Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.31 @ 22:50:58 Player: Michael Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (141) 705 Value Destroyed (4031) 4031 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (536) 536 TOTAL SCORE: 8492 Bonus ------- High Alert Combat Kills 554 Friendly Fire -18 Cogmind --------- Core Integrity 6/700 Matter 207/300 Energy 153/160 System Corruption 1% Temperature Cool (0) Movement Treading (305) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Enhanced Nuclear Core Fission Core Light Fission Core Wheel Structural Scanner Improved Sensor Array Improved Terrain Scanner Hardened Medium Armor Plating Hacking Suite Makeshift System Shield Dynamic Insulation System Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Long-range Tractor Beam > --- WEAPON ----------- Plasma Cannon Plasma Cannon Greatsword > --- INVENTORY -------- Fission Core Light Fission Core Armored Treads Advanced Weight Redist. System Structural Scanner Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Assault Rifle Assault Rifle Improved Assault Rifle Missile Launcher Greatsword [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 2 | . . . . . 1 1 . . Weapon 2 | . . . . . 2 . . . Parts Attached 183 | 6 13 7 . 6 47 90 5 9 Power 15 | 1 3 . . 1 4 6 . . Engine 5 | 1 2 . . 1 1 . . . Core 10 | . 1 . . . 3 6 . . Reactor . | . . . . . . . . . Propulsion 37 | 2 3 3 . 4 11 12 . 2 Treads 13 | . 2 . . 1 5 4 . 1 Leg 2 | 2 . . . . . . . . Wheel 22 | . 1 3 . 3 6 8 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 65 | 1 4 . . 1 9 46 2 2 Device 49 | . 3 . . . 6 36 2 2 Storage 4 | 1 1 . . 1 . 1 . . Processor 4 | . . . . . 3 1 . . Hackware 1 | . . . . . . 1 . . Protection 7 | . . . . . . 7 . . Artifact . | . . . . . . . . . Weapon 66 | 2 3 4 . . 23 26 3 5 Energy Gun 11 | . . . . . 7 4 . . Energy Cannon 10 | . 2 . . . 3 5 . . Ballistic Gun 24 | 2 1 3 . . 7 8 . 3 Ballistic Cannon . | . . . . . . . . . Launcher 14 | . . 1 . . 6 5 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . . . . . . 4 2 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 3 . . Parts Lost 30 | . . 1 . 1 5 15 1 7 Power 3 | . . . . 1 1 1 . . Propulsion 7 | . . . . . 1 3 . 3 Utility 9 | . . . . . 3 4 . 2 Weapon 11 | . . 1 . . . 7 1 2 Highest Loss Streak 7 | . . 1 . 1 3 5 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 100 99 88 68 68 Engine 4 | . 12 14 14 14 3 . . . Core 4 | . 1 . . . 5 6 7 7 Treads 7 | . 8 8 . 6 8 7 7 7 Leg 1 | . 11 . . . . . . . Wheel 15 | . 8 19 28 21 17 14 15 14 Device 11 | . 13 14 14 14 8 9 14 15 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 6 | . . . . . 8 10 7 7 Energy Gun 4 | . . . . . 10 5 . . Energy Cannon 5 | . 11 . . . 5 7 . . Ballistic Gun 14 | . 15 26 28 28 19 11 . . Slashing Weapon 1 | . . . . . . 2 6 6 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 12 34 33 33 53 62 68 52 52 Greatest Support 47 | 20 20 20 20 20 20 47 47 38 Greatest Overweight (x) 6 | . 3 3 1 5 3 6 1 2 Average Overweight (x) 1 | . 2 1 1 2 2 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 Average Capacity 18 | 6 14 15 15 17 20 19 20 20 Most Carried 20 | 3 15 15 15 16 20 20 18 19 Average Carried 17 | 2 12 14 14 15 18 18 16 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 Final Carried 20 | 3 15 15 15 16 20 19 18 15 Class Distribution -------------------- 41% | Mutant 24% | Skirmisher 17% | Gunner 12% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Assassin | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Matter Collected 3520 | 206 477 145 . 156 1049 1380 65 42 Remotely 509 | . . . . . . 509 . . Salvage Created 5413 | . 688 137 . 240 2022 2282 . 44 Parts 275 | . 36 10 . 12 103 111 . 3 Haulers Intercepted 6 | . 1 . . . 3 2 . . Recyclers Shooed 5 | . 2 1 . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 85 | . 10 2 . 3 33 33 . 4 Melee 11 | . . . . . . 11 . . Guns 44 | . 4 2 . 3 25 10 . . Cannons 13 | . 6 . . . 4 3 . . AOE 13 | . . . . . 3 6 . 4 Classes Destroyed 14 | . 7 . . 1 3 3 . . Worker 12 | . 2 2 . 2 4 2 . . Builder 14 | . 1 1 . . 8 4 . . Tunneler 3 | . 1 . . . 1 1 . . Hauler 6 | . 1 . . . 3 2 . . Recycler 10 | . 1 . . 2 1 6 . . Operator 1 | . . . . . . 1 . . Watcher 10 | . 2 . . . 3 5 . . Swarmer 21 | . . . . 3 4 10 . 4 Grunt 40 | . 10 2 . . 20 8 . . Brawler 2 | . . . . . 1 1 . . Duelist 3 | . . . . . . 3 . . Sentry 12 | . . . . . 6 6 . . Specialist 2 | . . . . . 2 . . . Programmer 5 | . . . . . . 5 . . Best Kill Streak 10 | . 3 3 . 6 10 5 . 4 Combat Bots Only 6 | . 2 2 . 3 6 4 . 4 Max Kills in Single Turn 5 | . 1 1 . 1 2 5 . 2 Gunslinging 1 | . . . . . 1 . . . Exploded 4 | . . . . . 1 4 . 2 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Damage Taken 6108 | . 357 384 . 118 1402 3434 90 323 Core 1072 | . 95 86 . 20 177 630 10 54 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 90 | . . . . . . 90 . . Regen/Repaired (Parts) 365 | . . . . . 95 270 . . Core Remaining (%) 62 | 100 . . . 19 67 . . . Volleys Fired 243 | 1 44 21 . 13 85 73 . 6 Largest 4 | 2 2 2 . 2 4 4 . 2 Hottest 202 | 40 80 90 . 40 202 196 . 46 Shots Fired 734 | 2 88 42 . 26 334 234 . 8 Gun 552 | 2 57 31 . 26 277 154 . 5 Cannon 159 | . 31 10 . . 47 71 . . Launcher 23 | . . 1 . . 10 9 . 3 Special . | . . . . . . . . . Kinetic 397 | 2 57 31 . 26 166 110 . 5 Thermal 314 | . 31 10 . . 158 115 . . Explosive 23 | . . 1 . . 10 9 . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | 1 18 8 . 7 23 13 . 4 Robot Miss Streak 6 | 1 3 3 . 5 5 6 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 2 | . . . . . 2 . . . Shots Hit Robots 452 | 1 60 28 . 13 197 148 . 5 Core Hits 223 | 1 31 7 . 7 93 78 . 6 Critical Kills 3 | . . . . . 1 2 . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . Critical Strikes 19 | . 1 . . . 10 8 . . Burn 11 | . . . . . 9 2 . . Meltdown 3 | . . . . . 1 2 . . Destroy 2 | . 1 . . . . 1 . . Sever 3 | . . . . . . 3 . . Melee Attacks 46 | . . . . . . 46 . . Impact . | . . . . . . . . . Slashing 46 | . . . . . . 46 . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10794 | 7 773 408 . 183 3939 5028 . 456 Guns 4797 | 7 349 256 . 183 2535 1388 . 79 Cannons 1972 | . 424 106 . . 576 866 . . Explosions 2370 | . . 46 . . 828 1119 . 377 Melee 1655 | . . . . . . 1655 . . Ramming . | . . . . . . . . . Kinetic 2704 | 7 349 256 . 183 1100 730 . 79 Thermal 4065 | . 424 106 . . 2011 1524 . . Explosive 2370 | . . 46 . . 828 1119 . 377 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1655 | . . . . . . 1655 . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 1 Average Corruption 2 | . . . . . . 2 2 1 Corruption Purged 3 | . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . . . 46 6 4 Message Errors 9 | . . . . . . 7 . 2 Matter Fused 16 | . . . . . . 14 1 1 Heat Flow Errors 5 | . . . . . . 3 2 . Energy Discharges 5 | . . . . . . 4 . 1 Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . 6 2 . Data Loss (major) 5 | . . . . . . 4 1 . Misfires 3 | . . . . . . 3 . . Alerts 2 | . . . . . . 2 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 254 | . 1 9 . . 5 237 . 2 Projectiles 22 | . 1 9 . . . 12 . . Explosions 19 | . . . . . 5 12 . 2 Melee 213 | . . . . . . 213 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 46 | . . . . . 19 16 . 11 Shots 3 | . . . . . 1 1 . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 370 | . 144 4 . . 106 370 247 . Average Temperature 53 | . 36 4 . . 28 76 107 . Received Heat Transfer 2328 | . 240 216 . . 621 1188 . 63 Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 1 2 . . Combat Hostiles 3 | . . . . . 1 2 . . Parts Melted 26 | . . . . . 10 16 . . Heat Transferred 9109 | . 888 222 . . 4921 3078 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Peak Influence 974 | . 346 130 . 80 974 816 . . Initial 404 | . . 12 . . . 404 . . Average 343 | . 125 103 . 68 435 447 . . Maximum Alert Level 3 | . 1 . . . 3 3 . . Low Security (%) 34 | 100 74 100 . 100 36 . . . Level 1 25 | . 25 . . . 13 40 . . Level 2 26 | . . . . . 16 48 . . Level 3 13 | . . . . . 32 11 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 . . . 3 15 . . Investigation 3 | . 1 . . . . 2 . . Extermination 6 | . . . . . . 6 . . Reinforcement 7 | . 1 . . . 3 3 . . Assault 1 | . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . 1 . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 23 2 . 3 52 52 . 8 Peak Tracking Total 9 | . 3 2 . 3 5 9 . 5 Tactical Retreats 11 | . 3 . . . 3 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Traps Triggered 6 | . 1 . . . . 4 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Disabled 12 | . . 3 . . 7 2 . . Max in Single Turn 3 | . . 3 . . 2 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Accessed 40 | . 6 . 1 1 12 20 . . Terminals 21 | . 4 . . . 8 9 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 4 | . . . . . 1 3 . . Recycling Units 5 | . 2 . . . 1 2 . . Scanalyzers 5 | . . . . . 1 4 . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 84 | . 15 . 1 1 25 42 . . Successful 32 | . 8 . 1 1 12 10 . . Failed 52 | . 7 . . . 13 32 . . Catastrophic 11 | . 1 . . . 2 8 . . Database Lockouts . | . . . . . . . . . Manual 12 | . . . . . 3 9 . . Terminals 49 | . 11 . . . 20 18 . . Fabricators 3 | . . . . . . 3 . . Repair Stations 13 | . . . . . 2 11 . . Recycling Units 7 | . 4 . . . 1 2 . . Scanalyzers 9 | . . . . . 1 8 . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 18 | . 6 . 1 1 7 3 . . Record 1 | . . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 3 | . 1 . . . . 2 . . Patrol Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Recall Extermination 1 | . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 3 | . . . . . 3 . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 7 | . . . . . 2 5 . . Scan Component 4 | . . . . . 1 3 . . Repair 3 | . . . . . 1 2 . . Recycling Unit Hacks 4 | . 2 . . . 1 1 . . Retrieve Components 4 | . 2 . . . 1 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . Terminals 2 | . . . . . 2 . . . Assimilate 1 | . . . . . 1 . . . Botnet 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 30 | . 3 . . . 10 17 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 1 2 . . Time 113 | . . . . . 26 87 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . 9 . . . 1 10 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 10 | . . . . . 10 . . . Highest-Rated Ally 10 | . . . . . 10 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Turns Passed 7667 | 58 1023 457 145 405 1607 3018 527 427 Spaces Moved 5268 | 44 570 349 148 311 946 2122 399 379 Core 14 | 14 . . . . . . . . Treads 17 | . 13 . . . 1 3 . . Legs 194 | 30 164 . . . . . . . Wheels 5043 | . 393 349 148 311 945 2119 399 379 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 95 95 95 110 90 105 95 Average Speed 110 | 97 140 109 95 114 112 105 105 105 Slowest Speed 320 | 120 240 125 95 155 320 305 105 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 3 90 75 55 63 78 59 71 68 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 6 | . . 1 . 1 . . 3 1 Spaces Dug 30 | . . . . . 14 11 . 5 Terrain Destroyed 193 | . . 3 . . 99 72 . 19 Melee 9 | . . . . . . 9 . . Projectile 6 | . . . . . 3 3 . . AOE 178 | . . 3 . . 96 60 . 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total 6456 | 54 720 379 153 331 1278 2635 507 399 Wait 537 | 1 54 . . 1 153 228 100 . Move 5260 | 43 569 348 147 310 945 2121 398 379 Hop . | . . . . . . . . . Pick Up 76 | 3 19 1 3 . 17 30 2 1 Fast Attach 41 | 6 7 . . . 11 16 1 . Attach 44 | . . 1 . 1 11 21 4 6 Detach 36 | . 5 . . . 8 18 2 3 Swap 98 | . 6 6 . 5 25 53 . 3 Drop 67 | . 16 2 3 1 23 21 . 1 Fire 243 | 1 44 21 . 13 85 73 . 6 Melee 46 | . . . . . . 46 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 12) 524 | -10/Materials | Discovered new exit (range 13) 658 | -10/Materials | Discovered new exit (range 14) 926 | -10/Materials | Discovered new exit (range 16) 1082 | -10/Materials | Entered Mines 1096 | -10/Mines | Core integrity fell below 50% 1261 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1261 | -10/Mines | Discovered new exit (range 5) 1276 | -10/Mines | Discovered new exit (range 8) 1323 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1468 | -10/Mines | Discovered new exit (range 12) 1539 | -10/Mines | Entered Exiles 1539 | -10/Exiles | Found Exiles lab abandoned 1674 | -10/Exiles | Discovered new exit (range 12) 1684 | -10/Exiles | Entered Mines 1693 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1703 | -9/Mines | Discovered new exit (range 9) 1723 | -9/Mines | Core integrity fell below 20% 1794 | -9/Mines | Learned Materials terminal intel 1895 | -9/Mines | Learned Materials trap positions 2079 | -9/Mines | Discovered new exit (range 9) 2089 | -9/Mines | Entered Materials 2089 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2090 | -8/Materials | Loaded intel: 16 trap records 2091 | -8/Materials | Loaded intel: 12 terminal locations 2427 | -8/Materials | Build established: Gunner 2718 | -8/Materials | Discovered new exit (range 3) 2998 | -8/Materials | Discovered new exit (range 15) 3109 | -8/Materials | Lost 3 parts (1p1n1u) 3372 | -8/Materials | Discovered new exit (range 12) 3444 | -8/Materials | Identified exit to Factory 3506 | -8/Materials | Repaired Assault Rifle 3696 | -8/Materials | Entered Factory 3696 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4037 | -7/Factory | Build established: Skirmisher 4171 | -7/Factory | Discovered new exit (range 10) 4180 | -7/Factory | Identified exit to Storage 4252 | -7/Factory | Discovered new exit (range 9) 4259 | -7/Factory | Identified exit to Factory 5092 | -7/Factory | Discovered exit to Factory (range 7) 5231 | -7/Factory | Discovered new exit (range 16) 5253 | -7/Factory | Garrison activated, responded to threat 5349 | -7/Factory | Identified exit to Lower Caves 5819 | -7/Factory | Repaired Broken Arm. Huge Wheel 5866 | -7/Factory | Repaired Assault Rifle 5973 | -7/Factory | Build established: Mutant 6096 | -7/Factory | First assault squad dispatched 6260 | -7/Factory | Core integrity fell below 50% 6308 | -7/Factory | Lost 5 parts (1p1n2u1w) 6365 | -7/Factory | Discovered exit to Factory (range 7) 6515 | -7/Factory | Discovered exit to Storage (range 11) 6617 | -7/Factory | Core integrity fell below 20% 6700 | -7/Factory | Discovered exit to Lower Caves (range 7) 6714 | -7/Factory | Entered Lower Caves 7172 | -7/Lower Caves | Discovered new exit (range 9) 7178 | -7/Lower Caves | Identified exit to Lower Caves 7241 | -7/Lower Caves | Entered another Lower Caves area 7251 | -7/Lower Caves | Discovered exit to Factory (range 11) 7348 | -7/Lower Caves | Spotted B-75 Beast 7549 | -7/Lower Caves | Build established: Assassin 7668 | -7/Lower Caves | Self-destructed Last Messages --------------- 07419_ System corrupted: Energy discharge (-57). 07421_ Acquired 1 matter. 07433_ Acquired 5 matter. 07438_ Acquired 3 matter. 07440_ Acquired 1 matter. 07464_ 3G-40Y(k) breaks down the debris. 07527_ System corrupted: Matter fused (-6). 07585_ V#V7DF54Y4%XVGV/# JXVXCCB7>HO%8ITNEC4IT 07630_ Arm. Huge Wheel destroyed. 07631_ S-27 Virus destroyed. 07639_ Dropped Xenon Bombardment Thruster. 07643_ Wheel destroyed. 07644_ Acquired 2 matter. 07648_ The unstable cave ceiling collapses. 07649_ Lgt. Nuclear Core fries itself beyond repair. 07659_ Assault Rifle destroyed. 07663_ Imp. Sensor Array destroyed. 07663_ Med. Treads destroyed. 07665_ Imp. Assault Rifle destroyed. 07668_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ?????????????#### ## ### | | ?????????????### # ####### | | ?????????????## # #### ###### ## | | ?????????????## #### ###?### | | ?????????????### ##?### | | ?????????????### # ###### | | ??????????????## # #### ######## | | ??????????????## #### ### # | | ??????????????### ## # ### """ # | | ??????????????#### ## ## ### """ # | | ???????????????#### ### ## ### """ # | | ????????????????####### # ### """ # | | ?????????????????##### # ### | | ????????????????????## # ### | | ????????????????????#### ## | | ????????????????????####### ### | | ??????????????????????##### #### | | ??????????????????????##### ########## | | ??????????????????????##### # ####### # | | ??????????????????????## = ###### ## | | ???????????????????#####$ # ##### # | | ??????????????????## ### # ### # | | ?????????????????##g ## ### # | | ????????????????## g " # | | ???????????????## l " ##### | | ???????????????# @### %# " ###### | | ???????????????# #### """ ###??? | | ???????????????# #### # """" ##??? | | ???????????????# #?### ### "" ##?? | | ???????????????## ##?######## ###?? | | ????????????????##????####### ####?? | | ???????????????????????????#############??? | | ???????????????????????????############???? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronDispersionLog Manual? 1 Play Time 01:53:28 Cumulative 840.5 hours Start 2023.12.29 @ 23:28:16 End 2023.12.31 @ 22:50:58 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 219 Adventurer 36 Explorer 0 Win Type - Total 18 Types 18/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 267643e5-5a5b-40f2-8199-3112e16510c7