Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 20:24:20 Player: Olafz Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (763) 763 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2583 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Visual Processing Unit Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Improved Ion Engine Large Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Large Storage Unit Visual Processing Unit Light Assault Rifle Light Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 36 | 5 10 11 10 Power 9 | 1 2 4 2 Engine 8 | 1 2 4 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 4 1 3 Treads . | . . . . Leg 8 | 2 4 1 1 Wheel . | . . . . Hover 1 | . . . 1 Flight 1 | . . . 1 Utility 9 | 1 2 2 4 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 3 | . 1 . 2 Hackware 2 | . . . 2 Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 1 2 4 1 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 7 | 1 2 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 16 | . 2 1 13 Power 2 | . . . 2 Propulsion 7 | . 2 1 4 Utility 4 | . . . 4 Weapon 3 | . . . 3 Highest Loss Streak 8 | . 2 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 93 88 65 Engine 10 | . 14 11 5 Core 1 | . . . 4 Leg 18 | . 27 21 6 Device 3 | . . 4 7 Storage 10 | . 14 11 6 Processor 11 | . 9 11 15 Protection 3 | . . 7 4 Ballistic Gun 20 | . 27 22 9 Naked Turns . | . . . . Heaviest Build 28 | 9 12 21 28 Greatest Support 26 | 20 20 26 16 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 1 8 8 7 Average Carried 5 | . 5 5 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 8 6 5 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 702 | 203 230 150 119 Remotely . | . . . . Salvage Created 993 | . 501 190 302 Parts 77 | . 34 21 22 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 13 5 5 Guns 22 | . 13 5 4 AOE 1 | . . . 1 Classes Destroyed 8 | . 4 1 3 Builder 1 | . . . 1 Hauler 2 | . 1 1 . Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 13 | . 10 . 3 Brawler 1 | . . . 1 Sentry 3 | . . 2 1 Best Kill Streak 6 | . 6 4 4 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 241 | . 80 29 132 Missed 70 | . 23 8 39 Damage Taken 2353 | . 613 273 1467 Core 647 | . 89 . 558 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 64 100 . Volleys Fired 97 | . 55 15 27 Largest 2 | . 2 2 2 Hottest 73 | . 40 43 73 Shots Fired 191 | . 110 30 51 Gun 191 | . 110 30 51 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 182 | . 110 30 42 Thermal . | . . . . Explosive . | . . . . Electromagnetic 9 | . . . 9 Robot Hit Streak 21 | . 10 21 10 Robot Miss Streak 4 | . 4 2 3 Penetration Max . | . . . . Secondary Targets 5 | . 2 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 130 | . 71 24 35 Core Hits 64 | . 34 11 19 Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1652 | . 599 238 815 Guns 1449 | . 599 238 612 Cannons . | . . . . Explosions 187 | . . . 187 Melee . | . . . . Ramming 16 | . . . 16 Kinetic 1231 | . 599 238 394 Thermal 187 | . . . 187 Explosive . | . . . . Electromagnetic 218 | . . . 218 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles . | . . . . Explosions 3 | . . . 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 19 | . . . 19 Shots 1 | . . . 1 Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 368 | . 18 368 289 Average Temperature 70 | . 7 79 113 Received Heat Transfer 1251 | . 270 81 900 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 499 | . 364 234 499 Initial 98 | . . 72 98 Average 175 | . 179 153 211 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 63 | 100 53 68 65 Level 1 32 | . 46 31 21 Level 2 4 | . . . 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 4 3 4 Investigation 8 | . 4 3 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 18 5 33 Peak Tracking Total 13 | . 6 3 13 Tactical Retreats 8 | . 2 . 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 4 5 1 Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 25 | . 8 16 1 Successful 8 | . 2 5 1 Failed 17 | . 6 11 . Catastrophic 6 | . 1 5 . Database Lockouts . | . . . . Manual 11 | . 1 10 . Terminals 16 | . 5 11 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 3 | . 3 . . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 2 | . . 2 . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 2 1 Insert Component 2 | . . 1 1 Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 5 | . 2 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1235 | 49 462 340 384 Spaces Moved 829 | 37 253 205 334 Core 117 | 5 . . 112 Treads . | . . . . Legs 570 | 32 253 205 80 Wheels . | . . . . Hover 86 | . . . 86 Flight 56 | . . . 56 Fastest Speed 35 | 50 120 120 35 Average Speed 108 | 110 120 134 84 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 44 21 55 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 988 | 42 319 246 381 Wait 4 | . . 1 3 Move 826 | 36 252 204 334 Hop . | . . . . Pick Up 3 | 1 1 1 . Fast Attach 22 | 5 5 3 9 Attach 3 | . . 3 . Detach 5 | . 1 3 1 Swap 11 | . 5 5 1 Drop 8 | . . 7 1 Fire 97 | . 55 15 27 Melee . | . . . . Ram 5 | . . . 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 4 | . . 4 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 3) 481 | -10/Materials | Identified exit to Mines 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Utility x2 565 | -9/Materials | Build established: Scavenger-Mutant 802 | -9/Materials | Discovered new exit (range 10) 852 | -9/Materials | Entered another Materials area 852 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1122 | -8/Materials | Core integrity fell below 50% 1152 | -8/Materials | Lost 8 parts (2p2n2u2w) 1202 | -8/Materials | Core integrity fell below 20% 1221 | -8/Materials | Lost 3 parts (2n1u) 1236 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01121_ Critical hit (Burn: +37). 01123_ Acquired Visual Processing Unit. 01134_ Acquired Imp. Hover Unit. 01159_ Slammed into G-47 Trooper. 01165_ Cesium-ion Thruster destroyed. 01166_ G-47 Trooper IFF system glitched. 01181_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01183_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01184_ Weight Redist. System destroyed. 01186_ Critical hit (Burn: +37). 01187_ Slug penetrates Wall. 01190_ Penetrated by Slug. 01190_ Imp. Hover Unit destroyed. 01201_ Penetrated by Slug. 01205_ Slug penetrates Wall. 01208_ Penetrated by Slug. 01216_ Slug penetrates Matter Filter. 01216_ Matter Filter disabled. 01232_ Acquired Hacking Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ???????????????????#"""??????????????????????????? | | ??????????????????##"T"###???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# T #???????????????????????? | | ??????????????????# [#???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #?????????+###??????????? | | ????????##############+########## #??????????? | | ????? s @ #??????????? | | ????? Y + "????????? | | ????? u #??????????? | | ???????########k####### ####### #??????????? | | ????????????? ???????# #????????####??????????? | | ???????????# ?????????# #?????#######??????????? | | ??????????????????????# ####### #??????????? | | ???????????????""" ### #########??? | | ???????????????""" / +??? | | ???????????????""" ### ####???????? | | ???????????????"??????#######+### #??????????? | | ??????????????????????????? ## ##???????#### | | ????????????????????????? """ ## #????????# | | ???????????????????????# """ ## #????????# | | ???????????????????????# """ ## #?????#### | | ???????????????????????# ## #?????#""" | | ???????????????????????# ! """ ## #?????#"R " | | ???????????????????????# """ ## #??????""" " | | ???????????????????????# """ ## #???????"" " | | ???????????????????????# ??? ## ########## " | | ???????????????????????####?????# " | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????############### | | ?????????????????????????????????????# ??? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableReactiveBuckler Manual? 0 Play Time 00:17:43 Cumulative 29.3 hours Start 2024.04.07 @ 20:00:03 End 2024.04.07 @ 20:24:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 73 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1046e906-b731-48ec-be3a-326f647c7ec3