Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.12 @ 22:09:48 Player: cakedemon42 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (140) 700 Value Destroyed (4786) 4786 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 9356 Bonus ------- High Alert Combat Kills 50 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 99/100 System Corruption 0% Temperature Cool (54) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Long-range Sensor Array Improved Hacking Suite Relay Coupler [Sentry] (23) Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Gravmag System > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Signal Interpreter Improved Transmission Jammer Layered Light Armor Plating Improved Hacking Suite Improved System Backup Module > --- WEAPON ----------- Phase Cannon Enhanced Autogun Improved Proton Missile Launcher > --- INVENTORY -------- Angular Momentum Engine Gravmag System Long-range Sensor Array Improved Light Armor Plating Improved Hacking Suite Relay Coupler [Sentry] Improved EM Pulse Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Remote Datajack [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 5 | . . 1 1 2 1 . Weapon 1 | . . . 1 . . . Parts Attached 141 | 6 11 11 38 15 45 15 Power 11 | 1 1 1 2 . 3 3 Engine 8 | 1 1 1 1 . 2 2 Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 35 | 2 3 3 8 5 13 1 Treads . | . . . . . . . Leg 23 | 2 3 3 4 4 7 . Wheel . | . . . . . . . Hover 12 | . . . 4 1 6 1 Flight . | . . . . . . . Utility 54 | 1 4 2 15 7 21 4 Device 26 | . 1 . 7 4 13 1 Storage 4 | 1 2 . . 1 . . Processor 1 | . . . . 1 . . Hackware 2 | . . . . . 2 . Protection 21 | . 1 2 8 1 6 3 Artifact . | . . . . . . . Weapon 41 | 2 3 5 13 3 8 7 Energy Gun 15 | 2 2 2 6 1 1 1 Energy Cannon 6 | . . . 2 1 2 1 Ballistic Gun 11 | . 1 2 5 1 1 1 Ballistic Cannon 6 | . . . . . 4 2 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 3 2 . . Parts Lost 43 | . 1 . 7 1 12 22 Power 5 | . . . 1 . 1 3 Propulsion 7 | . . . . . 2 5 Utility 12 | . . . 1 1 4 6 Weapon 19 | . 1 . 5 . 5 8 Highest Loss Streak 22 | . 1 . 5 1 4 22 Average Slot Usage (%) 96 | . 99 98 97 98 96 81 Engine 5 | . 13 11 5 . 3 4 Core 2 | . . . 3 7 2 . Leg 18 | . 28 33 16 17 13 . Hover 7 | . . . 9 5 10 18 Device 11 | . 3 11 13 12 10 16 Storage 12 | . 22 11 9 14 10 5 Processor 3 | . . . . 7 6 6 Hackware 2 | . . . . . 6 6 Protection 8 | . 1 10 12 7 9 4 Energy Gun 9 | . 23 10 12 7 3 . Energy Cannon 3 | . . . 1 7 4 4 Ballistic Gun 7 | . 3 11 10 7 5 4 Ballistic Cannon 1 | . . . . . 4 4 Naked Turns . | . . . . . . . Heaviest Build 53 | 13 31 36 48 50 53 52 Greatest Support 63 | 20 20 30 35 51 63 47 Greatest Overweight (x) 4 | 2 1 1 3 1 1 4 Average Overweight (x) . | . . . 1 . . 1 Largest Inventory Capacity 14 | 6 14 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 Average Carried 9 | 4 8 8 9 9 9 8 Final Capacity 10 | 6 10 10 10 10 10 4 Final Carried 10 | 6 9 9 10 10 10 4 Class Distribution -------------------- 19% | Scavenger-Tank 16% | Mutant 16% | Tank 15% | Hacker-Skirmisher 14% | Scavenger-Mutant 12% | Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Tank | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Matter Collected 2950 | 260 126 238 611 283 1187 245 Remotely . | . . . . . . . Salvage Created 6346 | 70 584 519 2083 726 2096 268 Parts 318 | 1 45 42 92 34 94 10 Haulers Intercepted 10 | . 1 2 4 1 2 . Recyclers Shooed 5 | . 1 . . . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 96 | . 11 11 28 8 29 9 Guns 54 | . 9 11 19 6 8 1 Cannons 36 | . . . 7 2 19 8 AOE 6 | . 2 . 2 . 2 . Classes Destroyed 12 | 1 6 1 2 1 1 . Worker 7 | . 1 1 . 2 3 . Builder 4 | . 1 . 1 . 2 . Hauler 10 | . 1 2 4 1 2 . Recycler 11 | 1 1 . 6 1 2 . Watcher 12 | . 2 2 4 2 2 . Swarmer 19 | . 3 3 4 . 4 5 Grunt 50 | . 8 6 16 3 14 3 Brawler 4 | . . . 1 . 3 . Duelist 1 | . . . 1 . . . Sentry 17 | . . 2 6 4 4 1 Hunter 2 | . . . . 1 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 15 | 1 6 4 15 3 5 3 Combat Bots Only 9 | . 5 3 9 3 4 3 Max Kills in Single Turn 4 | 1 4 2 2 2 3 1 Gunslinging 1 | . 1 1 . . . . Exploded 2 | . 2 . 1 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Gar Damage Taken 7490 | . 383 526 1750 587 1688 2556 Core 1264 | . 65 52 204 83 262 598 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 74 87 62 88 . . Volleys Fired 349 | 3 38 39 89 29 105 46 Largest 3 | 2 2 2 3 3 3 3 Hottest 188 | 80 105 88 153 146 188 163 Shots Fired 894 | 6 76 78 251 87 313 83 Gun 634 | 6 76 78 227 58 164 25 Cannon 260 | . . . 24 29 149 58 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 423 | . 7 45 103 29 178 61 Thermal 288 | . 9 33 106 29 90 21 Explosive . | . . . . . . . Electromagnetic 183 | 6 60 . 42 29 45 1 Robot Hit Streak 38 | 3 22 28 30 38 35 27 Robot Miss Streak 4 | 1 4 4 3 2 2 4 Penetration Max . | . . . . . . . Secondary Targets 7 | . 3 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 608 | 5 55 60 190 67 171 60 Core Hits 274 | 2 25 22 79 29 97 20 Critical Hits 8 | . . . 2 . 1 5 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 6 | . . . 2 . 1 3 Melee Attacks 3 | . . 3 . . . . Impact . | . . . . . . . Slashing 3 | . . 3 . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12618 | 68 989 852 3313 1649 4386 1361 Guns 6861 | 68 669 852 2548 853 1634 237 Cannons 4439 | . . . 535 585 2195 1124 Explosions 1318 | . 320 . 230 211 557 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4839 | . 103 423 1023 350 1993 947 Thermal 5148 | . 408 429 1589 714 1626 382 Explosive 37 | . 37 . . . . . Electromagnetic 2594 | 68 441 . 701 585 767 32 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 . . . 3 3 Average Corruption 2 | . 1 . . . 3 2 Corruption Purged 3 | . . . . . . 3 Effects 18 | . 1 . . . 17 . Message Errors 4 | . . . . . 4 . Matter Fused 5 | . . . . . 5 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 1 | . . . . . 1 . Targeting Errors 4 | . 1 . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 146 | . . . . 50 30 66 Projectiles 73 | . . . . 6 1 66 Explosions 73 | . . . . 44 29 . Melee . | . . . . . . . Knockbacks 13 | . . . . . 9 4 Impact . | . . . . . . . Kinetic 12 | . . . . . 9 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 200 | . 58 . 30 104 8 . Shots 7 | . 3 . 1 2 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 367 | 20 285 66 185 367 359 199 Average Temperature 74 | 12 72 19 42 68 97 87 Received Heat Transfer 3270 | . 195 183 1161 240 576 915 Effects 4 | . 2 . . 1 1 . Interference 3 | . 2 . . 1 . . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . 1 . 1 2 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . . 6 . 3 1 Heat Transferred 9334 | . 746 1036 3136 1199 2710 507 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 11 | . 4 . 4 1 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Peak Influence 483 | 5 283 249 483 209 470 220 Initial 56 | . 2 6 40 56 . 35 Average 160 | 1 107 101 189 124 203 136 Maximum Alert Level 2 | . 1 1 2 1 2 1 Low Security (%) 69 | 100 85 80 59 97 52 84 Level 1 25 | . 14 19 35 2 37 15 Level 2 4 | . . . 4 . 10 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 1 2 3 5 8 . Investigation 5 | . 1 1 2 1 . . Extermination 4 | . . . . 1 3 . Reinforcement 9 | . . 1 1 2 5 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 2 | . . . . . 2 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Distress Signals 9 | . . . 4 . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 182 | . 23 19 60 18 44 18 Peak Tracking Total 9 | . 3 4 8 4 9 8 Tactical Retreats 30 | . 4 3 13 . 7 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Traps Triggered 6 | . 3 . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Machines Disabled 20 | . 1 . . 5 13 1 Max in Single Turn 5 | . 1 . . 5 4 1 Garrison Access 2 | . . . . 1 1 . Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Machines Accessed 46 | . 9 6 12 4 15 . Terminals 31 | . 8 3 10 2 8 . Fabricators 1 | . . . . . 1 . Repair Stations 6 | . . 2 1 . 3 . Recycling Units 1 | . 1 . . . . . Scanalyzers 4 | . . 1 1 1 1 . Garrison Access 3 | . . . . 1 2 . Total Hacks 177 | . 36 21 57 12 51 . Successful 119 | . 22 16 37 8 36 . Failed 57 | . 13 5 20 4 15 . Catastrophic 2 | . 1 . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 93 | . 23 9 36 8 17 . Terminals 136 | . 35 11 50 8 32 . Fabricators 3 | . . . . . 3 . Repair Stations 15 | . . 4 4 . 7 . Recycling Units 1 | . 1 . . . . . Scanalyzers 18 | . . 6 3 3 6 . Garrison Access 4 | . . . . 1 3 . Terminal Hacks 50 | . 15 2 21 1 11 . Part Schematic 13 | . 6 . 7 . . . Prototype ID Bank 10 | . 2 . 5 1 2 . Level Access Points 1 | . 1 . . . . . Emergency Access Points 3 | . . . 1 . 2 . Terminal Index 4 | . 1 1 1 . 1 . Fabricator Index 1 | . . . 1 . . . Garrison Index 1 | . . . . . 1 . Alert Level 3 | . . . 1 . 2 . Unreport Threat 3 | . 1 . 2 . . . Locate Traps 2 | . 2 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . . . 1 . Registered Prototypes 2 | . . 1 . . 1 . Zone Layout 4 | . . . 3 . 1 . Fabricator Hacks 3 | . . . . . 3 . Network Status 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 13 | . . 4 3 . 6 . Scan Component 8 | . . 2 2 . 4 . Repair 5 | . . 2 1 . 2 . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 17 | . . 6 3 2 6 . Insert Component 9 | . . 3 2 1 3 . Analyze 8 | . . 3 1 1 3 . Garrison Access Hacks 3 | . . . . 1 2 . Unlock Access 1 | . . . . . 1 . Seal Access 2 | . . . . 1 1 . Unauthorized Hacks 32 | . 6 4 10 4 8 . Terminals 31 | . 6 4 10 3 8 . Track 2 | . . . 1 . 1 . Assimilate 1 | . . . . 1 . . Botnet 23 | . 6 3 7 1 6 . Operators 5 | . . 1 2 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Extract 1 | . . . . 1 . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 40 | . 8 5 12 3 12 . Full Trace Events 3 | . . 1 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 38 | . 6 3 8 19 2 . Parts Built 2 | . . . . . 2 . Matter 168 | . . . . . 168 . Time 84 | . . . . . 84 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired 5 | . . 2 1 . 2 . Time 190 | . . 64 60 . 66 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . 3 1 1 2 . Part Schematics Acquired 7 | . . 3 1 1 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Gar Total Allies 3 | . . . . 1 2 . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 29 | . . . . 26 29 . Highest-Rated Ally 29 | . . . . 26 29 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 11 . Total Damage 115 | . . . . . 115 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Turns Passed 8454 | 113 1056 928 1806 1237 3026 288 Spaces Moved 4336 | 66 589 325 929 862 1461 104 Core 13 | 8 . . . . . 5 Treads . | . . . . . . . Legs 2966 | 58 589 325 512 698 784 . Wheels . | . . . . . . . Hover 1357 | . . . 417 164 677 99 Flight . | . . . . . . . Fastest Speed 48 | 50 120 120 102 102 48 50 Average Speed 124 | 120 149 147 128 121 108 106 Slowest Speed 250 | 150 150 150 250 150 150 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 40 | 5 93 28 72 23 42 22 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 26 | . . . . . 26 . Terrain Destroyed 174 | . 57 . 15 56 46 . Melee . | . . . . . . . Projectile 34 | . . . . . 34 . AOE 140 | . 57 . 15 56 12 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Total 6695 | 90 695 690 1346 991 2668 215 Wait 1688 | 10 19 300 246 65 1000 48 Move 4331 | 65 588 324 928 861 1461 104 Hop . | . . . . . . . Pick Up 76 | 6 19 5 20 8 17 1 Fast Attach 54 | 6 3 4 16 5 17 3 Attach 33 | . 2 3 7 3 10 8 Detach 7 | . 1 1 . . 4 1 Swap 54 | . 6 4 15 7 18 4 Drop 86 | . 19 7 25 13 22 . Fire 349 | 3 38 39 89 29 105 46 Melee 3 | . . 3 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 14 | . . . . . 14 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 10) 474 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Central database locked down 981 | -10/Materials | Discovered new exit (range 5) 1073 | -10/Materials | Identified exit to Materials 1168 | -10/Materials | Build established: Scavenger-Mutant 1170 | -10/Materials | Entered another Materials area 1170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1424 | -9/Materials | Repaired Particle Gun 1559 | -9/Materials | Build established: Mutant 1844 | -9/Materials | Repaired Hrd. Light Armor Plating 1866 | -9/Materials | Discovered new exit (range 11) 2098 | -9/Materials | Entered another Materials area 2098 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2119 | -8/Materials | Build established: Scavenger-Mutant 2679 | -8/Materials | Destroyed 9 combat bots 2685 | -8/Materials | Lost 5 parts (1u4w) 2990 | -8/Materials | Discovered new exit (range 14) 3173 | -8/Materials | Build established: Scavenger-Tank 3538 | -8/Materials | Build established: Tank 3665 | -8/Materials | Discovered new exit (range 16) 3754 | -8/Materials | Repaired Aerolev Unit 3904 | -8/Materials | Entered Factory 3904 | -7/Factory | Evolved 2 slots: Utility x2 4451 | -7/Factory | Build established: Skirmisher 4665 | -7/Factory | Garrison activated, responded to threat 4755 | -7/Factory | Discovered new exit (range 15) 4772 | -7/Factory | Identified exit to Factory 5141 | -7/Factory | Entered another Factory area 5141 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5409 | -6/Factory | Lost 4 parts (1n2u1w) 5690 | -6/Factory | Build established: Scavenger-Tank 6713 | -6/Factory | Discovered new exit (range 15) 6828 | -6/Factory | Local fabrication network quarantined 6858 | -6/Factory | Fabricated Gravmag System (x2) 7021 | -6/Factory | Build established: Hacker-Skirmisher 7302 | -6/Factory | Crushed by falling debris 7320 | -6/Factory | Discovered new exit (range 4) 7329 | -6/Factory | Identified exit to Factory 7430 | -6/Factory | Repaired Gravmag System 8047 | -6/Factory | Repaired Adv. Assault Cannon 8167 | -6/Factory | Identified exit to Garrison 8167 | -6/Factory | Entered Garrison 8228 | -6/Garrison | Triggered checkpoint 8260 | -6/Garrison | Garrison Relay disabled 8381 | -6/Garrison | Core integrity fell below 50% 8382 | -6/Garrison | Triggered checkpoint 8418 | -6/Garrison | Core integrity fell below 20% 8448 | -6/Garrison | Triggered checkpoint 8455 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08416_ Slug penetrates Wall. 08429_ Coolant Injector destroyed. 08432_ Slug penetrates Wall. 08433_ G-50 Soldier suffers critical hit. 08433_ G-50 Soldier destroyed. 08435_ Acquired 18 matter. 08438_ Critical hit. 08438_ Imp. EM Pulse Cannon destroyed. 08438_ Adv. Assault Cannon destroyed. 08439_ Acquired Autogun. 08441_ Acquired Lgt. Nuclear Core. 08444_ Slug penetrates Wall. 08444_ Acquired Plasma Rifle. 08448_ Beams of light sweep through the air. An alarm sounds. 08450_ Penetrated by Slug. 08450_ Lgt. Nuclear Core destroyed. 08451_ Plasma Rifle destroyed. 08454_ Autogun destroyed. 08455_ Acquired 44 matter. 08455_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????# ##??""????????????????? | | ???????????????????????# ? ??????????????? | | ???????????????????????# ?? ??????????????? | | ???????????????????????# ? ?? ???????????? | | ???????????????????????# #? #?? ???????????? | | ?????????????????????### ## ## #??????????? | | ?????????????????????# "??????????? | | ?????????????????????? "??????????? | | ?????????????????????? ^ ???????????? | | ??????????????????????? ? ?????????????? | | ???????????????????????# #? #????#??????????? | | ?????????###############hgg## ## ###????????? | | ?????????# % ???????? | | ?????????# = = ???????? | | ?????????# = @ g #??????????? | | ?????????# #### #######+### g ## #???????????? | | ?????????# #??# #?????? #??????#???????????????? | | ?????????# #??# #???????#??????????????????????? | | ?????????# #??# #??????????????????????????????? | | ?????????# #??# #??????????????????????????????? | | ??######## #### #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# ###### ######??????????????????????????????? | | ??# ###??# #???????????????????????????????????? | | ??# [#??# #???????????????????????????????????? | | ??#= #??# #???????????????????????????????????? | | ??# =#??# #???????????????????????????????????? | | ??# ###??# #???????????????????????????????????? | | ??# #????# #???????????????????????????????????? | | ### #????# #???????????????????????????????????? | | "" #????# #???????????????????????????????????? | | ! #????# #???????????????????????????????????? | | #????# #???????????????????????????????????? | | #####????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ????????## #???????????????????????????????????? | | ????????# = #???????????????????????????????????? | | ????????## #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 18 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 56 Offensive Hacking 32 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Datajack | -10/Materials | Hacked Hammer | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Adv. Visual Processing Unit | -8/Materials | Hacked Actuator Array | -8/Materials | Hacked Adv. Beam Cannon | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Scanalyzed Weapon Shielding | -7/Factory | Extracted Xenon Bombardment Thruster | -7/Factory | Extracted System Shield | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Hpw. Tractor Beam | -7/Factory | Extracted Wheel | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted Hcp. Battery | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted Hvy. Armor Plating | -7/Factory | Extracted Lgt. Nuclear Core | -7/Factory | Extracted Recoil Stabilizer | -7/Factory | Extracted Imp. Cooling System | -7/Factory | Extracted Sml. Matter Pod | -7/Factory | Extracted Integration Mediator | -7/Factory | Extracted Hpw. Shotgun | -7/Factory | Extracted Weapon Cycler | -7/Factory | Extracted Hcp. Matter Pod | -7/Factory | Extracted Imp. Hacking Suite | -6/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumGammaScanner Manual? 0 Play Time 02:04:00 Cumulative 152.5 hours Start 2021.08.12 @ 01:42:52 End 2021.08.12 @ 22:09:48 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 108 Rogue 98 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 32 Gallery% 57 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 655faffb-fa10-4649-b79b-9e88cfef342d