Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 14:33:42 Player: Asterix Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (1504) 1504 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 5811 Bonus ------- Follower Combat Kills 67 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Improved Targeting Computer Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Assault Cannon Great Maul > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Coolant Injector Coolant Injector Improved Signal Interpreter Improved Targeting Computer Improved Light Armor Plating Hacking Suite Heavy Assault Rifle Assault Cannon Assault Cannon Assault Cannon Heavy Flak Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Great Maul [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Flight Unit Utility Hardlight Generator Device Hardlight Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 3 | . . 1 . 1 . 1 . Propulsion 2 | . . . . . 1 . 1 Utility 4 | . . 1 . 1 1 1 . Weapon 1 | . . . . . . . 1 Parts Attached 129 | 7 7 8 5 71 8 3 20 Power 28 | 1 2 2 . 12 2 . 9 Engine 23 | 1 2 . . 11 2 . 7 Core 5 | . . 2 . 1 . . 2 Reactor . | . . . . . . . . Propulsion 34 | 2 2 3 3 19 1 . 4 Treads 15 | . . 1 1 9 1 . 3 Leg 15 | 2 . . 2 10 . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . 2 2 . . . . . Utility 27 | 2 1 3 . 14 3 1 3 Device 10 | 1 . 3 . 5 1 . . Storage 4 | 1 . . . 2 . 1 . Processor 4 | . 1 . . 3 . . . Hackware 1 | . . . . . . . 1 Protection 8 | . . . . 4 2 . 2 Artifact . | . . . . . . . . Weapon 40 | 2 2 . 2 26 2 2 4 Energy Gun 2 | 1 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 1 . 1 6 . 1 2 Ballistic Cannon 14 | . . . 1 11 1 1 . Launcher 6 | . . . . 5 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 6 | . . . . 4 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 58 | . 1 . 1 34 . . 22 Power 20 | . 1 . . 10 . . 9 Propulsion 11 | . . . . 5 . . 6 Utility 13 | . . . . 10 . . 3 Weapon 14 | . . . 1 9 . . 4 Highest Loss Streak 13 | . 1 . 1 13 . . 10 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 79 | . 91 92 91 78 99 86 34 Engine 9 | . 13 . . 11 15 13 6 Core 7 | . . 19 22 5 7 6 2 Treads 8 | . . 4 7 7 22 20 5 Leg 6 | . 10 . 6 9 . . . Flight 1 | . 16 13 . . . . . Device 13 | . 14 31 33 10 9 13 3 Storage 5 | . 5 . . 7 7 6 2 Processor 5 | . 3 . . 7 7 6 2 Protection 2 | . . . . 2 12 6 2 Ballistic Gun 7 | . 17 22 21 4 . 3 . Ballistic Cannon 5 | . . . . 8 7 2 1 Launcher 1 | . . . . 1 . . . Impact Weapon 1 | . . . . 1 6 6 2 Naked Turns 158 | . . . . . . . 158 Heaviest Build 143 | 12 12 27 32 123 117 115 143 Greatest Support 83 | 20 20 20 26 43 63 63 83 Greatest Overweight (x) 33 | . . 3 9 33 1 1 32 Average Overweight (x) 1 | . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 8 5 5 25 25 25 25 Average Capacity 17 | 6 6 5 5 21 25 25 13 Most Carried 25 | 2 3 4 5 24 25 25 25 Average Carried 12 | . . 1 4 14 21 24 10 Final Capacity 25 | 8 5 5 5 25 25 25 5 Final Carried 25 | . . 4 3 24 23 25 1 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 2242 | 278 46 64 166 1300 17 164 207 Remotely . | . . . . . . . . Salvage Created 1698 | 74 141 64 69 1183 17 128 22 Parts 115 | 4 18 10 8 68 1 4 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . 1 . . 1 . 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 45 | . 7 1 4 32 . 1 . Guns 25 | . 7 1 4 13 . . . Cannons 15 | . . . . 14 . 1 . AOE 4 | . . . . 4 . . . Classes Destroyed 12 | 2 3 1 . 6 . . . Worker 7 | . . . . 4 . 3 . Builder 5 | . . . . 3 . 1 1 Tunneler 4 | 1 . . . 1 1 . 1 Recycler 2 | 1 . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 4 | . 1 1 . 2 . . . Swarmer 21 | . 6 . 4 11 . . . Grunt 12 | . 1 . . 11 . . . Brawler 2 | . . . . 2 . . . Duelist 1 | . . . . 1 . . . Sentry 8 | . . 1 . 6 . 1 . Hunter 1 | . . . . 1 . . . Best Kill Streak 5 | 1 3 1 4 5 1 1 1 Combat Bots Only 4 | . 3 1 4 4 . 1 . Max Kills in Single Turn 3 | 1 1 1 1 3 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 861 | . 47 15 18 403 51 36 291 Missed 237 | . 15 4 5 97 22 15 79 Damage Taken 8680 | . 275 115 135 3984 233 146 3792 Core 1725 | . 66 43 47 532 12 10 1015 Absorbed by Shields 504 | . . 44 48 412 . . . Ignored by Resistances 66 | . . . . 66 . . . Regen/Repaired (Parts) 36 | . 36 . . . . . . Core Remaining (%) 74 | 100 73 . 77 3 98 98 . Volleys Fired 249 | 8 37 15 12 146 . 20 11 Largest 2 | 2 2 2 2 2 . 1 1 Hottest 88 | 70 70 40 40 88 . 44 44 Shots Fired 408 | 16 72 30 22 237 . 20 11 Gun 274 | 16 72 30 22 123 . 7 4 Cannon 126 | . . . . 107 . 13 6 Launcher 8 | . . . . 7 . . 1 Special . | . . . . . . . . Kinetic 366 | 8 46 30 22 230 . 20 10 Thermal 34 | 8 26 . . . . . . Explosive 8 | . . . . 7 . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 5 5 7 12 22 . 9 3 Robot Miss Streak 6 | 1 4 3 1 6 . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 256 | 10 30 19 19 147 2 21 8 Core Hits 115 | 4 13 6 9 65 . 6 12 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 6 | . . . 1 4 . 1 . Critical Strikes 13 | 1 1 . 1 8 . 2 . Burn 2 | 1 1 . . . . . . Destroy 3 | . . . 1 2 . . . Blast 4 | . . . . 3 . 1 . Smash 4 | . . . . 3 . 1 . Melee Attacks 15 | . . . . 9 2 3 1 Impact 15 | . . . . 9 2 3 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . 5 2 3 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5593 | 102 271 150 166 3573 232 692 407 Guns 1820 | 102 271 143 152 1036 . 82 34 Cannons 1738 | . . . . 1411 . 269 58 Explosions 711 | . . . . 520 . . 191 Melee 1253 | . . . . 596 232 341 84 Ramming 71 | . . 7 14 10 . . 40 Kinetic 3395 | 52 158 143 152 2447 . 351 92 Thermal 163 | 50 113 . . . . . . Explosive 711 | . . . . 520 . . 191 Electromagnetic . | . . . . . . . . Impact 1253 | . . . . 596 232 341 84 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 11 . . . Average Corruption 5 | . . . . 5 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . . . 52 . . . Message Errors 15 | . . . . 15 . . . Matter Fused 12 | . . . . 12 . . . Heat Flow Errors 7 | . . . . 7 . . . Energy Discharges 7 | . . . . 7 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 5 | . . . . 5 . . . Data Loss (major) 2 | . . . . 2 . . . Alerts 1 | . . . . 1 . . . Misdirections 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 748 | . . . . 344 74 276 54 Projectiles 10 | . . . . 10 . . . Explosions 25 | . . . . 25 . . . Melee 713 | . . . . 309 74 276 54 Knockbacks 23 | . . . . 19 1 2 1 Impact 3 | . . . . 2 1 . . Kinetic 18 | . . . . 15 . 2 1 Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 81 | . . . . . . . 81 Shots 1 | . . . . . . . 1 Rammed 15 | . . 1 3 2 . . 9 Targets Rammed 17 | . . 1 3 4 . . 9 Kicked 1 | . . . . 1 . . . Crushed 1 | . . . . 1 . . . Highest Temperature 213 | 90 100 140 38 213 8 108 187 Average Temperature 65 | 38 38 60 17 86 5 35 76 Received Heat Transfer 1743 | . 30 36 14 1429 72 36 126 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . . 3 . 3 1 Impact Corruptions 20 | . . . . 10 1 6 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 629 | 222 407 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 279 | 10 267 179 164 279 135 130 32 Initial 112 | . 6 112 69 21 100 65 . Average 114 | 4 145 145 107 136 116 80 6 Maximum Alert Level 1 | . 1 . . 1 . . . Low Security (%) 77 | 100 67 100 100 63 100 100 100 Level 1 22 | . 32 . . 36 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . . 8 1 . 5 Investigation 5 | . 1 . . 2 . . 2 Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . . 2 1 . 2 Assault . | . . . . . . . . Garrison 4 | . . . . 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 5 | . 1 1 . 2 . 1 . Communications Jammed 3 | . . . . . . 2 1 Distress Signals 3 | . . . . . . 2 1 Times Spotted 86 | . 12 4 6 50 2 2 10 Peak Tracking Total 7 | . 4 2 4 6 1 2 7 Tactical Retreats 10 | . 1 . . 7 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 3 | . . . . 2 . 1 . Max in Single Turn 1 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 11 | . 5 . . 3 . 1 2 Terminals 7 | . 4 . . 2 . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . Total Hacks 39 | . 21 . . 7 . 5 6 Successful 18 | . 9 . . 3 . 5 1 Failed 21 | . 12 . . 4 . . 5 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 23 | . 16 . . 4 . . 3 Fabricators 3 | . . . . . . . 3 Repair Stations 5 | . 5 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . . 5 . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 11 | . 7 . . 3 . . 1 Record 4 | . 2 . . 2 . . . Alert Level 1 | . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 2 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . . . . 5 . Insert Component 2 | . . . . . . 2 . Analyze 3 | . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 5 . . 3 . 1 2 Full Trace Events 7 | . 3 . . 2 . . 2 Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 2 . . . Highest-Rated Group 74 | . . . 74 43 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . 9 8 . . . Total Damage 255 | . . . 127 128 . . . Kills 3 | . . . 2 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 6038 | 89 278 262 702 3384 356 417 550 Spaces Moved 2327 | 47 239 81 293 982 112 149 424 Core 357 | 5 . . 2 5 . . 345 Treads 882 | . . 37 185 348 112 149 51 Legs 857 | 42 52 . 106 629 . . 28 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 231 | . 187 44 . . . . . Fastest Speed 37 | 50 37 37 190 120 243 243 50 Average Speed 203 | 112 55 238 223 263 243 243 111 Slowest Speed 1700 | 120 120 277 500 1700 243 243 1650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 5 45 7 84 65 3 6 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 98 | . . . . 92 . . 6 Melee . | . . . . . . . . Projectile 7 | . . . . 6 . . 1 AOE 91 | . . . . 86 . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 3248 | 68 324 129 320 1532 198 180 497 Wait 315 | . 28 8 . 218 57 . 4 Move 2320 | 46 238 80 292 981 111 148 424 Hop . | . . . . . . . . Pick Up 123 | 7 8 10 5 72 10 4 7 Fast Attach 1 | . . . . 1 . . . Attach 119 | 7 7 8 4 64 8 1 20 Detach 27 | . . 2 . 18 3 . 4 Swap 9 | . . . 1 6 . 2 . Drop 53 | . 6 5 3 13 7 2 17 Fire 249 | 8 37 15 12 146 . 20 11 Melee 15 | . . . . 9 2 3 1 Ram 9 | . . . . . . . 9 Kick 1 | . . . . 1 . . . Crush 7 | . . 1 3 3 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Repaired Med. Laser 365 | -10/Materials | Discovered new exit (range 8) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 492 | -9/Materials | Discovered new exit (range 16) 630 | -9/Materials | Entered Mines 633 | -9/Mines | Received a Mining Laser from a helpful Derelict 662 | -9/Mines | Build established: Mutant 749 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 807 | -9/Mines | Learned location of 1 exit from Proximity Caves 834 | -9/Mines | Found a hidden stash of uninstalled traps 1009 | -9/Mines | Learned location of Zion (-6) 1304 | -9/Mines | Discovered new exit (range 15) 1332 | -9/Mines | Entered Materials 1332 | -8/Materials | Accompanied by 2 allies 1332 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1337 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1624 | -8/Materials | Build established: Scavenger-Mutant 1790 | -8/Materials | Lost 13 parts (3p2n5u3w) 2304 | -8/Materials | Core integrity fell below 50% 2473 | -8/Materials | Lost 4 parts (2p1n1u) 2718 | -8/Materials | Build established: Mutant 3077 | -8/Materials | Garrison activated, responded to threat 3267 | -8/Materials | Lost 7 parts (2p2n1u2w) 3338 | -8/Materials | Garrison activated, responded to threat 3351 | -8/Materials | Core integrity fell below 20% 3484 | -8/Materials | System corruption reached 10% 3522 | -8/Materials | Lost 4 parts (1p2u1w) 4654 | -8/Materials | Discovered new exit (range 15) 4716 | -8/Materials | Entered Factory 4716 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5025 | -7/Factory | Discovered new exit (range 14) 5072 | -7/Factory | Entered another Factory area 5072 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5210 | -6/Factory | Discovered new exit (range 12) 5451 | -6/Factory | Discovered new exit (range 15) 5489 | -6/Factory | Entered another Factory area 5489 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5650 | -5/Factory | Lost 4 parts (2p2n) 5724 | -5/Factory | Lost 10 parts (3p3n2u2w) 5732 | -5/Factory | Core integrity fell below 50% 5770 | -5/Factory | Lost 4 parts (3p1w) 5982 | -5/Factory | Core integrity fell below 20% 6039 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Acquired Prototype Leg. Identified Enh. Flexi-carbon Leg. Penetrated by Slug. ALERT: Rogue bot located, Programmers report to Factory Zone 5G. Slug penetrates Wall. Penetrated by Slug. Hvy. Assault Rifle destroyed. Mic. Fission Core destroyed. Critical hit (Blast). Knocked back. Penetrated by Slug. Imp. Light Armor Plating destroyed. Penetrated by Slug. Slug penetrates Wall. Dropped Enh. Flexi-carbon Leg. Dropped Neutrino Core. 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""" # !#??? | | ????????????#T # [[[ #??? | | ????????????#" """ # [[[ #??? | | ????????????#" """ # [[ #??? | | ?????########" """ # ! #??? | | ?????# ## #?= ???? | | ?????# ########+#####/#????? | | ?????# p @#????? | | ?????# ############## #????? | | ?????# !#????????????# #????? | | ?????## ##????????????# #????? | | ??????# #?????????????# #????? | | ??????# #?????????????# #????? | | ??????#H= #?????????????# #????? | | ??????# #?????????????# #????? | | ??????# #?????????????# #????? | | ####### ##############? ?????? | | # # #? ?????? | | # # ! #? ?????? | | # # | #? ?????? | | # # #? ?????? | | " # #? ?????? | | # # #? ?????? | | # # #???????? | | # # #???????? | | # # #???????? | | #% # #???????? | | + / #???????? | | " # #???????? | | ####### ##"/##########???????? | | ?????# ## #????????????????? | | ???? ## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 65 Energy Generation 41 Energy Capacity 685 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 10 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Assault Cannon | -6/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Let's See Who's Tougher Oops Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed EnhancedTachyonStabilizer Manual? 0 Play Time 01:08:16 Cumulative 5.3 hours Start 2024.04.07 @ 13:27:12 End 2024.04.07 @ 14:33:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e2f764db-adb4-4bbe-b9d4-6cc7322d907f