Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 19:06:07 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1549) 1549 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3489 Bonus ------- None Cogmind --------- Core Integrity 451/550 Matter 126/300 Energy 265/265 System Corruption 0% Temperature Warm (160) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Sensor Array Hacking Suite Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Sensor Array Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 35 | 8 3 18 6 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 1 6 4 Treads . | . . . . Leg 13 | 2 1 6 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 . 3 1 Device 3 | 1 . 2 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 3 2 6 1 Energy Gun 4 | 1 2 1 . Energy Cannon . | . . . . Ballistic Gun 8 | 2 . 5 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 3 4 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 3 | . . . 3 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Backups 6 | 3 5 6 7 Power 1 | . 1 1 2 Propulsion 2 | 1 2 2 1 Utility 1 | . 1 1 1 Weapon 1 | . . 1 1 Tool/Special . | . . . . Unused Backups 9 | . . 4 5 Power 2 | . . . 2 Propulsion 3 | . . 3 . Utility 2 | . . . 2 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 94 99 Engine 10 | . 14 10 9 Leg 32 | . 28 32 35 Device 15 | . 14 17 14 Storage 11 | . 14 11 9 Protection 1 | . . . 3 Energy Gun 8 | . 16 10 . Ballistic Gun 16 | . 11 11 26 Peak Build Rating 19 | 7 7 13 19 Average Rating 11 | 5 7 10 16 On Entrance 6 | . 7 7 13 Naked Turns . | . . . . Heaviest Build 30 | 15 15 25 30 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 5 8 8 10 Average Carried 6 | 3 5 6 7 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 5 7 8 8 Class Distribution -------------------- 40% | Scavenger-Mutant 30% | Mutant 18% | Scavenger-Skirmisher 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1084 | 313 87 320 364 Remotely . | . . . . Salvage Created 2176 | 230 227 959 760 Parts 150 | 23 8 66 53 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 7 23 17 Guns 47 | . 7 23 17 Classes Destroyed 9 | 3 2 3 1 Worker 3 | 2 . . 1 Tunneler 5 | 5 . . . Hauler 1 | . . 1 . Recycler 3 | 1 . 1 1 Operator 1 | . . . 1 Swarmer 16 | . 3 7 6 Grunt 21 | . 4 10 7 Brawler 1 | . . 1 . Sentry 9 | . . 5 4 Best Kill Streak 7 | 7 3 7 5 Combat Bots Only 7 | . 3 7 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 245 | . 36 109 100 Missed 70 | . 9 36 25 Hits 175 | . 27 73 75 Melee 4 | . . 4 . Projectile 171 | . 27 69 75 Critical Strikes 4 | . . 2 2 Damage Taken 2199 | . 300 901 998 Core 358 | . 77 182 99 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 69 54 . Volleys Fired 152 | 11 23 70 48 Largest 3 | 2 2 2 3 Hottest 80 | 70 70 80 69 Shots Fired 349 | 22 46 140 141 Gun 349 | 22 46 140 141 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 230 | 11 23 55 141 Thermal 119 | 11 23 85 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | 7 6 22 12 Robot Miss Streak 7 | 1 7 3 4 Penetration Max . | . . . . Secondary Targets 9 | . . 5 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 221 | 14 25 100 82 Core Hits 99 | 9 11 43 36 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | 1 1 2 . Burn 3 | 1 1 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3107 | 178 312 1328 1289 Guns 3092 | 178 309 1328 1277 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 15 | . 3 . 12 Kinetic 2069 | 79 160 553 1277 Thermal 1023 | 99 149 775 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 2 . 2 Kicked 4 | . 2 . 2 Crushed . | . . . . Highest Temperature 210 | 27 210 171 151 Average Temperature 56 | 10 67 68 30 Received Heat Transfer 885 | . 135 336 414 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | 1 1 7 . Heat Transferred 2779 | 370 518 1891 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 69 | 100 100 44 67 Level 1 30 | . . 55 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 380 | 15 100 380 371 Initial 146 | . . 29 146 Average 148 | 2 40 202 207 Influence Increases 1296 | 40 170 627 459 Destroy 0b10 Robot/C 940 | . 140 460 340 Destroy 0b10 Robot/NC 65 | 40 . 10 15 Destroy Leader 212 | . 30 112 70 Disable Machine 45 | . . 45 . Destroy Structure 4 | . . . 4 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 953 | 40 100 349 464 Entered New Map 243 | . . 41 202 Time Decay 640 | 40 100 278 222 Lost Part 70 | . . 30 40 Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 12 28 26 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful 1 | . . 1 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1472 | 83 327 600 462 Structural 863 | . . 599 264 Seismic 1254 | 83 327 382 462 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1556 | 167 327 600 462 Spaces Moved 765 | 100 193 282 190 Core 3 | 3 . . . Treads . | . . . . Legs 762 | 97 193 282 190 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 117 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 41 34 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1091 | 123 242 411 315 Wait 90 | . 15 15 60 Move 762 | 99 192 281 190 Hop . | . . . . Pick Up 21 | 5 4 9 3 Fast Attach 8 | 7 . 1 . Attach 8 | . . 4 4 Detach . | . . . . Swap 24 | 1 3 15 5 Drop 22 | . 3 16 3 Fire 152 | 11 23 70 48 Melee . | . . . . Ram . | . . . . Kick 4 | . 2 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 7) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 497 | -9/Materials | Discovered new exit (range 8) 679 | -9/Materials | Destroyed 7 combat bots 975 | -9/Materials | Build established: Scavenger-Mutant 1062 | -9/Materials | Discovered new exit (range 10) 1095 | -9/Materials | Entered another Materials area 1095 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1456 | -8/Materials | Discovered new exit (range 11) 1557 | -8/Materials | Self-destructed Last Messages --------------- 01504_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01505_ S-10 Pest destroyed. 01505_ Switching to secondary target: S-10 Pest. 01508_ S-10 Pest destroyed. 01511_ K-01 Serf destroyed. 01517_ W-25 Informer sends out distress signal. 01529_ Acquired 13 matter. 01541_ G-47 Trooper destroyed. 01541_ Switching to secondary target: G-47 Trooper. 01542_ K-01 Serf collects debris. 01542_ R-06 Scavenger collects Wheel. 01545_ K-01 Serf collects debris. 01546_ R-06 Scavenger collects Flight Unit. 01549_ K-01 Serf collects debris. 01550_ Critical hit (Burn: +37). 01550_ R-06 Scavenger collects Lgt. Ion Engine. 01553_ Hvy. Assault Rifle destroyed. 01553_ K-01 Serf collects debris. 01556_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# *= #???????????????????? | | ???????????????????# [=*[ #???????????????????? | | ???????????????????#####+#####???????????????????? | | ???????????????????????#*#???????????????????????? | | ???????????????????????#%#???????????????????????? | | ???????????????????????# #?????????? ????????????? | | ???????????????????????#k#????????? ??????????? | | ???????????????????????# ######### ?????????? | | ???????????????????##### ?????????? | | ???????????????????+ ?????????? | | ???????????????????# ?????????? | | ???????????????????# ###+##??????????? | | ???????????????????# #???????????????? | | ???????????????????# ###???????????????? | | ???????????????????# m #?????????????????? | | ???????????????????# #### #?????????????????? | | ???????????????????# ggg#??? #?????????????????? | | ???????????????????# #????#?????????????????? | | ???????????????????#a #??????????????????????? | | ???????????????????# [* #??????????????????????? | | ???????????????????# %%@#??????????????????????? | | ???????????????????# *=%#??????????????????????? | | ???????????????? #??????????????????????? | | ???????????????######## #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ks#??????????????????????? | | ??????????????????????#[%=#??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????#% ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? =???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireRocketRigger Manual? 0 Play Time 00:13:05 Cumulative 89.0 hours Start 2025.05.11 @ 18:55:58 End 2025.05.11 @ 19:06:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0471de8f-4e7a-4000-b8aa-79b20e0572a9