Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 18:01:17 Player: Fazzonamite Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (2877) 2877 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1912) 1912 TOTAL SCORE: 8564 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 205 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 275/275 System Corruption 12% Temperature Cool (0) Movement Treading (155) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Relay Coupler [Grunt] (2) > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (15) --- Power Amplifier Improved Heat Sink Large Matter Pod (150) High-capacity Matter Pod (200) Structural Scanner Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] (31) Relay Coupler [Swarmer] (28) Relay Coupler [Sentry] (23) Relay Coupler [Behemoth] (11) Heavy Ion Cannon Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Ion Cannon High-powered Shotgun Longsword +1 > --- INVENTORY -------- Improved Treads Heat Sink Large Matter Pod High-capacity Matter Pod Structural Scanner Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Behemoth] Heavy Ion Cannon Heavy Missile Launcher Datajack [Rating: 39] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Missile Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 2 | . . . 1 . . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 61 | 6 6 1 18 3 . 4 6 16 1 Power 6 | 1 1 . 2 1 . . . 1 . Engine 6 | 1 1 . 2 1 . . . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 2 . 7 . . 1 3 3 1 Treads 7 | . . . . . . . 3 3 1 Leg 4 | . . . 3 . . 1 . . . Wheel 8 | 2 2 . 4 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 1 1 5 1 . 2 2 7 . Device 7 | 1 . . 2 1 . 1 . 2 . Storage 2 | . 1 1 . . . . . . . Processor . | . . . . . . . . . . Hackware 4 | . . . . . . . 1 3 . Protection 7 | . . . 3 . . 1 1 2 . Artifact . | . . . . . . . . . . Weapon 16 | 2 2 . 4 1 . 1 1 5 . Energy Gun 3 | . 1 . 2 . . . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 8 | 2 1 . 2 . . 1 1 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 14 | . . . 6 . . 1 . 5 2 Power 2 | . . . 1 . . . . 1 . Propulsion 1 | . . . 1 . . . . . . Utility 6 | . . . 2 . . 1 . 3 . Weapon 5 | . . . 2 . . . . 1 2 Highest Loss Streak 5 | . . . 5 . . 1 . 2 2 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 13 | 1 6 10 13 15 14 14 13 14 15 Power . | . . . 1 1 1 1 1 . . Propulsion 1 | . 1 2 1 1 1 1 2 1 . Utility 6 | . 1 2 3 7 7 6 5 8 12 Weapon 3 | . 3 4 5 5 4 4 3 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 4 . 5 1 1 . 2 6 13 Power 2 | . . . . 1 . . 1 . . Propulsion 4 | . 1 . 2 . . . . 1 . Utility 19 | . 1 . 1 . . . 1 4 12 Weapon 7 | . 2 . 2 . 1 . . 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 94 100 99 100 100 100 98 97 100 Engine 10 | . 14 14 11 11 11 11 9 8 9 Treads 10 | . . . . . . . 3 26 27 Leg 10 | . . . 5 33 33 33 23 . . Wheel 8 | . 28 28 26 . . . . . . Device 10 | . 14 14 11 11 11 11 9 8 9 Storage 10 | . 9 14 11 11 11 11 9 9 9 Hackware 3 | . . . . . . . 6 5 9 Protection 9 | . . . 10 11 11 11 10 10 9 Energy Gun 8 | . 9 14 11 9 11 11 9 6 . Energy Cannon 1 | . . . . . . . . 2 9 Ballistic Gun 12 | . 18 14 10 11 11 11 18 11 9 Slashing Weapon 1 | . . . . . . . . 3 7 Peak Build Rating 39 | 6 12 13 23 24 24 24 30 39 39 Average Rating 24 | 4 10 12 16 23 24 23 28 30 37 On Entrance 19 | . 6 12 13 23 24 24 24 26 38 Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 9 17 32 40 45 45 45 49 56 52 Greatest Support 69 | 26 26 24 51 51 51 51 66 69 69 Greatest Overweight (x) 1 | . . 1 . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 7 12 15 15 15 15 15 15 15 Most Carried 15 | 4 8 12 15 15 15 15 15 15 15 Average Carried 13 | 2 6 10 13 15 14 14 13 14 15 Final Capacity 15 | 5 8 15 15 15 15 15 15 15 15 Final Carried 15 | 3 8 12 15 15 15 13 14 15 15 Class Distribution -------------------- 57% | Mutant 24% | Bothacker-Mutant 6% | Bothacker-Skirmisher 6% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2228 | 278 116 24 261 468 . 157 101 781 42 Remotely . | . . . . . . . . . . Salvage Created 1861 | 45 178 . 615 142 . 203 101 516 61 Parts 133 | 4 9 . 45 10 . 5 11 45 4 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 69 | . 4 . 17 12 . 4 4 27 1 Melee 1 | . . . . . . . . 1 . Guns 52 | . 4 . 17 6 . 4 4 16 1 Cannons 2 | . . . . . . . . 2 . AOE 14 | . . . . 6 . . . 8 . Classes Destroyed 15 | 1 4 . 3 2 . 1 1 3 . Builder 3 | . 1 . . . . . 1 . 1 Tunneler 3 | 2 . . . . . 1 . . . Hauler 1 | . . . 1 . . . . . . Recycler 1 | . 1 . . . . . . . . Operator 2 | . . . 2 . . . . . . Watcher 1 | . . . . . . . 1 . . Swarmer 24 | . 3 . 3 . . . 3 15 . Grunt 23 | . 1 . 11 2 . 2 . 6 1 Brawler 2 | . . . . 1 . 1 . . . Duelist 1 | . . . . . . . . 1 . Protector 1 | . . . . . . . . 1 . Sentry 4 | . . . 3 . . . 1 . . Hunter 2 | . . . . . . 1 . 1 . Programmer 3 | . . . . . . . . 3 . Assembled 9 | . . . . 9 . . . . . Best Kill Streak 9 | 1 3 . 9 9 . 2 5 6 1 Combat Bots Only 9 | . 2 . 9 9 . 2 3 6 1 Max Kills in Single Turn 3 | 1 1 . 2 3 . 1 2 3 1 Gunslinging 1 | . . . . 1 . . . 1 . Exploded 3 | . . . . 3 . . . 2 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 372 | . 18 . 106 38 . 47 19 140 4 Missed 87 | . 6 . 28 10 . 9 4 29 1 Hits 285 | . 12 . 78 28 . 38 15 111 3 Melee 15 | . . . . 1 . 3 . 11 . Projectile 270 | . 12 . 78 27 . 35 15 100 3 AOE 3 | . . . . . . . . 3 . Critical Strikes 12 | . . . 1 1 . 2 . 8 . Actively Blocked 1 | . . . . . . . . 1 . Damage Taken 4848 | . 94 . 936 445 . 614 139 2368 252 Core 846 | . . . 121 36 . 135 7 470 77 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 28 | . . . 12 . . . . 16 . Core Remaining (%) 75 | 100 . 100 . . . 27 . . . Volleys Fired 175 | 10 12 . 45 11 . 23 13 60 1 Largest 3 | 2 2 . 2 2 . 2 3 3 2 Hottest 114 | 40 88 . 88 81 . 81 106 114 90 Shots Fired 375 | 20 24 . 90 22 . 46 39 131 3 Gun 337 | 20 24 . 90 16 . 46 39 101 1 Cannon 24 | . . . . . . . . 22 2 Launcher 14 | . . . . 6 . . . 8 . Special . | . . . . . . . . . . Kinetic 209 | 20 12 . 45 11 . 23 26 71 1 Thermal 152 | . 12 . 45 5 . 23 13 52 2 Explosive 14 | . . . . 6 . . . 8 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 31 | 3 4 . 31 7 . 7 4 8 3 Robot Miss Streak 11 | 3 4 . 3 5 . 4 11 5 2 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . . 3 2 . . 1 2 . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . Shots Hit Robots 238 | 10 13 . 68 15 . 33 16 76 7 Core Hits 135 | 4 7 . 33 21 . 14 9 45 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . 2 . . 2 1 . . Burn 5 | . . . 2 . . 2 1 . . Melee Attacks 23 | . . . . . . . . 12 11 Impact . | . . . . . . . . . . Slashing 15 | . . . . . . . . 8 7 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5255 | 103 207 . 1197 658 . 546 304 2054 186 Guns 3723 | 103 207 . 1197 247 . 546 304 1106 13 Cannons 312 | . . . . . . . . 286 26 Explosions 930 | . . . . 411 . . . 519 . Melee 290 | . . . . . . . . 143 147 Ramming . | . . . . . . . . . . Kinetic 2561 | 103 78 . 690 188 . 344 274 871 13 Thermal 1474 | . 129 . 507 59 . 202 30 521 26 Explosive 930 | . . . . 411 . . . 519 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 290 | . . . . . . . . 143 147 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 7 Average Corruption 6 | . . . . . . . . 5 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 50 | . . . . . . . . 39 11 Message Errors 13 | . . . . . . . . 10 3 Matter Fused 10 | . . . . . . . . 9 1 Heat Flow Errors 6 | . . . . . . . . 4 2 Energy Discharges 4 | . . . . . . . . 3 1 Parts Rejected 2 | . . . . . . . . 1 1 Data Loss (minor) 7 | . . . . . . . . 5 2 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 5 | . . . . . . . . 4 1 Weapon Failures 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 179 | . . . . 54 . . . 109 16 Projectiles . | . . . . . . . . . . Explosions 157 | . . . . 54 . . . 103 . Melee 22 | . . . . . . . . 6 16 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 239 | . . . . 81 . . . 158 . Shots 6 | . . . . 2 . . . 4 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 322 | . 135 . 298 107 . 322 141 295 196 Average Temperature 67 | . 44 . 57 53 . 138 60 51 82 Received Heat Transfer 1373 | . 6 . 504 98 . 297 9 432 27 Effects 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 2 . 4 . . . . . . Heat Transferred 3572 | . 296 . 1332 148 . 666 148 945 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 3 | . . . 1 . . . . 3 2 Low Security (%) 61 | 100 100 100 79 100 . 100 100 22 . Level 1 7 | . . . 20 . . . . 10 2 Level 2 18 | . . . . . . . . 35 97 Level 3 11 | . . . . . . . . 32 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1084 | 5 89 21 296 69 . 44 72 1084 534 Initial 528 | . . 21 . 30 . . 7 . 528 Average 248 | 1 29 1 144 37 . 6 16 520 466 Influence Increases 2466 | 10 149 . 739 99 . 110 128 1194 37 Destroy 0b10 Robot/C 1400 | . 80 . 460 60 . 80 80 620 20 Destroy 0b10 Robot/NC 70 | 10 10 . 20 . . 10 10 5 5 Destroy Leader 206 | . 20 . 114 10 . 20 22 20 . Allied During Kill 70 | . . . 50 . . . . 19 1 Successful Hack 80 | . 9 . 49 . . . 16 . 6 Disable Machine 15 | . . . 15 . . . . . . Anti-Garrison Action 450 | . . . . . . . . 450 . Destroy Structure 100 | . . . 1 29 . . . 65 5 Lose Combat Pursuer 75 | . 30 . 30 . . . . 15 . Influence Decreases 2091 | 10 95 54 661 138 39 90 148 110 746 Entered New Map 689 | . . 33 . 48 39 . 13 . 556 Time Decay 1012 | 10 95 21 411 90 . 80 135 . 170 Lost Part 140 | . . . 60 . . 10 . 50 20 Lost Ally 100 | . . . 40 . . . . 60 . Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 6 | . 2 . 4 . . . . . . Investigation 2 | . 1 . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . 3 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 5 | . 1 . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 8 . 27 15 . 4 7 36 7 Peak Tracking Total 15 | . 4 . 8 15 . 3 4 7 3 Tactical Retreats 7 | . 2 . 2 2 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . 1 . . . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 6 | . . . 1 . . . . 5 . Max in Single Turn 1 | . . . . . . . . 1 . Garrison Relay 5 | . . . . . . . . 5 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 27 | . 5 . 13 . 1 . 4 3 1 Terminals 22 | . 4 . 11 . . . 3 3 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 73 | . 11 . 42 . 1 . 12 4 3 Successful 40 | . 9 . 21 . 1 . 7 . 2 Failed 33 | . 2 . 21 . . . 5 4 1 Catastrophic 3 | . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 49 | . 8 . 28 . 1 . 8 1 3 Terminals 65 | . 9 . 38 . . . 11 4 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 . 4 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 20 | . 6 . 10 . 1 . 3 . . Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 5 | . 3 . 1 . . . 1 . . Prototype ID Bank 4 | . . . 3 . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 19 | . 3 . 11 . . . 3 . 2 Terminals 17 | . 3 . 9 . . . 3 . 2 Assimilate 3 | . . . 2 . . . . . 1 Botnet 13 | . 3 . 6 . . . 3 . 1 Operators 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Reject 1 | . . . 1 . . . . . . Mask 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 3 . 10 . . . 3 3 1 Full Trace Events 2 | . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 2 | . . . . . . . . 2 . Patrol Navigation 1 | . . . . . . . . 1 . Robots Hacked 5 | . . . . . . . . 3 2 Non-combat . | . . . . . . . . . . Combat 5 | . . . . . . . . 3 2 Robot Hacks Applied 6 | . . . . . . . . 3 3 find_garrison 1 | . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . 1 formatsys_high 4 | . . . . . . . . 3 1 Relay Couplers Released 21 | . . . . . . . . 21 . Machine Destruction 21 | . . . . . . . . 21 . Attached 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 7 | . . 3 . . . . . 3 1 Largest Group 3 | . . 3 3 . . . . 2 1 Highest-Rated Group 40 | . . 40 40 . . . . 25 29 Highest-Rated Ally 29 | . . 16 16 . . . . 15 29 Total Orders . | . . . . . . . . . . Ally Attacks 58 | . . . 40 . . . . 16 2 Total Damage 788 | . . . 429 . . . . 321 38 Kills 13 | . . . 8 . . . . 5 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 1491 | 20 340 398 733 . . . . . . Seismic 1491 | 20 340 398 733 . . . . . . Robot Analysis Total 5 | . 3 . 1 . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 5846 | 112 340 398 1001 191 486 624 428 1918 348 Spaces Moved 3668 | 62 268 349 819 115 373 361 261 921 139 Core 9 | 9 . . . . . . . . . Treads 1087 | . . . . . . . 27 921 139 Legs 1199 | . . . 116 115 373 361 234 . . Wheels 1373 | 53 268 349 703 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 85 90 90 130 130 130 130 160 155 Average Speed 125 | 84 89 100 95 130 130 130 133 162 155 Slowest Speed 240 | 90 90 105 130 130 130 130 200 240 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 1 Exploration Rate (%) 52 | 3 51 73 75 39 77 77 18 94 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 4 | . . 3 . . . 1 . . . Spaces Dug 5 | . . . . . . . . . 5 Terrain Destroyed 76 | . . . . 36 . . . 34 6 Melee 5 | . . . . . . . . . 5 Projectile 1 | . . . . . . . . . 1 AOE 70 | . . . . 36 . . . 34 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 4574 | 103 346 398 955 137 374 470 313 1218 260 Wait 487 | 17 40 42 31 2 . 77 21 154 103 Move 3659 | 61 267 348 818 114 372 360 260 920 139 Hop . | . . . . . . . . . . Pick Up 85 | 9 11 5 25 2 1 1 7 24 . Fast Attach 7 | . 1 . . . . 2 2 1 1 Attach 37 | 6 2 . 12 . . 1 4 12 . Detach 4 | . 2 . 1 . . . . 1 . Swap 35 | . 3 1 6 4 . 2 . 16 3 Drop 60 | . 8 2 17 4 1 4 6 17 1 Fire 175 | 10 12 . 45 11 . 23 13 60 1 Melee 23 | . . . . . . . . 12 11 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . 1 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Entered Mines 463 | -10/Mines | Learned Materials emergency access door positions 491 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 532 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 581 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 649 | -10/Mines | Learned Materials emergency access door positions 651 | -10/Mines | Discovered new exit (range 8) 851 | -10/Mines | Entered Materials 851 | -9/Materials | Accompanied by 3 allies 851 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 854 | -9/Materials | Identified exit to Mines 997 | -9/Materials | Discovered new exit (range 10) 1547 | -9/Materials | Discovered new exit (range 6) 1623 | -9/Materials | Lost 5 parts (1p1n1u2w) 1634 | -9/Materials | Destroyed 9 combat bots 1852 | -9/Materials | Entered Mines 1853 | -9/Mines | Assembled infested the area 1854 | -9/Mines | Met a Derelict bent on vengeance 1858 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1911 | -9/Mines | Discovered new exit (range 15) 1914 | -9/Mines | Destroyed 9 combat bots 1984 | -9/Mines | Discovered new exit (range 13) 2037 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2037 | -9/Mines | Discovered new exit (range 5) 2043 | -9/Mines | Entered Exiles 2076 | -9/Exiles | Met 8R-AWN 2097 | -9/Exiles | Met EX-HEX 2138 | -9/Exiles | Met EX-BIN 2194 | -9/Exiles | Aligned with FarCom system 2196 | -9/Exiles | Given EX-Vault access code 2225 | -9/Exiles | Opened EX-Vault 2236 | -9/Exiles | Found Longsword +1 2263 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2317 | -9/Exiles | Met EX-DEC 2401 | -9/Exiles | Visited The Gauntlet 2518 | -9/Exiles | Discovered new exit (range 10) 2529 | -9/Exiles | Left Exiles lab with Longsword +1 2529 | -9/Exiles | Entered Mines 2745 | -8/Mines | Discovered new exit (range 7) 3050 | -8/Mines | Core integrity fell below 50% 3146 | -8/Mines | Discovered new exit (range 5) 3153 | -8/Mines | Entered Materials 3153 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3473 | -8/Materials | Build established: Skirmisher 3576 | -8/Materials | Identified exit to Garrison 3581 | -8/Materials | Entered Garrison 3604 | -8/Garrison | Installed Relay Interface Framework 3812 | -8/Garrison | Build established: Tank 3825 | -8/Garrison | Garrison Relay disabled 3857 | -8/Garrison | Triggered checkpoint 4004 | -8/Garrison | Garrison Relay disabled 4105 | -8/Garrison | Triggered checkpoint 4145 | -8/Garrison | Triggered checkpoint 4352 | -8/Garrison | Crushed by falling debris 4352 | -8/Garrison | Core integrity fell below 50% 4414 | -8/Garrison | Discovered new exit (range 11) 4493 | -8/Garrison | Build established: Bothacker-Mutant 4495 | -8/Garrison | Triggered checkpoint 4537 | -8/Garrison | Garrison Relay disabled 4661 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4765 | -8/Garrison | Triggered checkpoint 4829 | -8/Garrison | Discovered new exit (range 13) 4883 | -8/Garrison | Triggered checkpoint 4890 | -8/Garrison | Garrison Relay disabled 4977 | -8/Garrison | Triggered checkpoint 5182 | -8/Garrison | Triggered checkpoint 5285 | -8/Garrison | Discovered new exit (range 15) 5328 | -8/Garrison | Garrison Relay disabled 5345 | -8/Garrison | Triggered checkpoint 5394 | -8/Garrison | Core integrity fell below 20% 5499 | -8/Garrison | Entered Materials 5848 | -8/Materials | Crushed by falling debris 5848 | -8/Materials | Smashed by cave-in Last Messages --------------- Shutting down primary systems. 05687_ G-47 Trooper springs to life. 05688_ System corrupted: FCS attempts to trigger Hvy. Ion Cannon. 05688_ System corrupted: Hvy. Ion Cannon misfires. 05688_ U-05 Engineer builds a Wall. 05689_ G-47 Trooper destroyed. 05691_ K-01 Serf collects debris. 05694_ Acquired 28 matter. 05694_ K-01 Serf collects debris. 05716_ System corrupted: Heat flow error (+230). 05786_ =:T>#Q:K48U7/RS#T>B5,IYH#1JM<: PZ67 05809_ System corrupted: Heat flow error (+185). 05842_ W-25 Informer sends out distress signal. 05848_ The unstable cave ceiling collapses. 05848_ Crushed by falling debris. 05848_ Longsword +1 destroyed. 05848_ System corrupted by crushing effect (+3). 05848_ Hvy. Ion Cannon destroyed. 05848_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ## ######+########################### ?????????? | | w #????????? | | g #????????? | | s #????????? | | #########+###????########;########???????????????? | | ###?????????????????????#g#??????????????????????? | | #???????????????#######@###????????????????????? | | " #???????????????# #????????????????????? | | " #???????????????# !#????????????????????? | | " #???????????????# #????????????????????? | | #???????????????# #????????????????????? | | " #???????????????# #?????????w??????????? | | " #???????????????# |##????????ss?????????? | | " #???????????????# ! ##???????????????????? | | ##??????????????# ##???????????????????? | | #######################+#####????????????????????? | | = %! %#???????????????????????? | | ############ ### | # ??????????????????? | | ???????????# #?#+##+## # [ #?????????????? | | ???????????# #?# # + ? #?????????????? | | ?????????### ###""" # # ?? #?????????????? | | ?????????# #"R # ####???####?????????????? | | ?????????# #""" # #???????????????????????? | | ?????????# + # ???????????????????????? | | ?????????# # ! + ??????????????????????? | | ?????????# # # ??????????????????????? | | ?????????## ##![ ! #######?????????????????????? | | ??????????#^ ##[! #???????????????????????????? | | ??????????# ##[! #???????????????????????????? | | ??????????# ## #???????????????????????????? | | ??????????# ## #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- Power Shielding | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentIonicConstruct Manual? 0 Play Time 01:37:43 Cumulative 182.9 hours Start 2025.07.19 @ 15:17:21 End 2025.07.19 @ 18:01:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 53 Gallery% 52 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9c0d242-7848-4b44-8f3d-f1b6df6fc498