Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2022.02.14 @ 12:25:08 Player: Kyzrati Result: System corrupted Performance ------------- Evolutions (6) 3000 Regions Visited (35) 7000 Robots Destroyed (926) 4630 Value Destroyed (35077) 35077 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (11025) 11025 TOTAL SCORE: 62492 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 21444 Follower Combat Kills 1092 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -14611 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 1267/1565 System Corruption 100% Temperature Cool (0) Movement Walking (190) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Advanced Energy Well Advanced Energy Well Advanced Targeting Computer Layered Medium Armor Plating Improved Powered Armor Advanced Force Field > --- WEAPON (3) ------- Force Rifle Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY (25) --- Micro Fission Core Light Particle Reactor Advanced Energy Well (500) Matter Compressor (250) 0b10 Decoder Chip [Scout] Advanced Particle Charger Layered Medium Armor Plating Layered Medium Armor Plating Makeshift Kinetic Plating Improved Focal Shield Experimental Thermal Shield Improved Shield Generator Long-range Tractor Beam Advanced Field Recycling Unit (0) Force Rifle Cooled Plasma Cannon Railgun Tesla Bomb Launcher Tesla Bomb Launcher Tesla Bomb Launcher Rocket Array Improved Remote Datajack Kinetic Spear Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Energy Well Advanced Energy Well Advanced Targeting Computer Layered Medium Armor Plating Improved Powered Armor Experimental Thermal Shield > --- WEAPON ----------- Force Rifle Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Micro Fission Core Advanced Energy Well Matter Compressor 0b10 Decoder Chip [Scout] Advanced Particle Charger Layered Medium Armor Plating Layered Medium Armor Plating Makeshift Kinetic Plating Improved Focal Shield Improved Shield Generator Advanced Force Field Long-range Tractor Beam Advanced Field Recycling Unit Transdimensional Reconstructor Force Rifle Cooled Plasma Cannon Railgun Tesla Bomb Launcher Tesla Bomb Launcher Tesla Bomb Launcher Rocket Array Improved Remote Datajack Kinetic Spear [Rating: 131] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 6 | . . . 1 . . . 1 . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 904 | 5 19 9 42 7 1 2 36 8 21 2 16 176 9 5 1 9 49 8 98 10 1 . 1 116 4 4 . 5 138 13 19 24 22 19 5 Power 61 | 1 3 . 5 1 . . 2 . 1 . . 5 . . . . 4 2 6 2 . . . 9 2 . . . 10 1 2 2 2 1 . Engine 22 | 1 3 . 5 1 . . 2 . 1 . . 3 . . . . 2 1 2 1 . . . . . . . . . . . . . . . Core 19 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . 6 2 . . . 5 . . 1 1 . . Reactor 20 | . . . . . . . . . . . . . . . . . . 1 4 1 . . . 3 . . . . 5 1 2 1 1 1 . Propulsion 160 | 2 2 4 8 1 . . 10 . 6 1 2 17 2 2 . 4 9 3 8 . . . . 25 . . . 1 30 2 7 4 7 2 1 Treads 106 | 2 2 2 8 1 . . 10 . 6 1 2 17 2 2 . 4 9 3 8 . . . . 12 . . . . 8 1 3 3 . . . Leg 25 | . . 1 . . . . . . . . . . . . . . . . . . . . . 9 . . . 1 4 . . . 7 2 1 Wheel 28 | . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . 18 1 4 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 336 | 1 5 3 8 1 1 2 4 2 5 1 4 74 3 2 . 1 14 1 58 2 . . . 53 1 . . 1 51 7 3 10 6 10 2 Device 190 | . 3 1 . . . 1 3 1 . 1 1 42 2 1 . . 7 . 39 . . . . 35 1 . . 1 33 1 1 6 4 4 2 Storage 18 | 1 2 . . . . . . . 1 . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . 4 1 4 . Processor 14 | . . . 1 . . . . . . . . 7 . . . . 1 . 2 . . . . 3 . . . . . . . . . . . Hackware 5 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 1 . . . . . Protection 109 | . . 2 7 1 1 1 1 1 4 . 3 24 1 1 . 1 6 . 13 2 . . . 14 . . . . 16 5 2 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 347 | 1 9 2 21 4 . . 20 6 9 . 10 80 4 1 1 4 22 2 26 6 1 . 1 29 1 4 . 3 47 3 7 8 7 6 2 Energy Gun 49 | . 1 . 3 1 . . 2 . 1 . 4 19 1 . . 2 3 . 1 . . . . 4 1 . . . 2 . . 1 1 2 . Energy Cannon 22 | . . . . . . . 1 . . . . . . . . . 1 . 6 . . . 1 5 . . . 1 2 . 2 3 . . . Ballistic Gun 103 | 1 7 2 17 2 . . 11 3 4 . 1 18 1 . . 1 9 . 4 2 . . . 6 . 2 . 1 9 . . . 2 . . Ballistic Cannon 52 | . . . . . . . . . . . . 12 . 1 . 1 . 2 5 2 . . . 4 . . . . 16 2 1 3 . 1 2 Launcher 71 | . . . 1 . . . 1 2 . . 3 16 2 . 1 . 2 . 8 1 1 . . 8 . 2 . 1 12 . 4 . 4 2 . Special Weapon 11 | . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . 2 . . . . 3 1 . 1 . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . 1 . . 5 1 4 . 1 10 . . . . 2 . 1 1 . . . . . . . . 2 . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 4 . . . 2 . 1 . . 5 . . . . 3 . 5 . . . . 4 . . . . 2 . . . 1 4 1 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . System Corruption 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 77 . . Parts Lost 98 | . 6 8 1 . . . 1 . 1 . . 10 1 . . 5 . . 13 . . . . 13 . . . . 14 . 11 1 8 4 1 Power 8 | . . 1 . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . . . Propulsion 30 | . 1 3 . . . . . . . . . 2 . . . 3 . . 2 . . . . 6 . . . . 4 . 2 . 5 1 1 Utility 41 | . 1 2 1 . . . 1 . . . . 6 1 . . 1 . . 8 . . . . 4 . . . . 7 . 4 . 3 2 . Weapon 19 | . 4 2 . . . . . . . . . 1 . . . 1 . . 2 . . . . 2 . . . . 2 . 4 . . 1 . Highest Loss Streak 10 | . 4 6 1 . . . 1 . 1 . . 3 1 . . 4 . . 8 . . . . 2 . . . . 8 . 10 1 3 4 1 Average Slot Usage (%) 91 | . 98 100 99 99 100 100 99 100 99 100 93 88 99 100 100 96 90 86 84 91 93 93 93 92 93 94 94 94 92 76 67 62 95 89 96 Engine 3 | . 14 14 11 11 11 11 9 9 8 7 7 3 7 7 7 7 2 2 . 6 6 6 6 . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . 2 4 5 5 5 7 3 . 1 5 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 . . . . 1 . . . . 2 6 9 6 4 8 10 Treads 18 | . 28 10 22 22 22 22 27 27 27 30 24 23 30 30 30 29 26 19 14 20 20 20 20 20 . . . . 13 7 13 9 8 1 . Leg 2 | . . 8 . . . . . . . . . . . . . . . . . . . . . 3 29 29 29 29 4 . . . 17 27 30 Wheel 1 | . . 9 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 16 3 . . . . Device 12 | . 12 12 . . . 3 17 12 9 15 15 11 11 7 7 7 10 6 15 6 6 6 6 12 17 17 17 17 17 15 9 16 15 9 7 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 11 16 18 15 Processor 7 | . . . 10 11 11 7 . . . . . 6 15 15 15 13 7 6 6 13 13 13 13 15 11 11 11 11 7 5 5 5 5 5 5 Protection 9 | . . 1 10 10 11 10 9 14 17 15 15 7 2 6 7 6 11 13 14 18 20 20 20 6 5 5 5 5 7 5 4 . 2 5 10 Energy Gun 5 | . . 12 3 1 11 11 2 . 7 7 8 8 14 15 15 14 8 6 5 . . . . 1 5 5 5 5 2 . . . 8 7 5 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 5 6 1 . 5 3 5 5 5 5 2 . 3 2 . . . Ballistic Gun 8 | . 24 15 29 30 22 22 23 26 17 15 5 8 6 2 . 5 9 . . 7 13 13 13 5 5 4 5 . 5 . . . 2 1 . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . 4 7 1 . 6 5 4 . . . 2 . . . . 3 4 8 3 2 . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 9 31 33 45 48 48 48 53 56 75 75 83 103 74 73 73 80 106 105 148 127 124 123 124 144 135 135 135 137 166 189 188 145 138 165 185 Greatest Support 215 | 40 40 40 40 48 48 48 68 68 68 82 110 110 83 96 96 96 108 140 140 126 126 126 126 154 100 100 100 100 132 58 215 146 146 146 146 Greatest Overweight (x) 14 | . . 3 1 1 . . . . 1 . 1 1 . . . 1 1 . 1 1 . . . 14 2 1 1 1 9 7 5 2 2 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 4 3 . . 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 14 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 15 15 15 15 15 15 20 19 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 21 25 25 25 Average Carried 20 | 2 12 14 14 14 14 14 14 15 19 18 18 19 19 20 20 19 19 19 23 24 25 25 24 24 24 24 25 24 24 24 24 15 23 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 11 15 15 15 15 15 15 20 18 20 20 20 20 20 17 20 20 25 25 25 25 25 23 25 25 25 25 25 25 18 20 23 23 24 Class Distribution -------------------- 21% | Mutant 19% | Tank 17% | Scavenger-Tank 15% | Scavenger-Mutant 7% | Skirmisher 6% | Scavenger-Gunner 5% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -8/Garrison Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Assassin | -7/Waste Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Gunner | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Waste Tank | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Matter Collected 27782 | 221 637 50 1013 229 . 167 1116 297 437 . 659 3971 321 162 . 182 1354 657 3213 198 196 . 103 3865 355 213 . 77 4902 576 767 624 648 262 310 Remotely 6071 | . . . . . . . 904 241 29 . . 601 . . . . . . 1206 . . . . 1767 . . . . 1323 . . . . . . Salvage Created 45049 | . 1328 67 1709 311 . 240 1370 315 851 . 2072 7154 256 600 . 607 1517 2394 6142 144 349 . 220 5565 281 222 . 61 8269 404 448 122 1490 162 379 Parts 1901 | . 83 7 116 29 . 13 75 19 47 . 41 376 13 16 . 22 57 50 230 11 14 . 7 193 3 10 . 6 348 5 15 6 53 12 24 Haulers Intercepted 36 | . 2 . 3 . . . 4 . 2 . . 8 . . . . 3 . 4 . . . . 3 . . . . 5 . 1 . 1 . . Recyclers Shooed 39 | . 5 . 3 . . . . . . . . 6 . . . . 1 . 6 . . . . 7 . . . . 11 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . . . . . . 6 10 . 17 . . . 12 14 . 4 . 1 7 . 5 . . . 7 13 . 22 Prevented 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 33 . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 766 | . 19 2 29 6 . 4 25 14 9 . 3 133 7 8 . 12 14 6 148 5 10 . 2 125 1 11 . 4 133 1 9 2 19 . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 294 | . 19 2 28 6 . 4 25 6 9 . . 72 4 7 . 8 14 6 15 3 4 . . 28 . 1 . . 31 . . . 2 . . Cannons 159 | . . . . . . . . . . . . 17 . 1 . . . . 55 1 2 . 2 24 1 2 . . 44 1 2 2 . . 5 AOE 301 | . . . 1 . . . . 8 . . 3 44 3 . . 4 . . 75 1 4 . . 72 . 8 . 4 55 . 7 . 12 . . Classes Destroyed 25 | . 8 3 1 . . 2 . . . . 2 5 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 Worker 59 | . 4 . 3 4 . 2 2 . 3 . . 12 . . . . 2 . 4 . . . . 3 . . . . 19 . 1 . . . . Builder 46 | . 2 . 3 3 . . . . . . . 13 . . . . . . 1 . . . . 2 . . . . 18 . 4 . . . . Tunneler 9 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . . . . Hauler 36 | . 2 . 3 . . . 4 . 2 . . 8 . . . . 3 . 4 . . . . 3 . . . . 5 . 1 . 1 . . Recycler 50 | . 6 . 4 . . . 1 . 1 . . 17 . . . . 5 . 3 . . . . 2 . . . . 11 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 21 | . . . . . . . . . . . . 6 . . . . . . 5 . . . . 7 . . . . 2 . 1 . . . . Operator 5 | . 1 . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 25 | . 2 . 2 . . . 2 . 3 . . 4 . . . . . . 2 . . . . 6 . . . . 4 . . . . . . Swarmer 90 | . 6 . 9 4 . . 9 8 . . . 9 3 1 . 4 3 . 9 2 4 . . 1 . 9 . 4 1 . . . 4 . . Cutter 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Saboteur 13 | . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 6 . . . . . . Grunt 367 | . 13 . 9 2 . 2 12 5 4 . . 66 . 4 . 5 3 . 81 . 5 . 1 69 . 1 . . 66 . 6 . 13 . . Brawler 34 | . . . 1 . . . . . 1 . . 7 . . . 1 . . 7 . . . 1 8 . . . . 8 . . . . . . Duelist 43 | . . . . . . 1 . . . . . 10 . 1 . . . . 11 . . . . 9 . . . . 11 . . . . . . Protector 21 | . . . . . . . . . . . . 6 . . . . . . 6 . . . . 7 . . . . 2 . . . . . . Sentry 53 | . . 1 10 . . . 4 1 4 . . 8 . 1 . 1 2 . 3 1 1 . . 7 . 1 . . 5 . 1 1 . . 1 Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 53 | . . . . . . 1 . . . . . 9 2 1 . . . . 12 . . . . 13 1 . . . 12 . . . . . 2 Programmer 74 | . . . . . . . . . . . . 12 1 . . 1 6 . 15 2 . . . 10 . . . . 22 . . 1 2 . 2 Heavy 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Compactor 12 | . . . . . . . . . . . 5 . . . . . . 6 . . . . . . . . . . . 1 . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Decomposer 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Surgeon 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Wasp 12 | . . . . . . . . . . . 6 . . . . . . 6 . . . . . . . . . . . . . . . . . Thug 16 | . . . . . . . . . . . 7 . . . . . . 7 . . . . . 1 . . . . . 1 . . . . . Butcher 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 23 | . 4 1 8 5 . 2 5 8 3 . 1 17 3 5 . 4 6 1 14 5 4 . 2 11 1 4 . 4 23 1 13 1 5 . 2 Combat Bots Only 15 | . 4 1 7 4 . 2 5 8 2 . 1 12 3 5 . 4 3 1 13 5 4 . 2 11 1 4 . 4 15 1 7 1 5 . 2 Max Kills in Single Turn 6 | . 1 1 2 2 . 1 1 2 1 . 1 6 2 2 . 3 2 1 5 1 2 . 1 5 1 4 . 4 4 1 3 1 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Exploded 5 | . . . 1 . . . . 2 . . 1 5 2 . . 3 . . 5 1 2 . . 4 . 4 . 4 4 . 2 . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Damage Taken 36990 | . 1051 862 938 162 . 170 704 335 445 . 83 5798 361 436 . 659 743 . 4826 369 569 . 117 4615 116 161 . 89 6433 96 4264 260 879 581 868 Core 1871 | . 70 158 50 . . 10 25 12 48 . . 242 11 12 . 34 17 . 269 14 28 . 39 256 12 . . . 231 16 115 50 73 56 23 Absorbed by Shields 3964 | . . . . . . . 78 136 . . . . . . . . . . 750 . . . . 502 17 24 . . 1845 . 84 . 98 319 111 Reduced by Siege Mode 1782 | . . . . . . . . . . . . 300 . . . . . . 533 10 25 . . 80 . . . . 606 . 228 . . . . Core Remaining (%) 66 | 100 . 8 . . . 85 . . 84 . . . . . . 57 . . . . . . 56 . . . . 73 . . . . . . . Volleys Fired 2253 | 2 106 9 102 18 . 16 80 23 54 . 16 322 15 26 1 23 59 245 292 8 18 . 36 274 14 15 . 3 350 10 32 7 40 21 16 Largest 3 | 1 2 2 3 3 . 3 3 3 3 . 3 3 3 3 1 3 3 3 3 3 3 . 3 3 3 3 . 1 3 2 3 3 3 2 3 Hottest 226 | 20 85 85 88 69 . 121 125 75 111 . 99 210 190 210 48 190 117 121 121 80 80 . 135 181 212 219 . 98 226 132 167 167 196 160 226 Shots Fired 4820 | 2 211 18 300 53 . 48 238 51 117 . 44 788 41 66 1 58 162 326 598 17 48 . 45 552 29 28 1 3 756 16 57 21 62 25 38 Gun 3175 | 2 211 18 299 53 . 48 238 42 117 . . 641 36 49 . 55 160 235 167 12 30 . 10 269 14 16 1 . 381 . . . 36 20 15 Cannon 1269 | . . . . . . . . . . . . 109 . 17 1 . . 83 363 4 15 . 35 212 15 6 . 2 326 10 27 18 3 . 23 Launcher 347 | . . . 1 . . . . 9 . . 42 38 5 . . 3 . . 66 1 3 . . 69 . 6 . 1 45 . 30 . 23 5 . Special 29 | . . . . . . . . . . . 2 . . . . . 2 8 2 . . . . 2 . . . . 4 6 . 3 . . . Kinetic 2602 | 2 199 11 273 53 . 32 225 42 72 . . 433 12 17 1 17 100 83 188 13 30 . 10 291 3 6 1 . 414 10 19 11 11 . 23 Thermal 1816 | . 12 7 . . . 16 13 . 45 . . 317 24 49 . 38 60 235 342 3 15 . 35 190 26 16 . 2 293 . 8 7 28 20 15 Explosive 319 | . . . 1 . . . . 9 . . 42 38 5 . . 3 . . 66 1 3 . . 69 . 6 . 1 45 . 30 . . . . Electromagnetic 54 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 5 . Robot Hit Streak 58 | 1 15 15 15 9 . 9 18 11 12 . 5 58 21 8 . 14 16 34 52 13 27 . 29 43 5 6 . . 49 26 13 17 11 10 12 Robot Miss Streak 6 | 1 3 1 4 3 . 5 5 4 2 . 2 6 2 4 . 3 4 3 3 1 1 . 2 2 2 2 . . 4 3 1 2 4 1 3 Penetration Max 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . 2 . 1 . . . 1 Secondary Targets 29 | . 3 1 1 . . 1 4 3 2 . . 3 1 . . 1 3 . . . . . . 2 . . . . 3 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 1 . . 1 1 . . 1 1 . . . . . . 1 . . . . 1 . . . 1 . . Shots Hit Robots 3389 | 1 148 17 194 23 . 29 130 33 66 . 83 566 29 38 . 43 119 266 438 13 36 . 28 397 15 16 . . 541 11 25 11 30 20 23 Core Hits 2550 | . 68 4 76 14 . 13 54 19 29 . 32 360 12 21 . 26 47 74 399 9 18 . 9 535 7 15 . 4 589 2 56 2 37 10 9 Critical Kills 57 | . . . 1 . . . 2 1 . . . 3 . . . . . . 3 1 . . . 2 . . . . 31 2 2 2 . 1 6 Critical Parts Destroyed 81 | . . . 2 . . . 1 . 1 . . 3 . . . . 1 . . . 2 . . 7 . . . . 53 . 3 2 . 1 5 Critical Strikes 234 | . 1 . 3 . . 3 4 1 5 . 1 40 1 2 . 4 4 10 20 1 2 . . 18 . . . . 86 4 7 4 . 2 11 Burn 65 | . 1 . . . . 3 1 . 4 . . 28 1 2 . 4 3 6 11 . . . . 1 . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 3 . . . . . . Destroy 137 | . . . 3 . . . 3 1 1 . . 6 . . . . 1 . . 1 2 . . 8 . . . . 83 4 7 4 . 2 11 Blast 24 | . . . . . . . . . . . . 6 . . . . . 4 6 . . . . 8 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 182 | . 13 . . . . . 9 1 16 . 55 60 . . . . 11 . 11 . . . . . . . . . 5 . . . . 1 . Impact 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 135 | . . . . . . . 9 1 16 . 55 33 . . . . 5 . 11 . . . . . . . . . 5 . . . . . . Piercing 34 | . . . . . . . . . . . . 27 . . . . 6 . . . . . . . . . . . . . . . . 1 . Sneak Attacks 68 | . 6 . . . . . 2 . . . 55 4 . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 140655 | 7 1568 224 2490 370 . 489 2546 1236 1242 . 7119 21919 928 981 . 1292 2799 6129 25083 518 1315 . 640 23949 404 1196 . 270 28784 144 3367 252 2377 474 543 Guns 47168 | 7 1257 224 2296 370 . 485 2328 521 1222 . . 10996 604 773 . 975 2659 4142 2981 217 486 . 128 4622 135 261 . . 8321 . . . 640 262 256 Cannons 24981 | . . . . . . . . . . . . 2070 . 208 . . . 1987 7526 128 420 . 510 4468 269 136 . . 6037 144 539 252 . . 287 Explosions 62573 | . . . 194 . . . . 710 . . 2680 8296 315 . . 289 . . 14458 173 409 . . 14838 . 799 . 270 14365 . 2828 . 1737 212 . Melee 5451 | . 308 . . . . . 178 . . . 4439 430 . . . . 96 . . . . . . . . . . . . . . . . . . Ramming 482 | . 3 . . . . 4 40 5 20 . . 127 9 . . 28 44 . 118 . . . 2 21 . . . . 61 . . . . . . Kinetic 36807 | 7 1149 120 1994 370 . 252 2117 521 878 . . 7073 146 208 . 305 1598 1987 3500 243 486 . 128 5173 36 54 . . 7403 144 336 112 180 . 287 Thermal 37435 | . 108 104 97 . . 233 211 . 344 . . 6296 458 773 . 670 1061 4142 7198 102 420 . 510 3917 368 343 . . 8605 . 203 140 614 262 256 Explosive 58319 | . . . 97 . . . . 710 . . 2680 7993 315 . . 289 . . 14203 173 409 . . 14838 . 799 . 270 12715 . 2828 . . . . Electromagnetic 2161 | . . . 302 . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . 1583 212 . Impact 308 | . 308 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4888 | . . . . . . . 178 . . . 4439 271 . . . . . . . . . . . . . . . . . . . . . . . Piercing 255 | . . . . . . . . . . . . 159 . . . . 96 . . . . . . . . . . . . . . . . . . Highest Corruption 100 | . . 5 . . . . . . . . . 5 1 1 1 1 2 2 2 3 3 3 3 5 5 5 5 . 16 16 16 23 94 93 100 Average Corruption 11 | . . 5 . . . . . . . . . 2 1 1 1 1 1 2 1 2 3 3 3 3 5 5 5 . 8 16 16 18 62 91 97 Corruption Purged 31 | . . . . . . . . . . . . 16 . . . . 1 . 4 . . . . . . . . . . . . . 7 3 . Effects 761 | . . . . . . . . . . . . 57 2 3 2 3 10 15 7 . 15 2 13 71 31 23 4 . 201 29 35 54 76 55 53 Message Errors 193 | . . . . . . . . . . . . 21 1 2 1 1 3 5 2 . 6 1 2 23 7 6 1 . 40 9 11 16 14 15 6 Matter Fused 172 | . . . . . . . . . . . . 10 . . . . . . . . 5 . 6 17 7 7 1 . 53 4 8 11 25 10 8 Heat Flow Errors 98 | . . . . . . . . . . . . 7 . . . . 1 2 . . 2 1 1 12 6 3 . . 29 5 4 6 6 9 4 Energy Discharges 93 | . . . . . . . . . . . . 7 1 . 1 . 5 3 2 . . . . 12 3 3 . . 24 4 3 6 6 7 6 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 Data Loss (minor) 89 | . . . . . . . . . . . . 8 . 1 . 2 1 4 2 . 2 . 3 6 3 3 1 . 22 4 3 5 8 5 6 Data Loss (major) 24 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . 6 . 2 3 3 . 5 Misfires 28 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 1 . 8 2 1 5 4 . 3 Alerts 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 5 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 3 Weapon Failures 43 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 1 . . . . 12 . 2 . 5 8 11 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 3008 | . 130 . . . . . 74 38 . . 881 354 11 . . 51 . 36 523 . 12 . . 274 39 79 . . 410 . 73 22 . . 1 Projectiles 526 | . . . . . . . . . . . . 18 . . . . . 36 153 . 12 . . 118 39 . . . 127 . . 22 . . 1 Explosions 1370 | . . . . . . . . 38 . . . 336 11 . . 35 . . 359 . . . . 156 . 79 . . 283 . 73 . . . . Melee 1112 | . 130 . . . . . 74 . . . 881 . . . . 16 . . 11 . . . . . . . . . . . . . . . . Knockbacks 121 | . 1 . . . . . . . . . . 21 . 8 . . . 28 36 . . . . 4 . . . . 18 . 1 . . . 4 Impact 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 110 | . . . . . . . . . . . . 19 . 7 . . . 24 34 . . . . 4 . . . . 17 . 1 . . . 4 Secondary 9 | . . . . . . . . . . . . 2 . 1 . . . 4 1 . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 688 | . . . . . . . . 56 . . 84 85 . . . . . . 8 . . . . 77 . . . . 169 . 44 . 138 27 . Shots 33 | . . . . . . . . 2 . . 4 3 . . . . . . 1 . . . . 4 . . . . 9 . 1 . 8 1 . Rammed 58 | . 1 . . . . 1 7 1 4 . . 15 2 . . 1 2 . 10 . . . 1 2 . . . . 11 . . . . . . Targets Rammed 66 | . 1 . . . . 1 9 1 4 . . 19 3 . . 1 2 . 10 . . . 1 3 . . . . 11 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . . . . . 2 . . . . 4 1 . . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 443 | . 21 60 229 87 . 443 64 13 277 . . 356 146 310 . 165 153 106 162 1 229 151 234 263 238 227 . . 418 193 291 366 427 386 407 Average Temperature 70 | . 8 18 45 30 . 163 31 6 73 . . 55 61 96 . 42 67 55 20 1 61 82 87 41 93 71 . . 80 62 77 110 122 112 123 Received Heat Transfer 8009 | . 444 152 309 27 . 45 273 149 225 . . 1536 20 108 . 255 117 . 1257 27 192 . 54 905 12 12 . 45 1172 18 493 45 105 3 9 Effects 16 | . . . . . . 2 . . 1 . . 1 . . . . . . . . . . 2 . . . . . 4 . . 1 3 2 . Shutdowns 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 2 . Energy Bleed 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 130 | . . . . . . . . . . . . 44 . . . . . . 43 1 2 . . 8 . . . . 28 . 1 3 . . . Total Turns 3534 | . . . . . . . . . . . . 935 . . . . . . 1599 19 30 . . 309 . . . . 562 . 65 15 . . . Longest Duration 446 | . . . . . . . . . . . . 125 . . . . . . 446 19 19 . . 92 . . . . 53 . 65 10 . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Parts Fried 26 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . Impact Corruptions 9 | . 5 . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 3 . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . Parts Melted 93 | . . . 1 . . 1 . . 1 . . 13 4 6 . 3 5 1 25 1 1 . . 6 . 3 . . 18 . 1 . 3 . . Heat Transferred 60068 | . 333 259 100 . . 629 444 . 925 . . 10889 740 1369 . 1406 2072 8547 12026 150 650 . 814 5025 444 444 . . 10631 . 300 180 766 592 333 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Peak Influence 4013 | . 224 89 298 157 . 90 372 631 332 98 106 3910 . . . . 307 123 2868 . . . . 3396 . . . . 4013 1428 1856 . . . . Initial 1404 | . . 54 18 111 . . . 83 307 84 34 . . . . . . 107 4 . . . . . . . . . . 1404 932 . . . . Average 725 | . 107 68 147 61 . 32 170 413 126 90 44 1171 . . . . 87 35 913 . . . . 1088 . . . . 972 1367 1236 . . . . Maximum Alert Level 5 | . 1 . 1 . . . 1 2 1 . . 5 . . . . 1 . 5 . . . . 5 . . . . 5 4 5 . . . . Low Security (%) 41 | 100 97 100 64 100 . 100 53 12 79 100 100 20 . . . . 87 100 15 . . . . 21 . . . . 39 . . . . . . Level 1 19 | . 2 . 35 . . . 46 39 20 . . 13 . . . . 12 . 30 . . . . 25 . . . . 6 . . . . . . Level 2 9 | . . . . . . . . 47 . . . 17 . . . . . . 16 . . . . 9 . . . . 10 . . . . . . Level 3 6 | . . . . . . . . . . . . 11 . . . . . . 7 . . . . 7 . . . . 8 . 46 . . . . Level 4 7 | . . . . . . . . . . . . 12 . . . . . . 6 . . . . 9 . . . . 11 100 40 . . . . Level 5 7 | . . . . . . . . . . . . 15 . . . . . . 4 . . . . 3 . . . . 23 . 12 . . . . High Security 8 | . . . . . . . . . . . . 8 . . . . . . 17 . . . . 23 . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Squads Dispatched 198 | . 6 . 3 . . . 3 . 1 . . 36 . . . . 6 . 49 . . . . 42 . . . . 45 . 7 . . . . Investigation 16 | . 1 . 1 . . . . . 1 . . 1 . . . . . . 5 . . . . 5 . . . . 2 . . . . . . Extermination 41 | . . . . . . . . . . . . 9 . . . . 5 . 10 . . . . 5 . . . . 12 . . . . . . Reinforcement 56 | . 5 . 2 . . . 3 . . . . 10 . . . . 1 . 11 . . . . 8 . . . . 11 . 5 . . . . Assault 76 | . . . . . . . . . . . . 13 . . . . . . 18 . . . . 24 . . . . 20 . 1 . . . . Garrison 9 | . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 16 | . . . . . . . . . . . . 1 . . . . . . 5 . . . . 2 . . . . 7 . 1 . . . . Haulers Reinforced 13 | . . . . . . . . . . . . 3 . . . . . . 4 . . . . 3 . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Distress Signals 32 | . 1 . 2 . . . 5 . 3 . . 3 . . . . 1 . 9 . . . . 3 . . . . 5 . . . . . . Communications Jammed 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . Distress Signals 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . Times Spotted 1071 | . 52 15 52 7 . 4 45 12 19 . 6 178 7 8 . 9 18 6 197 6 10 . 3 165 2 7 . 6 172 3 25 7 20 2 8 Peak Tracking Total 13 | . 6 11 8 4 . 3 6 6 4 . 2 9 3 4 . 4 3 2 13 5 4 . 4 11 1 5 . 4 13 1 6 5 5 3 2 Tactical Retreats 28 | . 2 1 . . . . 1 1 . . . 9 . . . . . . 4 . . . . 4 1 . . . 3 . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Traps Triggered 22 | . . . 2 1 . . . . 1 1 . 7 . . . . 1 . 3 . . . . 4 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Reprogrammed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . Reused 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Triggered 12 | . . . . . . . . . . . . 2 . . . 3 . . 2 1 . . . . 1 1 . . 1 . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Machines Disabled 108 | . 2 . 2 . . 1 4 . 2 . . 31 1 . . . 2 . 9 1 . . . 17 . . . . 31 . 3 1 . 1 . Max in Single Turn 13 | . 1 . 1 . . 1 1 . 1 . . 13 1 . . . 1 . 2 1 . . . 2 . . . . 7 . . . . 1 . Garrison Access 13 | . . . . . . . . . 1 . . 2 . . . . 1 . 3 . . . . 3 . . . . 2 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Machines Accessed 120 | . 6 . 10 1 1 . 8 . 6 1 . 22 . . . . 13 . 13 2 . 4 . 11 . 2 . . 15 . 1 1 1 1 1 Terminals 67 | . 3 . 9 . . . 6 . 4 1 . 11 . . . . 9 . 4 . . . . 8 . 1 . . 9 . 1 . . . 1 Fabricators 14 | . . . . . . . . . . . . 6 . . . . 3 . 3 . . . . 1 . . . . 1 . . . . . . Repair Stations 7 | . 1 . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . . . . 2 . . . . . . Recycling Units 9 | . 2 . 1 . . . 1 . . . . 3 . . . . . . 1 . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . . 1 . . . . 1 . 3 . . . . 2 . . . . 2 . . . . . . Total Hacks 292 | . 16 . 21 1 1 . 22 . 13 3 . 46 . . . . 29 . 37 4 . 31 . 26 . 2 . . 34 . 2 1 1 1 1 Successful 159 | . 6 . 7 1 1 . 14 . 9 1 . 18 . . . . 14 . 21 4 . 31 . 9 . 2 . . 16 . 1 1 1 1 1 Failed 131 | . 9 . 13 . . . 8 . 4 2 . 28 . . . . 15 . 16 . . . . 17 . . . . 18 . 1 . . . . Catastrophic 35 | . 1 . 5 . . . 2 . . . . 7 . . . . 2 . 3 . . . . 7 . . . . 8 . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 139 | . 9 . 12 . 1 . 17 . 8 2 . 28 . . 1 . 19 . 17 . . . . 18 . . . . 6 . 1 . . . . Terminals 164 | . 12 . 20 . . . 20 . 11 3 . 21 . . . . 22 . 11 . . . . 19 . 1 . . 21 . 2 . . . 1 Fabricators 26 | . . . . . . . . . . . . 13 . . . . 5 . 4 . . . . 2 . . . . 2 . . . . . . Repair Stations 22 | . 1 . . . . . . . 1 . . 6 . . . . . . 8 . . . . . . . . . 6 . . . . . . Recycling Units 17 | . 3 . 1 . . . 1 . . . . 5 . . . . . . 6 . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 22 | . . . . . . . 1 . 1 . . 1 . . . . 2 . 8 . . . . 5 . . . . 4 . . . . . . Terminal Hacks 86 | . 4 . 6 1 1 . 9 . 6 . . 4 . . . . 6 . 2 4 . 31 . 2 . 2 . . 4 . . 1 1 1 1 Record 18 | . . . . . . . 1 . . . . . . . . . . . . 3 . 11 . . . 1 . . . . . . . 1 1 Part Schematic 14 | . 2 . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 2 . . . 2 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 . 2 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 16 | . . . . . . . . . 1 . . 6 . . . . . . 5 . . . . . . . . . 4 . . . . . . Scan Component 8 | . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . 2 . . . . . . Repair 7 | . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . 2 . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Report Inventory 5 | . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 19 | . . . . . . . 1 . 1 . . 1 . . . . 2 . 6 . . . . 4 . . . . 4 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 10 | . . . . . . . . . 1 . . 1 . . . . 1 . 3 . . . . 2 . . . . 2 . . . . . . Coupler Status 8 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . 2 . . . . 2 . . . . . . Unauthorized Hacks 31 | . 1 . 1 . . . 3 . 1 1 . 6 . . . . 6 . 7 . . . . 3 . . . . 1 . 1 . . . . Terminals 21 | . 1 . 1 . . . 3 . 1 1 . 3 . . . . 4 . 2 . . . . 3 . . . . 1 . 1 . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 16 | . . . 1 . . . 2 . 1 1 . 2 . . . . 3 . 2 . . . . 2 . . . . 1 . 1 . . . . Operators 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . . . . . Fabnet 5 | . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 91 | . 5 . 10 . . . 7 . 5 1 . 19 . . . . 10 . 10 . . . . 10 . . . . 13 . 1 . . . . Full Trace Events 13 | . 1 . . . . . . . . . . 1 . . . . . . 4 . . . . 5 . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . 4 . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 2 . . . . . . . . . . . . . 15 . . . . . . 12 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . Parts Repaired 7 | . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . 2 . . . . . . Time 296 | . . . . . . . . . . . . 72 . . . . . . 112 . . . . . . . . . 112 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 36 | . . . . . . . . . . . . . . . . . 1 6 1 . . . 1 12 . 1 . . 7 6 1 . . . . Non-combat 8 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 4 . . . . . . Combat 28 | . . . . . . . . . . . . . . . . . . 6 . . . . 1 10 . 1 . . 3 6 1 . . . . Robot Hacks Applied 18 | . . . . . . . . . . . . . . . . . 1 6 2 . . . . . . . . . 3 6 . . . . . find_chute 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . ignore_targets 12 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 6 . . . . . Relay Couplers Released 18 | . . . . . . . . . . . . 2 . . . . 6 . 5 . . . . . . . . . 2 . 3 . . . . Machine Destruction 15 | . . . . . . . . . . . . 2 . . . . 3 . 5 . . . . . . . . . 2 . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Attached 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 6 6 6 6 2 2 2 2 2 2 2 . Autooverrided 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 12 . 1 . . 4 . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Total Allies 89 | . . . . 3 . . . . . . 21 . . . . . 1 19 . . . . 2 15 . 1 . . 4 19 1 3 . . . Largest Group 21 | . . . . 2 1 . . . . . 21 . . . . . 1 19 . . . . 2 3 . . . . 1 19 11 2 . . . Highest-Rated Group 762 | . . . . 48 17 . . . . . 762 . . . . . 10 714 . . . . 144 93 . . . . 54 696 479 112 . . . Highest-Rated Ally 141 | . . . . 31 17 . . . . . 141 . . . . . 10 50 . . . . 95 54 . . . . 54 50 54 64 . . . Total Orders 24 | . . . . . . . . . . . 1 . . . . . 15 . . . . . . . . . . 6 . . . 2 . . . STAY 11 | . . . . . . . . . . . 1 . . . . . 8 . . . . . . . . . . 1 . . . 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Ally Attacks 291 | . . . . 7 . . . . . . 8 . . . . . . . . . . . 14 23 . 1 . . 8 103 117 10 . . . Total Damage 9230 | . . . . 62 . . . . . . 368 . . . . . . . . . . . 463 344 . 13 . . 39 4769 2840 332 . . . Kills 37 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 3 . . . . . 13 14 3 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 1 . . . . . . . . 2 2 . 1 . . . . 1 . 2 . 1 1 . 3 . . . 3 2 . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Turns Passed 71585 | 83 2290 260 2918 1552 440 1005 2369 663 2571 44 858 10102 1331 1041 538 939 3459 1343 12419 939 1256 125 625 7159 1186 1102 216 522 6679 724 626 1382 1303 802 714 Spaces Moved 31191 | 45 1188 132 1296 616 274 591 1066 309 914 27 380 4010 785 595 335 517 1724 433 4819 546 742 79 329 2840 561 522 109 208 2504 478 305 598 570 405 339 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 25054 | 41 1188 52 1296 616 274 591 1066 309 914 27 380 4010 785 595 335 517 1724 433 4819 546 742 79 329 2124 . . . . 333 . 224 598 107 . . Legs 3192 | . . . . . . . . . . . . . . . . . . . . . . . . 288 561 522 109 208 297 . . . 463 405 339 Wheels 2941 | . . 80 . . . . . . . . . . . . . . . . . . . . . 428 . . . . 1874 478 81 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 160 160 160 160 160 160 160 161 161 160 160 160 160 160 160 160 160 160 160 160 160 140 200 200 200 200 120 125 130 160 160 120 190 Average Speed 174 | 150 160 140 184 175 160 160 160 160 223 161 166 164 160 160 160 163 168 160 174 160 160 160 160 180 201 200 200 200 185 141 155 216 205 167 190 Slowest Speed 320 | 160 160 240 240 240 160 160 160 160 246 161 241 245 160 160 160 240 242 162 240 240 160 160 160 320 270 200 200 200 270 195 240 320 320 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 63 | 3 99 27 92 95 70 95 70 66 59 1 95 80 63 72 15 74 44 89 88 55 87 74 57 59 74 71 13 57 42 93 10 80 63 80 56 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 8 | . . 1 . . . . . . . . . . 1 1 . . . . . 1 1 1 1 . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . . 1 1 . . . . . . . . . . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 . . 1 . . . . 1 1 1 . . . 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . Scrap Searched 32 | . . 1 . 1 . 1 . . . . . . 4 4 . . . . . . 6 . . . 4 3 . 2 . . . 2 3 . 1 Spaces Dug 399 | . 1 . . . . . 6 15 25 . . 47 26 1 . 26 9 . 35 . 13 . 10 32 4 . . 18 109 . 12 . 9 1 . Terrain Destroyed 2374 | . 1 . 11 . . . 6 31 33 . 132 298 49 7 . 28 9 14 390 1 40 . 13 564 7 74 . 18 506 1 102 5 30 4 . Melee 63 | . 1 . . . . . 6 . 15 . . 31 . . . . 9 . . . . . . . . . . . . . . . . 1 . Projectile 345 | . . . . . . . . . 18 . . 31 1 7 . 2 . 14 73 . . . 13 72 7 6 . 2 82 1 2 5 6 3 . AOE 1966 | . . . 11 . . . . 31 . . 132 236 48 . . 26 . . 317 1 40 . . 492 . 68 . 16 424 . 100 . 24 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Total 44529 | 56 1385 191 1656 1045 276 614 1595 445 1342 29 493 6762 824 630 336 561 2149 788 8341 595 779 78 387 4459 592 557 108 310 4016 525 402 672 661 496 374 Wait 9123 | . 29 32 145 399 . 3 356 104 313 . 1 2074 7 3 . 8 241 91 3016 24 17 . 17 1131 10 13 . 92 903 4 31 26 1 27 5 Move 31160 | 44 1187 131 1295 615 273 590 1066 308 913 27 379 4009 784 594 334 516 1724 432 4818 545 741 78 328 2839 560 521 108 207 2504 477 304 597 569 404 339 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 265 | 5 17 5 22 1 1 1 10 . 9 . 8 34 1 . . 1 17 2 38 1 1 . 2 25 1 2 . 1 21 4 2 9 12 8 4 Fast Attach 266 | 5 5 . 9 5 . . 9 . 5 . 2 34 2 . . 2 22 5 26 4 . . . 38 2 . . 1 44 7 8 11 12 7 1 Attach 176 | . 6 6 3 . . 1 3 . 1 2 4 20 1 . . 3 6 . 28 2 . . . 26 1 . . . 27 5 4 12 6 8 1 Detach 109 | . 1 . 3 . . 1 1 . . . 5 11 . . . 1 4 . 14 4 . . . 17 2 . . . 22 4 1 7 5 6 . Swap 464 | . 8 3 30 2 1 1 24 8 15 . 10 122 6 5 1 4 21 3 44 4 1 . 1 52 1 4 . 4 67 1 7 1 4 5 4 Drop 456 | . 12 5 47 5 1 . 28 . 12 . 13 57 5 2 . 2 42 10 44 3 1 . 2 49 1 2 . 2 59 13 13 2 12 9 3 Fire 2253 | 2 106 9 102 18 . 16 80 23 54 . 16 322 15 26 1 23 59 245 292 8 18 . 36 274 14 15 . 3 350 10 32 7 40 21 16 Melee 182 | . 13 . . . . . 9 1 16 . 55 60 . . . . 11 . 11 . . . . . . . . . 5 . . . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 66 | . 1 . . . . 1 9 1 4 . . 19 3 . . 1 2 . 10 . . . 1 3 . . . . 11 . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 3 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res x2]) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 8) 702 | -10/Materials | Lost 4 parts (1n1u2w) 788 | -10/Materials | Discovered new exit (range 10) 1009 | -10/Materials | Discovered new exit (range 10) 1098 | -10/Materials | Central database locked down 2374 | -10/Materials | Entered Mines 2406 | -10/Mines | Learned location of Zion (-7) 2530 | -10/Mines | Build established: Scavenger-Mutant 2587 | -10/Mines | Discovered new exit (range 4) 2601 | -10/Mines | Assembled infested the area 2606 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2607 | -10/Mines | Core integrity fell below 50% 2615 | -10/Mines | Core integrity fell below 20% 2634 | -10/Mines | Entered Materials 2634 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2662 | -9/Materials | Lost 6 parts (1p1n2u2w) 2968 | -9/Materials | Build established: Scavenger-Tank 3211 | -9/Materials | Discovered new exit (range 8) 3418 | -9/Materials | Central database locked down 3598 | -9/Materials | Discovered new exit (range 13) 3995 | -9/Materials | Discovered new exit (range 12) 4220 | -9/Materials | Destroyed 7 combat bots 4295 | -9/Materials | Discovered new exit (range 5) 4679 | -9/Materials | Discovered new exit (range 17) 4802 | -9/Materials | Build established: Tank 5552 | -9/Materials | Entered Mines 5611 | -9/Mines | Build established: Scavenger-Tank 5620 | -9/Mines | Received a Mining Laser from a helpful Derelict 5810 | -9/Mines | Learned Materials stockpile data 5818 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6552 | -9/Mines | Build established: Tank 6555 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6556 | -9/Mines | Discovered new exit (range 5) 6782 | -9/Mines | Discovered new exit (range 11) 7104 | -9/Mines | Entered Exiles 7104 | -9/Exiles | Accompanied by 1 ally 7130 | -9/Exiles | Discovered new exit (range 17) 7146 | -9/Exiles | Met 8R-AWN 7172 | -9/Exiles | Met EX-HEX 7187 | -9/Exiles | Build established: Scavenger-Tank 7231 | -9/Exiles | Met EX-DEC 7305 | -9/Exiles | Met EX-BIN 7327 | -9/Exiles | Aligned with FarCom system 7329 | -9/Exiles | Given EX-Vault access code 7366 | -9/Exiles | Opened EX-Vault 7375 | -9/Exiles | Found Field Lobotomy Kit 7410 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7525 | -9/Exiles | Discovered new exit (range 14) 7544 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 7544 | -9/Exiles | Entered Mines 7833 | -8/Mines | Build established: Scavenger-Skirmisher 8320 | -8/Mines | Discovered new exit (range 11) 8495 | -8/Mines | Build established: Skirmisher 8549 | -8/Mines | Entered Materials 8549 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9271 | -8/Materials | Discovered new exit (range 15) 9921 | -8/Materials | Discovered new exit (range 10) 10260 | -8/Materials | Build established: Mutant 10597 | -8/Materials | Build established: Skirmisher 10918 | -8/Materials | Identified exit to Garrison 10918 | -8/Materials | Entered Garrison 10976 | -8/Garrison | Triggered checkpoint 10994 | -8/Garrison | Triggered checkpoint 11026 | -8/Garrison | Destroyed 8 combat bots 11065 | -8/Garrison | Discovered new exit (range 12) 11320 | -8/Garrison | Build established: Tank 11336 | -8/Garrison | Discovered new exit (range 8) 11498 | -8/Garrison | Triggered checkpoint 11546 | -8/Garrison | Discovered new exit (range 13) 11573 | -8/Garrison | Installed Relay Interface Framework 11581 | -8/Garrison | Entered Materials 12878 | -8/Materials | Build established: Mutant 13833 | -8/Materials | Discovered new exit (range 9) 13890 | -8/Materials | Build established: Tank 13894 | -8/Materials | Identified exit to Storage 14142 | -8/Materials | Discovered new exit (range 4) 14152 | -8/Materials | Entered Factory 14152 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14196 | -7/Factory | Sucked down chute 14196 | -7/Factory | Entered Waste 14212 | -7/Waste | Spotted C-40 Crusher 14232 | -7/Waste | Destroyed C-40 Crusher 14237 | -7/Waste | Spotted C-40 Crusher 14256 | -7/Waste | Destroyed C-40 Crusher 14266 | -7/Waste | Spotted C-40 Crusher 14287 | -7/Waste | Destroyed C-40 Crusher 14318 | -7/Waste | Spotted C-40 Crusher 14326 | -7/Waste | Spotted C-40 Crusher 14336 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 14349 | -7/Waste | Spotted C-40 Crusher 14353 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 14361 | -7/Waste | Allies destroyed C-40 Crusher 14417 | -7/Waste | Warlord forces began an assault 14440 | -7/Waste | Destroyed Crusher 4a 14474 | -7/Waste | Destroyed Crusher 4b 14663 | -7/Waste | Build established: Scavenger-Assassin 14989 | -7/Waste | Discovered new exit (range 13) 15054 | -7/Waste | Entered Factory 15116 | -7/Factory | Build established: Scavenger-Skirmisher 15810 | -7/Factory | Cargo convoy interrupted 16415 | -7/Factory | Discovered new exit (range 16) 16619 | -7/Factory | Build established: Skirmisher 19122 | -7/Factory | Identified exit to Lower Caves 19167 | -7/Factory | Repaired Arm. Treads 19197 | -7/Factory | Repaired Hvy. Treads 19242 | -7/Factory | Repaired Imp. Heavy Armor Plating 20654 | -7/Factory | First assault squad dispatched 21311 | -7/Factory | Build established: Mutant 22667 | -7/Factory | Garrison activated, responded to threat 22823 | -7/Factory | Destroyed 12 combat bots 22825 | -7/Factory | Lost 3 parts (1n2u) 23121 | -7/Factory | Destroyed 9 combat bots 23125 | -7/Factory | Build established: Scavenger-Skirmisher 23956 | -7/Factory | Destroyed 10 combat bots 24275 | -7/Factory | High security lockdown imminent 24330 | -7/Factory | Sterilization system engaged 24330 | -7/Factory | Non-combat units ordered to evacuate 24350 | -7/Factory | Destroyed 8 combat bots 24430 | -7/Factory | Combat units ordered to evacuate 24630 | -7/Factory | Ambient heat levels rising (+10) 24683 | -7/Factory | Build established: Scavenger-Mutant 24780 | -7/Factory | Ambient heat levels rising (+10) 24930 | -7/Factory | Ambient heat levels rising (+10) 25080 | -7/Factory | Ambient heat levels rising (+10) 25156 | -7/Factory | Entered Lower Caves 25449 | -7/Lower Caves | Build established: Scavenger-Gunner 25547 | -7/Lower Caves | Identified exit to Lower Caves 25716 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 25962 | -7/Lower Caves | Learned location of Extension (-5) 26487 | -7/Lower Caves | Entered another Lower Caves area 26535 | -7/Lower Caves | Discovered new exit (range 13) 27367 | -7/Lower Caves | Discovered new exit (range 17) 27375 | -7/Lower Caves | Build established: Mutant 27382 | -7/Lower Caves | Learned Factory emergency access door positions 27424 | -7/Lower Caves | Encountered a Warlord checkpoint 27470 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 27528 | -7/Lower Caves | Entered Zion 27711 | -7/Zion | Discovered new exit (range 20) 27783 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 27866 | -7/Zion | Received a visual enhancement algorithm 28066 | -7/Zion | Entered Proximity Caves 28256 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28547 | -6/Proximity Caves | Build established: Scavenger-Gunner 28778 | -6/Proximity Caves | Lost 4 parts (3n1u) 28831 | -6/Proximity Caves | Discovered new exit (range 3) 28852 | -6/Proximity Caves | Learned Factory emergency access door positions 29005 | -6/Proximity Caves | Entered Factory 29005 | -6/Factory | Evolved 2 slots: Utility x2 29298 | -6/Factory | Build established: Scavenger-Skirmisher 29473 | -6/Factory | Discovered new exit (range 7) 29552 | -6/Factory | Identified exit to DSF 29581 | -6/Factory | Found Prototype Launcher 29581 | -6/Factory | Identified Rocket Array 29586 | -6/Factory | Found Rocket Array 29590 | -6/Factory | Found Rocket Array 30157 | -6/Factory | Discovered new exit (range 15) 30198 | -6/Factory | Discovered new exit (range 10) 30419 | -6/Factory | Found Launcher Loader 31532 | -6/Factory | Build established: Tank 32457 | -6/Factory | Discovered new exit (range 5) 32464 | -6/Factory | Sucked down chute 32464 | -6/Factory | Entered Waste 32479 | -6/Waste | Spotted C-40 Crusher 32555 | -6/Waste | Spotted C-40 Crusher 32600 | -6/Waste | Spotted C-40 Crusher 32613 | -6/Waste | Spotted C-40 Crusher 32617 | -6/Waste | Spotted C-40 Crusher 32617 | -6/Waste | Spotted C-40 Crusher 32771 | -6/Waste | Build established: Mutant 32849 | -6/Waste | Destroyed C-40 Crusher 33083 | -6/Waste | Destroyed C-40 Crusher 33252 | -6/Waste | Destroyed C-40 Crusher 33274 | -6/Waste | Destroyed C-40 Crusher 33307 | -6/Waste | Destroyed C-40 Crusher 33336 | -6/Waste | Destroyed C-40 Crusher 33541 | -6/Waste | Warlord forces began an assault 33559 | -6/Waste | Build established: Scavenger-Mutant 33573 | -6/Waste | Discovered new exit (range 12) 33807 | -6/Waste | Entered Factory 33894 | -6/Factory | Identified exit to Lower Caves 33929 | -6/Factory | Build established: Tank 33957 | -6/Factory | Garrison activated, responded to threat 34090 | -6/Factory | Destroyed 9 combat bots 35395 | -6/Factory | Garrison activated, responded to threat 36592 | -6/Factory | Build established: Mutant 37837 | -6/Factory | Build established: Tank 38028 | -6/Factory | Discovered new exit (range 12) 38761 | -6/Factory | Build established: Scavenger-Tank 40419 | -6/Factory | Build established: Scavenger-Mutant 40830 | -6/Factory | Repaired Hvy. Treads 40833 | -6/Factory | Build established: Scavenger-Tank 40891 | -6/Factory | Repaired Hvy. Treads? 41507 | -6/Factory | First assault squad dispatched 43912 | -6/Factory | Build established: Scavenger-Mutant 44047 | -6/Factory | High security lockdown imminent 44076 | -6/Factory | Destroyed 13 combat bots 44127 | -6/Factory | High security lockdown engaged 44222 | -6/Factory | Destroyed 9 combat bots 44302 | -6/Factory | Sterilization system engaged 44302 | -6/Factory | Non-combat units ordered to evacuate 44351 | -6/Factory | Destroyed 10 combat bots 44392 | -6/Factory | Destroyed 8 combat bots 44402 | -6/Factory | Combat units ordered to evacuate 44469 | -6/Factory | Lost 8 parts (1p2n4u1w) 44602 | -6/Factory | Ambient heat levels rising (+10) 44621 | -6/Factory | Found Hvy. Insulated Plating 44679 | -6/Factory | Discovered new exit (range 12) 44752 | -6/Factory | Ambient heat levels rising (+10) 44902 | -6/Factory | Ambient heat levels rising (+10) 45052 | -6/Factory | Ambient heat levels rising (+10) 45202 | -6/Factory | Ambient heat levels rising (+10) 45352 | -6/Factory | Ambient heat levels rising (+10) 45400 | -6/Factory | Discovered new exit (range 15) 45502 | -6/Factory | Ambient heat levels rising (+10) 45652 | -6/Factory | Ambient heat levels rising (+10) 45802 | -6/Factory | Ambient heat levels rising (+10) 45952 | -6/Factory | Ambient heat levels rising (+10) 46057 | -6/Factory | Build established: Scavenger-Skirmisher 46102 | -6/Factory | Ambient heat levels rising (+10) 46226 | -6/Factory | Entered Lower Caves 46354 | -6/Lower Caves | Encountered a Warlord checkpoint 46400 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 46743 | -6/Lower Caves | Build established: Tank 46891 | -6/Lower Caves | Discovered new exit (range 4) 47081 | -6/Lower Caves | Learned Armory garrison access intel 47165 | -6/Lower Caves | Entered another Lower Caves area 47167 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 47331 | -6/Lower Caves | Discovered new exit (range 16) 47791 | -6/Lower Caves | Build established: Mutant 48091 | -6/Lower Caves | Discovered new exit (range 5) 48421 | -6/Lower Caves | Entered Data Miner 48421 | -6/Data Miner | Discovered new exit (range 6) 48442 | -6/Data Miner | Met Data Miner 48482 | -6/Data Miner | Learned location of Section 7 (-2) 48482 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 48508 | -6/Data Miner | Received God Mode back door access code from Data Miner 48546 | -6/Data Miner | Entered Proximity Caves 48591 | -5/Proximity Caves | Escorted by Enhanced Grunt 49000 | -5/Proximity Caves | Discovered new exit (range 14) 49171 | -5/Proximity Caves | Entered Factory 49171 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 50037 | -5/Factory | Destroyed 7 combat bots 50096 | -5/Factory | Incoming investigation squad redirected 50483 | -5/Factory | Build established: Gunner 50533 | -5/Factory | Incoming investigation squad redirected 50551 | -5/Factory | Discovered new exit (range 20) 51502 | -5/Factory | Build established: Mutant 51585 | -5/Factory | Identified exit to Upper Caves 51913 | -5/Factory | Build established: Gunner 52587 | -5/Factory | Discovered new exit (range 18) 52771 | -5/Factory | First assault squad dispatched 52797 | -5/Factory | Incoming assault squad redirected 53022 | -5/Factory | Discovered exit to Upper Caves (range 15) 53583 | -5/Factory | Found Prototype Launcher 53583 | -5/Factory | Identified Tesla Bomb Launcher 53587 | -5/Factory | Found Tesla Bomb Launcher 53907 | -5/Factory | Build established: Scavenger-Gunner 54000 | -5/Factory | Incoming assault squad redirected 54301 | -5/Factory | Incoming assault squad redirected 54599 | -5/Factory | Incoming assault squad redirected 54652 | -5/Factory | High security lockdown imminent 54678 | -5/Factory | Build established: Scavenger-Mutant 54720 | -5/Factory | Destroyed 8 combat bots 54732 | -5/Factory | High security lockdown engaged 54831 | -5/Factory | Destroyed 11 combat bots 54914 | -5/Factory | Destroyed 7 combat bots 54952 | -5/Factory | Destroyed 8 combat bots 55049 | -5/Factory | Destroyed 9 combat bots 55161 | -5/Factory | Destroyed 9 combat bots 55170 | -5/Factory | Sterilization system engaged 55170 | -5/Factory | Non-combat units ordered to evacuate 55270 | -5/Factory | Combat units ordered to evacuate 55409 | -5/Factory | Discovered new exit (range 6) 55470 | -5/Factory | Ambient heat levels rising (+10) 55515 | -5/Factory | Discovered new exit (range 12) 55620 | -5/Factory | Ambient heat levels rising (+10) 55770 | -5/Factory | Ambient heat levels rising (+10) 55920 | -5/Factory | Ambient heat levels rising (+10) 56003 | -5/Factory | Build established: Mutant 56070 | -5/Factory | Ambient heat levels rising (+10) 56139 | -5/Factory | Allied Derelicts emerged from ambush trap array 56220 | -5/Factory | Ambient heat levels rising (+10) 56330 | -5/Factory | Entered Upper Caves 56780 | -5/Upper Caves | Identified exit to Upper Caves 56897 | -5/Upper Caves | Build established: Tank 56909 | -5/Upper Caves | Spotted B-75 Beast 57516 | -5/Upper Caves | Entered another Upper Caves area 57659 | -5/Upper Caves | Discovered new exit (range 7) 58176 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 58355 | -5/Upper Caves | Discovered new exit (range 5) 58450 | -5/Upper Caves | Learned Factory emergency access door positions 58618 | -5/Upper Caves | Entered Warlord 58674 | -5/Warlord | Discovered new exit (range 9) 58770 | -5/Warlord | System corruption cleaned by Quarantine Array 58834 | -5/Warlord | Entered Proximity Caves 59076 | -4/Proximity Caves | Learned Research stockpile data 59141 | -4/Proximity Caves | Build established: Mutant 59225 | -4/Proximity Caves | Learned Research emergency access door positions 59237 | -4/Proximity Caves | Learned location of Armory (-3) 59237 | -4/Proximity Caves | Spotted B-86 Titan 59301 | -4/Proximity Caves | Discovered new exit (range 10) 59356 | -4/Proximity Caves | Entered Factory 59356 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 59935 | -4/Factory | Build established: Gunner 60117 | -4/Factory | Found Prototype Slashing Weapon 60117 | -4/Factory | Identified Centrium Greatsword 60326 | -4/Factory | Repaired Adv. Shield Generator 60621 | -4/Factory | Build established: Scavenger-Tank 61016 | -4/Factory | Found Tesla Bomb Launcher 61271 | -4/Factory | Discovered new exit (range 15) 61711 | -4/Factory | Build established: Scavenger-Mutant 61857 | -4/Factory | Fabricated Imp. Heavy Siege Treads? 62688 | -4/Factory | System corruption reached 10% 62807 | -4/Factory | Build established: Scavenger-Tank 62856 | -4/Factory | First assault squad dispatched 62882 | -4/Factory | Incoming assault squad redirected 63883 | -4/Factory | Incoming assault squad redirected 64007 | -4/Factory | Repaired Adv. Shield Generator 64125 | -4/Factory | Incoming assault squad redirected 64135 | -4/Factory | Incoming assault squad redirected 64181 | -4/Factory | Incoming assault squad redirected 64537 | -4/Factory | Destroyed 10 combat bots 64629 | -4/Factory | Incoming assault squad redirected 64634 | -4/Factory | Incoming assault squad redirected 64636 | -4/Factory | Incoming assault squad redirected 64712 | -4/Factory | Discovered new exit (range 11) 64867 | -4/Factory | Destroyed 7 combat bots 64885 | -4/Factory | Incoming assault squad redirected 65135 | -4/Factory | Incoming assault squad redirected 65169 | -4/Factory | Destroyed 7 combat bots 65183 | -4/Factory | Build established: Scavenger-Mutant 65232 | -4/Factory | Incoming assault squad redirected 65414 | -4/Factory | Incoming assault squad redirected 65415 | -4/Factory | Incoming assault squad redirected 65503 | -4/Factory | Incoming assault squad redirected 65542 | -4/Factory | Destroyed 15 combat bots 65548 | -4/Factory | Lost 8 parts (2n4u2w) 65634 | -4/Factory | Incoming assault squad redirected 65874 | -4/Factory | Incoming assault squad redirected 65939 | -4/Factory | Sterilization system engaged 65939 | -4/Factory | Non-combat units ordered to evacuate 66035 | -4/Factory | Sucked down chute 66035 | -4/Factory | Entered Waste 66044 | -4/Waste | Spotted C-40 Crusher 66047 | -4/Waste | Spotted C-40 Crusher 66047 | -4/Waste | Spotted C-40 Crusher 66058 | -4/Waste | Spotted C-40 Crusher 66068 | -4/Waste | Spotted C-40 Crusher 66070 | -4/Waste | Spotted C-40 Crusher 66107 | -4/Waste | Discovered new exit (range 15) 66283 | -4/Waste | Warlord forces began an assault 66446 | -4/Waste | Destroyed C-40 Crusher 66465 | -4/Waste | Allies destroyed C-40 Crusher 66484 | -4/Waste | Allies destroyed C-40 Crusher 66488 | -4/Waste | Allies destroyed C-40 Crusher 66503 | -4/Waste | Allies destroyed C-40 Crusher 66515 | -4/Waste | Found Damper Plating 66540 | -4/Waste | Found Damper Plating 66759 | -4/Waste | Entered Factory 66759 | -4/Factory | Accompanied by 10 allies 67216 | -4/Factory | Discovered new exit (range 16) 67337 | -4/Factory | Incoming assault squad redirected 67385 | -4/Factory | Entered Upper Caves 67386 | -4/Upper Caves | Destroyed 7 combat bots 67413 | -4/Upper Caves | Lost 10 parts (1p2n3u4w) 67637 | -4/Upper Caves | Learned Research stockpile data 67664 | -4/Upper Caves | Build established: Mutant 67786 | -4/Upper Caves | Learned location of 1 exit from Research 68007 | -4/Upper Caves | Assimilated P-70 Sage with FLK Orb 68320 | -4/Upper Caves | Assimilated P-70 Sage with FLK Orb 68332 | -4/Upper Caves | Assimilated Y-72 Warden with FLK Orb 68428 | -4/Upper Caves | Learned Research stockpile data 68457 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 68646 | -4/Upper Caves | Build established: Scavenger-Gunner 68674 | -4/Upper Caves | Discovered new exit (range 3) 68767 | -4/Upper Caves | Entered another Upper Caves area 68785 | -4/Upper Caves | Learned Research security intel 68949 | -4/Upper Caves | Lost 3 parts (2n1u) 68977 | -4/Upper Caves | System corruption reached 30% 69233 | -4/Upper Caves | Build established: Scavenger-Mutant 69909 | -4/Upper Caves | Found Imp. Powered Armor 69936 | -4/Upper Caves | Discovered new exit (range 15) 70070 | -4/Upper Caves | Entered Zhirov 70070 | -4/Zhirov | Discovered new exit (range 3) 70105 | -4/Zhirov | Met Zhirov 70162 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 70183 | -4/Zhirov | Build established: Scavenger-Tank 70202 | -4/Zhirov | Found Alien Artifact 70202 | -4/Zhirov | Identified Integrated Reactor 70202 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 70224 | -4/Zhirov | Found Alien Artifact 70360 | -4/Zhirov | Cloak Generator disabled 70360 | -4/Zhirov | Attacked by Zhirov 70384 | -4/Zhirov | Zhirov warped through subspace 70386 | -4/Zhirov | Zhirov detonated his lab 70417 | -4/Zhirov | Lost 4 parts (1n2u1w) 70639 | -4/Zhirov | Build established: Scavenger-Mutant 70699 | -4/Zhirov | Found Prototype Device 70699 | -4/Zhirov | Identified Exp. Thermal Shield 70872 | -4/Zhirov | Entered Proximity Caves 71169 | -3/Proximity Caves | Build established: Scavenger-Tank 71227 | -3/Proximity Caves | Spotted B-86 Titan 71229 | -3/Proximity Caves | Identified Transdimensional Reconstructor 71229 | -3/Proximity Caves | Warped through subspace 71230 | -3/Proximity Caves | Core integrity fell below 50% 71258 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 71553 | -3/Proximity Caves | Discovered new exit (range 12) 71587 | -3/Proximity Caves | System corrupted Last Messages --------------- 71461_ M-30 Cleanser suffers critical hit (Destroy). 71461_ M-30 Cleanser destroyed. 71466_ Adv. Datajack fries itself beyond repair. 71471_ Adv. Trap Scanner fries itself beyond repair. 71472_ Wheel fries itself beyond repair. 71473_ Acquired Dirty Bomb Trap. 71474_ Acquired 25 matter. 71481_ System corrupted: Substantial component data lost. 71488_ Dropped Dirty Bomb Trap. 71488_ Installed Dirty Bomb Trap. 71497_ Acquired Dirty Bomb Trap. 71512_ System corrupted: Component data lost. 71527_ System corrupted: Substantial component data lost. 71544_ System corrupted: Heat flow error (+179). 71553_ EXIT=FOUND 71560_ System corrupted: FCS attempts to trigger Hyp. Mass Driver. 71560_ System corrupted: Hyp. Mass Driver misfires. 71575_ System corrupted: Myomer Leg rejected. 71587_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????##?????######??????????????????? | | ?????????????### ##???# ###????????????????? | | ##???????????? #??# ##???????????????? | | ##????????????# ### #???????????????? | | ######???????# #???????????????? | | #######?# #????????????????? | | # ???# < #?????????????????? | | # ## # ????# @ #??????????????????? | | " "# #????# #??????????????????? | | "# ## #?##### ###????????????????? | | T ## ### ### ##???????????????? | | ## ### #???????????????? | | " ## #???????????????? | | "# = #???????????????? | | # ### ### #??????????????? | | "# ##?## #?## #??????????????? | | "# #???## #?### #??????????????? | | # ## #????## #???###p #??????????????? | | #?????## ##?????# p #??????????????? | | #??????###?????? ##??????????????? | | ########?????????????? #???????????????? | | #???????????????????? ##???????????????? | | ##??????????????????? ##????????????????? | | #?????????????????? ##?????????????????? | | ##???????????????? ##??????????????????? | | ##??????????????? ##???????????????????? | | ##??????????????? #?????????????????????? | | & #???????????????? #??????????????????????? | | && ##?????????????????????????????????????????? | | %##??????????????????????????????????????????? | | ^##???????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 51 Energy Capacity 1965 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Power Amplification 20 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 21 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Kinecelleration 40 Offensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 22 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Recalibrator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Arc Projector | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ C-57 Dissector | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Siege Treads | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Exposed Challenges ------------ None Game ------ Seed LightpackXenonBay Manual? 0 Play Time 19:10:25 Cumulative 418.9 hours Start 2021.12.21 @ 08:14:41 End 2022.02.14 @ 12:25:08 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/2/2/0/1/0/1/0 Lore% 41 Gallery% 81 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ffbfc26-2a21-4431-a664-b3f3d5a34726