Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.14 @ 16:14:23 Player: alira Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (217) 1085 Value Destroyed (9899) 9899 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3301) 3301 TOTAL SCORE: 20645 Bonus ------- High Alert Combat Kills 1828 Follower Combat Kills 442 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/850 Matter 109/300 Energy 231/290 System Corruption 11% Temperature Critical (555) Movement Treading (155) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Medium Treads Improved Medium Treads Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Layered Medium Armor Plating Improved Focal Shield > --- WEAPON (3) ------- Heavy Laser Heavy Assault Rifle Gauss Cannon > --- INVENTORY (20) --- Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Huge Storage Unit High-capacity Matter Pod (200) Matter Compressor (0) Encrypted Comm Array Improved Targeting Computer Phase Shifter Hacking Suite High-powered Tractor Beam Heavy Laser Proton Cannon Proton Cannon Autogun Axe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Hardened Medium Armor Plating Medium Reflective Plating Improved Focal Shield > --- WEAPON ----------- Heavy Plasma Cannon Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Advanced Sensor Array Seismic Detector Encrypted Comm Array Improved Light Armor Plating Layered Medium Armor Plating Improved Focal Shield Hacking Suite High-powered Tractor Beam Gatling Laser Long-range Missile Launcher [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Utility 5 | . . . 1 . . . 1 . . 1 . . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 141 | 6 12 . 22 . 1 4 9 8 17 11 2 1 . 1 13 9 4 18 2 1 Power 10 | 1 2 . 1 . 1 . 1 . 2 . . . . . . 1 . 1 . . Engine 8 | 1 1 . 1 . 1 . 1 . 2 . . . . . . . . 1 . . Core 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 43 | 2 1 . 8 . . 1 3 5 7 5 1 . . . 5 . 1 4 . . Treads 37 | 2 . . 4 . . 1 3 5 7 5 1 . . . 5 . 1 3 . . Leg 6 | . 1 . 4 . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 51 | 1 5 . 5 . . 1 2 2 6 3 1 1 . 1 5 6 3 7 2 . Device 20 | . 2 . 2 . . . 1 1 2 1 1 1 . 1 1 2 2 3 . . Storage 5 | 1 2 . 2 . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . . . . . . . . 1 1 1 . 2 . Hackware 6 | . . . . . . 1 . . 1 1 . . . . 3 . . . . . Protection 15 | . 1 . 1 . . . 1 1 3 1 . . . . . 3 . 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 4 . 8 . . 2 3 1 2 3 . . . . 3 2 . 6 . 1 Energy Gun 12 | . 4 . 3 . . 2 1 . . . . . . . . . . 2 . . Energy Cannon 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . Ballistic Gun 4 | 2 . . 1 . . . . . . . . . . . . . . 1 . . Ballistic Cannon 10 | . . . 2 . . . 1 . 2 1 . . . . . 1 . 2 . 1 Launcher 6 | . . . . . . . . 1 . 1 . . . . 3 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 5 . . . . . 1 . . . . . 2 . . . . . Corrupted Parts 2 | . . . . . . 1 . . . . . . . . . . . 1 . . System Corruption 5 | . . . . . . 2 . . . . . . . . . . . 3 . . Parts Lost 51 | . 4 . 6 . . . 2 1 8 . . . . . . 12 . 18 . . Power 4 | . 1 . . . . . . . 1 . . . . . . 1 . 1 . . Propulsion 14 | . 1 . 3 . . . . . 2 . . . . . . 3 . 5 . . Utility 19 | . . . 2 . . . 2 1 3 . . . . . . 5 . 6 . . Weapon 14 | . 2 . 1 . . . . . 2 . . . . . . 3 . 6 . . Highest Loss Streak 18 | . 1 . 3 . . . 2 1 7 . . . . . . 4 . 18 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | . 7 9 20 25 25 24 24 24 23 18 18 19 19 19 18 17 18 14 18 20 Power . | . . . 1 2 1 1 1 1 . . . . . . . 1 1 1 2 3 Propulsion 3 | . . 1 2 2 2 2 4 5 6 5 5 5 5 5 4 4 4 3 4 4 Utility 8 | . 5 6 6 8 9 9 9 11 12 10 9 10 10 10 9 8 8 7 6 7 Weapon 5 | . 2 2 10 12 12 11 9 7 5 3 3 3 3 3 3 2 3 1 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 1 . 8 . . . . 5 3 2 . . . . 4 . 1 . 1 15 Power 3 | . . . . . . . . . . . . . . . . . . . . 3 Propulsion 10 | . . . 2 . . . . . 2 . . . . . . . 1 . 1 4 Utility 14 | . 1 . . . . . . 5 . 1 . . . . 3 . . . . 4 Weapon 13 | . . . 6 . . . . . 1 1 . . . . 1 . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 92 100 97 100 84 89 99 99 98 99 100 99 100 100 98 98 93 90 100 100 Engine 7 | . 7 . 10 11 11 11 9 9 8 7 7 7 7 7 6 5 . 4 6 6 Core 1 | . 6 14 . . . . . . . . . . . . . . 6 1 . . Treads 25 | . 18 14 27 33 33 33 27 27 26 30 30 30 30 30 25 25 26 20 20 20 Leg 1 | . 6 14 4 . . . . . . . . . . . . . . 2 6 6 Device 10 | . 8 14 12 11 11 11 9 9 8 8 11 14 15 15 13 11 13 11 13 13 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 5 6 6 Processor 1 | . . . . . . . . . . . . . . . 2 4 10 7 12 13 Hackware 6 | . . . . . . . 9 9 9 13 10 7 7 7 14 11 6 1 . . Protection 7 | . 1 . 8 11 11 11 8 8 8 7 7 7 7 7 6 10 8 14 13 13 Energy Gun 6 | . 18 28 18 11 3 12 18 . . . . . . . . . . 3 6 6 Energy Cannon 4 | . . . 1 . . . 5 13 2 5 7 7 7 7 6 5 6 1 . . Ballistic Gun 1 | . 9 . . . . . . . . . . . . . . . . 3 6 6 Ballistic Cannon 9 | . . . 1 11 3 . 2 12 24 16 15 15 15 15 12 10 6 2 . 4 Peak Build Rating 66 | 6 11 11 22 22 22 23 28 30 33 42 48 48 45 48 61 61 59 66 66 66 Average Rating 33 | 4 8 11 18 22 17 18 27 26 30 40 45 45 45 45 54 57 56 53 63 66 On Entrance 34 | . 6 11 11 22 22 16 23 27 26 33 42 45 45 45 45 61 56 58 60 66 Avg Prop Armor Cover (%) . | . 3 8 . . . . . . . . . . . . . . . . 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 34 20 101 101 101 99 110 110 110 77 81 78 78 81 79 93 82 83 75 78 Greatest Support 108 | 40 40 20 60 60 60 60 60 60 60 90 98 98 98 98 106 106 108 108 80 80 Greatest Overweight (x) 3 | 3 1 . 2 1 1 1 1 1 1 . . . . . . 1 . 2 . . Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 10 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 11 10 22 25 25 25 25 25 25 20 20 20 20 20 20 20 20 19 20 20 Most Carried 25 | 1 10 10 25 25 25 25 25 25 25 24 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 7 9 20 24 24 24 24 24 24 19 19 20 20 20 19 17 18 14 18 20 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 1 10 9 25 25 25 24 25 23 25 20 20 20 20 20 20 18 20 16 20 20 Class Distribution -------------------- 33% | Mutant 20% | Tank 17% | Scavenger-Tank 17% | Hacker-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Hacker-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Garrison Commander-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Assassin | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Matter Collected 5336 | 219 490 . 296 16 . 45 129 597 877 320 126 99 . 63 216 1284 . 515 40 4 Remotely 525 | . . . . . . . . . 135 . . . . . . 390 . . . . Salvage Created 7320 | . 723 . 1303 . . 109 860 689 874 302 . 66 . 38 156 1483 . 664 . 53 Parts 365 | . 36 . 68 . . 6 43 55 51 15 1 2 . 1 8 57 . 21 . 1 Haulers Intercepted 11 | . 2 . 6 . . . 1 . 2 . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 1 . . . . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Combat Hostiles Destroyed 180 | . 20 . 19 . . 2 14 29 23 5 1 . . 1 6 42 . 17 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Guns 42 | . 20 . 13 . . 2 7 . . . . . . . . . . . . . Cannons 81 | . . . 3 . . . 3 14 19 3 1 . . 1 3 26 . 7 . 1 AOE 51 | . . . 2 . . . 2 15 4 2 . . . . 3 15 . 8 . . Classes Destroyed 17 | . 5 . 3 . . . 3 . 1 2 . 1 . 1 . . . 1 . . Worker 7 | . 1 . 1 . . . . . 3 1 . . . . 1 . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler 11 | . 2 . 6 . . . 1 . 2 . . . . . . . . . . . Recycler 7 | . . . 3 . . . . . 3 1 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . 2 . . . . . . . . . . Operator 7 | . 1 . 4 . . . 1 . . . . . . . 1 . . . . . Swarmer 48 | . 9 . 4 . . . . 12 5 2 . . . . 3 9 . 4 . . Grunt 79 | . 11 . 12 . . 1 7 8 9 . . . . . . 20 . 10 . 1 Brawler 5 | . . . 1 . . 1 . 1 1 . . . . . . . . 1 . . Duelist 4 | . . . . . . . 1 . 2 . . . . . . 1 . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . Sentry 29 | . . . 2 . . . 5 7 5 2 . . . . 1 6 . 1 . . Hunter 5 | . . . . . . . 1 1 . . 1 . . . . 2 . . . . Programmer 6 | . . . . . . . . . . 1 . . . . 2 3 . . . . Behemoth 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 4 . 6 . . 2 4 8 9 4 1 . . 1 4 9 . 12 . 1 Combat Bots Only 12 | . 4 . 6 . . 2 4 8 5 3 1 . . 1 3 9 . 12 . 1 Max Kills in Single Turn 4 | . 2 . 3 . . 1 1 4 2 1 1 1 . 1 4 3 . 3 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . 1 4 2 1 . . . . 3 3 . 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Hostile Shots Fired 1132 | . 111 . 83 . . 3 32 100 126 37 10 . . 18 19 336 . 236 . 21 Missed 345 | . 25 . 22 . . 1 8 29 35 17 4 . . 6 7 115 . 69 . 7 Hits 787 | . 86 . 61 . . 2 24 71 91 20 6 . . 12 12 221 . 167 . 14 Melee 20 | . . . . . . 1 . . 10 . . . . . . . . 9 . . Projectile 767 | . 86 . 61 . . 1 24 71 81 20 6 . . 12 12 221 . 158 . 14 Critical Strikes 27 | . 3 . . . . . 2 4 9 . . . . . . 4 . 5 . . Part Disruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 11094 | . 883 . 1115 . . 39 442 1169 1528 200 67 . . 301 216 2226 . 2449 . 459 Core 1669 | . 175 . 197 . . . 64 128 175 3 . . . 24 31 83 . 515 . 274 Absorbed by Shields 633 | . . . . . . . . . 86 37 27 . . 53 . 430 . . . . Ignored by Resistances 212 | . . . . . . . . . . . . . . . . 22 . 184 . 6 Regen/Repaired (Parts) 476 | . 121 . . . . . . . 330 . . . . . 25 . . . . . Core Remaining (%) 61 | 100 . 30 . . . 50 . . 33 . . . . 96 . . . . . . Volleys Fired 558 | . 92 . 83 . . 3 24 70 57 26 7 5 . 5 29 115 . 37 . 5 Largest 3 | . 2 . 2 . . 2 3 3 3 3 3 1 . 3 3 3 . 3 . 3 Hottest 173 | . 100 . 136 . . 90 173 173 142 167 167 90 . 167 167 170 . 171 . 132 Shots Fired 1149 | . 179 . 163 . . 6 72 148 151 46 17 5 . 15 55 210 . 65 1 16 Gun 388 | . 179 . 134 . . 6 51 . . . . . . . . . . 6 1 11 Cannon 711 | . . . 29 . . . 21 131 145 42 17 5 . 15 54 194 . 53 . 5 Launcher 50 | . . . . . . . . 17 6 4 . . . . 1 16 . 6 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 514 | . 103 . 4 . . . 7 48 116 30 10 . . 10 26 112 . 37 1 10 Thermal 488 | . 76 . 119 . . . 14 83 29 12 7 5 . 5 28 82 . 22 . 6 Explosive 50 | . . . . . . . . 17 6 4 . . . . 1 16 . 6 . . Electromagnetic 97 | . . . 40 . . 6 51 . . . . . . . . . . . . . Robot Hit Streak 26 | . 16 . 10 . . 5 16 7 18 9 4 7 . 6 5 26 . 10 . 3 Robot Miss Streak 7 | . 5 . 5 . . 1 7 3 4 3 2 . . 2 2 5 . 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 4 . 2 . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 658 | . 117 . 107 . . 6 53 69 90 19 9 5 . 11 20 105 . 40 . 7 Core Hits 365 | . 39 . 54 . . 5 33 41 46 13 2 2 . 4 8 76 . 39 . 3 Critical Kills 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 18 | . 2 . 2 . . . . 2 3 . 2 . . . 1 2 . 2 . 2 Burn 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Destroy 1 | . . . . . . . . . . . . . . . . . . . . 1 Blast 11 | . . . . . . . . 2 3 . 2 . . . 1 1 . 1 . 1 Melee Attacks 8 | . . . . . . . . . . . . . . . . . . 8 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . . . . . 8 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20364 | . 1463 . 1996 . . 91 1351 2620 3032 755 185 178 . 316 905 5021 . 2234 . 217 Guns 3747 | . 1455 . 1363 . . 91 691 . . . . . . . . . . 44 . 103 Cannons 9697 | . . . 320 . . . 330 1351 2142 492 185 159 . 316 599 2806 . 883 . 114 Explosions 6709 | . . . 306 . . . 330 1269 872 263 . . . . 306 2215 . 1148 . . Melee 159 | . . . . . . . . . . . . . . . . . . 159 . . Ramming 52 | . 8 . 7 . . . . . 18 . . 19 . . . . . . . . Kinetic 7186 | . 842 . 29 . . . 102 608 1694 388 153 . . 176 494 1929 . 611 . 160 Thermal 5208 | . 613 . 1056 . . . 558 743 448 104 32 159 . 140 105 877 . 316 . 57 Explosive 6379 | . . . 306 . . . . 1269 872 263 . . . . 306 2215 . 1148 . . Electromagnetic 1380 | . . . 598 . . 91 691 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 159 | . . . . . . . . . . . . . . . . . . 159 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 1 1 1 3 . . 1 2 2 2 . . 1 5 5 11 11 11 Average Corruption 3 | . . . 1 1 1 1 . . 1 1 2 1 . . 1 4 5 9 11 11 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 162 | . . . 16 3 3 2 . . 15 4 11 5 . . 6 34 8 44 9 2 Message Errors 42 | . . . 4 . 1 . . . 6 1 3 2 . . 4 6 1 11 3 . Matter Fused 37 | . . . 8 . . 1 . . 5 . 2 . . . . 9 2 8 2 . Heat Flow Errors 21 | . . . . 2 1 . . . 1 1 2 2 . . . 5 . 6 . 1 Energy Discharges 13 | . . . 1 . 1 1 . . . 1 1 . . . 1 1 . 6 . . Parts Fused 3 | . . . 1 . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 22 | . . . 2 . . . . . . 1 3 . . . . 5 4 5 2 . Data Loss (major) 11 | . . . . . . . . . . . . 1 . . 1 5 1 3 . . Misfires 5 | . . . . . . . . . 1 . . . . . . . . 2 1 1 Alerts 4 | . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 574 | . . . 198 . . . 1 27 57 31 5 26 . . 96 109 . 12 . 12 Projectiles 280 | . . . . . . . 1 1 52 27 5 22 . . 67 84 . 9 . 12 Explosions 290 | . . . 198 . . . . 26 5 4 . . . . 29 25 . 3 . . Melee 4 | . . . . . . . . . . . . 4 . . . . . . . . Knockbacks 36 | . . . . . . . . 1 13 2 . . . . 3 11 . 3 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . . 1 13 2 . . . . 3 10 . 3 . 3 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 839 | . . . 464 . . . 34 122 67 . . . . . 35 43 . 74 . . Shots 18 | . . . 6 . . . 1 3 3 . . . . . 1 2 . 2 . . Rammed 10 | . 1 . 1 . . . . . 4 . . 4 . . . . . . . . Targets Rammed 11 | . 1 . 2 . . . . . 4 . . 4 . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 574 | . 373 . 36 147 188 . 153 384 267 482 250 234 . 184 84 447 . 266 . 574 Average Temperature 97 | . 153 . 7 71 103 . 49 84 69 133 90 74 . 79 28 123 . 97 . 224 Received Heat Transfer 3330 | . 426 . 288 . . 9 207 324 614 4 . . . 51 . 780 . 537 . 90 Effects 13 | . 4 . . . . . . . . 1 . . . . . 5 . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . 1 . . . . . . . . 1 . . . . . . . . . 1 Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . 4 . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 7 | . . . 3 . . . 3 . . . . 1 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 . . . . . . . . Robots Melted 4 | . . . 1 . . . 1 . . . . . . . . 1 . 1 . . Combat Hostiles 4 | . . . 1 . . . 1 . . . . . . . . 1 . 1 . . Parts Melted 19 | . 4 . 5 . . . 2 1 . . . 1 . . . 6 . . . . Heat Transferred 10276 | . 1926 . 2711 . . . 757 1332 814 150 50 250 . 200 150 1350 . 475 . 111 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . 5 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . . . 5 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Maximum Alert Level 4 | . . . 1 . . . . 4 3 1 . . . . . 4 3 3 2 . Low Security (%) 48 | 100 100 100 65 100 . 100 100 5 . 67 . . . . 100 18 . . . . Level 1 12 | . . . 34 . . . . 19 23 32 . . . . . 7 . . . . Level 2 14 | . . . . . . . . 22 48 . . . . . . 17 . 15 100 . Level 3 19 | . . . . . . . . 35 27 . . . . . . 28 100 84 . . Level 4 5 | . . . . . . . . 17 . . . . . . . 27 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1584 | . 98 24 371 . . 55 170 1416 874 270 . . . . 118 1584 831 1096 575 . Initial 831 | . . 24 . . . . 13 79 690 195 . . . . . 58 831 548 575 . Average 382 | . 26 8 149 . . 24 86 739 548 172 . . . . 25 788 792 902 515 . Influence Increases 7082 | . 597 . 755 . . 65 411 1367 718 217 30 . . 30 296 1726 62 788 . 20 Destroy 0b10 Robot/C 3880 | . 400 . 380 . . 40 280 700 440 100 20 . . 20 120 940 . 420 . 20 Destroy 0b10 Robot/NC 185 | . 20 . 70 . . . 15 . 45 20 . . . . 10 . 5 . . . Destroy Leader 642 | . 74 . 102 . . 10 92 40 114 30 10 . . 10 40 70 . 50 . . Allied During Kill 147 | . . . . . . . . 20 . . . . . . . 81 2 44 . . Successful Hack 178 | . 43 . 15 . . . . . 3 29 . . . . 38 14 36 . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . Disable Machine 345 | . . . 105 . . . . 30 75 . . . . . 45 60 15 15 . . Anti-Garrison Action 950 | . . . . . . . . 400 . . . . . . . 350 . 200 . . Destroy Structure 515 | . . . 38 . . . 24 162 41 23 . . . . 43 136 4 44 . . Lose Combat Pursuer 180 | . . . 45 . . 15 . 15 . 15 . . . . . 75 . 15 . . Influence Decreases 6806 | . 535 62 754 1 . 30 324 73 1704 553 124 . . 30 213 225 863 475 641 199 Entered New Map 2804 | . . 38 . 1 . . 22 43 726 235 36 . . . . 25 753 235 521 169 Time Decay 2882 | . 495 24 544 . . 30 282 . 598 318 88 . . 30 213 . 110 . 120 30 Lost Part 510 | . 40 . 60 . . . 20 10 80 . . . . . . 120 . 180 . . Lost Ally 160 | . . . . . . . . 20 . . . . . . . 80 . 60 . . Purge Threat 450 | . . . 150 . . . . . 300 . . . . . . . . . . . Squads Dispatched 20 | . 4 . 5 . . . 2 . 3 1 . . . . 4 . 1 . . . Investigation 8 | . 3 . 2 . . . . . 2 . . . . . 1 . . . . . Extermination 4 | . . . . . . . . . . 1 . . . . 2 . 1 . . . Reinforcement 7 | . 1 . 3 . . . 2 . . . . . . . 1 . . . . . Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Distress Signals 10 | . 2 . 6 . . . . . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 269 | . 32 . 49 . . 3 16 36 35 6 1 . . 1 9 48 2 27 1 3 Peak Tracking Total 11 | . 6 . 7 . . 3 3 7 8 3 1 . . 1 3 5 1 11 1 3 Tactical Retreats 11 | . . . 2 . . 1 . 1 . 1 . . . . . 5 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Traps Triggered 8 | . 2 . . . . . . 3 1 . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Machines Disabled 39 | . . . 7 . . . . 10 5 . . . . . 3 10 1 3 . . Max in Single Turn 4 | . . . 4 . . . . 2 2 . . . . . 1 1 . 1 . . Garrison Relay 9 | . . . . . . . . 3 . . . . . . . 4 . 2 . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Machines Accessed 54 | . 11 . 7 . 1 . 4 3 7 5 1 . 3 . 6 1 3 1 1 . Terminals 36 | . 8 . 6 . . . 3 3 4 4 . . . . 4 1 1 1 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . 1 . . . . . . . 2 . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . 1 . 1 . . . Total Hacks 169 | . 31 . 20 . 1 . 11 6 26 16 1 . 20 . 23 3 6 4 1 . Successful 96 | . 21 . 12 . 1 . 3 1 16 10 1 . 20 . 7 1 3 . . . Failed 73 | . 10 . 8 . . . 8 5 10 6 . . . . 16 2 3 4 1 . Catastrophic 12 | . 2 . . . . . . 1 2 2 . . . . 2 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 24 . 14 . . . 10 2 15 13 . . . . 6 1 2 . 1 . Terminals 114 | . 25 . 18 . . . 10 6 15 15 . . . . 15 3 2 4 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . Repair Stations 19 | . 4 . . . . . . . 8 . . . . . 7 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . 3 . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . . . . 1 . 2 . . . Terminal Hacks 37 | . 4 . 3 . 1 . . 1 2 4 1 . 20 . 1 . . . . . Record 7 | . . . . . 1 . . . . . . . 6 . . . . . . . Part Schematic 10 | . 1 . . . . . . . . 1 . . 8 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 12 | . 4 . . . . . . . 6 . . . . . 2 . . . . . Scan Component 6 | . 2 . . . . . . . 3 . . . . . 1 . . . . . Repair 6 | . 2 . . . . . . . 3 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 1 . . . . . 3 . . . . . . . . . . . Retrieve Study 4 | . . . 1 . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . Unlock Access 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . Unauthorized Hacks 39 | . 13 . 8 . . . 2 . 5 6 . . . . 3 1 1 . . . Terminals 37 | . 11 . 8 . . . 2 . 5 6 . . . . 3 1 1 . . . Botnet 11 | . 3 . 2 . . . . . 2 2 . . . . . 1 1 . . . Operators 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Skim 24 | . 7 . 6 . . . 2 . 3 3 . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 9 . 6 . . . 4 2 5 5 . . . . 6 1 3 1 1 . Full Trace Events 5 | . 1 . 1 . . . . 1 1 . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . . . . . 1 . . 8 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 35 | . . . . . . . . . . . . . . . . . 35 . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . 12 . . . Part Studies Acquired 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Parts Repaired 6 | . 2 . . . . . . . 3 . . . . . 1 . . . . . Time 176 | . 52 . . . . . . . 102 . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . . . 15 . 3 . . . . . 15 . 7 . . Machine Destruction 37 | . . . . . . . . 15 . . . . . . . 15 . 7 . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 2 . . . . . . . 8 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Total Allies 12 | . . . . . . . . 2 . . . . . . . 10 . . . . Largest Group 6 | . . . . . . . . 2 . . . . . . . 5 6 5 . . Highest-Rated Group 262 | . . . . . . . . 64 . . . . . . . 233 262 233 . . Highest-Rated Ally 62 | . . . . . . . . 39 . . . . . . . 62 62 62 . . Initial Warlord ECA Mod 22 | . . . . . . . . . 9 8 8 8 8 7 7 7 16 16 22 22 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . 31 . . . . . . . 31 4 26 . . Total Damage 2203 | . . . . . . . . 374 . . . . . . . 805 136 888 . . Kills 17 | . . . . . . . . 7 . . . . . . . 5 1 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Active Infowar (turns) 4074 | . . . . . . . . . . 700 447 495 132 195 1028 571 160 40 238 68 Optics 306 | . . . . . . . . . . . . . . . . . . . 238 68 Sensors 505 | . . . . . . . . . . . . . . . . . 160 40 237 68 Seismic 2996 | . . . . . . . . . . 700 447 495 132 195 1027 . . . . . Machine Analysis 1020 | . . . . . . . . . . . . . . . 449 571 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Turns Passed 16324 | 61 2221 93 2017 468 271 104 861 1561 1913 705 666 582 132 211 1028 1666 239 1200 258 67 Spaces Moved 7268 | 37 878 56 856 232 135 45 356 639 761 352 383 304 85 123 549 774 126 397 157 23 Core 21 | 16 . . . . . . . . . . . . . . . . . 5 . . Treads 7180 | 21 878 56 789 232 135 45 356 639 761 352 383 304 85 123 549 774 126 392 157 23 Legs 67 | . . . 67 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 200 200 200 156 156 156 156 156 156 152 152 50 155 155 Average Speed 174 | 142 170 160 191 200 200 200 200 200 200 156 156 156 156 156 156 155 154 154 155 155 Slowest Speed 320 | 200 240 160 320 200 200 200 200 200 200 156 156 156 156 156 156 235 156 240 155 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 96 25 77 55 53 15 34 88 63 11 50 43 70 26 17 86 4 51 4 3 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 8 | . 4 . 1 . 1 . . . . . 1 . 1 . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 . 1 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . 1 1 1 1 . . . . . . Scrap Searched 10 | . . . . 2 . . . . . . 2 5 . 1 . . . . . . Spaces Dug 85 | . . . 1 . . . . 9 6 3 2 . . . 29 35 . . . . Terrain Destroyed 660 | . . . 43 . . . 20 259 45 21 5 . . 1 42 186 . 37 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 71 | . . . 1 . . . 1 3 21 7 5 . . 1 25 3 . 3 . 1 AOE 589 | . . . 42 . . . 19 256 24 14 . . . . 17 183 . 34 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Total 9843 | 43 1422 61 1068 237 138 52 453 799 1039 469 439 405 84 130 679 1039 168 903 171 44 Wait 1503 | . 416 3 50 4 . . 52 40 162 69 41 87 . 1 55 54 33 419 2 15 Move 7250 | 36 877 55 855 231 134 44 356 638 760 351 382 303 84 122 549 773 125 396 156 23 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | 1 15 1 32 1 . . 6 8 14 2 3 1 . . 12 9 3 12 6 . Fast Attach 57 | 6 6 . 10 . . . . . 4 3 . 2 . . 7 3 1 15 . . Attach 51 | . 4 . 3 . 1 2 4 1 9 1 1 . . . 3 10 . 11 1 . Detach 6 | . . . 3 . 1 . . . 1 . . . . . 1 . . . . . Swap 112 | . 6 . 11 . . 3 7 19 15 9 3 . . 2 7 17 4 4 4 1 Drop 96 | . 5 2 19 1 2 . 4 14 13 8 2 3 . . 16 2 2 1 2 . Fire 558 | . 92 . 83 . . 3 24 70 57 26 7 5 . 5 29 115 . 37 . 5 Melee 8 | . . . . . . . . . . . . . . . . . . 8 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . Crush 10 | . 1 . 1 . . . . . 4 . . 4 . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . . . Rewire 61 | . . . . . . . . 5 . . . . . . . 56 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: [*Fac] / *Low x2 / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 12) 1051 | -10/Materials | Discovered new exit (range 14) 1130 | -10/Materials | Repaired Lgt. Treads 1157 | -10/Materials | Repaired Lgt. Armor Plating 1288 | -10/Materials | Core integrity fell below 50% 1355 | -10/Materials | Discovered new exit (range 14) 1753 | -10/Materials | Discovered new exit (range 15) 1877 | -10/Materials | Learned location of Storage (-7) 1915 | -10/Materials | Learned 4 Recycling zone layouts 1943 | -10/Materials | Learned Storage garrison access intel 1963 | -10/Materials | Identified exit to Subcaves 1973 | -10/Materials | Loaded intel: 13 trap records 1974 | -10/Materials | Learned 2 Storage zone layouts 1984 | -10/Materials | Loaded intel: 2 recycling unit locations 2004 | -10/Materials | Learned 2 Mines zone layouts 2283 | -10/Materials | Entered Mines 2352 | -10/Mines | Discovered new exit (range 9) 2354 | -10/Mines | Learned location of 1 exit from Materials 2361 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2376 | -10/Mines | Entered Materials 2376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2377 | -9/Materials | Identified exit to Materials 2913 | -9/Materials | Lost 3 parts (2n1u) 3626 | -9/Materials | Discovered exit to Materials (range 16) 3933 | -9/Materials | Discovered new exit (range 13) 4263 | -9/Materials | Learned location of 1 exit from Recycling 4318 | -9/Materials | Learned location of 1 exit from Storage 4321 | -9/Materials | Learned location of 2 exits from Materials 4393 | -9/Materials | Entered Mines 4441 | -9/Mines | Met a Derelict bent on vengeance 4457 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4851 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4853 | -9/Mines | Discovered new exit (range 5) 4861 | -9/Mines | Entered Exiles 4943 | -9/Exiles | Met EX-HEX 5018 | -9/Exiles | Met EX-DEC 5050 | -9/Exiles | Learned location of Zion (-6) 5116 | -9/Exiles | Discovered new exit (range 10) 5132 | -9/Exiles | Entered Mines 5236 | -8/Mines | Entered Materials 5236 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5237 | -8/Materials | Identified exit to Factory 5524 | -8/Materials | Build established: Scavenger-Tank 6097 | -8/Materials | Identified exit to Garrison 6097 | -8/Materials | Entered Garrison 6135 | -8/Garrison | Triggered checkpoint 6183 | -8/Garrison | Garrison Relay disabled 6279 | -8/Garrison | Phase Generator disabled 6478 | -8/Garrison | Triggered checkpoint 6709 | -8/Garrison | Discovered new exit (range 15) 6811 | -8/Garrison | Triggered checkpoint 6843 | -8/Garrison | Triggered checkpoint 6864 | -8/Garrison | Destroyed 8 combat bots 6944 | -8/Garrison | Triggered checkpoint 7003 | -8/Garrison | Garrison Relay disabled 7037 | -8/Garrison | Discovered new exit (range 15) 7290 | -8/Garrison | Discovered new exit (range 14) 7577 | -8/Garrison | Triggered checkpoint 7593 | -8/Garrison | Garrison Relay disabled 7658 | -8/Garrison | Entered Materials 8058 | -8/Materials | First assault squad dispatched 8075 | -8/Materials | Repaired Assault Cannon+ 8141 | -8/Materials | Core integrity fell below 50% 8194 | -8/Materials | Lost 7 parts (1p2n2u2w) 8431 | -8/Materials | Build established: Tank 8594 | -8/Materials | Discovered exit to Factory (range 8) 8640 | -8/Materials | Repaired Assault Cannon+ 8667 | -8/Materials | Repaired Lgt. Treads+ 9432 | -8/Materials | Discovered exit to Factory (range 9) 9571 | -8/Materials | Entered Factory 9571 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9572 | -7/Factory | Identified exit to Storage 9788 | -7/Factory | Identified exit to Lower Caves 10017 | -7/Factory | Build established: Hacker-Tank 10276 | -7/Factory | Entered Lower Caves 10282 | -7/Lower Caves | Met a Warlord Commander 10283 | -7/Lower Caves | Learned location of Warlord (-4) 10284 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10287 | -7/Lower Caves | Found Encrypted Comm Array 10819 | -7/Lower Caves | Build established: Tank 10931 | -7/Lower Caves | Discovered new exit (range 5) 10942 | -7/Lower Caves | Entered another Lower Caves area 11322 | -7/Lower Caves | Learned Factory trap positions 11433 | -7/Lower Caves | Discovered new exit (range 14) 11524 | -7/Lower Caves | Entered Data Miner 11524 | -7/Data Miner | Discovered new exit (range 6) 11554 | -7/Data Miner | Met Data Miner 11588 | -7/Data Miner | Learned location of Section 7 (-2) 11588 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11615 | -7/Data Miner | Received God Mode back door access code from Data Miner 11656 | -7/Data Miner | Entered Proximity Caves 11656 | -6/Proximity Caves | Spotted B-75 Beast 11674 | -6/Proximity Caves | Destroyed B-75 Beast 11858 | -6/Proximity Caves | Discovered new exit (range 3) 11867 | -6/Proximity Caves | Entered Factory 11867 | -6/Factory | Evolved 2 slots: Utility x2 11868 | -6/Factory | Loaded intel: 86 trap records 12142 | -6/Factory | Identified exit to Lower Caves 12297 | -6/Factory | Build established: Hacker-Tank 12304 | -6/Factory | Repaired Imp. Shield Generator 12338 | -6/Factory | Spotted B-75 Beast 12491 | -6/Factory | Discovered new exit (range 16) 12519 | -6/Factory | Found Prototype Launcher 12519 | -6/Factory | Identified Scatter Rocket Array 12895 | -6/Factory | Identified exit to Garrison 12895 | -6/Factory | Entered Garrison 13067 | -6/Garrison | Triggered checkpoint 13203 | -6/Garrison | Phase Generator disabled 13318 | -6/Garrison | Garrison Relay disabled 13319 | -6/Garrison | Triggered checkpoint 13463 | -6/Garrison | Spotted B-75 Beast 13468 | -6/Garrison | Destroyed B-75 Beast 13541 | -6/Garrison | Lost 3 allies 13549 | -6/Garrison | Destroyed 9 combat bots 13622 | -6/Garrison | Triggered checkpoint 13646 | -6/Garrison | Discovered new exit (range 13) 13690 | -6/Garrison | Garrison Relay disabled 13853 | -6/Garrison | Triggered checkpoint 13899 | -6/Garrison | Discovered new exit (range 8) 13956 | -6/Garrison | Triggered checkpoint 14016 | -6/Garrison | Lost 4 parts (2u2w) 14017 | -6/Garrison | Garrison Relay disabled 14151 | -6/Garrison | Triggered checkpoint 14192 | -6/Garrison | Lost 4 parts (3n1u) 14207 | -6/Garrison | Triggered checkpoint 14366 | -6/Garrison | Discovered new exit (range 5) 14375 | -6/Garrison | Triggered checkpoint 14391 | -6/Garrison | Discovered new exit (range 6) 14447 | -6/Garrison | Found embedded Infiltrators 14467 | -6/Garrison | Triggered checkpoint 14481 | -6/Garrison | Garrison Relay disabled 14561 | -6/Garrison | Entered Factory 14561 | -6/Factory | Accompanied by 6 allies 14727 | -6/Factory | Identified exit to Garrison 14785 | -6/Factory | Fabricated Imp. Focal Shield (x2) 14800 | -6/Factory | Entered Garrison 14800 | -6/Garrison | Accompanied by 5 allies 14866 | -6/Garrison | Triggered checkpoint 14929 | -6/Garrison | Garrison Relay disabled 15008 | -6/Garrison | Spotted B-75 Beast 15028 | -6/Garrison | Destroyed B-75 Beast 15044 | -6/Garrison | Lost 4 allies 15092 | -6/Garrison | System corruption reached 10% 15094 | -6/Garrison | Destroyed 12 combat bots 15138 | -6/Garrison | Core integrity fell below 50% 15174 | -6/Garrison | Lost 18 parts (1p5n6u6w) 15248 | -6/Garrison | Triggered checkpoint 15330 | -6/Garrison | Garrison Relay disabled 15368 | -6/Garrison | Discovered new exit (range 12) 15374 | -6/Garrison | Spotted B-90 Cyclops 15456 | -6/Garrison | Build established: Scavenger-Mutant 15585 | -6/Garrison | Discovered new exit (range 10) 15603 | -6/Garrison | Identified exit to Factory 16000 | -6/Garrison | Entered Factory 16064 | -6/Factory | Discovered exit to Lower Caves (range 19) 16155 | -6/Factory | Allied Derelicts emerged from ambush trap array 16199 | -6/Factory | Unchained authorized (DW-4LL) 16258 | -6/Factory | Entered Lower Caves 16319 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16325 | -6/Lower Caves | Core integrity fell below 20% 16326 | -6/Lower Caves | Core destroyed Last Messages --------------- 16278_ System corrupted: FCS attempts to trigger Hvy. Laser. 16278_ System corrupted: Hvy. Laser misfires. 16278_ CO-CLC(k) destroyed. 16292_ 2M-DWZ(k) destroyed. 16309_ G-50 Soldier knocked back. 16312_ G-50 Soldier suffers critical hit (Blast). 16312_ Destroyed Carbon-fiber Leg. 16312_ G-50 Soldier knocked back. 16316_ G-50 Soldier suffers critical hit (Destroy). 16316_ Destroyed Lgt. Angular Momentum Engine. 16319_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 16319_ Destroyed Adv. Heat Sink. 16319_ G-50 Soldier knocked back. 16320_ System corrupted: Heat flow error (+192). 16322_ Slug penetrates G-50 Soldier. 16322_ G-50 Soldier destroyed. [Achievement: Well Done] 16323_ Overheating: Energy bleed (-63). 16325_ Overheating: Core damaged (-170). 16326_ Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ?????????????????### ##????????????????????????? | | ????????????????## ########?????????????????? | | ????????????????# Y #?????????????????? | | ????????????????#; % @ #?????????????????? | | ????????????????### g ###### #?????????????????? | | ??????????????????##% ##????# #?????????????????? | | ???????????????????# #?????# ????????????????? | | ???????????????????# #????? ???????????????? | | ??????????????????? #????? ?????????????? | | ?????????????????? ????? ????????????? | | ?????????????????# ?????### #???????????? | | ?????????????????#### ??????? #???????????? | | ????????????????????## ??????? #???????????? | | ??????????????????????# ???????# ???????????? | | ??????????????????????? ???????# ??????????? | | ??????????????????????? ????????# ?????????? | | ??????????????????????? ?????????# ????????? | | ???????????????????????? ????????? ????????? | | ???????????????????????? ?????????# ???????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Resistance: TH 15 Resistance: EM 15 Core Shielding 20 Phase Shifting 5 Evasion (%) 45 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Powered Armor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Imp. Focal Shield | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 30% | -10/Materials Lgt. Armor Plating | 74% | -10/Materials Assault Cannon | 20% | -8/Materials Assault Cannon | 34% | -8/Materials Lgt. Treads | 19% | -8/Materials Imp. Shield Generator | 37% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Bullet Installation Deductive Reasoning Hydra My Bad Well Done Challenges ------------ None Game ------ Seed DeuteriumSniperCleaver Manual? 0 Play Time 01:43:29 Cumulative 679.5 hours Start 2025.10.14 @ 14:19:53 End 2025.10.14 @ 16:14:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 676 Rogue 667 Adventurer 8 Explorer 1 Win Type - Total 16 Types 5/3/6/0/0/0/1/0/0/1 Lore% 89 Gallery% 82 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 350d77fb-4a55-4203-bd93-a6ad3119dcee