Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 21:05:20 Player: luckinvolved Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (5) 25 Value Destroyed (195) 195 Prototype IDs (8) 160 Alien Tech Used (2) 400 Bonus (1825) 1825 TOTAL SCORE: 9305 Bonus ------- Pacifist 1325 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 21/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Peak State ------------ > --- POWER ------------ Light Ion Engine Angular Momentum Engine > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Field Propulsion Drive > --- UTILITY ---------- Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Hardened Light Armor Plating Phase Redirector Mini Drone Bay Mini Drone Bay Mini Drone Bay Mini Drone Bay > --- WEAPON ----------- Hypervelocity Railgun Heavy Pick > --- INVENTORY -------- Mini Drone Bay Heavy Disruptor Cannon Fusion Bomb Launcher [Rating: 120] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Improved Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Improved Antigrav System Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Improved Signal Interpreter Device Mini Drone Bay Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Heavy Pick Energy Cannon Heavy Disruptor Cannon Ballistic Gun Hypervelocity Railgun Launcher Fusion Bomb Launcher Impact Weapon Flail Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 5 | . . 1 1 1 1 1 . . . . . Utility 11 | . . 1 1 1 1 1 1 2 . 1 2 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 41 | . . . 1 1 5 2 6 13 8 2 3 Power 4 | . . . . . . . . 2 1 . 1 Engine 2 | . . . . . . . . 2 . . . Core 1 | . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 14 | . . . 1 . 2 . 2 5 2 . 2 Treads 3 | . . . . . 2 . 1 . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 7 | . . . 1 . . . . 5 . . 1 Flight 4 | . . . . . . . 1 . 2 . 1 Utility 17 | . . . . . 3 2 3 6 1 2 . Device 9 | . . . . . 1 . 1 5 . 2 . Storage . | . . . . . . . . . . . . Processor 4 | . . . . . 2 . 2 . . . . Hackware 2 | . . . . . . 2 . . . . . Protection 1 | . . . . . . . . 1 . . . Artifact 1 | . . . . . . . . . 1 . . Weapon 6 | . . . . 1 . . 1 . 4 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 1 | . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . 1 . 2 . . Parts Lost 32 | . . . . . . 7 . . 17 . 8 Power 2 | . . . . . . . . . 1 . 1 Propulsion 12 | . . . . . . 2 . . 6 . 4 Utility 14 | . . . . . . 4 . . 8 . 2 Weapon 4 | . . . . . . 1 . . 2 . 1 Highest Loss Streak 16 | . . . . . . 5 . . 16 . 5 To Critical Strikes 2 | . . . . . . 1 . . 1 . . Average Backups 3 | . 5 5 5 4 4 5 4 2 3 2 1 Power 1 | . 1 1 1 1 1 1 2 . . 1 1 Propulsion . | . 3 3 3 3 1 . . . . . . Utility . | . . . . . 1 1 1 . . . . Weapon 1 | . 1 1 1 . . 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 3 | . . . . 1 . 1 . . 1 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 1 | . . . . . . . . . 1 . . Weapon 1 | . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 34 | . . . 4 . 29 34 25 67 58 26 28 Engine 1 | . . . . . . . . 6 5 . . Treads 1 | . . . . . 7 8 . . . . . Hover 4 | . . . 4 . . . . 19 13 . . Flight 3 | . . . . . . . 4 4 3 8 6 Device 6 | . . . . . 4 4 3 15 14 6 5 Processor 9 | . . . . . 10 10 12 14 12 8 8 Impact Weapon 1 | . . . . . 6 4 . . . . . Piercing Weapon 1 | . . . . . . . 3 4 2 . . Peak Build Rating 120 | . . . 4 2 17 23 30 103 120 60 74 Average Rating 41 | . . . 2 . 13 17 25 81 71 57 57 On Entrance 22 | 6 . . . . 2 17 4 30 103 42 60 Avg Prop Armor Cover (%) 21 | . . . . . 35 34 37 1 15 . 3 Naked Turns 167 | . 30 46 39 52 . . . . . . . Heaviest Build 60 | . . . . 2 3 3 4 35 60 11 25 Greatest Support 60 | 3 3 3 8 3 3 3 10 60 60 32 32 Greatest Overweight (x) 2 | . . . . . . . . . 2 . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 4 5 3 2 Average Carried 3 | . 5 5 5 4 3 4 4 2 3 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 4 3 3 2 1 Class Distribution -------------------- 67% | Mutant 28% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scout | -4/Factory Scout | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Matter Collected 340 | 154 . . . . 22 55 . . 104 . 5 Remotely . | . . . . . . . . . . . . Salvage Created 176 | . . . . . 22 50 . . 104 . . Parts 10 | . . . . . 3 . . . 7 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed 3 | . . . . . 1 1 . . 1 . . Builder 2 | . . . . . 1 1 . . . . . Watcher 1 | . . . . . . 1 . . . . . Researcher 2 | . . . . . . . . . 2 . . Best Kill Streak 1 | . . . . . 1 1 . . 1 . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 661 | . 19 8 32 6 10 149 21 30 211 5 170 Missed 281 | . 7 1 16 4 4 68 14 14 73 4 76 Hits 380 | . 12 7 16 2 6 81 7 16 138 1 94 Melee 2 | . . . 2 . . . . . . . . Projectile 378 | . 12 7 14 2 6 81 7 16 138 1 94 AOE 2 | . . . 1 . . . . . . . 1 Critical Strikes 15 | . 1 1 2 . . 5 . 1 3 . 2 Part Disruptions 1 | . . . . . . . . . 1 . . Damage Taken 7380 | . 87 106 323 33 113 1224 182 419 2685 27 2181 Core 4349 | . 87 106 261 33 54 816 122 . 1223 27 1620 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 189 | . . . . . . . . . 189 . . Core Remaining (%) 68 | 100 65 73 52 95 93 18 89 . 5 98 . Volleys Fired 13 | . . . . . . . . . 9 . 4 Largest 1 | . . . . . . . . . 1 . 1 Hottest 52 | . . . . . . . . . 52 . 40 Shots Fired 13 | . . . . . . . . . 9 . 4 Gun 12 | . . . . . . . . . 8 . 4 Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special . | . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . 8 . 4 Thermal . | . . . . . . . . . . . . Explosive 1 | . . . . . . . . . 1 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 9 | . . . . . . . . . 5 . 9 Robot Miss Streak 3 | . . . . . . . . . 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 16 | . . . . . 1 2 . . 9 . 4 Core Hits 7 | . . . . . 1 . . . 6 . . Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . . 1 . 2 Critical Strikes 4 | . . . . . . . . . 2 . 2 Destroy 4 | . . . . . . . . . 2 . 2 Melee Attacks 42 | . . . . . 3 6 23 . 10 . . Impact 9 | . . . . . 3 6 . . . . . Slashing . | . . . . . . . . . . . . Piercing 33 | . . . . . . . 23 . 10 . . Sneak Attacks 2 | . . . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 520 | . . . 8 . 96 132 . . 250 . 34 Guns 77 | . . . . . . . . . 43 . 34 Cannons . | . . . . . . . . . . . . Explosions 31 | . . . . . . . . . 31 . . Melee 393 | . . . . . 96 132 . . 165 . . Ramming 19 | . . . 8 . . . . . 11 . . Kinetic 77 | . . . . . . . . . 43 . 34 Thermal . | . . . . . . . . . . . . Explosive 31 | . . . . . . . . . 31 . . Electromagnetic . | . . . . . . . . . . . . Impact 228 | . . . . . 96 132 . . . . . Slashing . | . . . . . . . . . . . . Piercing 165 | . . . . . . . . . 165 . . Highest Corruption 8 | . . . 2 1 5 . . . 8 . 2 Average Corruption 3 | . . . 2 1 5 . . . 4 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . 1 3 . . . 1 . 1 Message Errors 2 | . . . . 1 . . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . Alerts 2 | . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 57 | . . . . . . 57 . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 57 | . . . . . . 57 . . . . . Knockbacks 2 | . . . . . . 1 . . 1 . . Impact 2 | . . . . . . 1 . . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . 3 . . . . . 4 . . Shots . | . . . . . . . . . . . . Rammed 6 | . . . 2 . . . . . 4 . . Targets Rammed 6 | . . . 2 . . . . . 4 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 250 | . . . . . 250 . . 45 . . . Average Temperature 24 | . . . . . 139 . . 14 . . . Received Heat Transfer 501 | . . 54 99 18 54 81 9 63 123 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 100 | . 30 12 . . 46 82 30 15 88 39 100 Initial 39 | . . 12 . . . 22 . 6 2 39 16 Average 20 | . 7 5 . . 5 39 9 2 16 35 39 Influence Increases 790 | . 30 . . . 81 141 93 15 280 . 150 Destroy 0b10 Robot/C 40 | . . . . . . . . . 40 . . Destroy 0b10 Robot/NC 15 | . . . . . 5 10 . . . . . Destroy Leader 2 | . . . . . . 2 . . . . . Successful Hack 22 | . . . . . . 22 . . . . . Disable Machine 75 | . . . . . 15 15 15 . 30 . . Destroy Structure 51 | . . . . . 1 2 18 . 30 . . Partial Spotted 30 | . . . . . . . 15 15 . . . Lose Combat Pursuer 555 | . 30 . . . 60 90 45 . 180 . 150 Influence Decreases 790 | . . 30 . . 35 187 80 23 215 41 179 Entered New Map 96 | . . 18 . . . 24 . 7 3 31 13 Time Decay 462 | . . 12 . . 35 104 80 16 89 10 116 Lost Part 197 | . . . . . . 59 . . 88 . 50 Lost Ally 35 | . . . . . . . . . 35 . . Squads Dispatched 18 | . . . 5 1 1 2 1 . 4 . 4 Investigation 3 | . . . . . . 1 . . . . 2 Extermination 5 | . . . . . . 1 . . 2 . 2 Reinforcement 8 | . . . 3 1 1 . 1 . 2 . . Assault 2 | . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Distress Signals 3 | . 1 . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 9 1 14 3 8 20 3 3 26 3 19 Peak Tracking Total 14 | . 6 1 12 4 7 11 3 3 14 6 9 Tactical Retreats 15 | . 1 . . . 2 3 2 . 4 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Traps Triggered 7 | . 1 . . 1 . . 1 1 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Machines Disabled 5 | . . . . . 1 1 1 . 2 . . Max in Single Turn 1 | . . . . . 1 1 1 . 1 . . Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Machines Accessed 6 | . . . . . 2 2 . . . . 2 Terminals 5 | . . . . . 2 2 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 14 | . . . . . 3 6 . . . . 5 Successful 3 | . . . . . 1 2 . . . . . Failed 11 | . . . . . 2 4 . . . . 5 Catastrophic 4 | . . . . . 1 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . . . . 3 6 . . . . . Terminals 11 | . . . . . 3 6 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks . | . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 2 . . . . . Terminals 3 | . . . . . 1 2 . . . . . Botnet 3 | . . . . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . . . 2 2 . . . . 2 Full Trace Events 3 | . . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 2 | . . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Active Infowar (turns) 885 | . . . . . 73 207 220 142 243 . . Sensors 451 | . . . . . 73 207 157 14 . . . Machine Analysis 605 | . . . . . . . 220 142 243 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 24 | . . . . . . . . 15 9 . . Drone Recoveries 14 | . . . . . . . . 13 1 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Turns Passed 1616 | . 30 46 78 54 111 252 229 142 319 28 327 Spaces Moved 2887 | 1 60 91 148 101 189 465 369 248 489 57 669 Core 1221 | 1 60 91 72 101 189 465 51 . 113 . 78 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 584 | . . . 76 . . . . 233 273 . 2 Flight 1082 | . . . . . . . 318 15 103 57 589 Fastest Speed 37 | 50 50 50 50 50 50 50 37 40 42 42 42 Average Speed 46 | 50 50 50 50 50 50 50 40 43 46 42 43 Slowest Speed 150 | 50 50 50 50 50 50 50 60 60 150 42 150 Overloaded Moves 108 | . . . . . . . 108 . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . 3 . 8 1 10 Potential Cave-ins 11 | . . . . . . . 11 . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 16 | 2 15 12 27 3 7 19 13 8 68 2 26 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 23 | . . . . . 1 1 20 . 1 . . Terrain Destroyed 38 | . . . . . 1 1 20 . 16 . . Melee 23 | . . . . . 1 1 20 . 1 . . Projectile . | . . . . . . . . . . . . AOE 15 | . . . . . . . . . 15 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Total 3038 | . 59 90 150 103 198 474 396 274 548 58 688 Wait 25 | . . . . . . . . 11 8 . 6 Move 2834 | . 59 90 147 100 188 464 362 247 473 55 649 Hop 20 | . . . . . . . 3 . 7 . 10 Pick Up 9 | . . . . 1 2 1 . 1 4 . . Fast Attach 35 | . . . 1 1 3 2 6 12 5 2 3 Attach 16 | . . . . . 2 . 1 3 7 1 2 Detach 9 | . . . . . . . . . 8 . 1 Swap . | . . . . . . . . . . . . Drop 7 | . . . . 1 . 1 1 . 4 . . Fire 13 | . . . . . . . . . 9 . 4 Melee 42 | . . . . . 3 6 23 . 10 . . Ram 6 | . . . 2 . . . . . 4 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . 9 . 13 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 6) 31 | -10/Materials | Entered another Materials area 31 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 72 | -9/Materials | Discovered new exit (range 10) 77 | -9/Materials | Entered another Materials area 77 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 153 | -8/Materials | Discovered new exit (range 3) 155 | -8/Materials | Entered Factory 155 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 200 | -7/Factory | Discovered new exit (range 7) 202 | -7/Factory | Discovered new exit (range 11) 209 | -7/Factory | Entered another Factory area 209 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 212 | -6/Factory | Found Prototype Processor 212 | -6/Factory | Identified Exp. Targeting Computer 299 | -6/Factory | Discovered new exit (range 15) 314 | -6/Factory | Build established: Mutant 319 | -6/Factory | Identified exit to Factory 320 | -6/Factory | Entered another Factory area 320 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 559 | -5/Factory | Lost 5 parts (2n3u) 560 | -5/Factory | Core integrity fell below 50% 564 | -5/Factory | Discovered new exit (range 16) 571 | -5/Factory | Identified exit to Factory 572 | -5/Factory | Core integrity fell below 20% 572 | -5/Factory | Entered another Factory area 572 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 735 | -4/Factory | Crushed by falling debris 798 | -4/Factory | Discovered new exit (range 10) 801 | -4/Factory | Identified exit to Research 801 | -4/Factory | Entered Research 801 | -3/Research | Evolved 2 slots: Utility x2 883 | -3/Research | Discovered new exit (range 20) 895 | -3/Research | Identified exit to Quarantine 929 | -3/Research | Build established: Scout 943 | -3/Research | Entered Quarantine 1003 | -3/Quarantine | Found Alien Artifact 1003 | -3/Quarantine | Identified Terrabomb 1003 | -3/Quarantine | Used Terrabomb 1032 | -3/Quarantine | Found Fusion Bomb Launcher 1057 | -3/Quarantine | Scanned by Researcher 1079 | -3/Quarantine | Found Alien Artifact 1079 | -3/Quarantine | Identified Phase Redirector 1169 | -3/Quarantine | Core integrity fell below 50% 1171 | -3/Quarantine | Lost 16 parts (1p6n7u2w) 1186 | -3/Quarantine | Lost 5 allies 1226 | -3/Quarantine | Core integrity fell below 20% 1258 | -3/Quarantine | Discovered new exit (range 8) 1261 | -3/Quarantine | Identified exit to Research 1262 | -3/Quarantine | Entered Research 1262 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 1284 | -2/Research | Discovered new exit (range 4) 1285 | -2/Research | Spotted B-90 Cyclops 1290 | -2/Research | Entered Access 1290 | -1/Access | Evolved 2 slots: Utility x2 1430 | -1/Access | Build established: Mutant 1466 | -1/Access | Spotted B-99 Colossus 1558 | -1/Access | Lost 5 parts (1p1n2u1w) 1597 | -1/Access | Spotted B-99 Colossus 1599 | -1/Access | Core integrity fell below 50% 1606 | -1/Access | Core integrity fell below 20% 1617 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01598_ Slug penetrates Wall. 01598_ Penetrated by Slug. 01598_ Slug penetrates Wall. 01601_ Penetrated by Slug. 01601_ Slug penetrates B-99 Colossus. 01601_ Penetrated by Slug. 01601_ Slug penetrates B-99 Colossus. 01602_ Penetrated by Slug. 01602_ Slug penetrates B-99 Colossus. 01603_ Acquired 5 matter. 01605_ B-99 Colossus activates siege mode. 01605_ Knocked back. 01605_ Slug penetrates B-99 Colossus. 01605_ Slug penetrates Sealed Heavy Doors. 01605_ Slug penetrates B-99 Colossus. 01605_ Penetrated by Slug. 01605_ Imp. Gyrokinetic Inverter destroyed. 01605_ Penetrated by Slug. 01609_ Slug penetrates Sealed Barrier. 01609_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #?# [ #??????????? | | # ### #######????? | | # + #????? | | / ######## #????? | | #+##### # #????##########+###### #????? | | ??????# # #????# # #????? | | ??????# # !#????# # #????? | | ??????# # #????# # #????? | | ??????# ##########????# # #????? | | ??????# #?????????????# "" # #????? | | ??????# #?????????????# "" # #????? | | ??????# #?????????????# """""" # #????? | | ??????# #?????????????# """""" =! # #????? | | ??????# #?????????????#?? "" !! # #????? | | ####### #???????????????? "" !! # #????? | | #???????????????????########### #????? | | #?????????????????????????????# #????? | | #?#########??##########"####### #????? | | #?# % """" " #????? | | ### %%% " #????? | | #"" % """"p"""""" " #????? | | "??" "???????" #????? | | ####### "??" "???????" #????? | | ??????# "??" "???????" #????? | | ??????# "??" "???????" #????? | | ??????######## "??"@"???????" #????? | | ?????????????# "??" ??????"""" """ #????? | | ?????????????# "??" ????""""T""" #????? | | ?????????????#########??#######???"####### #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 325 Matter Stores 282 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 71 Offensive Hacking 20 Item Schematics ----------------- Imp. Matter Neutralizer | -3/Quarantine | Archive Hvy. Wave Gun | -3/Quarantine | Archive Adv. Gravity Neutralizer | -3/Quarantine | Archive Exp. Thermal Defense Suite | -3/Quarantine | Archive Adv. Energy Well | -3/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -3/Quarantine | Archive M-36 Artificer | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Terrabomb Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateHackingReconstructor Manual? 0 Play Time 00:26:49 Cumulative 188.3 hours Start 2026.02.05 @ 20:41:56 End 2026.02.05 @ 21:05:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 212 Adventurer 5 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eec4e467-c819-4f76-8dee-a2595347e3a4