Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 21:12:31 Player: Crowsaint Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (2862) 2862 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 8287 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 56/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Heavy Flak Cannon Mining Laser [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . . . 4 2 . . 2 . 2 Power 2 | . . . . 1 . . . 1 . . Propulsion 2 | . . . . 2 . . . . . . Utility 3 | . . . . 1 1 . . . . 1 Weapon 3 | . . . . . 1 . . 1 . 1 Parts Attached 94 | 6 11 7 2 15 10 14 4 7 9 9 Power 16 | 1 2 1 1 4 2 1 . 2 . 2 Engine 10 | 1 2 1 1 2 . 1 . 2 . . Core 6 | . . . . 2 2 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 3 1 . 4 3 4 2 2 4 3 Treads . | . . . . . . . . . . . Leg 23 | 2 3 1 . 4 . 3 2 1 4 3 Wheel 4 | . . . . . 2 1 . 1 . . Hover 1 | . . . . . 1 . . . . . Flight . | . . . . . . . . . . . Utility 22 | 1 1 1 . 4 4 5 2 1 . 3 Device 7 | . . . . 2 3 . 1 . . 1 Storage 2 | 1 1 . . . . . . . . . Processor 5 | . . . . . 1 2 1 . . 1 Hackware 1 | . . . . 1 . . . . . . Protection 7 | . . 1 . 1 . 3 . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 28 | 2 5 4 1 3 1 4 . 2 5 1 Energy Gun 4 | 2 . 1 . . . . . 1 . . Energy Cannon 2 | . . 1 . . . . . 1 . . Ballistic Gun 14 | . 5 . . 3 1 2 . . 3 . Ballistic Cannon 3 | . . . . . . . . . 2 1 Launcher 3 | . . 1 1 . . 1 . . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 45 | . 2 . 4 . 9 8 . . 1 21 Power 8 | . . . 1 . 3 . . . 1 3 Propulsion 14 | . . . 1 . 3 4 . . . 6 Utility 12 | . . . 1 . 3 2 . . . 6 Weapon 11 | . 2 . 1 . . 2 . . . 6 Highest Loss Streak 17 | . 2 . 2 . 4 7 . . 1 17 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 7 8 7 7 6 5 5 4 4 3 Power . | . 1 2 1 . . . 1 . . . Propulsion 1 | 2 2 3 3 . . . . . 1 1 Utility . | . . . . . . . . . 1 . Weapon 3 | . 3 3 2 5 5 4 4 3 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . 7 . . 1 . . . 2 1 . Power 1 | . 1 . . . . . . . . . Propulsion 6 | . 4 . . . . . . 2 . . Utility . | . . . . . . . . . . . Weapon 4 | . 2 . . 1 . . . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 87 100 95 98 95 54 77 92 96 90 Engine 8 | . 14 14 14 8 . 1 7 13 16 9 Core 3 | . . . . 9 13 2 . . . 2 Leg 23 | . 28 28 24 35 27 7 20 20 24 21 Wheel 1 | . . . . . . 3 7 6 1 . Device 3 | . . . . 8 13 2 3 6 6 1 Storage 8 | . 17 22 14 9 7 2 . . . . Processor 2 | . . . . . . 4 7 6 6 8 Protection 8 | . . 5 13 5 6 3 7 11 13 15 Energy Gun 3 | . 1 8 12 . . . . . . . Energy Cannon 2 | . . 2 . 2 6 2 . 5 3 . Ballistic Gun 10 | . 25 5 . 15 15 11 15 13 13 14 Ballistic Cannon 1 | . . . . . . . . . 4 10 Launcher 4 | . . 9 12 . . 3 . . . . Slashing Weapon 1 | . . . . . . 3 7 6 4 . Peak Build Rating 74 | 6 7 11 11 28 35 32 37 49 61 74 Average Rating 24 | 4 6 9 10 24 30 22 31 44 57 65 On Entrance 23 | . 6 7 11 6 28 32 27 34 49 61 Naked Turns 12 | . . . . . . 2 . . . 10 Heaviest Build 69 | 11 14 21 21 30 48 40 24 50 53 69 Greatest Support 80 | 20 20 20 20 30 45 20 16 50 80 80 Greatest Overweight (x) 8 | 3 . 1 2 1 3 8 1 1 . 1 Average Overweight (x) . | . . . 1 . 1 1 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 7 8 5 5 5 5 Average Carried 6 | 3 7 7 7 7 6 5 5 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 8 8 6 8 7 5 5 5 5 . Class Distribution -------------------- 39% | Mutant 23% | Scavenger-Mutant 14% | Tank 13% | Derelict-Tank 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Tank | -6/Factory Derelict-Tank | -6/DSF Derelict-Tank | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Matter Collected 2561 | 139 253 158 254 470 173 581 79 30 64 360 Remotely . | . . . . . . . . . . . Salvage Created 2974 | . 254 131 258 635 205 693 . 30 64 704 Parts 143 | . 17 10 10 37 16 14 . 4 3 32 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 27 | . . . 19 . . 8 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 62 | . 8 5 8 10 5 15 . . 1 10 Melee 1 | . . . . . . . . . 1 . Guns 30 | . 8 1 2 8 4 4 . . . 3 Cannons 10 | . . 2 . 2 1 1 . . . 4 AOE 18 | . . 2 6 . . 10 . . . . Classes Destroyed 16 | . 2 1 2 4 2 1 . 1 1 2 Builder 3 | . . . . . . . . . . 3 Tunneler 1 | . . . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 2 | . . . . 1 . . . . . 1 Mechanic 1 | . . . . . . . . 1 . . Operator 1 | . . . . 1 . . . . . . Turret 2 | . . . 2 . . . . . . . Watcher 4 | . . . . 2 . . . . . 2 Swarmer 14 | . 3 3 1 3 . 2 . . . 2 Grunt 25 | . 5 1 . 3 3 10 . . . 3 Brawler 1 | . . . . . . 1 . . . . Sentry 7 | . . 1 . 4 . 1 . . . 1 Specialist 1 | . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . 2 Programmer 5 | . . . . . 2 1 . . . 2 Subdweller 7 | . . . 7 . . . . . . . Best Kill Streak 10 | . 4 3 3 5 2 10 . 1 1 4 Combat Bots Only 10 | . 4 3 2 5 2 10 . . 1 3 Max Kills in Single Turn 6 | . 1 2 1 1 1 6 . 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 6 | . . 2 1 . . 6 . . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 666 | . 83 4 96 47 58 56 . . 11 311 Missed 191 | . 15 2 38 23 5 14 . . 4 90 Hits 475 | . 68 2 58 24 53 42 . . 7 221 Melee 1 | . . . . . . 1 . . . . Projectile 474 | . 68 2 58 24 53 41 . . 7 221 Critical Strikes 7 | . . . . . . 2 . . . 5 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 7595 | . 660 23 575 358 1212 869 . . 310 3588 Core 2043 | . 159 . 80 143 453 191 . . . 1017 Absorbed by Shields 160 | . . . . . 36 124 . . . . Core Remaining (%) 57 | 100 . . 4 74 . . 8 . 100 . Volleys Fired 238 | . 51 8 42 50 32 23 . . . 32 Largest 5 | . 2 2 2 2 3 3 . . . 5 Hottest 184 | . 40 80 175 85 110 110 . . . 184 Shots Fired 502 | . 95 13 59 100 78 46 . . . 111 Gun 362 | . 95 7 16 87 64 27 . . . 66 Cannon 81 | . . 5 3 13 14 2 . . . 44 Launcher 39 | . . 1 22 . . 16 . . . . Special 20 | . . . 18 . . 1 . . . 1 Kinetic 388 | . 95 5 . 87 64 27 . . . 110 Thermal 75 | . . 7 37 13 14 3 . . . 1 Explosive 39 | . . 1 22 . . 16 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | . 8 7 7 6 9 8 . . . 6 Robot Miss Streak 10 | . 8 3 2 9 5 2 . . . 10 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . 1 . . 1 . 3 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . Shots Hit Robots 279 | . 52 9 25 49 46 34 . 1 1 62 Core Hits 212 | . 23 5 22 27 16 42 . . 1 76 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 6 | . 1 1 . . . 1 . . . 3 Burn 1 | . . 1 . . . . . . . . Destroy 3 | . 1 . . . . . . . . 2 Blast 1 | . . . . . . . . . . 1 Sever 1 | . . . . . . 1 . . . . Melee Attacks 8 | . . . . . . 6 . 1 1 . Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . 6 . 1 1 . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7925 | . 475 225 857 1005 986 1569 . 77 74 2657 Guns 3348 | . 435 64 145 712 689 319 . . . 984 Cannons 1021 | . . 69 18 158 182 22 . . . 572 Explosions 2676 | . . 80 694 . . 969 . . . 933 Melee 410 | . . . . . . 259 . 77 74 . Ramming 440 | . 40 12 . 135 115 . . . . 138 Kinetic 3734 | . 435 23 . 712 689 319 . . . 1556 Thermal 665 | . . 110 163 158 182 22 . . . 30 Explosive 1743 | . . 80 694 . . 969 . . . . Electromagnetic 933 | . . . . . . . . . . 933 Impact . | . . . . . . . . . . . Slashing 410 | . . . . . . 259 . 77 74 . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . 1 5 6 6 . . 11 Average Corruption 5 | . . . . 1 3 5 6 . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 51 | . . . . . 2 43 3 . . 3 Message Errors 11 | . . . . . 1 9 1 . . . Matter Fused 11 | . . . . . . 10 . . . 1 Heat Flow Errors 9 | . . . . . 1 7 . . . 1 Energy Discharges 3 | . . . . . . 1 2 . . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . 9 . . . . Data Loss (major) 3 | . . . . . . 3 . . . . Misfires 3 | . . . . . . 3 . . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 300 | . . . 13 . . 201 . 52 . 34 Projectiles 33 | . . . . . . . . . . 33 Explosions 28 | . . . 13 . . 15 . . . . Melee 239 | . . . . . . 186 . 52 . 1 Knockbacks 8 | . 1 . . . . . . . . 7 Impact 2 | . 1 . . . . . . . . 1 Kinetic 5 | . . . . . . . . . . 5 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 396 | . . . 56 . . 267 . . . 73 Shots 17 | . . . 3 . . 11 . . . 3 Rammed 2 | . . . . . . . . . . 2 Targets Rammed 82 | . 15 6 . 17 30 . . . . 14 Kicked 80 | . 15 6 . 17 30 . . . . 12 Crushed . | . . . . . . . . . . . Highest Temperature 655 | . 18 84 72 162 655 241 . . . 636 Average Temperature 129 | . 8 38 24 37 192 77 . . . 204 Received Heat Transfer 1215 | . 252 12 300 135 306 150 . . . 60 Effects 53 | . . . . . 18 1 . . . 34 Shutdowns 16 | . . . . . 6 . . . . 10 Energy Bleed 2 | . . . . . . 1 . . . 1 Interference 12 | . . . . . . . . . . 12 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 6 | . . . . . 2 . . . . 4 Damage (minor) 7 | . . . . . 5 . . . . 2 Damage (major) 4 | . . . . . 1 . . . . 3 Damage (core) 5 | . . . . . 4 . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted 4 | . . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Fried 12 | . . . . . . . . . . 12 Impact Corruptions 4 | . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 1345 | . . 296 296 333 333 37 . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 135 | . 105 79 . 135 49 . . 4 55 129 Initial 28 | . . . . . 8 . . . . 28 Average 25 | . 34 23 . 37 8 . . . 26 32 Influence Increases 1875 | . 211 169 120 356 192 350 . 9 65 403 Destroy 0b10 Robot/C 1160 | . 160 120 60 200 100 300 . . 20 200 Destroy 0b10 Robot/NC 65 | . . . . 25 5 . . 5 . 30 Destroy Leader 220 | . 30 20 . 66 30 20 . . . 54 Allied During Kill 5 | . . 5 . . . . . . . . Successful Hack 19 | . 6 . . 2 7 . . 4 . . Disable Machine 150 | . . 15 . 15 45 . . . . 75 Destroy Structure 31 | . . 9 . 3 5 . . . . 14 Lose Combat Pursuer 225 | . 15 . 60 45 . 30 . . 45 30 Influence Decreases 1838 | . 211 169 120 337 186 365 10 9 10 421 Entered New Map 50 | . . . . . 11 10 2 . . 27 Time Decay 1389 | . 191 149 90 337 144 275 8 9 . 186 Lost Part 379 | . 20 . 30 . 31 80 . . 10 208 Lost Ally 20 | . . 20 . . . . . . . . Squads Dispatched 10 | . 1 . . 1 2 . . 1 1 4 Investigation 1 | . . . . . . . . 1 . . Extermination 3 | . . . . . 2 . . . . 1 Reinforcement 6 | . 1 . . 1 . . . . 1 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Distress Signals 8 | . 1 . . 5 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 20 6 13 25 9 14 . . 5 35 Peak Tracking Total 19 | . 5 3 5 4 3 9 . . 5 19 Tactical Retreats 10 | . 1 . 1 2 . 1 . . 3 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Traps Triggered 3 | . . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Machines Disabled 16 | . . 1 4 1 3 2 . . . 5 Max in Single Turn 3 | . . 1 3 1 3 1 . . . 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Machines Accessed 15 | . 2 . . 9 1 . . 2 . 1 Terminals 13 | . 2 . . 8 1 . . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 41 | . 6 . . 23 3 . . 8 . 1 Successful 30 | . 6 . . 16 1 . . 7 . . Failed 11 | . . . . 7 2 . . 1 . 1 Catastrophic 2 | . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . Terminals 24 | . 6 . . 13 3 . . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 17 | . . . . 10 . . . 7 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . 6 . . 6 1 . . 1 . . Record 6 | . 4 . . 2 . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . . . 1 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 16 | . . . . 10 . . . 6 . . Insert Component 7 | . . . . 4 . . . 3 . . Analyze 9 | . . . . 6 . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 10 | . 1 . . 6 1 . . 1 . 1 Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 4 . . . 3 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . . 4 . . . 3 . . Part Schematics Acquired 7 | . . . . 4 . . . 3 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . 14 . . . . . . . . Total Damage 61 | . . 61 . . . . . . . . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Active Infowar (turns) 6 | . . . . 6 . . . . . . Sensors 6 | . . . . 6 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Turns Passed 8037 | 63 546 490 1888 1263 849 1568 100 369 150 751 Spaces Moved 4416 | 40 296 289 884 767 335 1067 82 154 100 402 Core 238 | 12 . . . . . 207 . . . 19 Treads . | . . . . . . . . . . . Legs 3500 | 28 296 289 884 767 299 300 . 154 100 383 Wheels 666 | . . . . . 33 551 82 . . . Hover 12 | . . . . . 3 9 . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 50 115 123 120 50 Average Speed 143 | 122 120 140 192 120 182 126 115 161 121 120 Slowest Speed 450 | 200 120 190 260 190 260 450 115 193 126 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 44 54 49 46 11 83 11 5 82 14 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . Known Exits Taken 3 | . . . 1 . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . . . Scrap Searched 5 | . . 1 . . . 2 2 . . . Spaces Dug 1 | . . . . . . 1 . . . . Terrain Destroyed 157 | . . 9 69 . 4 66 . . . 9 Melee . | . . . . . . . . . . . Projectile 10 | . . . . . . 1 . . . 9 AOE 147 | . . 9 69 . 4 65 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac DSF Fac Total 5680 | 51 415 358 974 1031 517 1247 87 274 132 594 Wait 654 | . 15 38 41 164 103 63 . 103 2 125 Move 4406 | 39 295 288 883 766 334 1066 81 153 99 402 Hop . | . . . . . . . . . . . Pick Up 46 | 6 10 3 . 7 1 8 . 5 4 2 Fast Attach 53 | 6 4 3 . 7 7 12 3 3 4 4 Attach 30 | . 2 . 2 4 4 8 . 2 . 8 Detach 28 | . 2 . . 3 2 14 1 . 2 4 Swap 36 | . 6 4 6 5 3 4 1 2 5 . Drop 67 | . 15 8 . 8 1 14 1 5 12 3 Fire 238 | . 51 8 42 50 32 23 . . . 32 Melee 8 | . . . . . . 6 . 1 1 . Ram 2 | . . . . . . . . . . 2 Kick 80 | . 15 6 . 17 30 . . . . 12 Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . Rewire 29 | . . . . . . 28 . . 1 . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 351 | -10/Materials | Core integrity fell below 50% 537 | -10/Materials | Discovered new exit (range 10) 610 | -10/Materials | Entered Mines 613 | -10/Mines | Received a Mining Laser from a helpful Derelict 676 | -10/Mines | Learned Materials emergency access door positions 878 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1066 | -10/Mines | Build established: Scavenger-Mutant 1087 | -10/Mines | Discovered new exit (range 6) 1100 | -10/Mines | Entered Subcaves 1101 | -10/Subcaves | Approached by a straggling Scientist 1178 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1377 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1620 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1622 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2189 | -10/Subcaves | Discovered new exit (range 13) 2221 | -10/Subcaves | Core integrity fell below 20% 2391 | -10/Subcaves | Identified exit to Materials 2509 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2516 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2758 | -10/Subcaves | Build established: Mutant 2988 | -10/Subcaves | Entered Materials 2988 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3783 | -8/Materials | Discovered new exit (range 6) 4181 | -8/Materials | Identified exit to Storage 4251 | -8/Materials | Entered Factory 4251 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4584 | -7/Factory | Core integrity fell below 50% 4922 | -7/Factory | Build established: Tank 5024 | -7/Factory | Lost 4 parts (2p1n1u) 5090 | -7/Factory | Identified exit to Lower Caves 5100 | -7/Factory | Entered Lower Caves 5107 | -7/Lower Caves | Learned location of Zion (-7) 5201 | -7/Lower Caves | Learned 4 Factory zone layouts 5367 | -7/Lower Caves | Encountered a Warlord checkpoint 5501 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5549 | -7/Lower Caves | Destroyed 10 combat bots 5566 | -7/Lower Caves | Core integrity fell below 20% 5596 | -7/Lower Caves | Lost 7 parts (3n2u2w) 5803 | -7/Lower Caves | Found DCF Scrap (12 items) 5857 | -7/Lower Caves | Build established: Mutant 6458 | -7/Lower Caves | Activated DRS Beacon 6549 | -7/Lower Caves | Build established: Derelict-Mutant 6614 | -7/Lower Caves | Discovered new exit (range 10) 6668 | -7/Lower Caves | Entered another Lower Caves area 6762 | -7/Lower Caves | Discovered new exit (range 6) 6768 | -7/Lower Caves | Entered Factory 6768 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7124 | -6/Factory | Build established: Derelict-Tank 7137 | -6/Factory | Identified exit to DSF 7137 | -6/Factory | Entered DSF 7157 | -6/DSF | Additional patrols routed to DSF 7272 | -6/DSF | Discovered new exit (range 11) 7287 | -6/DSF | Entered Factory 7287 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7949 | -5/Factory | Lost 4 parts (1p1n2w) 8008 | -5/Factory | Cargo convoy interrupted 8026 | -5/Factory | Core integrity fell below 50% 8027 | -5/Factory | System corruption reached 10% 8030 | -5/Factory | Core integrity fell below 20% 8038 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. P-70 Sage resets I-47 Archangel, system corruption cleaned. U-05 Engineer lays Concrete. P-70 Sage resets P-70 Sage, system corruption cleaned. U-05 Engineer lays Concrete. P-70 Sage resets H-66 Slayer, system corruption cleaned. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Slug penetrates Neutrino Reactor. P-70 Sage resets H-66 Slayer, system corruption cleaned. Emergency Access malfunctions. System corrupted: Matter fused (-10). U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ????#+????????????????? | | ??????????????????????# ???# #????????####???? | | ??????????????????????# #### ##########T ##### | | ????????????????????? # | | ????????????????????? ^ # | | ???????????????????? / | | ???????????????????? # | | ???????????????????? # | | ????????????????????????########/#/############# # | | ????????????????????????# phh u u #????# # | | ????????????????????????# p"""hh= um* ###????# # | | ????????????????????????# """!%hp|! = #??????# # | | ????????????????????????# """x! p[%!#??????# # | | ????????????????????????# ph%=[p[%* #??????# # | | ????????????????????????# | [ #??????#*# | | ????????????????????????# % #??????# # | | ????????????????????????#@ %/== #??????# # | | ????????????????????????# /== #??????# # | | ????????????????????????# /=! #??????# # | | ????????????????????????#/############ ##??????#/# | | ???????????????????????? ??????????###???????# | | ???????????????????????? ????????????????????# " | | ???????????????????????? ????????????????????# " | | ???????????????????????? i ????????????????????# " | | ??????????????????????? ????????????????????# | | ???????????????????????? ????????????????????# | | ??????????????????????? ???????????????????# | | ??????????????????????? ???????????????????# | | ??????????????????????? ???????????????????#! | | ??????????????????????? ???????????????????### | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 35 Energy Capacity 515 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 14 Target Analysis 5 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Beam Cannon | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Mining Laser | -6/Factory | Scanalyzed Beam Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Dramatic Entrance Maybe Next Time I'll Detach My Launcher More Dakka Please Quick And Dirty Challenges ------------ None Game ------ Seed ProjectionShockDiverter Manual? 0 Play Time 01:41:59 Cumulative 18.9 hours Start 2025.06.26 @ 09:49:26 End 2025.06.26 @ 21:12:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 20 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 32928197-2bc8-4b72-825a-46815a1fa3ec