Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.24 @ 21:34:48 Player: toon Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (367) 367 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1597 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 99/100 System Corruption 18% Temperature Cool (6) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Seismic Detector Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Seismic Detector [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Matter Pod Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 30 | 12 1 10 7 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 4 . 4 . Treads . | . . . . Leg 3 | 1 . 2 . Wheel 4 | 3 . 1 . Hover . | . . . . Flight 1 | . . 1 . Utility 8 | 2 1 1 4 Device 4 | 2 . . 2 Storage 2 | . . . 2 Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 5 . 4 1 Energy Gun 4 | 2 . 1 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | 2 . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 4 11 Power 4 | . . 1 3 Propulsion 4 | . . 2 2 Utility 4 | . . . 4 Weapon 3 | . . 1 2 Highest Loss Streak 7 | . . 4 7 To Critical Strikes 2 | . . . 2 Average Slot Usage (%) 81 | . 88 92 58 Engine 12 | . 14 13 9 Leg 8 | . 14 10 3 Wheel 8 | . 14 10 3 Flight 2 | . . 3 . Device 6 | . 14 . 14 Storage 1 | . . . 5 Processor 18 | . 3 27 7 Energy Gun 8 | . . 9 8 Ballistic Gun 7 | . 14 8 3 Special Weapon 5 | . 14 6 . Naked Turns . | . . . . Heaviest Build 82 | 7 6 6 82 Greatest Support 20 | 20 10 20 10 Greatest Overweight (x) 27 | . . . 27 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 5 5 5 25 Average Capacity 5 | 5 5 5 7 Most Carried 5 | 5 5 5 2 Average Carried 3 | 3 5 3 . Final Capacity 25 | 5 5 5 25 Final Carried 5 | 5 5 3 1 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 483 | 324 12 115 32 Remotely . | . . . . Salvage Created 598 | 169 12 288 129 Parts 53 | 16 2 26 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | 1 . 8 3 Guns 11 | 1 . 7 3 Cannons 1 | . . 1 . Classes Destroyed 8 | 3 1 3 1 Worker 5 | 1 . 3 1 Builder 1 | . . 1 . Tunneler 5 | 4 . 1 . Recycler 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 7 | . . 6 1 Grunt 4 | 1 . 2 1 Sentry 1 | . . . 1 Best Kill Streak 5 | 5 1 3 2 Combat Bots Only 3 | 1 . 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 195 | 3 . 52 140 Missed 49 | 1 . 8 40 Damage Taken 1251 | 17 . 385 849 Core 506 | . . 104 402 Absorbed by Shields . | . . . . Ignored by Resistances 383 | 6 . 117 260 Core Remaining (%) 79 | 100 . 58 . Volleys Fired 90 | 14 12 41 23 Largest 2 | 2 2 2 2 Hottest 120 | 100 120 120 76 Shots Fired 138 | 23 14 61 40 Gun 121 | 19 10 52 40 Cannon . | . . . . Launcher . | . . . . Special 17 | 4 4 9 . Kinetic 61 | 10 10 24 17 Thermal 77 | 13 4 37 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | 13 19 16 13 Robot Miss Streak 2 | 1 1 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 96 | 14 10 46 26 Core Hits 40 | 7 4 20 9 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1019 | 147 109 505 258 Guns 863 | 147 61 397 258 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 12 | . . 12 . Kinetic 359 | 56 61 153 89 Thermal 648 | 91 48 340 169 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . . . 18 Average Corruption 15 | . . . 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . . 13 Message Errors 2 | . . . 2 Matter Fused 5 | . . . 5 Heat Flow Errors 1 | . . . 1 Energy Discharges 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles 8 | . . 8 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . 5 . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 236 | 72 40 80 236 Average Temperature 32 | 34 18 29 38 Received Heat Transfer 471 | 12 . 216 243 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1460 | 200 100 750 410 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 177 | 45 55 177 127 Initial 37 | . 25 18 37 Average 69 | 21 39 83 73 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | 1 2 10 11 Peak Tracking Total 5 | 1 1 5 5 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 3 | . 1 . 2 Successful . | . . . . Failed 3 | . 1 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 3 . 2 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1317 | 146 133 675 363 Spaces Moved 1122 | 98 125 626 273 Core 230 | 17 . 30 183 Treads . | . . . . Legs 91 | . . 91 . Wheels 801 | 81 125 505 90 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 50 50 Average Speed 89 | 74 80 84 111 Slowest Speed 1400 | 80 80 120 1400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 23 69 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 5 | 4 1 . . Terrain Destroyed 6 | 4 1 1 . Melee . | . . . . Projectile 6 | 4 1 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1289 | 143 137 701 308 Wait 1 | 1 . . . Move 1119 | 97 124 625 273 Hop . | . . . . Pick Up 29 | 13 . 12 4 Fast Attach 3 | 1 1 1 . Attach 17 | 7 . 5 5 Detach 2 | 2 . . . Swap 10 | 4 . 4 2 Drop 16 | 4 . 11 1 Fire 90 | 14 12 41 23 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 147 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Entered Mines 719 | -10/Mines | Lost 4 parts (1p2n1w) 952 | -10/Mines | Discovered new exit (range 3) 953 | -10/Mines | Identified exit to Materials 955 | -10/Mines | Entered Materials 955 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1084 | -9/Materials | System corruption reached 10% 1117 | -9/Materials | Lost 7 parts (2p2n2u1w) 1288 | -9/Materials | Core integrity fell below 50% 1307 | -9/Materials | Core integrity fell below 20% 1318 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Beam Rifle destroyed. System corrupted: Energy discharge (-27). System corrupted: Heat flow error (+259). Lgt. Ion Engine destroyed. System corrupted: Energy discharge (-40). K-01 Serf collects debris. Acquired Huge Storage Unit. The Huge Storage Unit has expanded your inventory capacity. Items held in inventory do not count towards total mass and therefore cannot slow you down. System corrupted: Matter fused (-7). Sml. Matter Pod destroyed. S-10 Pest destroyed. Imp. Terrain Scanner destroyed. K-01 Serf collects debris. System corrupted: Matter fused (-9). K-01 Serf collects debris. K-01 Serf destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???#?????????????????????????????????????????????? | | ######??#??#?#???????????????????????????????????? | | #?????????#???????#?????????????????????????? | | #?#??????????????????#??????????????????????? | | """ #?????????#??#?????????#????????????????????? | | """ #????????????????????#??????????????????????? | | """ #???????????????????????????????????????????? | | #?#?????#???????????#???????????????????????? | | ##+################??????????????????????????????? | | #??????????????????????????????? | | ################# #?#????????????????????????????? | | """ # # ## #########??????????????????????? | | """ # # """ ## ## #??????????????????????? | | """ # # """ ## ## """ #??????????????????????? | | # + """ # + """ #??????????????????????? | | # # # # """ #?#????????????????????? | | # # + # #??????????????????????? | | ##### ######## + #??????????????????????? | | ????# #?#????# ############??????????????????? | | ????# #?#??#?# ## #??????????????????? | | ##?## #?????## ## [ """"" #?##???????????????? | | ##### ####### o !# """"" #??????????????????? | | !* #g """"" #??????????????????? | | % T /s% #??????????????????? | | = #g[! /] #??????????????????? | | ######+######## #= @] [#??????????????????? | | ??? ???????#??## ## /] #??????????????????? | | ?????????? ????# ############??????????????????? | | ?????? ?????#??# #?????????????????????????????? | | ????????????#??# ?? ??????????#???????????????? | | ?? ????????????# #?????????????????????????????? | | ????????? ?????# ????? ????????????????????????? | | ???????????????# ???? ?????????????????????????? | | ??????? ???????# ?????? ??#????????????????????? | | ??#????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ????#??????????# ?????????? ???????????????????? | | ???????????????# ??????????????????????????????? | | ????????????????????? ???? ??????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness System Compromised Uninvited Guest Challenges ------------ None Game ------ Seed GunProcessingWheel Manual? 0 Play Time 00:33:16 Cumulative 0.5 hours Start 2024.06.24 @ 21:02:21 End 2024.06.24 @ 21:34:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 254cc396-9d1f-4ab5-a9c6-68aab57ee7eb