??????????????????? | | ??????????????????##""""??#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 39 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 27 Terrain Scan Density 10 Jamming Range 8 Base Temperature (-) 200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Relay Coupler Types 142 Relay Coupler Value 2 Item Schematics ----------------- Wheel | -8/Materials | Extracted Electrolaser | -8/Materials | Extracted Airjet | -8/Materials | Extracted Power Maul | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Power Maul | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Exterminator Factory Defaults Infiltrator Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Levels Raised 23 | . . 1 3 . . 2 3 1 3 1 1 1 2 1 . . 2 1 1 XP Earned 39059 | 4000 1365 867 3881 1000 350 2614 3815 1610 5094 616 1698 2237 2785 980 349 349 2575 1673 1201 XP Spent 36660 | 1500 2150 . . . 4325 . 2500 2000 8250 1400 2900 . 4685 . . . . 1400 5550 Upgrades 48 | 3 3 . . . 11 . 2 1 5 1 1 . 14 . . . . 4 3 Power Slot 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion Slot 2 | 1 . . . . . . 1 . . . . . . . . . . . . Utility Slot 11 | 1 2 . . . 1 . 1 1 2 . 1 . 1 . . . . . 1 Weapon Slot 5 | 1 . . . . 1 . . . 1 1 . . . . . . . . 1 Core Integrity 6 | . . . . . . . . . . . . . 6 . . . . . . Heat Dissipation 3 | . . . . . . . . . . . . . 3 . . . . . . Energy Generation 1 | . . . . . . . . . . . . . 1 . . . . . . Energy Storage 7 | . . . . . . . . . . . . . 3 . . . . 3 1 Inventory Capacity 5 | . 1 . . . 2 . . . 2 . . . . . . . . . . Sensor Range 7 | . . . . . 7 . . . . . . . . . . . . . . Protomatter Created 2790 | . 130 57 . 50 . 119 298 . 692 44 247 138 245 73 11 . 351 76 259 Integrity Restored 6047 | . 128 78 186 96 . 411 252 . 1403 129 627 219 725 215 33 . 1041 . 504 Core 5142 | . 99 60 147 96 . 366 72 . 1307 35 627 219 586 109 33 . 882 . 504 Parts 905 | . 29 18 39 . . 45 180 . 96 94 . . 139 106 . . 159 . . Protomatter Decayed 884 | . 84 29 118 33 . 48 210 . 222 . . . . 33 . . . . 107 Game ------ Seed SystemTargetingNanoactuators Manual? 0 Play Time 02:26:52 Cumulative 197.8 hours Start 2021.01.22 @ 21:36:31 End 2021.01.23 @ 02:34:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 16 Rogue 7 Adventurer 9 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 56 Gallery% 43 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9f5c7ff-b772-4f20-bd10-0457869864f2