Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 11:46:53 Player: cingulata Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (450) 450 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3295 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (156) Experimental Sensor Array Power Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Huge Storage Unit Sensor Array Targeting Computer ECM Suite > --- WEAPON ----------- Medium Laser Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Power Shielding Assault Rifle [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 28 | 8 6 1 3 . 10 Power 5 | 1 . . . . 4 Engine 5 | 1 . . . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 2 . 2 Treads 4 | 2 . . . . 2 Leg 2 | . . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 2 . . . 3 Device 3 | 1 . . . . 2 Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 3 4 1 1 . 1 Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 1 3 . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . . 4 13 Power 4 | . . . . 1 3 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 8 | . . . . 3 5 Highest Loss Streak 12 | . . . . 3 12 To Critical Strikes . | . . . . . . Average Backups 12 | 2 8 11 13 17 10 Power 1 | . 1 1 1 2 1 Propulsion 2 | 1 2 2 2 4 4 Utility 4 | . 2 4 4 5 4 Weapon 3 | . 3 4 5 4 . Tool/Special . | . . . . . . Unused Backups 10 | . 2 . 3 . 5 Power . | . . . . . . Propulsion 2 | . 2 . . . . Utility 8 | . . . 3 . 5 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 100 100 83 94 Engine 11 | . 14 14 14 . 8 Treads 18 | . 28 28 24 . . Leg 8 | . . . 3 28 17 Device 3 | . 4 . . . 16 Storage 13 | . 14 14 14 14 9 Processor 12 | . 9 14 14 14 8 Energy Gun 1 | . 2 . . . 8 Ballistic Gun 23 | . 22 14 27 15 23 Launcher 3 | . 3 14 . 11 . Peak Build Rating 32 | 7 8 9 27 27 32 Average Rating 14 | 5 7 8 10 26 29 On Entrance 12 | . 7 8 9 27 24 Naked Turns . | . . . . . . Heaviest Build 96 | 12 88 89 89 86 96 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 2 | . 2 2 2 1 2 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 Most Carried 18 | 5 11 12 15 18 16 Average Carried 12 | 3 8 11 13 17 10 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 17 | 4 11 12 15 17 10 Class Distribution -------------------- 84% | Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1172 | 268 85 . 484 233 102 Remotely 69 | 47 22 . . . . Salvage Created 483 | 66 160 . . 55 202 Parts 29 | 2 10 . . 3 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 15 | . 7 . . 3 5 Melee 1 | . . . . . 1 Guns 9 | . 2 . . 3 4 AOE 5 | . 5 . . . . Classes Destroyed 6 | 1 3 . . . 2 Worker 1 | . 1 . . . . Recycler 1 | 1 . . . . . Swarmer 7 | . 3 . . 3 1 Grunt 6 | . 4 . . . 2 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 3 | 1 3 . . 3 2 Combat Bots Only 3 | . 3 . . 3 2 Max Kills in Single Turn 2 | 1 2 . . 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . 2 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 232 | . 38 . . 30 164 Missed 47 | . 12 . . 1 34 Hits 185 | . 26 . . 29 130 Melee 3 | . . . . 3 . Projectile 182 | . 26 . . 26 130 AOE 17 | . . . . 17 . Critical Strikes 3 | . . . . . 3 Damage Taken 2851 | . 272 . . 978 1601 Core 810 | . 12 . . 233 565 Absorbed by Shields . | . . . . . . Core Remaining (%) 51 | 100 . . . 2 . Volleys Fired 47 | 2 20 . . 7 18 Largest 4 | 2 2 . . 2 4 Hottest 110 | 70 50 . . 50 110 Shots Fired 124 | 4 40 . . 12 68 Gun 114 | 4 33 . . 9 68 Cannon . | . . . . . . Launcher 10 | . 7 . . 3 . Special . | . . . . . . Kinetic 94 | 2 33 . . 9 50 Thermal 20 | 2 . . . . 18 Explosive 10 | . 7 . . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 1 7 . . 11 6 Robot Miss Streak 3 | 1 3 . . 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 66 | 2 19 . . 5 40 Core Hits 45 | 3 18 . . 5 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1094 | 24 596 . . 69 405 Guns 665 | 14 220 . . 49 382 Cannons . | . . . . . . Explosions 393 | . 376 . . 17 . Melee . | . . . . . . Ramming 36 | 10 . . . 3 23 Kinetic 539 | 14 220 . . 49 256 Thermal 126 | . . . . . 126 Explosive 367 | . 350 . . 17 . Electromagnetic 26 | . 26 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . 6 . . . . Projectiles . | . . . . . . Explosions 6 | . 6 . . . . Melee . | . . . . . . Knockbacks 1 | 1 . . . . . Impact 1 | 1 . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . 1 . Shots 1 | . . . . 1 . Rammed 6 | 5 . . . . 1 Targets Rammed 12 | 5 . . . 1 6 Kicked 6 | . . . . 1 5 Crushed . | . . . . . . Highest Temperature 169 | 30 12 . . 1 169 Average Temperature 38 | 18 6 . . 1 52 Received Heat Transfer 822 | . 126 . . 48 648 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 370 | . . . . . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 113 | 5 113 19 . 60 65 Initial 19 | . . 19 . . . Average 12 | . 31 1 . 7 8 Influence Increases 473 | 5 245 . . 78 145 Destroy 0b10 Robot/C 300 | . 140 . . 60 100 Destroy 0b10 Robot/NC 10 | 5 5 . . . . Destroy Leader 70 | . 30 . . 10 30 Disable Machine 45 | . 30 . . . 15 Destroy Structure 48 | . 40 . . 8 . Influence Decreases 473 | 5 193 52 . 78 145 Entered New Map 33 | . . 33 . . . Time Decay 402 | 5 193 19 . 60 125 Lost Part 38 | . . . . 18 20 Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 9 . . 8 14 Peak Tracking Total 7 | . 3 . . 4 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . 3 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 2 . 5 . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 58 | . 5 . 50 . 3 Successful 51 | . 1 . 50 . . Failed 7 | . 4 . . . 3 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 7 | . 3 . 3 . 1 Terminals 8 | . 5 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 51 | . 1 . 50 . . Record 50 | . 1 . 49 . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 5 | . . . . 5 . Total Damage 64 | . . . . 64 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 760 | . . . . . 760 Sensors 759 | . . . . . 759 ECM 691 | . . . . . 691 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4638 | 192 628 316 2205 520 777 Spaces Moved 1706 | 104 220 98 756 288 240 Core 3 | 3 . . . . . Treads 1021 | 101 220 98 602 . . Legs 682 | . . . 154 288 240 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 170 170 170 Average Speed 241 | 156 249 320 289 170 170 Slowest Speed 320 | 160 320 320 320 170 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 7 36 19 94 53 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . 43 . . 19 . Melee . | . . . . . . Projectile . | . . . . . . AOE 62 | . 43 . . 19 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2115 | 123 263 101 772 306 550 Wait 271 | . . 2 . 4 265 Move 1701 | 103 219 97 755 287 240 Hop . | . . . . . . Pick Up 28 | 5 10 . 7 3 3 Fast Attach 7 | 6 1 . . . . Attach 14 | 1 . . . 1 12 Detach 1 | . . . . . 1 Swap 25 | 1 8 2 6 3 5 Drop 9 | . 5 . 4 . . Fire 47 | 2 20 . . 7 18 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 6 | . . . . 1 5 Crush 5 | 5 . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Met a group of wandering Federalists 327 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Entered Mines 865 | -10/Mines | Met a Derelict bent on vengeance 884 | -10/Mines | Learned location of Mines (-9) 958 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1114 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1118 | -10/Mines | Discovered new exit (range 5) 1137 | -10/Mines | Entered Exiles 1216 | -10/Exiles | Discovered new exit (range 15) 1270 | -10/Exiles | Met 8R-AWN 1376 | -10/Exiles | Met EX-HEX 1615 | -10/Exiles | Met EX-DEC 1683 | -10/Exiles | Visited The Gauntlet 2181 | -10/Exiles | Learned location of Zion (-7) 2349 | -10/Exiles | Discovered new exit (range 15) 2682 | -10/Exiles | Met EX-BIN 2762 | -10/Exiles | Aligned with FarCom system 2765 | -10/Exiles | Given EX-Vault access code 2989 | -10/Exiles | Opened EX-Vault 3025 | -10/Exiles | Found Prototype Device 3035 | -10/Exiles | Identified Supersonic Drone Bay 3055 | -10/Exiles | Found Gui. Plasma Cannon 3072 | -10/Exiles | Found Potential Leg 3076 | -10/Exiles | Found Potential Leg 3142 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3342 | -10/Exiles | Left Exiles lab with Potential Leg 3342 | -10/Exiles | Entered Mines 3411 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3464 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3467 | -9/Mines | Found Prototype Device 3493 | -9/Mines | Learned location of 1 exit from Materials 3722 | -9/Mines | Discovered new exit (range 5) 3742 | -9/Mines | Discovered new exit (range 9) 3808 | -9/Mines | Assembled infested the area 3827 | -9/Mines | Core integrity fell below 50% 3849 | -9/Mines | Core integrity fell below 20% 3852 | -9/Mines | Lost 3 allies 3862 | -9/Mines | Entered Materials 3862 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3863 | -8/Materials | Identified exit to Factory 3877 | -8/Materials | Lost 3 parts (3w) 4150 | -8/Materials | Build established: Skirmisher 4627 | -8/Materials | Core integrity fell below 50% 4633 | -8/Materials | Core integrity fell below 20% 4639 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04586_ U-05 Engineer works on Matter Filter. 04587_ Imp. Ion Engine destroyed. 04593_ S-10 Pest destroyed. 04603_ Potential Leg destroyed. 04605_ R-06 Scavenger collects Flight Unit. 04609_ Kicked S-10 Pest. 04616_ S-10 Pest destroyed. 04617_ Acquired 5 matter. 04618_ Lgt. Ion Engine destroyed. 04620_ Potential Leg destroyed. 04621_ Slammed into G-47 Trooper. 04625_ Sensor Array destroyed. 04626_ Critical hit (Burn: +37). 04626_ Targeting Computer destroyed. 04626_ Critical hit (Burn: +37). 04627_ R-06 Scavenger collects Flight Unit. 04632_ R-06 Scavenger collects Lgt. Assault Rifle. 04634_ Atomic Centrifuge disabled. 04635_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? T???????????????? | | ??????????????????????######## #???????????????? | | ??????????????????????# g # #?????Y????###### | | ??????????????????????# g@ ""# #??????????# | | ??????????????????????# gg"""# #??????????# | | ??????????????????????# """# #?????? # "" | | ??????????????????????# # #????? + "" | | ??????????????????????# r # #???????? # "" | | ??????????? ##########+### #??????????# | | ??????????? =% ##?????????# | | ???????????? " +?????????# "" | | ??????????? ] ##?????????# "" | | ??????????? ##### #??????????# "" | | ????????????????????# #??????????# | | ????????????????????# #??????????# | | ????????????????????# #?????????#####+# | | ????????????????????# #?????????# | | ????????????????????# "" #?????????# """ | | ????????????????????# "" #?????????# """ [ | | ????????????????????# "" % #?????????# """ | | ????????????????????# #?????????# """ | | ????????????????????# #?????????# | | ????????????????????# #?????????##+#### | | ????????????????????# #+#########??# #??? | | ????????????????????# # T #??# #??? | | ?????????????????? # """ #### #??? | | ????????????????? # """ + #??? | | ?????????????????? # """ ######??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Librarian Challenges ------------ None Game ------ Seed TimingHypertargetingLaser Manual? 0 Play Time 00:57:11 Cumulative 4.6 hours Start 2025.05.14 @ 10:49:07 End 2025.05.14 @ 11:46:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 6 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 590823cf-d1cb-4cae-a273-83bb339b4827