Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.07 @ 11:41:41 Player: arkn Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (3203) 3203 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-187) -187 TOTAL SCORE: 6931 Bonus ------- High Alert Combat Kills 46 Friendly Fire -233 Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Transmission Jammer > --- WEAPON (4) ------- Katana > --- INVENTORY (5) ---- Flak Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon Great Axe > --- INVENTORY -------- Micro Nuclear Core Improved Signal Interpreter Transmission Jammer Assault Cannon Heavy Missile Launcher Spear Spear [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 2 | . . . . 2 . . . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 109 | 2 9 4 13 39 19 3 6 8 6 Power 11 | . 2 1 1 4 1 . 1 1 . Engine 8 | . 2 1 1 2 1 . . 1 . Core 3 | . . . . 2 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 22 | . 1 . 5 12 1 1 1 1 . Treads 6 | . . . . 4 1 1 . . . Leg 16 | . 1 . 5 8 . . 1 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 1 3 1 1 9 4 1 . 1 5 Device 10 | 1 . . . 3 2 1 . . 3 Storage 3 | . 2 . . 1 . . . . . Processor 2 | . . . . 1 . . . . 1 Hackware . | . . . . . . . . . . Protection 11 | . 1 1 1 4 2 . . 1 1 Artifact . | . . . . . . . . . . Weapon 50 | 1 3 2 6 14 13 1 4 5 1 Energy Gun 2 | 1 . . . 1 . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 6 | . . . 2 4 . . . . . Ballistic Cannon 21 | . 3 2 3 3 9 . 1 . . Launcher 5 | . . . 1 1 . 1 1 1 . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 8 | . . . . 4 1 . 1 1 1 Piercing Weapon 5 | . . . . . 2 . 1 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 1 | . . . . . . 1 . . . Parts Lost 42 | . 1 1 2 9 7 . 4 8 10 Power 4 | . . 1 . 1 . . 1 1 . Propulsion 11 | . . . . 3 2 . 2 3 1 Utility 14 | . 1 . . 4 3 . . 1 5 Weapon 13 | . . . 2 1 2 . 1 3 4 Highest Loss Streak 8 | . 1 1 1 4 3 . 2 8 7 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 90 | . 99 99 100 85 98 95 94 80 57 Engine 7 | . 14 13 11 6 6 7 . 3 . Core 1 | . . . . 1 . . 6 1 . Treads 8 | . . . . . 29 27 22 11 1 Leg 17 | . 28 28 44 32 . . 1 4 . Device 8 | . 5 . . 10 6 21 23 13 7 Storage 9 | . 16 14 11 6 7 7 7 7 7 Processor 1 | . . . . 4 4 . . . . Protection 7 | . 5 14 11 6 9 . . 5 13 Ballistic Gun 2 | . 5 . . 6 1 . . . . Ballistic Cannon 13 | . 17 28 21 4 19 15 11 4 . Launcher 1 | . . . . . . 7 3 6 6 Impact Weapon 1 | . . . . . . . . 6 6 Slashing Weapon 2 | . . . . 2 5 7 7 4 . Piercing Weapon 2 | . . . . . 2 . 6 5 13 Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 12 36 36 41 56 56 50 50 44 37 Greatest Support 88 | 20 20 20 40 80 80 88 88 40 20 Greatest Overweight (x) 12 | . 1 1 1 1 . . 1 11 12 Average Overweight (x) . | . . 1 . . . . . 2 7 Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 Average Capacity 12 | 8 14 15 15 11 10 10 10 10 10 Most Carried 15 | 6 15 15 15 15 10 8 9 10 6 Average Carried 10 | 6 12 14 14 10 9 7 6 8 5 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 5 Final Carried 15 | 6 15 15 13 10 6 8 9 7 2 Class Distribution -------------------- 71% | Mutant 14% | Derelict-Mutant 6% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Matter Collected 2971 | 224 141 178 568 781 540 165 253 91 30 Remotely 36 | 10 26 . . . . . . . . Salvage Created 3337 | 109 213 64 538 1189 715 36 416 52 5 Parts 200 | 5 18 9 40 69 38 2 13 2 4 Haulers Intercepted 7 | . . . 3 4 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 3 11 2 3 Prevented 3 | . . . . . . 3 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 91 | . 11 7 15 20 19 1 12 2 4 Melee 13 | . . . . 2 10 . . 1 . Guns 14 | . 4 . . 10 . . . . . Cannons 52 | . 7 7 15 4 9 1 9 . . AOE 11 | . . . . 3 . . 3 1 4 Classes Destroyed 16 | 2 2 . 3 3 2 . 1 1 2 Worker 3 | . . . . 1 2 . . . . Builder 1 | . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 7 | . . . 3 4 . . . . . Recycler 6 | 1 . . 1 3 1 . . . . Drone 1 | . . . . . . . . . 1 Watcher 1 | . . . 1 . . . . . . Swarmer 41 | . 6 7 5 6 6 . 8 . 3 Grunt 24 | . 5 . 6 5 6 . 2 . . Duelist 1 | . . . . . . . 1 . . Sentry 12 | . . . 4 5 2 . 1 . . Specialist 2 | . . . . . 2 . . . . Hunter 4 | . . . . 4 . . . . . Programmer 4 | . . . . . 3 1 . . . Zionite 1 | . . . . . . . . 1 . Tinkerer 1 | . . . . . . . . . 1 Thug 2 | . . . . . . . . 2 . Best Kill Streak 7 | 2 3 3 5 5 6 1 7 1 4 Combat Bots Only 7 | . 3 3 4 3 6 1 7 1 4 Max Kills in Single Turn 3 | 1 1 1 1 2 2 1 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 1 . . 1 1 3 Melee 1 | . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Damage Taken 8272 | . 334 239 616 2257 2019 103 525 1266 913 Core 1284 | . 70 8 44 452 115 29 54 179 333 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 14 | . 5 9 . . . . . . . Core Remaining (%) 68 | 100 . 68 89 17 . . . . . Volleys Fired 220 | 4 30 13 38 74 24 4 22 6 5 Largest 4 | 2 2 2 2 2 4 2 3 1 1 Hottest 164 | 60 70 88 88 107 164 92 131 39 39 Shots Fired 434 | 8 60 26 76 134 62 8 47 8 5 Gun 116 | 8 12 . 4 86 6 . . . . Cannon 295 | . 48 26 72 44 55 8 42 . . Launcher 22 | . . . . 4 . . 5 8 5 Special 1 | . . . . . 1 . . . . Kinetic 379 | 4 54 26 76 108 61 8 42 . . Thermal 13 | . . . . 13 . . . . . Explosive 22 | . . . . 4 . . 5 8 5 Electromagnetic 19 | 4 6 . . 9 . . . . . Robot Hit Streak 16 | 8 11 4 9 16 12 1 7 2 . Robot Miss Streak 5 | . 5 4 3 4 4 2 2 1 . Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 2 | . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 308 | 8 29 9 41 115 70 2 30 4 . Core Hits 166 | 3 13 7 21 49 40 . 20 7 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 17 | . 2 1 2 5 6 . 1 . . Burn 2 | . . . . 2 . . . . . Destroy 2 | . . . . 2 . . . . . Blast 10 | . 2 1 2 1 3 . 1 . . Impale 3 | . . . . . 3 . . . . Melee Attacks 95 | . . . . 38 44 . 3 9 1 Impact 3 | . . . . . . . . 3 . Slashing 62 | . . . . 38 17 . 1 5 1 Piercing 30 | . . . . . 27 . 2 1 . Sneak Attacks 5 | . . . . 2 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 7 | . . . . . 5 . 1 1 . Damage Inflicted 8974 | 88 430 220 1034 3017 1984 56 1175 539 431 Guns 1508 | 88 69 . 25 1261 65 . . . . Cannons 3975 | . 361 214 952 681 1084 56 627 . . Explosions 1536 | . . . . 299 . . 361 445 431 Melee 1841 | . . . . 725 835 . 187 94 . Ramming 114 | . . 6 57 51 . . . . . Kinetic 5020 | 35 385 214 977 1577 1149 56 627 . . Thermal 257 | . . . . 257 . . . . . Explosive 1432 | . . . . 195 . . 361 445 431 Electromagnetic 310 | 53 45 . . 212 . . . . . Impact . | . . . . . . . . . . Slashing 1049 | . . . . 725 160 . 70 94 . Piercing 792 | . . . . . 675 . 117 . . Highest Corruption 12 | . . . . . 7 11 11 11 12 Average Corruption 9 | . . . . . 4 9 11 11 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 123 | . . . . . 13 25 25 28 32 Message Errors 30 | . . . . . 4 5 6 5 10 Matter Fused 21 | . . . . . 1 6 4 5 5 Heat Flow Errors 14 | . . . . . 2 1 3 5 3 Energy Discharges 17 | . . . . . 1 2 2 6 6 Parts Rejected 2 | . . . . . . . 2 . . Parts Fused 3 | . . . . . . 1 1 1 . Data Loss (minor) 16 | . . . . . 2 3 4 1 6 Data Loss (major) 5 | . . . . . . 4 . 1 . Misfires 6 | . . . . . 1 1 2 2 . Alerts 7 | . . . . . 2 1 1 1 2 Misdirections 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 349 | . . 3 19 64 154 18 81 7 3 Projectiles 101 | . . 3 12 . 47 18 21 . . Explosions 70 | . . . . . . . 60 7 3 Melee 178 | . . . 7 64 107 . . . . Knockbacks 32 | . 6 1 3 5 12 1 4 . . Impact 3 | . . . . 3 . . . . . Kinetic 28 | . 6 1 3 2 11 1 4 . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 204 | . . . . 82 . . 24 60 38 Shots 6 | . . . . 3 . . 1 1 1 Rammed . | . . . . . . . . . . Targets Rammed 11 | . . 1 5 5 . . . . . Kicked 11 | . . 1 5 5 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 572 | 40 165 174 285 411 572 98 213 220 241 Average Temperature 94 | 18 48 75 89 100 235 73 86 103 114 Received Heat Transfer 1371 | . 129 . 147 324 336 . 75 288 72 Effects 8 | . . . . 3 5 . . . . Shutdowns 2 | . . . . 1 1 . . . . Interference 2 | . . . . 2 . . . . . Damage (minor) 1 | . . . . . 1 . . . . Damage (major) 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 1 | 1 . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 642 | . . . . 642 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Peak Influence 564 | 10 133 131 321 564 420 . . . . Initial 218 | . 6 . 7 135 218 . . . . Average 181 | 7 76 34 164 328 261 . . . . Maximum Alert Level 2 | . . . 1 2 2 . . . . Low Security (%) 53 | 100 100 100 56 6 18 . . . . Level 1 40 | . . . 43 74 75 . . . . Level 2 6 | . . . . 19 5 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 4 6 . . . . Investigation 1 | . 1 . . . . . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 9 | . . . 1 4 4 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Distress Signals 5 | . 1 . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 18 7 19 36 24 1 17 15 11 Peak Tracking Total 8 | . 6 3 4 4 6 1 8 5 3 Tactical Retreats 14 | . . 1 2 2 2 . 2 5 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Machines Disabled 12 | . 2 . 1 6 3 . . . . Max in Single Turn 2 | . 1 . 1 2 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Machines Accessed 15 | . 6 1 4 3 1 . . . . Terminals 14 | . 6 . 4 3 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 51 | . 24 1 14 10 2 . . . . Successful 35 | . 16 1 10 7 1 . . . . Failed 16 | . 8 . 4 3 1 . . . . Catastrophic 4 | . 3 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 46 | . 23 . 14 9 . . . . . Terminals 50 | . 24 . 14 10 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 6 1 5 4 1 . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 9 | . 2 . 4 3 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 18 | . 10 . 5 3 . . . . . Terminals 18 | . 10 . 5 3 . . . . . Track 5 | . 4 . 1 . . . . . . Botnet 13 | . 6 . 4 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 5 . 4 3 . . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 . Highest-Rated Group 62 | . . . . . . . . 62 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Turns Passed 9067 | 32 1212 1268 739 1616 1214 673 710 682 921 Spaces Moved 3912 | 15 540 508 422 741 583 390 316 213 184 Core 191 | . . . . . . . . 44 147 Treads 1498 | . . . . 15 583 390 316 157 37 Legs 2223 | 15 540 508 422 726 . . . 12 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 113 | 120 120 190 120 113 170 167 167 205 200 Average Speed 186 | 120 188 190 125 137 170 168 198 299 447 Slowest Speed 650 | 120 190 190 190 250 170 170 250 600 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 3 90 100 43 55 21 63 51 13 36 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 1 . Scrap Searched 13 | . . 1 . . . 7 3 1 1 Spaces Dug 21 | . . 1 . 6 11 . . 3 . Terrain Destroyed 257 | . . 9 13 44 15 1 51 73 51 Melee 20 | . . . . 6 11 . . 3 . Projectile 30 | . . 9 13 2 4 1 1 . . AOE 207 | . . . . 36 . . 50 70 51 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Total 5137 | 20 675 787 556 1143 691 398 352 242 273 Wait 682 | . 83 250 65 191 13 . 3 . 77 Move 3903 | 14 539 507 421 740 582 389 315 212 184 Hop . | . . . . . . . . . . Pick Up 64 | . 9 4 6 28 6 2 4 5 . Fast Attach 23 | 1 1 2 1 12 . 2 2 2 . Attach 30 | . 1 . 4 6 8 . 3 3 5 Detach 2 | . . . . 1 1 . . . . Swap 56 | 1 7 2 8 21 11 1 1 3 1 Drop 60 | . 5 8 8 27 7 . . 5 . Fire 220 | 4 30 13 38 74 24 4 22 6 5 Melee 86 | . . . . 38 39 . 2 6 1 Ram . | . . . . . . . . . . Kick 11 | . . 1 5 5 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 3) 33 | -11/Junkyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 11) 118 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 778 | -10/Materials | Discovered new exit (range 16) 1073 | -10/Materials | Discovered new exit (range 16) 1245 | -10/Materials | Entered Mines 1264 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2034 | -10/Mines | Discovered new exit (range 4) 2095 | -10/Mines | Discovered new exit (range 13) 2202 | -10/Mines | Learned location of 1 exit from Materials 2513 | -10/Mines | Entered Materials 2513 | -9/Materials | Evolved 2 slots: Propulsion x2 2514 | -9/Materials | Identified exit to Materials 2804 | -9/Materials | Discovered exit to Materials (range 14) 3014 | -9/Materials | Build established: Scavenger-Mutant 3016 | -9/Materials | Discovered new exit (range 10) 3252 | -9/Materials | Entered another Materials area 3252 | -8/Materials | Evolved 2 slots: Utility x2 3563 | -8/Materials | Build established: Mutant 4159 | -8/Materials | Lost 3 parts (2u1w) 4185 | -8/Materials | Core integrity fell below 50% 4577 | -8/Materials | Lost 4 parts (3n1u) 4718 | -8/Materials | Core integrity fell below 20% 4791 | -8/Materials | Discovered new exit (range 16) 4868 | -8/Materials | Entered Factory 4868 | -7/Factory | Evolved 2 slots: Weapon x2 4880 | -7/Factory | Identified exit to DSF 5978 | -7/Factory | Lost 3 parts (1n2u) 5998 | -7/Factory | Discovered new exit (range 15) 6082 | -7/Factory | Entered Lower Caves 6261 | -7/Lower Caves | Build established: Tank 6320 | -7/Lower Caves | System corruption reached 10% 6599 | -7/Lower Caves | Build established: Mutant 6604 | -7/Lower Caves | Discovered new exit (range 10) 6746 | -7/Lower Caves | Spotted B-75 Beast 6755 | -7/Lower Caves | Entered another Lower Caves area 7044 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7139 | -7/Lower Caves | Destroyed 7 combat bots 7219 | -7/Lower Caves | Encountered a Warlord checkpoint 7368 | -7/Lower Caves | Learned Factory emergency access door positions 7433 | -7/Lower Caves | Discovered new exit (range 13) 7465 | -7/Lower Caves | Entered Zion 7530 | -7/Zion | Gained Derelict followers 7741 | -7/Zion | Discovered new exit (range 15) 7870 | -7/Zion | Attacked by Zionites 7870 | -7/Zion | Spotted 8N-F7U(B) 7891 | -7/Zion | Spotted UX-CQX(B) 7908 | -7/Zion | Build established: Derelict-Mutant 7925 | -7/Zion | Core integrity fell below 50% 7959 | -7/Zion | Lost 8 parts (1p3n1u3w) 8147 | -7/Zion | Entered Proximity Caves 8349 | -6/Proximity Caves | Spotter reported a threat 8570 | -6/Proximity Caves | Spotter reported a threat 8779 | -6/Proximity Caves | Spotter reported a threat 8832 | -6/Proximity Caves | Spotter reported a threat 8928 | -6/Proximity Caves | Spotted B-75 Beast 8935 | -6/Proximity Caves | Spotter reported a threat 8997 | -6/Proximity Caves | Core integrity fell below 20% 9008 | -6/Proximity Caves | Lost 7 parts (3u4w) 9063 | -6/Proximity Caves | Spotter reported a threat 9068 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08945_ Med. Reflective Plating destroyed. 08945_ Imp. Cooling System destroyed. 08950_ System corrupted: Component data lost. 08967_ Mak. Spear destroyed. 08968_ System corrupted: Matter fused (-7). 08970_ Knocked back. 08977_ Mak. Spear destroyed. 08977_ Mak. Armor Plating destroyed. 08977_ Critical hit (Blast). 09010_ System corrupted: Component data lost. 09026_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 09034_ System corrupted: Matter fused (-7). 09055_ Seismic Detector destroyed. 09058_ Acquired 5 matter. 09061_ N-01 Spotter is scanning... 09063_ N-01 Spotter sends a signal. 09063_ ALERT: Unidentified potential threat approaching Complex 0b10. 09068_ System corrupted: Component data lost. 09068_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | "######??????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?? #????????????????????????????????????? | | ## #????????????????????????????????????? | | #????????????????????????????????????? | | ##??????????????????????????????????? | | #??????????????????????????????????? | | ## #???#??????????????????????????????? | | ### #? ##? ###????????????????????????????? | | ##??##?# #? ##???????????????????????????? | | "###?????## ## #???????????????????????????? | | "#???????# ????????????????????????????? | | ##??????? #??##########?????????????????? | | ##??????# #???# ##????????????????? | | #??????# #???## #????????????????? | | # "####### #????# #?????????????????? | | # ## #?????# #??????????????????? | | # # #???### ##?????????????????? | | # # ##### % #?????????????????? | | ####"" ; p ???????????????????? | | ###" " # #?# @#??????????????????????? | | "" " # ### ###????????????????????? | | """"" #????????????????????? | | ## """""" #???????????????????? | | # ?# """""" ####### ##???????????????????? | | ##?# """ " #?????########????????????????????? | | ???# """ #?????????????????????????????????? | | ???# """""" #?????????????????????????????????? | | ???# ""### #?????????????????????????????????? | | ???# "#??# #?????????????????????????????????? | | ????$ ???? #?????????????????????????????????? | | ???? ???? #?????????????????????????????????? | | ????####????####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 15 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionRecoilChronowheel Manual? 0 Play Time 01:30:53 Cumulative 58.7 hours Start 2023.12.06 @ 17:25:17 End 2023.12.07 @ 11:41:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2594e831-7901-464e-8651-9e5fb4a352a2