Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 01:40:01 Player: Mogwok Wargfriend Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (139) 695 Value Destroyed (4653) 4653 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (962) 962 TOTAL SCORE: 8430 Bonus ------- High Alert Combat Kills 503 Follower Combat Kills 275 Entered Garrisons 200 Friendly Fire -16 Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 125/160 System Corruption 8% Temperature Warning (329) Movement Treading (166) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Graphene Brace Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Gauss Rifle (fused) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array High-powered Tractor Beam Light Assault Rifle Heavy Assault Rifle Enhanced Autogun Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink High-capacity Matter Pod Structural Scanner Experimental Sensor Array Graphene Brace High-powered Tractor Beam Heavy Assault Rifle Enhanced Autogun Gauss Rifle Missile Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 70 | 7 6 6 15 23 13 Power 11 | 1 1 . 3 2 4 Engine 6 | 1 . . 3 2 . Core 5 | . 1 . . . 4 Reactor . | . . . . . . Propulsion 21 | 2 2 2 6 7 2 Treads 13 | . . . 4 7 2 Leg 8 | 2 2 2 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 2 2 4 11 2 Device 12 | 1 1 1 1 6 2 Storage 3 | 1 1 . 1 . . Processor 3 | . . 1 . 2 . Hackware 1 | . . . . 1 . Protection 4 | . . . 2 2 . Artifact . | . . . . . . Weapon 15 | 2 1 2 2 3 5 Energy Gun 3 | 1 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 . 1 2 3 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . Parts Lost 18 | . . . 2 10 6 Power 5 | . . . 1 2 2 Propulsion 4 | . . . . 2 2 Utility 5 | . . . 1 3 1 Weapon 4 | . . . . 3 1 Highest Loss Streak 4 | . . . 1 4 2 To Critical Strikes . | . . . . . . Average Backups 13 | 3 13 14 13 14 14 Power 1 | . 1 1 . . 1 Propulsion 3 | 1 4 4 3 5 2 Utility 3 | . 3 3 2 3 6 Weapon 5 | . 4 5 6 4 4 Tool/Special . | . . . . . . Unused Backups 31 | . 11 1 6 7 6 Power 1 | . . . . . 1 Propulsion 13 | . 4 . 5 3 1 Utility 6 | . 2 . . 1 3 Weapon 11 | . 5 1 1 3 1 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 100 99 96 89 Engine 6 | . 8 . 10 8 . Core 4 | . 5 14 . . 8 Treads 17 | . . . 23 26 26 Leg 11 | . 28 28 9 . . Device 9 | . 14 5 11 10 . Storage 11 | . 14 14 11 9 9 Processor 4 | . . 8 . 7 9 Hackware 3 | . . . . 7 9 Protection 6 | . . . 10 8 9 Energy Gun 5 | . 14 14 3 . . Ballistic Gun 17 | . 14 14 18 17 17 Peak Build Rating 38 | 8 10 19 22 35 38 Average Rating 22 | 5 8 12 19 31 35 On Entrance 15 | . 8 10 19 22 35 Naked Turns . | . . . . . . Heaviest Build 54 | 14 30 31 35 49 54 Greatest Support 63 | 20 20 20 60 63 60 Greatest Overweight (x) 2 | 2 1 2 1 1 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 14 | 3 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 14 15 13 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 3585 | 297 497 101 447 1414 829 Remotely . | . . . . . . Salvage Created 4899 | 146 812 112 793 1987 1049 Parts 330 | 8 45 22 66 127 62 Haulers Intercepted 11 | . 2 . 4 5 . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 93 | . 13 5 11 32 32 Guns 88 | . 13 5 11 32 27 AOE 5 | . . . . . 5 Classes Destroyed 16 | 2 6 . 3 4 1 Worker 8 | . . . 1 7 . Builder 5 | . 1 1 1 2 . Tunneler 5 | 3 . 2 . . . Hauler 11 | . 2 . 4 5 . Recycler 5 | 1 2 . 1 1 . Mechanic 1 | . . . . 1 . Operator 4 | . 2 . . 2 . Watcher 6 | . 2 . 2 2 . Swarmer 31 | . 3 5 5 7 11 Grunt 46 | . 10 . 2 16 18 Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 11 | . . . 4 6 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 7 | 4 6 3 3 7 7 Combat Bots Only 7 | . 5 3 3 4 7 Max Kills in Single Turn 2 | 1 1 1 2 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 539 | . 67 14 75 234 149 Missed 144 | . 27 3 20 61 33 Hits 395 | . 40 11 55 173 116 Melee 10 | . . . 3 7 . Projectile 385 | . 40 11 52 166 116 Critical Strikes 14 | . . . 4 7 3 Actively Blocked 5 | . . . 2 3 . Damage Taken 5906 | . 455 80 769 3150 1452 Core 803 | . 103 12 136 412 140 Absorbed by Shields . | . . . . . . Redirected to Shielding 251 | . . . 50 201 . Regen/Repaired (Parts) 689 | . . . 81 608 . Core Remaining (%) 73 | 100 . 54 66 . . Volleys Fired 412 | 9 79 14 54 166 90 Largest 2 | 2 2 2 2 2 2 Hottest 85 | 60 70 85 85 48 64 Shots Fired 813 | 18 156 28 108 330 173 Gun 806 | 18 156 28 108 330 166 Cannon . | . . . . . . Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 695 | 9 79 14 97 330 166 Thermal 111 | 9 77 14 11 . . Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 4 9 7 11 14 13 Robot Miss Streak 4 | 1 3 2 3 4 3 Penetration Max . | . . . . . . Secondary Targets 16 | . . 1 1 9 5 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 539 | 10 92 19 68 237 113 Core Hits 231 | 5 37 8 30 97 54 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 3 | . 1 . . 1 1 Critical Strikes 9 | . 2 1 1 1 4 Burn 3 | . 1 1 1 . . Destroy 6 | . 1 . . 1 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8890 | 112 1223 260 1001 3594 2700 Guns 8091 | 112 1223 260 998 3594 1904 Cannons . | . . . . . . Explosions 788 | . . . . . 788 Melee . | . . . . . . Ramming 11 | . . . 3 . 8 Kinetic 7227 | 21 671 110 927 3594 1904 Thermal 864 | 91 552 150 71 . . Explosive 788 | . . . . . 788 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 8 8 Average Corruption 6 | . . . . 6 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 106 | . . . . 54 52 Message Errors 23 | . . . . 12 11 Matter Fused 25 | . . . . 12 13 Heat Flow Errors 8 | . . . . 3 5 Energy Discharges 14 | . . . . 8 6 Parts Rejected 3 | . . . . 3 . Parts Fused 2 | . . . . 1 1 Data Loss (minor) 8 | . . . . 3 5 Data Loss (major) 7 | . . . . 4 3 Misfires 9 | . . . . 3 6 Alerts 1 | . . . . 1 . Weapon Failures 6 | . . . . 4 2 Overload Shots . | . . . . . . Overflow Damage 22 | . . . . . 22 Projectiles . | . . . . . . Explosions 22 | . . . . . 22 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . . 1 . 2 Targets Rammed 3 | . . . 1 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 389 | . 48 60 218 152 389 Average Temperature 93 | . 17 22 98 37 111 Received Heat Transfer 2007 | . 219 . 168 972 648 Effects 3 | . . . . . 3 Shutdowns 1 | . . . . . 1 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 3 . 1 . . Heat Transferred 2439 | 200 1499 481 259 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 4 | . . . 1 2 4 Low Security (%) 63 | 100 100 100 93 23 . Level 1 21 | . . . 6 73 10 Level 2 6 | . . . . 3 34 Level 3 5 | . . . . . 30 Level 4 3 | . . . . . 23 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1402 | 10 143 104 217 416 1402 Initial 269 | . . 34 2 78 269 Average 236 | 2 45 24 100 262 812 Influence Increases 3747 | 20 461 230 791 1062 1183 Destroy 0b10 Robot/C 2160 | . 260 160 460 640 640 Destroy 0b10 Robot/NC 225 | 20 45 15 45 100 . Destroy Leader 444 | . 88 30 142 164 20 Allied During Kill 83 | . . 10 73 . . Trap Triggered on 0b10 20 | . . . 20 . . Successful Hack 157 | . 37 . 33 49 38 Disable Machine 15 | . . . . 15 . Anti-Garrison Action 400 | . . . . . 400 Destroy Structure 63 | . 1 . 3 4 55 Partial Spotted 30 | . 15 . . 15 . Lose Combat Pursuer 150 | . 15 15 15 75 30 Influence Decreases 2355 | 20 372 312 613 833 205 Entered New Map 312 | . . 55 5 107 145 Time Decay 1803 | 20 372 257 528 626 . Lost Part 180 | . . . 20 100 60 Lost Ally 60 | . . . 60 . . Squads Dispatched 10 | . 5 . . 5 . Investigation 3 | . 2 . . 1 . Extermination . | . . . . . . Reinforcement 7 | . 3 . . 4 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 3 | . . . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 27 8 23 50 36 Peak Tracking Total 8 | . 5 3 6 8 6 Tactical Retreats 6 | . 1 1 1 2 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . 2 . . Traps Extracted . | . . . . . . Installed 2 | . . . 2 . . Triggered 2 | . . . 2 . . Most Traps Carried 2 | . . 2 2 . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 8 | . . . . 1 7 Max in Single Turn 2 | . . . . 1 2 Garrison Relay 5 | . . . . . 5 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 39 | . 8 . 14 13 4 Terminals 29 | . 6 . 10 9 4 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 5 | . 2 . 1 2 . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 122 | . 26 . 41 49 6 Successful 72 | . 15 . 25 28 4 Failed 48 | . 11 . 15 20 2 Catastrophic 4 | . . . 1 3 . Database Lockouts 2 | . . . 1 1 . Manual 82 | . 21 . 28 33 . Terminals 89 | . 20 . 30 33 6 Fabricators . | . . . . . . Repair Stations 8 | . . . 2 6 . Recycling Units 16 | . 6 . 2 8 . Scanalyzers 7 | . . . 7 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 23 | . 5 . 6 8 4 Robot Analysis 6 | . 3 . 2 1 . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Emergency Access Points 2 | . . . . 1 1 Terminal Index 2 | . . . 1 1 . Garrison Index 1 | . . . . 1 . Locate Traps 5 | . 1 . 2 2 . Surveillance Status 1 | . 1 . . . . Recall Reinforcements 1 | . . . . 1 . Garrison Registry 1 | . . . . . 1 Patrol Navigation 1 | . . . . . 1 Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . 2 6 . Scan Component 4 | . . . 1 3 . Repair 4 | . . . 1 3 . Recycling Unit Hacks 5 | . 1 . 1 3 . Report Inventory 4 | . 1 . 1 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer 7 | . . . 7 . . Insert Component 3 | . . . 3 . . Analyze 4 | . . . 4 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 28 | . 9 . 9 10 . Terminals 20 | . 5 . 8 7 . Botnet 17 | . 4 . 6 7 . Operators 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 4 . 1 3 . Reject 1 | . 1 . . . . Recyclers 5 | . 2 . 1 2 . Mask 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 36 | . 8 . 14 11 3 Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 1 3 . Time 140 | . . . 26 114 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . 6 . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 22 | . . . . . 22 Machine Destruction 22 | . . . . . 22 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 4 . . Highest-Rated Group 71 | . . 71 71 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 70 | . . 7 63 . . Total Damage 726 | . . 71 655 . . Kills 15 | . . 3 12 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 1002 | 47 746 169 40 . . Sensors 209 | . . 169 40 . . Seismic 793 | 47 746 . . . . Robot Analysis Total 5 | . 3 . 1 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 8857 | 143 1595 975 2551 2142 1451 Spaces Moved 4208 | 82 730 476 1312 901 707 Core 18 | 18 . . . . . Treads 2565 | . . . 957 901 707 Legs 1625 | 64 730 476 355 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 157 166 Average Speed 173 | 119 179 190 175 165 167 Slowest Speed 260 | 190 190 260 250 250 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 74 | 5 92 88 98 73 91 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 94 | . . . . . 94 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 92 | . . . . . 92 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 5061 | 105 870 519 1464 1263 840 Wait 220 | . 19 14 41 126 20 Move 4204 | 81 729 475 1311 901 707 Hop . | . . . . . . Pick Up 67 | 8 20 4 14 16 5 Fast Attach 33 | 7 . . 8 17 1 Attach 19 | . . 1 3 9 6 Detach 6 | . . 1 . 5 . Swap 28 | . 6 5 6 5 6 Drop 65 | . 17 5 22 18 3 Fire 412 | 9 79 14 54 166 90 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . 1 . 2 Escape Stasis 2 | . . . 2 . . Rewire . | . . . . . . Trap 2 | . . . 2 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 3) 319 | -10/Materials | Build established: Mutant 734 | -10/Materials | Discovered new exit (range 7) 1468 | -10/Materials | Discovered new exit (range 16) 1739 | -10/Materials | Entered Mines 1899 | -10/Mines | Discovered new exit (range 6) 1902 | -10/Mines | Escorted by a lone wolf Derelict 1927 | -10/Mines | Identified exit to Materials 1975 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2004 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2010 | -10/Mines | Found Prototype Device 2212 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2373 | -10/Mines | Discovered new exit (range 9) 2386 | -10/Mines | Identified exit to Subcaves 2463 | -10/Mines | Discovered exit to Materials (range 5) 2533 | -10/Mines | Found a hidden stash of uninstalled traps 2544 | -10/Mines | Identified Exp. Sensor Array 2714 | -10/Mines | Entered Materials 2714 | -9/Materials | Accompanied by 4 allies 2714 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3004 | -9/Materials | Discovered new exit (range 8) 3080 | -9/Materials | Repaired Assault Rifle 3130 | -9/Materials | Build established: Scavenger-Mutant 3265 | -9/Materials | Discovered new exit (range 16) 3503 | -9/Materials | Build established: Mutant 4105 | -9/Materials | Discovered new exit (range 9) 4109 | -9/Materials | Central database locked down 4667 | -9/Materials | Discovered new exit (range 10) 5265 | -9/Materials | Entered another Materials area 5265 | -8/Materials | Evolved 2 slots: Utility x2 6197 | -8/Materials | Repaired Arm. Treads 6237 | -8/Materials | Repaired Arm. Treads 6276 | -8/Materials | Repaired Imp. Weapon Shielding 6787 | -8/Materials | Central database locked down 7007 | -8/Materials | Discovered new exit (range 16) 7089 | -8/Materials | Core integrity fell below 50% 7115 | -8/Materials | Lost 4 parts (1p1n1u1w) 7407 | -8/Materials | Identified exit to Garrison 7407 | -8/Materials | Entered Garrison 7441 | -8/Garrison | Triggered checkpoint 7452 | -8/Garrison | Build established: Scavenger-Mutant 7563 | -8/Garrison | Phase Generator disabled 7653 | -8/Garrison | Garrison Relay disabled 7685 | -8/Garrison | Garrison Relay disabled 7763 | -8/Garrison | Triggered checkpoint 7770 | -8/Garrison | Core integrity fell below 20% 7796 | -8/Garrison | Triggered checkpoint 7859 | -8/Garrison | Destroyed 7 combat bots 7920 | -8/Garrison | Learned Materials security intel 7927 | -8/Garrison | Discovered new exit (range 12) 8057 | -8/Garrison | Triggered checkpoint 8090 | -8/Garrison | Garrison Relay disabled 8239 | -8/Garrison | Triggered checkpoint 8256 | -8/Garrison | Triggered checkpoint 8284 | -8/Garrison | Destroyed 7 combat bots 8502 | -8/Garrison | Triggered checkpoint 8567 | -8/Garrison | Discovered new exit (range 64) 8567 | -8/Garrison | Discovered new exit (range 26) 8567 | -8/Garrison | Discovered new exit (range 44) 8753 | -8/Garrison | Garrison Relay disabled 8858 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08753_ Relay Coupler [Hunter] tumbles out of relay unit. 08753_ Slug penetrates Reinforced Barrier. 08775_ System corrupted: Energy discharge (-54). 08797_ System corrupted: Component data lost. 08822_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 08822_ System corrupted: Hvy. Assault Rifle misfires. 08833_ G-47 Trooper destroyed. 08833_ Slug penetrates Wall. 08842_ Slug penetrates G-47 Trooper. 08845_ System corrupted: Gauss Rifle jammed. 08848_ Slug penetrates G-47 Trooper. 08848_ G-47 Trooper destroyed. 08851_ System corrupted: Heat flow error (+279). 08852_ Hrd. Heavy Armor Plating destroyed. 08853_ Power failure, Lgt. Nuclear Core shutdown. 08854_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | # #???# #?# #??????????????????????????????? | | # ##### ### #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | ############ #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #######################????????? | | ???????????# #????????? | | ???????????# #????????? | | ???????????# #????????? | | ???????????# ############## #### #????????? | | ???????????# #????????????# #??# #????????? | | ???????????# ############## #??# #????????? | | ???????????# ^ #??# #????????? | | ???????????# ^ #??# #????????? | | ???????????###! #####"""######??# #????????? | | ????????????#" """#??# #???????# #????????? | | ????????????#######??## ##???????# #????????? | | ??????????????????????# ########## #????????? | | ??????????????????????#=g@ < #????????? | | ??????????????????????# ########## #????????? | | ?????????????????????## ##???????#####????????? | | ?????????????????????# #????????????????????? | | ?????????????????????#" "#????????????????????? | | ?????????????????????#" "#????????????????????? | | ?????????????????????#" "#????????????????????? | | ?????????????????????#"""#????????????????????? | | ?????????????????????#####????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 19% | -9/Materials Arm. Treads | 5% | -8/Materials Arm. Treads | 18% | -8/Materials Imp. Weapon Shielding | 22% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialBurstCoupler Manual? 0 Play Time 00:53:02 Cumulative 310.6 hours Start 2025.08.15 @ 19:21:41 End 2025.08.16 @ 01:40:01 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 722ef390-04c0-4bc6-8536-c3b7834dd7de