Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 22:50:57 Player: Kanyash Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2077) 2077 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5187 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 219/290 System Corruption 14% Temperature Cool (6) Movement Treading (400) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Medium Treads VSS Leg > --- UTILITY (4) ------ Improved Heat Sink (fused) Huge Storage Unit Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Gauss Rifle > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Huge Storage Unit Trap Scanner Terrain Scanner Target Analyzer Weapon Cycler Advanced ECM Suite Advanced ECM Suite Component Analysis Suite Tractor Beam Recalibrator Medium Laser Improved Medium Laser Gatling Laser Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Trap Scanner Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Beamcaster Assault Cannon Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Aluminum Leg Improved Heat Sink Huge Storage Unit Trap Scanner Terrain Scanner Target Analyzer Advanced ECM Suite Advanced ECM Suite Hardened Medium Armor Plating Tractor Beam Recalibrator Medium Laser Improved Medium Laser Pulse Rifle Heavy Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle High-powered Shotgun Axe [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 2 . 1 . Utility 2 | . . . . . . 2 Weapon 1 | . . . . . 1 . Parts Attached 65 | 6 4 2 9 8 9 27 Power 8 | 1 1 . 1 1 . 4 Engine 5 | 1 1 . . . . 3 Core 3 | . . . 1 1 . 1 Reactor . | . . . . . . . Propulsion 22 | 2 . . 5 4 6 5 Treads 1 | . . . . . . 1 Leg 21 | 2 . . 5 4 6 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 2 . 2 1 8 Device 9 | . 1 1 . 1 . 6 Storage 3 | 1 1 1 . . . . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 19 | 2 1 . 3 1 2 10 Energy Gun 6 | 1 . . . . 1 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | 1 . . 1 . . 4 Ballistic Cannon 4 | . . . 2 1 1 . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 41 | . . . 2 8 7 24 Power 5 | . . . 1 1 . 3 Propulsion 18 | . . . . 5 6 7 Utility 5 | . . . . 1 . 4 Weapon 13 | . . . 1 1 1 10 Highest Loss Streak 7 | . . . 2 6 3 7 To Critical Strikes . | . . . . . . . Average Backups 16 | 2 7 9 11 18 20 19 Power 4 | . 1 1 1 4 6 5 Propulsion 1 | 1 2 3 3 2 1 . Utility 6 | . 1 3 4 5 5 8 Weapon 4 | . 1 2 3 6 6 5 Tool/Special . | . . . . . . . Unused Backups 20 | . 4 . 1 . 1 14 Power 8 | . 1 . . . 1 6 Propulsion 3 | . 2 . 1 . . . Utility 7 | . 1 . . . . 6 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 99 100 99 98 93 72 Engine 3 | . 14 14 7 . . 1 Core 5 | . . . 3 11 9 5 Leg 27 | . 28 28 43 42 42 11 Device 10 | . 13 14 11 9 7 9 Storage 9 | . 14 14 11 11 9 7 Processor 4 | . . . . . 1 10 Energy Gun 5 | . . . . . . 11 Ballistic Gun 5 | . 14 14 10 . . 4 Ballistic Cannon 8 | . . . 6 21 22 3 Launcher 2 | . 13 14 4 . . . Peak Build Rating 40 | 6 8 16 26 26 28 40 Average Rating 23 | 4 7 14 20 21 25 29 On Entrance 15 | . 6 8 16 26 22 28 Avg Prop Armor Cover (%) 4 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 108 | 13 18 88 96 97 102 108 Greatest Support 65 | 20 20 20 40 45 58 65 Greatest Overweight (x) 35 | . . 4 2 4 3 35 Average Overweight (x) 2 | . . 1 2 2 1 6 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 Average Capacity 22 | 7 8 19 25 25 25 25 Most Carried 25 | 4 8 10 18 20 25 25 Average Carried 16 | 2 7 9 12 18 20 19 Final Capacity 25 | 8 10 25 25 25 25 25 Final Carried 23 | 4 8 10 18 19 23 18 Class Distribution -------------------- 53% | Mutant 30% | Scavenger-Gunner 7% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 2206 | 251 96 20 338 250 489 762 Remotely . | . . . . . . . Salvage Created 2587 | . 117 . 554 270 747 899 Parts 133 | . 11 . 33 20 29 40 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 9 | . 2 . 6 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 47 | . 1 . 9 12 10 15 Guns 19 | . . . 4 . 2 13 Cannons 25 | . . . 3 12 8 2 AOE 3 | . 1 . 2 . . . Classes Destroyed 14 | . 3 . 4 . 3 4 Worker 2 | . . . . . 1 1 Builder 2 | . . . . . . 2 Hauler 2 | . 1 . 1 . . . Recycler 12 | . . . 3 2 5 2 Mechanic 1 | . . . 1 . . . Watcher 8 | . 2 . 2 . 2 2 Swarmer 12 | . . . 3 9 . . Grunt 22 | . 1 . 4 3 6 8 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 4 | . . . 2 . 1 1 Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . . 4 Best Kill Streak 9 | . 2 . 4 9 5 4 Combat Bots Only 9 | . 1 . 3 9 4 3 Max Kills in Single Turn 2 | . 2 . 2 2 2 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 509 | . 1 . 62 100 90 256 Missed 139 | . . . 21 20 31 67 Hits 370 | . 1 . 41 80 59 189 Melee 1 | . . . . . . 1 Projectile 369 | . 1 . 41 80 59 188 AOE 1 | . . . . . . 1 Critical Strikes 5 | . . . . 1 1 3 Part Disruptions 1 | . . . . . . 1 Damage Taken 4963 | . 56 . 488 750 781 2888 Core 907 | . . . 37 75 88 707 Absorbed by Shields 98 | . . . . . . 98 Core Remaining (%) 89 | 100 . 100 . 72 84 . Volleys Fired 183 | . 7 . 47 21 39 69 Largest 3 | . 2 . 2 2 3 3 Hottest 149 | . 50 . 74 74 149 149 Shots Fired 370 | . 10 . 84 38 95 143 Gun 170 | . 7 . 51 . 4 108 Cannon 192 | . . . 28 38 91 35 Launcher 8 | . 3 . 5 . . . Special . | . . . . . . . Kinetic 304 | . 7 . 79 38 91 89 Thermal 52 | . . . . . 4 48 Explosive 8 | . 3 . 5 . . . Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 25 | . 3 . 11 12 15 25 Robot Miss Streak 5 | . 4 . 3 1 4 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 1 . . 3 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 246 | . 5 . 53 28 54 106 Core Hits 127 | . 7 . 25 13 26 56 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 9 | . . . 3 1 1 4 Burn 1 | . . . . . . 1 Destroy 3 | . . . 1 . . 2 Blast 5 | . . . 2 1 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5528 | . 237 . 1019 739 1307 2226 Guns 1978 | . 25 . 265 . 60 1628 Cannons 2885 | . . . 392 739 1247 507 Explosions 665 | . 212 . 362 . . 91 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3919 | . 25 . 657 739 1247 1251 Thermal 1021 | . . . . . 60 961 Explosive 574 | . 212 . 362 . . . Electromagnetic 14 | . . . . . . 14 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . . 14 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 69 | . . . . . . 69 Message Errors 22 | . . . . . . 22 Matter Fused 16 | . . . . . . 16 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 9 | . . . . . . 9 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 10 | . . . . . . 10 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 120 | . . . . 56 37 27 Projectiles 120 | . . . . 56 37 27 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 31 | . . . 2 8 14 7 Impact . | . . . . . . . Kinetic 26 | . . . 2 8 11 5 Secondary 5 | . . . . . 3 2 Self-Inflicted Damage 82 | . 47 . 35 . . . Shots 5 | . 2 . 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 379 | . 16 . 55 162 300 379 Average Temperature 82 | . 9 . 13 58 60 125 Received Heat Transfer 1264 | . 6 . 135 141 297 685 Effects 13 | . . . . . 2 11 Energy Bleed 1 | . . . . . . 1 Interference 11 | . . . . . 2 9 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 1826 | . . . . . 111 1715 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 196 | . 51 . 79 196 101 91 Initial 35 | . . . . 21 . 35 Average 22 | . 7 . 38 56 26 11 Influence Increases 1477 | . 76 . 321 325 328 427 Destroy 0b10 Robot/C 940 | . 20 . 180 240 200 300 Destroy 0b10 Robot/NC 135 | . 15 . 35 10 40 35 Destroy Leader 250 | . 6 . 56 40 64 84 Successful Hack 4 | . . . . . 4 . Disable Machine 60 | . 15 . 15 30 . . Destroy Structure 88 | . 20 . 35 5 20 8 Influence Decreases 1453 | . 73 3 266 380 251 480 Entered New Map 79 | . . 3 . 34 . 42 Time Decay 1116 | . 73 . 246 266 226 305 Lost Part 258 | . . . 20 80 25 133 Squads Dispatched 12 | . 2 . 1 . 4 5 Investigation 1 | . . . . . 1 . Extermination 4 | . . . . . . 4 Reinforcement 7 | . 2 . 1 . 3 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 3 . 14 17 17 25 Peak Tracking Total 11 | . 1 . 3 11 4 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 4 | . 1 . 1 2 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 2 | . 1 . . . 1 . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 8 | . 1 . . . 7 . Successful 5 | . . . . . 5 . Failed 3 | . 1 . . . 2 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . . 7 . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . . . 5 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Retrieve Study 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 3913 | . 507 409 696 843 669 789 Sensors 1140 | . . 330 696 114 . . Terrain 586 | . 507 79 . . . . Traps 2174 | . . . . 729 669 776 ECM 13 | . . . . . . 13 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 5941 | 68 526 410 696 942 776 2523 Spaces Moved 1940 | 49 407 190 204 327 296 467 Core 79 | 9 . . . . . 70 Treads 105 | . . . . . . 105 Legs 1756 | 40 407 190 204 327 296 292 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 260 260 178 178 Average Speed 261 | 107 120 214 260 261 189 465 Slowest Speed 1800 | 120 120 400 260 400 320 1800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 62 33 28 57 33 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 84 | . 18 . 36 5 15 10 Melee . | . . . . . . . Projectile 30 | . . . 9 5 15 1 AOE 54 | . 18 . 27 . . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2492 | 64 439 196 295 377 427 694 Wait 189 | . 2 . 17 11 65 94 Move 1934 | 48 406 189 203 326 295 467 Hop . | . . . . . . . Pick Up 84 | 10 11 3 15 9 14 22 Fast Attach 1 | . . . . . . 1 Attach 53 | 6 3 1 4 8 9 22 Detach 4 | . 2 1 . . . 1 Swap 25 | . 2 1 6 2 4 10 Drop 19 | . 6 1 3 . 1 8 Fire 183 | . 7 . 47 21 39 69 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met a group of wandering Federalists 203 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Discovered new exit (range 10) 595 | -10/Materials | Entered Mines 606 | -10/Mines | Discovered new exit (range 16) 671 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 673 | -10/Mines | Found Prototype Device 675 | -10/Mines | Identified Exp. Sensor Array 1005 | -10/Mines | Entered Materials 1005 | -9/Materials | Evolved 2 slots: Propulsion x2 1661 | -9/Materials | Discovered new exit (range 13) 1701 | -9/Materials | Entered Mines 1805 | -9/Mines | Discovered new exit (range 12) 1868 | -9/Mines | Lost 6 parts (1p3n1u1w) 1869 | -9/Mines | Destroyed 9 combat bots 2643 | -9/Mines | Entered Materials 2643 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2950 | -8/Materials | Build established: Skirmisher 3074 | -8/Materials | Lost 3 parts (2n1w) 3406 | -8/Materials | Discovered new exit (range 8) 3419 | -8/Materials | Entered Factory 3419 | -7/Factory | Evolved 2 slots: Utility x2 3677 | -7/Factory | Build established: Scavenger-Gunner 4079 | -7/Factory | Lost 3 parts (1p2w) 4170 | -7/Factory | Lost 7 parts (5n2w) 4250 | -7/Factory | Lost 3 parts (1n1u1w) 4499 | -7/Factory | Build established: Mutant 4643 | -7/Factory | System corruption reached 10% 4650 | -7/Factory | Core integrity fell below 50% 4654 | -7/Factory | Core integrity fell below 20% 4680 | -7/Factory | Lost 6 parts (1p2u3w) 4960 | -7/Factory | Build established: Scavenger-Gunner 5917 | -7/Factory | Lost 4 parts (1p1u2w) 5942 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Imp. Shield Generator destroyed. Lgt. Assault Rifle destroyed. P-60 Hacker destroyed. Acquired 41 matter. K-01 Serf collects debris. R-06 Scavenger collects Mic. Nuclear Core. System corrupted: Imp. Heat Sink fused. R-06 Scavenger collects Gravmag System. Acquired Gauss Rifle. R-06 Scavenger collects Remote Datajack. R-06 Scavenger collects Gravmag System. ,ITDEWCKLMCFVCWK6U%4NWEM23KMI HAXXDIP,B Acquired 122 matter. Acquired 10 matter. RHO7OPZ MEZ7D9