Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.21 @ 22:37:50 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (13) 13 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 923 Bonus ------- None Cogmind --------- Core Integrity 355/400 Matter 203/300 Energy 47/100 System Corruption 0% Temperature Warm (111) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Weight Redist. System Improved Terrain Scanner > --- WEAPON (3) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Medium Storage Unit High-capacity Storage Unit Medium Matter Pod (0) Seismic Detector Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Large Storage Unit High-capacity Storage Unit Medium Matter Pod Seismic Detector Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 7 | 1 2 4 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 . 3 Device 2 | 1 . 1 Storage 2 | . . 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 100 94 Engine 12 | . 14 9 Leg 9 | . 12 . Wheel 17 | . 15 22 Device 15 | . 14 18 Storage 13 | . 14 11 Energy Gun 13 | . 14 11 Ballistic Gun 16 | . 14 22 Naked Turns . | . . . Heaviest Build 29 | 12 12 29 Greatest Support 32 | 20 26 32 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 9 | 8 8 13 Most Carried 8 | 7 8 6 Average Carried 6 | 6 6 5 Final Capacity 15 | 8 8 15 Final Carried 7 | 7 6 6 Class Distribution -------------------- 82% | Mutant 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 216 | 216 . . Remotely . | . . . Salvage Created 101 | 101 . . Parts 4 | 4 . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed 2 | 2 . . Tunneler 1 | 1 . . Recycler 1 | 1 . . Best Kill Streak 2 | 2 . . Combat Bots Only . | . . . Max Kills in Single Turn 1 | 1 . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 356 | . 52 304 Core 56 | . 11 45 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 16 | 6 1 9 Largest 3 | 2 2 3 Hottest 80 | 60 60 80 Shots Fired 41 | 12 3 26 Gun 41 | 12 3 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 25 | 6 1 18 Thermal . | . . . Explosive . | . . . Electromagnetic 16 | 6 2 8 Robot Hit Streak 9 | 6 . 9 Robot Miss Streak 2 | 2 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 30 | 8 . 22 Core Hits 6 | 4 . 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 323 | 92 . 231 Guns 323 | 92 . 231 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 179 | 37 . 142 Thermal . | . . . Explosive . | . . . Electromagnetic 144 | 55 . 89 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Matter Fused 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 136 | 40 20 136 Average Temperature 52 | 24 9 77 Received Heat Transfer 138 | . 30 108 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 26 | 10 26 25 Initial 10 | . 6 10 Average 12 | 7 12 15 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 6 | . 4 2 Peak Tracking Total 2 | . 2 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 326 | 56 202 68 Spaces Moved 254 | 31 190 33 Core . | . . . Treads . | . . . Legs 104 | 31 73 . Wheels 150 | . 117 33 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 90 Average Speed 102 | 120 101 90 Slowest Speed 120 | 120 120 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 42 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 289 | 38 199 52 Wait 4 | . . 4 Move 252 | 30 189 33 Hop . | . . . Pick Up 5 | 1 3 1 Fast Attach 3 | 1 . 2 Attach 3 | . 2 1 Detach . | . . . Swap 1 | . . 1 Drop 5 | . 4 1 Fire 16 | 6 1 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 57 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 10) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 327 | -9/Materials | Self-destructed Last Messages --------------- 00163_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00168_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00194_ K-01 Serf collects debris. 00212_ Acquired Datajack. 00219_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00229_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00250_ EXIT=FOUND PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00265_ Acquired Med. Storage Unit. 00266_ Dropped Sml. Storage Unit. 00268_ Acquired Lrg. Storage Unit. 00279_ Acquired Weight Redist. System. 00319_ Critical hit (Burn: +37). 00319_ Lgt. Ion Engine destroyed. 00322_ EM Pulse Gun destroyed. 00325_ Y-45 Defender misfires. 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YY###????????????????????? | | ??# !! #@##?????????????????????? | | ???##### #### ##?????????????????????? | | ???????????# ##?????????#??????????? | | ???????????# #?????????????????????? | | ???????????# #???#?????????????????? | | ??########## #?????????????????????? | | ??# # #??????#??????????????? | | ??# """ # #???#?????????????????? | | ??# """ # #?????????????????????? | | ??# """ # ##????#???????????????? | | ??# + ####??#???????????????? | | ??# """ # !!##?????????????????? | | ??# """ # !#??????#??????????? | | ??# """ # #???????#?????????? | | ??# # !#?????????????????? | | ??########## !#??#??????????????? | | ???????????#####!!##?????????????????? | | ???????????#???####??????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionTerrabombBeamcaster Manual? 0 Play Time 00:03:53 Cumulative 248.1 hours Start 2022.08.21 @ 22:34:44 End 2022.08.21 @ 22:37:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 567 Rogue 567 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0796e120-6499-45b4-ac2d-90cd3654b50a