Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.10 @ 06:50:14 Player: Six of Ten Result: Destroyed self via exploding Phase Generator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1669) 1669 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 3566 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 171/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (4) ------ Heat Sink Visual Processing Unit Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Aluminum Leg Beam Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Visual Processing Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 48 | 6 1 4 3 12 22 Power 6 | 1 . 1 . 1 3 Engine 5 | 1 . 1 . 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 . 1 . 4 9 Treads 1 | . . . . . 1 Leg 15 | 2 . 1 . 4 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 . 1 3 4 Device 3 | . . . . . 3 Storage 1 | 1 . . . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 16 | 2 . 2 2 4 6 Energy Gun 6 | 2 . 1 1 2 . Energy Cannon . | . . . . . . Ballistic Gun 9 | . . 1 1 2 5 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . 3 . 3 16 Power 2 | . . . . . 2 Propulsion 6 | . . 1 . . 5 Utility 4 | . . . . 1 3 Weapon 10 | . . 2 . 2 6 Highest Loss Streak 7 | . . 3 . 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 88 96 88 95 89 Engine 9 | . 14 14 11 11 5 Core 1 | . . . . . 3 Leg 21 | . 28 27 22 21 20 Device 1 | . . . . . 3 Storage 9 | . 14 14 11 11 6 Processor 20 | . 3 14 22 22 22 Protection 4 | . . . . 7 3 Energy Gun 7 | . 28 14 11 9 . Ballistic Gun 15 | . . 11 11 11 21 Naked Turns . | . . . . . . Heaviest Build 17 | 13 13 13 12 15 17 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 3 | . . 1 . 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 6 Most Carried 8 | 5 7 8 6 8 8 Average Carried 6 | 2 4 7 4 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 6 7 6 8 5 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Sto Gar Matter Collected 807 | 238 12 53 38 125 341 Remotely . | . . . . . . Salvage Created 1277 | . 12 73 88 470 634 Parts 74 | . 3 5 2 24 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Combat Hostiles Destroyed 32 | . . 2 2 9 19 Guns 27 | . . 1 2 9 15 AOE 4 | . . . . . 4 Classes Destroyed 5 | . 1 1 . 2 1 Worker 1 | . . . . 1 . Watcher 2 | . 1 . . 1 . Swarmer 7 | . . . . . 7 Grunt 18 | . . 2 2 6 8 Sentry 7 | . . . . 3 4 Best Kill Streak 6 | . 1 2 2 6 6 Combat Bots Only 6 | . . 2 2 5 6 Max Kills in Single Turn 3 | . 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Gar Damage Taken 2911 | . 7 610 67 398 1829 Core 667 | . . 244 10 63 350 Absorbed by Shields . | . . . . . . Core Remaining (%) 51 | 100 . 2 . . . Volleys Fired 121 | . 4 8 6 41 62 Largest 2 | . 2 2 2 2 2 Hottest 90 | . 90 90 60 60 50 Shots Fired 240 | . 8 16 12 81 123 Gun 238 | . 8 16 12 81 121 Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 174 | . . 3 6 44 121 Thermal 64 | . 8 13 6 37 . Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 2 9 7 14 15 Robot Miss Streak 2 | . 1 1 1 2 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . . . 2 4 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 167 | . 4 13 11 59 80 Core Hits 65 | . 1 4 4 22 34 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . . 1 . 2 . Burn 1 | . . 1 . . . Destroy 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1989 | . 50 143 100 603 1093 Guns 1790 | . 50 143 100 603 894 Cannons . | . . . . . . Explosions 199 | . . . . . 199 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1261 | . . 17 45 305 894 Thermal 529 | . 50 126 55 298 . Explosive 199 | . . . . . 199 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . 2 9 Message Errors 2 | . . . . 1 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 24 | . . . . . 24 Projectiles . | . . . . . . Explosions 24 | . . . . . 24 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 110 | . . . . . 110 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 206 | . 60 206 40 201 149 Average Temperature 52 | . 24 126 20 50 23 Received Heat Transfer 987 | . . 66 36 150 735 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted . | . . . . . . Heat Transferred 1381 | . 148 433 125 675 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Peak Influence 545 | . 60 73 66 273 545 Initial 63 | . . 23 16 27 63 Average 193 | . 16 65 35 158 301 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 55 | 100 100 100 100 52 35 Level 1 33 | . . . . 47 40 Level 2 10 | . . . . . 23 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 1 2 . Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 6 11 2 13 20 Peak Tracking Total 9 | . 5 9 2 5 9 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Traps Triggered 5 | . . . . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Sto Gar Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Garrison Relay 2 | . . . . . 2 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Machines Accessed 7 | . 1 . . 4 2 Terminals 6 | . 1 . . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . 3 . . 9 2 Successful 6 | . 1 . . 4 1 Failed 8 | . 2 . . 5 1 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 7 | . 3 . . 4 . Terminals 12 | . 3 . . 7 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . 1 . . 1 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Assault Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . . . 2 . Terminals 2 | . . . . 2 . Botnet 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . . 4 1 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Machine Destruction 8 | . . . . . 8 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Sto Gar Turns Passed 1448 | 55 82 143 45 494 629 Spaces Moved 727 | 39 52 86 17 243 290 Core 15 | 14 . . . 1 . Treads 47 | . . . . . 47 Legs 665 | 25 52 86 17 242 243 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 121 | 94 120 123 120 120 126 Slowest Speed 200 | 120 120 190 120 200 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 18 23 4 45 45 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . . . . 36 Melee . | . . . . . . Projectile . | . . . . . . AOE 36 | . . . . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Total 1070 | 57 63 107 31 368 444 Wait 124 | 3 4 7 4 60 46 Move 723 | 38 51 85 16 243 290 Hop . | . . . . . . Pick Up 38 | 10 3 2 2 7 14 Fast Attach 9 | . . . . 7 2 Attach 30 | 6 1 1 3 3 16 Detach . | . . . . . . Swap 9 | . . 3 . 2 4 Drop 10 | . . 1 . 4 5 Fire 121 | . 4 8 6 41 62 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 15) 124 | -10/Materials | Identified exit to Mines 138 | -10/Materials | Entered Mines 222 | -10/Mines | Learned location of 1 exit from Materials 254 | -10/Mines | Assembled infested the area 267 | -10/Mines | Discovered new exit (range 10) 272 | -10/Mines | Core integrity fell below 50% 274 | -10/Mines | Core integrity fell below 20% 281 | -10/Mines | Entered Materials 281 | -9/Materials | Evolved 2 slots: Utility x2 282 | -9/Materials | Identified exit to Storage 309 | -9/Materials | Lost 3 parts (1n2w) 326 | -9/Materials | Entered Storage 574 | -9/Storage | Build established: Scavenger-Mutant 820 | -9/Storage | Identified exit to Garrison 820 | -9/Storage | Entered Garrison 844 | -9/Garrison | Triggered checkpoint 890 | -9/Garrison | Garrison Relay disabled 934 | -9/Garrison | Triggered checkpoint 1042 | -9/Garrison | Triggered checkpoint 1104 | -9/Garrison | Lost 7 parts (1p3n1u2w) 1112 | -9/Garrison | Triggered checkpoint 1148 | -9/Garrison | Triggered checkpoint 1155 | -9/Garrison | Core integrity fell below 50% 1196 | -9/Garrison | Core integrity fell below 20% 1242 | -9/Garrison | Lost 7 parts (1p2n2u2w) 1300 | -9/Garrison | Garrison Relay disabled 1316 | -9/Garrison | Triggered checkpoint 1386 | -9/Garrison | Discovered new exit (range 14) 1407 | -9/Garrison | Identified exit to Materials 1449 | -9/Garrison | Phase Generator disabled 1449 | -9/Garrison | Destroyed self via exploding Phase Generator Last Messages --------------- 01315_ System corrupted: Energy discharge (-57). 01316_ Beams of light sweep through the air. An alarm sounds. 01320_ Critical hit (Burn: +37). 01339_ Y-45 Defender destroyed. 01344_ Acquired Hvy. Assault Rifle. 01348_ Dropped Lgt. Assault Rifle. 01349_ Acquired 55 matter. 01356_ Y-45 Defender destroyed. 01360_ Acquired Lgt. Treads. 01361_ Dropped Aluminum Leg. 01366_ Acquired Beam Rifle. 01371_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 01371_ System corrupted: Hvy. Assault Rifle misfires. 01386_ EXIT=FOUND 01407_ EXIT=IDENTIFIED: MATERIALS 01421_ Connecting with Garrison Terminal... 01448_ Machine disabled. 01449_ Phase Generator explodes. 01449_ Hvy. Assault Rifle destroyed. 01449_ Destroyed Hvy. Assault Rifle. 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