Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 14:04:03 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1255) 1255 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-5) -5 TOTAL SCORE: 3490 Bonus ------- High Alert Combat Kills 13 Friendly Fire -18 Cogmind --------- Core Integrity 389/550 Matter 104/300 Energy 27/250 System Corruption 5% Temperature Cool (0) Movement Hovering (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Airjet > --- UTILITY (5) ------ Cooling System Small Storage Unit Structural Scanner Improved Salvage Targeting Computer Graphene Brace > --- WEAPON (3) ------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (8) ---- Hover Unit Hover Unit Minigun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Hover Unit > --- UTILITY ---------- Cooling System Small Storage Unit Structural Scanner Improved Salvage Targeting Computer Graphene Brace > --- WEAPON ----------- Lightning Gun Heavy Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Hover Unit Hover Unit EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Salvage Targeting Computer Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 60 | 7 11 7 22 1 12 Power 7 | 2 2 2 . . 1 Engine 4 | 2 . 1 . . 1 Core 3 | . 2 1 . . . Reactor . | . . . . . . Propulsion 16 | 2 2 2 5 . 5 Treads 8 | 2 . . 5 . 1 Leg 4 | . 2 2 . . . Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 13 | 1 4 . 6 . 2 Device 9 | . 3 . 5 . 1 Storage 2 | 1 . . 1 . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 24 | 2 3 3 11 1 4 Energy Gun 9 | 1 2 2 2 1 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 14 | 1 . 1 9 . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 10 | . 1 1 1 . 7 Power 2 | . . 1 . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . 1 . 1 . . Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . 1 1 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 100 99 100 89 Engine 1 | . 3 . . . . Core 10 | . 10 14 11 11 6 Treads 14 | . 17 . 16 22 9 Leg 8 | . 10 28 5 . . Device 17 | . 10 14 21 22 21 Storage 12 | . 14 14 11 11 9 Processor 2 | . 2 . . . 9 Energy Gun 11 | . 21 5 6 11 8 Energy Cannon 2 | . 3 9 . . . Ballistic Gun 16 | . 3 12 26 22 17 Naked Turns . | . . . . . . Heaviest Build 24 | 13 16 16 21 23 24 Greatest Support 40 | 40 40 20 40 40 40 Greatest Overweight (x) 5 | 1 . . 1 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 2 6 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 7 8 8 8 3 Class Distribution -------------------- 45% | Scavenger-Skirmisher 41% | Mutant 5% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1165 | 236 133 90 497 46 163 Remotely . | . . . . . . Salvage Created 1826 | . 369 155 722 111 469 Parts 116 | . 15 8 52 5 36 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 7 | . 4 . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 36 | . 4 5 13 4 10 Guns 34 | . 4 3 13 4 10 Cannons 2 | . . 2 . . . Classes Destroyed 10 | . 4 1 2 . 3 Builder 1 | . . . . . 1 Hauler 2 | . 1 . 1 . . Recycler 3 | . 1 . 1 . 1 Watcher 6 | . 3 . 3 . . Swarmer 13 | . . 2 3 2 6 Grunt 16 | . 4 3 6 2 1 Duelist 1 | . . . 1 . . Sentry 3 | . . . 3 . . Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 7 | . 3 2 7 2 5 Combat Bots Only 4 | . 2 2 3 2 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 237 | . 41 39 45 12 100 Missed 70 | . 11 11 15 5 28 Damage Taken 2333 | . 396 313 364 72 1188 Core 401 | . 70 73 68 29 161 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 45 | . 45 . . . . Core Remaining (%) 72 | 100 . 42 . 75 . Volleys Fired 152 | . 40 23 44 6 39 Largest 3 | . 2 2 3 3 3 Hottest 115 | . 115 110 111 86 103 Shots Fired 385 | . 80 46 132 18 109 Gun 369 | . 78 32 132 18 109 Cannon 16 | . 2 14 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 212 | . 9 17 100 12 74 Thermal 101 | . 71 29 1 . . Explosive . | . . . . . . Electromagnetic 72 | . . . 31 6 35 Robot Hit Streak 13 | . 7 11 9 4 13 Robot Miss Streak 4 | . 2 3 4 2 4 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 3 1 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 230 | . 52 27 74 11 66 Core Hits 84 | . 17 10 28 5 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 1 2 . . Burn 2 | . 1 1 . . . Corrupt 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3550 | . 641 427 1071 148 1263 Guns 3300 | . 637 245 1071 148 1199 Cannons 107 | . . 107 . . . Explosions 134 | . . 70 . . 64 Melee . | . . . . . . Ramming 9 | . 4 5 . . . Kinetic 1875 | . 64 92 820 103 796 Thermal 967 | . 573 330 . . 64 Explosive . | . . . . . . Electromagnetic 699 | . . . 251 45 403 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 12 | . . . . . 12 Projectiles . | . . . . . . Explosions 12 | . . . . . 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . 3 . 1 . . Targets Rammed 5 | . 3 1 1 . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 164 | . 164 85 48 . 67 Average Temperature 36 | . 41 32 11 . 44 Received Heat Transfer 708 | . 222 147 126 24 189 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 5 . . . . Heat Transferred 2592 | . 1739 803 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 418 | . 145 184 332 249 418 Initial 129 | . . 12 71 129 96 Average 141 | . 45 128 190 168 274 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 75 | 100 100 100 54 82 34 Level 1 21 | . . . 45 17 42 Level 2 2 | . . . . . 22 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 2 1 1 Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 11 7 21 6 19 Peak Tracking Total 7 | . 3 3 5 4 7 Tactical Retreats 4 | . . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . . 4 1 . . Max in Single Turn 3 | . . 3 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 3 . 1 1 . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 9 . 2 1 . Successful 8 | . 7 . . 1 . Failed 4 | . 2 . 2 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . 1 . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Reject 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 70 | . 70 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2326 | 74 690 274 731 268 289 Spaces Moved 1028 | 41 319 143 356 98 71 Core 6 | 5 . . . . 1 Treads 617 | 36 174 . 254 98 55 Legs 390 | . 145 143 102 . . Wheels . | . . . . . . Hover 15 | . . . . . 15 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 116 Average Speed 144 | 151 141 120 148 160 165 Slowest Speed 300 | 160 160 120 190 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 41 34 26 30 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . 12 . . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . . 12 . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1552 | 50 476 202 466 197 161 Wait 232 | . 84 20 3 90 35 Move 1023 | 40 318 142 355 97 71 Hop . | . . . . . . Pick Up 39 | 3 12 4 17 1 2 Fast Attach 11 | 6 1 1 1 . 2 Attach 12 | . 1 1 4 . 6 Detach . | . . . . . . Swap 37 | 1 9 5 17 1 4 Drop 41 | . 8 5 24 2 2 Fire 152 | . 40 23 44 6 39 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 4 | . 3 . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 7) 711 | -10/Materials | Repaired Lgt. Nuclear Core 744 | -10/Materials | Repaired Particle Gun 765 | -10/Materials | Entered Mines 801 | -10/Mines | Met a Derelict bent on vengeance 923 | -10/Mines | Found a hidden stash of uninstalled traps 979 | -10/Mines | Learned Materials interactive machine intel 992 | -10/Mines | Core integrity fell below 50% 1017 | -10/Mines | Discovered new exit (range 5) 1039 | -10/Mines | Entered Materials 1039 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1040 | -9/Materials | Loaded intel: 18 interactive machine locations 1156 | -9/Materials | Discovered new exit (range 5) 1306 | -9/Materials | Build established: Scavenger-Skirmisher 1770 | -9/Materials | Entered Mines 1971 | -9/Mines | Discovered new exit (range 13) 1973 | -9/Mines | Learned location of Storage (-8) 1985 | -9/Mines | Met a Derelict shopkeep closing up shop 2038 | -9/Mines | Entered Materials 2038 | -8/Materials | Evolved 2 slots: Utility x2 2292 | -8/Materials | Lost 4 parts (1p1n2w) 2327 | -8/Materials | Self-destructed Last Messages --------------- 02291_ K-01 Serf collects debris. 02292_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 02295_ R-06 Scavenger collects Gauss Rifle. 02295_ K-01 Serf collects debris. 02298_ System corrupted: Matter fused (-10). 02299_ R-06 Scavenger collects Lgt. Nuclear Core. 02300_ K-01 Serf collects debris. 02302_ R-06 Scavenger destroyed. 02303_ K-01 Serf collects debris. 02313_ Hvy. Assault Rifle destroyed. 02317_ K-01 Serf collects debris. 02317_ R-06 Scavenger collects Com. Wheel. 02320_ #EEO8%O>TG2J/QYH