Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 01:51:14 Player: iromakkem Result: Destroyed by AY-N3I(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (757) 757 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1502 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 200/200 System Corruption 0% Temperature Cool (6) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Huge Storage Unit Seismic Detector Seismic Detector Utility Shielding Utility Shielding Light Assault Rifle Light Cannon Grenade Launcher Scrap Shield Fragment (49) Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Huge Storage Unit Seismic Detector Seismic Detector Utility Shielding Utility Shielding Light Assault Rifle Light Cannon Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 9 9 5 1 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 4 4 3 . Treads 2 | 1 1 . . Leg 7 | 1 3 3 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 3 2 1 . Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 1 . Power . | . . . . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 1 . To Critical Strikes . | . . . . Average Backups 15 | 3 12 20 18 Power 3 | . 3 5 4 Propulsion 5 | 2 4 6 5 Utility 3 | . 2 6 6 Weapon 2 | . 2 2 3 Tool/Special . | . . . . Unused Backups 20 | . 3 2 15 Power 5 | . . . 5 Propulsion 5 | . 1 2 2 Utility 6 | . 1 . 5 Weapon 4 | . 1 . 3 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 91 99 100 Engine 14 | . 14 14 14 Treads 4 | . 7 . . Leg 23 | . 18 27 28 Device 9 | . 6 14 14 Storage 14 | . 14 14 14 Energy Gun 7 | . 3 13 14 Ballistic Gun 13 | . 12 14 14 Ballistic Cannon 6 | . 12 . . Peak Build Rating 11 | 6 9 10 11 Average Rating 8 | 4 7 9 10 On Entrance 6 | . 6 9 10 Naked Turns . | . . . . Heaviest Build 90 | 14 90 50 50 Greatest Support 40 | 20 40 20 20 Greatest Overweight (x) 8 | . 8 4 2 Average Overweight (x) 1 | . 2 2 2 Largest Inventory Capacity 25 | 8 25 20 20 Average Capacity 20 | 6 21 20 20 Most Carried 20 | 6 20 20 20 Average Carried 15 | 4 12 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 20 20 20 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 761 | 281 383 64 33 Remotely . | . . . . Salvage Created 1057 | 127 807 90 33 Parts 56 | 1 44 10 1 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 14 4 1 Guns 11 | . 7 3 1 Cannons 6 | . 5 1 . AOE 1 | . 1 . . Classes Destroyed 10 | 2 6 1 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 2 | . . 2 . Grunt 16 | . 14 2 . Subdweller 1 | . . . 1 Best Kill Streak 6 | 2 6 2 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 152 | . 99 40 13 Missed 53 | . 37 10 6 Hits 99 | . 62 30 7 Projectile 99 | . 62 30 7 Critical Strikes 1 | . 1 . . Damage Taken 1242 | . 808 289 145 Core 250 | . 148 60 42 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 68 | . 68 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 92 | 7 62 14 9 Largest 2 | 2 2 2 2 Hottest 85 | 80 80 85 85 Shots Fired 180 | 14 124 25 17 Gun 127 | 14 79 17 17 Cannon 53 | . 45 8 . Launcher . | . . . . Special . | . . . . Kinetic 121 | . 90 22 9 Thermal 11 | . . 3 8 Explosive . | . . . . Electromagnetic 48 | 14 34 . . Robot Hit Streak 15 | 5 7 2 15 Robot Miss Streak 4 | 1 4 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 112 | 10 74 12 16 Core Hits 46 | 3 32 8 3 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1653 | 135 1126 195 197 Guns 1038 | 135 631 75 197 Cannons 549 | . 429 120 . Explosions 62 | . 62 . . Melee . | . . . . Ramming 4 | . 4 . . Kinetic 975 | . 731 168 76 Thermal 210 | . 62 27 121 Explosive . | . . . . Electromagnetic 464 | 135 329 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . 28 . . Projectiles 7 | . 7 . . Explosions 21 | . 21 . . Melee . | . . . . Knockbacks 9 | . 6 3 . Impact . | . . . . Kinetic 9 | . 6 3 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 144 | 106 144 112 14 Average Temperature 35 | 55 34 40 7 Received Heat Transfer 609 | . 471 96 42 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 6 | 2 4 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 420 | . 50 74 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | 10 110 61 . Initial 16 | . . 16 . Average 29 | . 42 10 . Influence Increases 600 | 10 475 115 . Destroy 0b10 Robot/C 360 | . 280 80 . Destroy 0b10 Robot/NC 50 | 10 40 . . Destroy Leader 86 | . 66 20 . Successful Hack 24 | . 24 . . Disable Machine 30 | . 15 15 . Destroy Structure 5 | . 5 . . Lose Combat Pursuer 45 | . 45 . . Influence Decreases 600 | 10 433 157 . Entered New Map 26 | . . 26 . Time Decay 544 | 10 413 121 . Lost Part 30 | . 20 10 . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 24 5 2 Peak Tracking Total 4 | . 4 3 1 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 12 | . 12 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Record 2 | . 2 . . Emergency Access Points 1 | . 1 . . Surveillance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1639 | . 549 743 347 Seismic 1639 | . 549 743 347 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2422 | 74 1258 743 347 Spaces Moved 783 | 42 356 263 122 Core 3 | 3 . . . Treads 59 | 2 57 . . Legs 644 | . 259 263 122 Wheels 77 | 37 40 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 260 260 Average Speed 253 | 81 266 261 260 Slowest Speed 680 | 160 680 400 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 55 51 12 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1042 | 63 544 297 138 Wait 90 | . 80 10 . Move 780 | 41 355 262 122 Hop . | . . . . Pick Up 30 | 4 23 1 2 Fast Attach 14 | 8 3 2 1 Attach 9 | . 8 . 1 Detach 3 | 2 1 . . Swap 5 | 1 1 3 . Drop 17 | . 9 5 3 Fire 92 | 7 62 14 9 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 435 | -10/Materials | Core integrity fell below 50% 737 | -10/Materials | Repaired Aluminum Leg 1037 | -10/Materials | Discovered new exit (range 4) 1180 | -10/Materials | Discovered new exit (range 7) 1333 | -10/Materials | Entered Mines 1418 | -10/Mines | Learned Materials security intel 1491 | -10/Mines | Discovered new exit (range 3) 1543 | -10/Mines | Discovered new exit (range 11) 1656 | -10/Mines | Build established: Scavenger-Mutant 1870 | -10/Mines | Learned Materials security intel 1896 | -10/Mines | Core integrity fell below 20% 2076 | -10/Mines | Entered Subcaves 2077 | -10/Subcaves | Approached by a straggling Scientist 2423 | -10/Subcaves | Destroyed by AY-N3I(R) with Subdweller Laser Last Messages --------------- 01931_ Dropped Aluminum Leg. 01932_ Acquired Lgt. Assault Rifle. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 02077_ 63-LZF(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 02078_ 63-LZF(c) destroyed. 02091_ Subatomizers dissect the Lgt. Ion Engine. 02104_ Sub. Optics melted. 02104_ X1-O2X(R) destroyed. 02115_ Subatomizers dissect the Lgt. Ion Engine. 02117_ Acquired 33 matter. 02122_ Dropped Ion Engine. 02125_ Acquired Sub. Power Source. 02132_ Dropped Ion Engine. 02133_ Acquired Scrap Shield Fragment. 02136_ Dropped Aluminum Leg. 02138_ Acquired Scrap Shield Fragment. Map ----- +----------------------------------------------------+ | ??? ????????????????????????????????????????? | | ?## ?????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????????????###????????????????????????? | | ???????????????????? #????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????##### ??????????????????????????? | | ??####??????????# ???????????????????????????? | | ??# #?###??????? ##???????????????????????????? | | ### ### ##?????## "#???##??????????????????????? | | ###?###" ###? ##?????????????????????? | | ### R " ## #?????????????????????? | | ##????????????????????? | | ### #????????????????????? | | ## #?# #????????????????????? | | ###### # #????????????????????? | | ##????# ## ##???? #?????????????? | | #?????# ## ##?? #?????????????? | | #?????### ### ## #?????????????? | | ##???????## ### #?????????????? | | #?????????## #?????????????? | | ##?????????## #?????????????? | | ##?????????## ##?????????????? | | #??????????# @ ##??????????????? | | #?????????## ### #???????????????? | | ### #????????## ##?? #??????????????? | | #?# #????????# #??? ?????????????? | | #?# #????????# #????? ????????????? | | #?## #????????###### #?????? ?????????????? | | # ##???##?????????????## #???????????????????? | | ###????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 24% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalContainmentSplitter Manual? 0 Play Time 00:19:06 Cumulative 41.5 hours Start 2025.07.06 @ 00:54:11 End 2025.07.06 @ 01:51:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 85% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 1560dd3f-e195-449f-9d09-cccb49ed537a