Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 10:51:29 Player: Miles Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2861) 2861 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 6151 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 190 Friendly Fire -159 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 60/100 System Corruption 6% Temperature Cool (18) Movement Core (1450) Ox28 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter Advanced ECM Suite > --- WEAPON (3) ------- Spear > --- INVENTORY (25) --- Advanced Treads Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Recoil Stabilizer Advanced ECM Suite Medium Armor Plating Authchip [Device] Dynamic Insulation System Dynamic Insulation System Field Laser Field Laser Cooled Pulse Rifle Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Field Laser Field Laser Enhanced Autogun > --- INVENTORY -------- Nuclear Core Advanced Treads Carbon-fiber Leg Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Recoil Stabilizer Advanced ECM Suite Advanced ECM Suite Medium Armor Plating Improved Medium Armor Plating Authchip [Device] Dynamic Insulation System Dynamic Insulation System Improved Medium Laser Field Laser Cooled Pulse Rifle Cooled Pulse Rifle Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Remote Datajack Spear [Rating: 52] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Titanium Leg Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . 1 . 1 1 . Utility 2 | . . 1 . . 1 . Weapon 1 | . . . . 1 . . Parts Attached 95 | 7 1 18 . 21 15 33 Power 6 | 1 . 1 . 1 1 2 Engine 4 | 1 . 1 . . 1 1 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 22 | 2 . 4 . 6 4 6 Treads 11 | . . 3 . 6 2 . Leg 11 | 2 . 1 . . 2 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 1 6 . 2 3 8 Device 7 | 1 . 1 . 1 1 3 Storage 7 | 1 1 3 . 1 1 . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 7 | . . 2 . . 1 4 Artifact . | . . . . . . . Weapon 45 | 2 . 7 . 12 7 17 Energy Gun 14 | 1 . 3 . 2 2 6 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 10 | 1 . 3 . 2 . 4 Ballistic Cannon . | . . . . . . . Launcher 9 | . . 1 . 4 2 2 Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . 3 2 . Slashing Weapon . | . . . . . . . Piercing Weapon 6 | . . . . . 1 5 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 1 2 Parts Lost 26 | . 1 2 . 1 3 19 Power 3 | . . 1 . . . 2 Propulsion 9 | . . . . . 2 7 Utility 6 | . 1 . . . 1 4 Weapon 8 | . . 1 . 1 . 6 Highest Loss Streak 11 | . 1 2 . 1 2 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 98 95 100 99 95 97 Engine 6 | . 14 10 11 1 5 5 Core 2 | . . . . 7 1 1 Treads 26 | . . 16 33 36 34 13 Leg 7 | . 28 13 . . . 23 Device 8 | . 11 4 11 8 7 7 Storage 16 | . 15 22 22 18 13 10 Protection 4 | . . 5 . . 7 10 Energy Gun 11 | . 14 10 11 9 13 15 Ballistic Gun 6 | . 14 10 11 6 3 2 Launcher 1 | . . . . 1 2 1 Impact Weapon 2 | . . . . 8 1 . Peak Build Rating 52 | 7 7 18 18 40 49 52 Average Rating 31 | 4 6 13 17 28 45 48 On Entrance 19 | . 7 7 18 18 40 47 Naked Turns . | . . . . . . . Heaviest Build 113 | 12 12 99 95 101 108 113 Greatest Support 119 | 20 20 66 66 97 119 94 Greatest Overweight (x) 28 | . . 4 1 1 1 28 Average Overweight (x) . | . . . 1 1 . 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 Average Capacity 22 | 7 8 16 25 25 25 25 Most Carried 25 | 6 8 24 25 25 25 25 Average Carried 21 | 2 7 12 24 24 24 23 Final Capacity 25 | 8 8 25 25 25 25 25 Final Carried 25 | 5 8 24 25 25 24 18 Class Distribution -------------------- 62% | Mutant 23% | Tank 9% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 1899 | 167 102 452 138 418 195 427 Remotely . | . . . . . . . Salvage Created 3170 | 92 102 434 180 778 249 1335 Parts 183 | 5 12 30 22 40 17 57 Haulers Intercepted 7 | . . 3 . 2 . 2 Recyclers Shooed 7 | . 1 1 . 1 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 65 | . 4 9 7 14 7 24 Melee 11 | . . . . 1 1 9 Guns 40 | . 4 6 7 7 3 13 AOE 12 | . . 3 . 5 3 1 Classes Destroyed 14 | 2 3 3 1 2 2 1 Worker 2 | . . 1 . . . 1 Builder 2 | . . . . 1 . 1 Tunneler 4 | 1 . . 1 2 . . Hauler 7 | . . 3 . 2 . 2 Recycler 1 | 1 . . . . . . Watcher 4 | . 1 . . 2 1 . Swarmer 14 | . 3 3 5 . 3 . Grunt 34 | . 1 4 1 9 1 18 Brawler 2 | . . . 1 . . 1 Duelist 1 | . . . . . . 1 Sentry 8 | . . 2 . 3 . 3 Specialist 2 | . . . . 2 . . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 2 1 Best Kill Streak 5 | 2 2 5 5 4 3 4 Combat Bots Only 5 | . 2 4 5 3 3 3 Max Kills in Single Turn 3 | 1 1 1 2 3 2 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . 1 . 2 2 1 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 603 | . 30 55 18 74 72 354 Missed 185 | . 7 12 11 22 24 109 Damage Taken 6038 | . 223 487 63 1172 595 3498 Core 943 | . 15 10 . 205 47 666 Absorbed by Shields . | . . . . . . . Ignored by Resistances 4 | . . 4 . . . . Core Remaining (%) 88 | 100 94 . 97 62 . . Volleys Fired 177 | 3 17 36 9 38 15 59 Largest 3 | 2 2 2 2 3 3 3 Hottest 151 | 60 60 70 70 113 151 151 Shots Fired 360 | 6 34 64 18 66 38 134 Gun 332 | 6 34 59 18 50 34 131 Cannon 1 | . . . . 1 . . Launcher 27 | . . 5 . 15 4 3 Special . | . . . . . . . Kinetic 118 | 3 17 32 9 21 6 30 Thermal 166 | 3 17 17 . . 28 101 Explosive 27 | . . 5 . 15 4 3 Electromagnetic 49 | . . 10 9 30 . . Robot Hit Streak 14 | 3 14 7 6 10 5 10 Robot Miss Streak 5 | 1 3 3 2 4 4 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 1 . . 5 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 280 | 4 20 36 12 62 23 123 Core Hits 160 | 3 8 23 9 40 17 60 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 13 | . . . 1 1 1 10 Burn 5 | . . . . . . 5 Destroy 1 | . . . 1 . . . Smash 1 | . . . . 1 . . Impale 6 | . . . . . 1 5 Melee Attacks 68 | . . . . 16 6 46 Impact 16 | . . . . 16 . . Slashing . | . . . . . . . Piercing 52 | . . . . . 6 46 Sneak Attacks 4 | . . . . 2 . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7121 | 56 226 659 250 2167 791 2972 Guns 3758 | 56 223 461 198 683 442 1695 Cannons 44 | . . . . 44 . . Explosions 1625 | . . 197 . 885 273 270 Melee 1629 | . . . . 555 74 1000 Ramming 65 | . 3 1 52 . 2 7 Kinetic 1117 | 26 145 236 81 191 66 372 Thermal 2210 | 30 78 147 . 256 376 1323 Explosive 1331 | . . 159 . 629 273 270 Electromagnetic 769 | . . 116 117 536 . . Impact 555 | . . . . 555 . . Slashing . | . . . . . . . Piercing 1074 | . . . . . 74 1000 Highest Corruption 6 | . . . . 1 3 6 Average Corruption 2 | . . . . 1 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . 1 4 20 Message Errors 5 | . . . . . 2 3 Matter Fused 6 | . . . . . 1 5 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 3 | . . . . 1 . 2 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 2 | . . . . . 1 1 Alerts 1 | . . . . . . 1 Overload Shots 1 | . . . . . . 1 Overflow Damage 197 | . . . . 158 21 18 Projectiles . | . . . . . . . Explosions 106 | . . . . 85 21 . Melee 91 | . . . . 73 . 18 Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 531 | . . 40 . 349 48 94 Shots 12 | . . 2 . 6 1 3 Rammed 7 | . . 1 5 . 1 . Targets Rammed 11 | . 1 1 6 . 1 2 Kicked 3 | . 1 . . . . 2 Crushed 1 | . . . 1 . . . Highest Temperature 482 | . 36 238 6 266 228 482 Average Temperature 101 | . 21 57 6 65 96 130 Received Heat Transfer 2316 | . 36 177 12 369 123 1599 Effects 5 | . . 1 . . . 4 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . 1 . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 4 | . . . . 4 . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 13 | . . . . . 3 10 Heat Transferred 4450 | 75 175 250 . 200 666 3084 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Peak Influence 415 | 10 193 330 125 415 287 373 Initial 188 | . 6 81 70 46 188 102 Average 167 | 2 96 184 97 144 180 259 Maximum Alert Level 2 | . . 1 . 2 1 1 Low Security (%) 66 | 100 100 66 100 72 69 15 Level 1 33 | . . 33 . 25 30 84 Level 2 . | . . . . 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . . 1 . 4 6 7 Investigation 6 | . . 1 . 2 1 2 Extermination 3 | . . . . . 2 1 Reinforcement 3 | . . . . 2 . 1 Assault 2 | . . . . . . 2 Garrison 4 | . . . . . 3 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 3 | . 1 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 8 11 9 31 14 46 Peak Tracking Total 10 | . 3 4 5 4 3 10 Tactical Retreats 11 | . 2 2 . 4 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 4 | . . . . 1 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 11 | . . . . 8 3 . Max in Single Turn 4 | . . . . 4 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 9 | . . 2 . 3 1 3 Terminals 7 | . . 2 . 2 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 18 | . . 3 . 7 1 7 Successful 3 | . . . . 2 . 1 Failed 15 | . . 3 . 5 1 6 Catastrophic 5 | . . 1 . 2 1 1 Database Lockouts . | . . . . . . . Manual 14 | . . 3 . 5 1 5 Terminals 14 | . . 3 . 4 . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 3 1 . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . . . . 1 . 1 Terminals 1 | . . . . . . 1 Assimilate 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Reprogram 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . 2 . 2 1 3 Full Trace Events 5 | . . 1 . 2 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 6 | . . . . 1 3 2 Largest Group 4 | . . . . 1 4 2 Highest-Rated Group 183 | . . . . 90 183 62 Highest-Rated Ally 90 | . . . . 90 90 31 Total Orders . | . . . . . . . Ally Attacks 40 | . . . . . 35 5 Total Damage 892 | . . . . . 787 105 Kills 5 | . . . . . 5 . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 5685 | 87 253 737 748 1662 1184 1014 Spaces Moved 2191 | 53 155 332 292 601 477 281 Core 6 | 5 . . . . . 1 Treads 1627 | . . 138 292 601 477 119 Legs 558 | 48 155 194 . . . 161 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 240 225 145 194 Average Speed 209 | 113 120 173 240 236 216 214 Slowest Speed 1450 | 120 120 400 240 240 225 1450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 21 17 58 44 14 44 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 29 | . . . . 29 . . Terrain Destroyed 226 | . . 32 . 154 23 17 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 225 | . . 32 . 153 23 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2890 | 74 188 432 317 767 587 525 Wait 194 | . 9 2 . 43 55 85 Move 2185 | 52 154 331 291 600 476 281 Hop . | . . . . . . . Pick Up 92 | 12 5 28 6 21 11 9 Fast Attach 12 | . . 7 . 3 1 1 Attach 38 | 7 1 6 . 3 5 16 Detach 6 | . . 2 . . . 4 Swap 45 | . . 5 . 15 9 16 Drop 61 | . 1 14 5 27 8 6 Fire 177 | 3 17 36 9 38 15 59 Melee 68 | . . . . 16 6 46 Ram . | . . . . . . . Kick 3 | . 1 . . . . 2 Crush 8 | . . 1 6 . 1 . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 995 | -9/Materials | Discovered new exit (range 13) 1078 | -9/Materials | Entered Mines 1367 | -9/Mines | Learned location of 1 exit from Materials 1410 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1593 | -9/Mines | Learned location of Zion (-7) 1607 | -9/Mines | Discovered new exit (range 5) 1809 | -9/Mines | Discovered new exit (range 4) 1826 | -9/Mines | Entered Materials 1826 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1827 | -8/Materials | Identified exit to Factory 2258 | -8/Materials | Build established: Scavenger-Mutant 2643 | -8/Materials | Build established: Mutant 3455 | -8/Materials | Discovered exit to Factory (range 5) 3488 | -8/Materials | Entered Factory 3488 | -7/Factory | Accompanied by 1 ally 3488 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3501 | -7/Factory | Discovered new exit (range 16) 3622 | -7/Factory | Allied Derelicts emerged from ambush trap array 4049 | -7/Factory | Build established: Tank 4261 | -7/Factory | Lost 3 allies 4636 | -7/Factory | Discovered new exit (range 8) 4672 | -7/Factory | Entered Storage 5084 | -7/Storage | Lost 4 parts (2u2w) 5203 | -7/Storage | Met a pair of Derelict thieves 5393 | -7/Storage | Garrison activated, responded to threat 5662 | -7/Storage | Core integrity fell below 50% 5683 | -7/Storage | Core integrity fell below 20% 5686 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05674_ K-01 Serf collects debris. 05674_ R-06 Scavenger collects Imp. Melee Analysis Suite. 05675_ G-47 Trooper destroyed. 05675_ Switching to secondary target: Y-54 Guardian. 05675_ Imp. Medium Laser destroyed. 05676_ R-06 Scavenger collects Carbon-fiber Leg. 05677_ K-01 Serf collects debris. 05678_ Critical hit (Burn: +37). 05680_ R-06 Scavenger collects Lgt. Nuclear Core. 05681_ K-01 Serf collects debris. 05681_ M-28 Smith repairs G-47 Trooper. 05682_ Enh. Autogun destroyed. 05683_ R-06 Scavenger inserts Imp. Medium Armor Plating into recycling unit. 05685_ K-01 Serf collects debris. 05686_ R-06 Scavenger inserts Imp. Medium Armor Plating into recycling unit. 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