Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.14 @ 10:09:37 Player: Jefffff Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1831) 1831 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 4542 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 303 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 160/160 System Corruption 3% Temperature Cool (9) Movement Treading (170) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core (fused) > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Armored Scrap Engine High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Mining Claw Katana > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Titanium Leg Titanium Leg Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Sensor Array Targeting Computer Target Analyzer Actuator Array Weapon Shielding Reflective Plating Hacking Suite Authchip [Storage] Recalibrator Improved Datajack Mining Laser Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Mining Claw Katana > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Titanium Leg Titanium Leg Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Sensor Array Targeting Computer Target Analyzer Actuator Array Weapon Shielding Reflective Plating Authchip [Storage] Recalibrator Improved Datajack Mining Laser Heavy Mace [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Reflective Plating Weapon Mining Claw Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 73 | 9 . 12 31 19 2 Power 11 | 2 . 1 5 3 . Engine 7 | 2 . 1 3 1 . Core 4 | . . . 2 2 . Reactor . | . . . . . . Propulsion 25 | 2 . 3 9 10 1 Treads 13 | . . . 4 8 1 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 5 | . . 3 . 2 . Flight 5 | . . . 5 . . Utility 18 | 2 . 3 9 3 1 Device 12 | 2 . 3 4 2 1 Storage 3 | . . . 2 1 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 19 | 3 . 5 8 3 . Energy Gun 13 | 2 . 5 5 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 1 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . Corrupted Parts 1 | . . . . 1 . System Corruption 3 | . . . . 3 . Parts Lost 16 | . . 1 11 4 . Power 2 | . . . 2 . . Propulsion 5 | . . . 3 2 . Utility 6 | . . 1 4 1 . Weapon 3 | . . . 2 1 . Highest Loss Streak 6 | . . 1 6 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 100 90 80 94 90 Engine 4 | . 14 11 4 3 . Core 4 | . . . 2 5 9 Treads 25 | . . . 18 32 36 Wheel 2 | . 28 8 . . . Hover 3 | . . 20 4 . . Device 17 | . 28 28 17 17 9 Storage 6 | . . . 4 9 9 Processor 6 | . . . . 9 9 Energy Gun 6 | . 28 22 10 1 . Slashing Weapon 11 | . . . 4 15 18 Naked Turns . | . . . . . . Heaviest Build 55 | 9 9 17 29 55 55 Greatest Support 80 | 20 20 21 80 80 80 Greatest Overweight (x) 3 | . . 2 3 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 5 5 10 20 20 Average Capacity 12 | 5 5 5 7 13 20 Most Carried 20 | 5 5 5 10 20 20 Average Carried 11 | 2 4 4 5 12 19 Final Capacity 20 | 5 5 5 10 20 20 Final Carried 20 | 5 5 5 10 18 20 Scrap Engine Consumption 8 | . . . . . 8 Class Distribution -------------------- 56% | Mutant 33% | Gladiator 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gladiator | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Matter Collected 962 | 290 . 170 255 200 47 Remotely . | . . . . . . Salvage Created 2725 | 260 47 949 632 640 197 Parts 152 | 26 4 47 32 36 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Combat Hostiles Destroyed 46 | . 1 17 11 16 1 Melee 15 | . . . 3 11 1 Guns 28 | . 1 17 6 4 . Classes Destroyed 13 | 3 2 3 2 3 . Worker 5 | 2 . 2 . 1 . Builder 1 | . . 1 . . . Tunneler 8 | 8 . . . . . Recycler 4 | 1 . 2 . 1 . Mechanic 1 | . . . 1 . . Watcher 3 | . 1 1 . 1 . Swarmer 4 | . . . . 4 . Grunt 20 | . 1 11 4 4 . Brawler 2 | . . 2 . . . Duelist 1 | . . . . 1 . Sentry 14 | . . 4 6 3 1 Hunter 1 | . . . 1 . . Assembled 4 | . . . . 4 . Best Kill Streak 6 | 6 1 6 3 5 1 Combat Bots Only 6 | . 1 6 3 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Hostile Shots Fired 405 | . 2 59 150 179 15 Missed 102 | . 1 20 37 42 2 Damage Taken 3595 | . 8 380 1293 1759 155 Core 627 | . . 75 355 185 12 Absorbed by Shields . | . . . . . . Ignored by Resistances 1043 | . 3 113 379 506 42 Regen/Repaired (Parts) 989 | . . 7 15 967 . Core Remaining (%) 93 | 100 100 81 . . . Volleys Fired 134 | 16 3 42 46 27 . Largest 2 | 2 2 2 2 1 . Hottest 121 | 100 100 121 112 56 . Shots Fired 211 | 32 6 83 63 27 . Gun 206 | 32 6 83 58 27 . Cannon 5 | . . . 5 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 195 | 32 6 83 47 27 . Explosive . | . . . . . . Electromagnetic 16 | . . . 16 . . Robot Hit Streak 36 | 10 11 23 36 14 . Robot Miss Streak 3 | 1 1 3 1 1 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 222 | 21 3 67 67 59 5 Core Hits 122 | 12 3 62 21 23 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . 4 4 3 . Burn 10 | . . 4 3 3 . Meltdown 1 | . . . 1 . . Melee Attacks 61 | . . . 11 45 5 Impact . | . . . . . . Slashing 61 | . . . 11 45 5 Piercing . | . . . . . . Sneak Attacks 4 | . . . 1 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 3991 | 273 37 1016 1036 1362 267 Guns 2380 | 273 37 1010 730 330 . Cannons 68 | . . . 68 . . Explosions . | . . . . . . Melee 1537 | . . . 238 1032 267 Ramming 6 | . . 6 . . . Kinetic . | . . . . . . Thermal 2248 | 273 37 1010 598 330 . Explosive . | . . . . . . Electromagnetic 200 | . . . 200 . . Impact . | . . . . . . Slashing 1537 | . . . 238 1032 267 Piercing . | . . . . . . Highest Corruption 5 | . 1 5 . 3 3 Average Corruption 3 | . 1 4 . 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . . 12 . 19 20 Message Errors 14 | . . 3 . 8 3 Matter Fused 12 | . . 2 . 1 9 Heat Flow Errors 3 | . . 1 . 1 1 Energy Discharges 7 | . . 2 . 5 . Parts Rejected 1 | . . 1 . . . Parts Fused 2 | . . . . 2 . Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 3 | . . . . 2 1 Misfires 1 | . . 1 . . . Alerts 5 | . . 1 . . 4 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 140 | . . . . 38 102 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 140 | . . . . 38 102 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . 3 . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 403 | 117 84 403 186 118 276 Average Temperature 82 | 50 38 111 69 29 135 Received Heat Transfer 1902 | . 6 210 765 840 81 Effects 4 | . . 4 . . . Energy Bleed 1 | . . 1 . . . Interference 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 2 1 . Combat Hostiles 3 | . . . 2 1 . Parts Melted 19 | 3 . 4 9 3 . Heat Transferred 6141 | 814 111 2404 1739 1073 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Peak Influence 414 | 55 88 414 345 368 65 Initial 148 | . 31 31 148 84 . Average 128 | 26 52 181 232 157 6 Maximum Alert Level 2 | . . 2 1 1 . Low Security (%) 73 | 100 100 62 35 70 100 Level 1 26 | . . 34 64 29 . Level 2 . | . . 2 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 3 1 1 . Investigation 3 | . . 2 1 . . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 3 22 11 34 3 Peak Tracking Total 7 | . 2 5 3 7 1 Tactical Retreats 5 | . 1 1 . 2 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Machines Accessed 35 | . 2 5 4 12 12 Terminals 22 | . 2 3 2 9 6 Fabricators . | . . . . . . Repair Stations 4 | . . 1 1 2 . Recycling Units 7 | . . . . 1 6 Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 101 | . 5 19 8 44 25 Successful 62 | . 1 12 5 30 14 Failed 39 | . 4 7 3 14 11 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 43 | . 2 7 4 13 17 Terminals 57 | . 5 12 3 23 14 Fabricators . | . . . . . . Repair Stations 27 | . . 4 4 19 . Recycling Units 13 | . . . . 2 11 Scanalyzers 3 | . . 3 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 6 | . . 1 . 4 1 Open Door 3 | . . . . 3 . Recall Investigation 1 | . . 1 . . . Zone Layout 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 25 | . . 4 4 17 . Scan Component 13 | . . 2 2 9 . Repair 12 | . . 2 2 8 . Recycling Unit Hacks 6 | . . . . 2 4 Report Inventory 2 | . . . . 1 1 Retrieve Components 4 | . . . . 1 3 Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 22 | . 1 4 1 7 9 Terminals 17 | . 1 4 1 7 4 Assimilate 4 | . 1 1 . 2 . Botnet 13 | . . 3 1 5 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . . 5 Reject 5 | . . . . . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 2 4 4 9 8 Full Trace Events 4 | . . 2 1 1 . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 12 | . . 2 2 8 . Time 414 | . . 52 58 304 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 18 | . . . . 10 8 Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 134 | . . . . 134 95 Highest-Rated Ally 100 | . . . . 100 95 Total Orders . | . . . . . . Ally Attacks 20 | . . . . 20 . Total Damage 601 | . . . . 601 . Kills 9 | . . . . 9 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Turns Passed 4583 | 224 209 557 652 2004 937 Spaces Moved 2518 | 121 238 476 336 835 512 Core 18 | 5 . . 13 . . Treads 1486 | . . . 145 829 512 Legs . | . . . . . . Wheels 482 | 116 238 128 . . . Hover 474 | . . 348 120 6 . Flight 58 | . . . 58 . . Fastest Speed 26 | 50 80 52 26 167 167 Average Speed 127 | 78 80 59 107 169 167 Slowest Speed 280 | 80 80 190 200 280 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 34 34 23 96 86 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 1 | . . . 1 . . Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Total 3576 | 217 251 665 541 1315 587 Wait 673 | 56 5 118 75 366 53 Move 2513 | 120 237 475 335 834 512 Hop . | . . . . . . Pick Up 73 | 14 3 7 25 16 8 Fast Attach 28 | . . 7 11 10 . Attach 28 | 7 . 2 14 4 1 Detach 1 | . . . 1 . . Swap 17 | 2 . 3 6 5 1 Drop 49 | 2 3 10 17 10 7 Fire 134 | 16 3 42 46 27 . Melee 59 | . . . 11 43 5 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 225 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 540 | -9/Materials | Repaired Heat Sink 567 | -9/Materials | Repaired Sensor Array 985 | -9/Materials | Discovered new exit (range 12) 991 | -9/Materials | Entered another Materials area 991 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1005 | -8/Materials | Repaired Mining Laser 1037 | -8/Materials | Repaired Beam Rifle 1226 | -8/Materials | Lost 6 parts (1p2n2u1w) 1282 | -8/Materials | Lost 3 parts (2u1w) 1359 | -8/Materials | Discovered new exit (range 8) 1374 | -8/Materials | Core integrity fell below 50% 1641 | -8/Materials | Identified exit to Storage 1643 | -8/Materials | Entered Storage 1779 | -8/Storage | Repaired Arm. Treads 1819 | -8/Storage | Repaired Arm. Treads 1858 | -8/Storage | Repaired Arm. Treads 1898 | -8/Storage | Repaired Arm. Treads 2078 | -8/Storage | Core integrity fell below 20% 2415 | -8/Storage | Build established: Gladiator 2431 | -8/Storage | Assembled infested ambush trap array 2462 | -8/Storage | Met 01-MTF 2667 | -8/Storage | Discovered new exit (range 7) 3192 | -8/Storage | Repaired Arm. Treads 3231 | -8/Storage | Repaired Arm. Treads 3270 | -8/Storage | Repaired Katana 3309 | -8/Storage | Repaired Actuator Array 3401 | -8/Storage | Discovered new exit (range 4) 3405 | -8/Storage | Identified exit to Recycling 3647 | -8/Storage | Entered Recycling 3647 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3652 | -8/Recycling | 01-MTF left 3704 | -8/Recycling | Found Scrap Engine 4037 | -8/Recycling | Build established: Mutant 4197 | -8/Recycling | Discovered new exit (range 16) 4584 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 5D layout... Downloaded map data. 04542_ System corrupted: Matter fused (-5). 04564_ Connecting with Recycling Unit... >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. >>Retrieve(Components) Retrieving 4 components... Particle Charger Hacking Suite Unknown Ballistic Cannon Imp. Ion Engine 04567_ Acquired Hacking Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? #?##############????? | | ???????????????? #?# ###### | | ???????????????? #?# """"""" + | | ???????????????? #?# """"""" #### | | ???????????????? ### """"""" #??# | | ???????????????? ## """"""" #??# | | ???????????????? ### """"""" #??# | | ????????????????###+##########?# #### | | ?????????????????# #####??# + | | ?????????????????# #"""#??# #### # | | ????????????????## #"Y"#### #??# # | | ???????????????? # Y @ *! + #??# # | | ???????????????? + ######## #??# # | | ???????????????? # #????#########+######### # | | ???????????????? # #????#"""#??# # | | ????????????????## #?####"T"#### #####+#### | | ?????????????????# #?# + # | | ????????????????## #?# # # | | ????????????????# #?# """ + + | | ????????????????# ### """ # # | | ????????????????# + " """ # ######## # | | ????????????????# # T # #???????## | | ???????????????? # " # #?###????? | | ???????????????## # # ### ###??# | | ????????????????# #####+##### # # | | ????????????????# #???# #???# # # | | ????????????????# ##### #???# # # | | ????????????????# #???# # # | | ????????????????# #???# + # | | ????????????????# T ##### # # | | ????????????????# # # | | ?????#######????# ####### #???? # | | ?????# ###### """ """ ####### #?????? # | | ?????# """ """ # #????????# | | ?????# """ """ #####????????? | | ?????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker \\IAMDERELICT Challenges ------------ None Game ------ Seed DamperZhirovWings Manual? 0 Play Time 00:49:17 Cumulative 23.1 hours Start 2024.07.14 @ 09:19:01 End 2024.07.14 @ 10:09:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 0 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 25x22 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aad41f9-0c10-4cbc-84a3-157bbb6d72ad