Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.09 @ 00:04:49 Player: Some Pennies Result: Destroyed by 1T-VDF(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (773) 773 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1603 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 248/250 System Corruption 0% Temperature Cool (6) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (25) --- Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Spiked Treads Armored Treads Subdweller Monowheel Improved Heat Sink Medium Storage Unit Large Matter Pod (150) Structural Scanner Signal Interpreter Improved Terrain Scanner Makeshift Hacking Suite Improved Trap Extractor (6/6 Dirty Bomb) Subdweller Beam Cannon Subdweller Beam Cannon Assault Rifle Shock Bomb Launcher Grenade Launcher Hammer Ripper Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Wheel Wheel Subdweller Monowheel Improved Heat Sink Medium Storage Unit Large Matter Pod Structural Scanner Improved Sensor Array Signal Interpreter Improved Terrain Scanner Improved Trap Extractor Assault Rifle Battle Rifle Battle Rifle Shock Bomb Launcher Grenade Launcher Flamer Hammer Ripper Makeshift Axe [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 39 | 7 4 8 20 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 2 4 6 Treads 6 | 2 . 2 2 Leg . | . . . . Wheel 8 | . 2 2 4 Hover . | . . . . Flight . | . . . . Utility 11 | 2 2 2 5 Device 6 | 1 . 2 3 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 2 . 1 9 Energy Gun . | . . . . Energy Cannon 3 | . . . 3 Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 21 | 5 10 24 24 Power . | . . . 1 Propulsion 6 | 1 2 7 6 Utility 7 | 1 4 8 8 Weapon 7 | 1 3 7 8 Tool/Special . | . . . . Unused Backups 25 | . 2 7 16 Power 2 | . 1 . 1 Propulsion 5 | . . 3 2 Utility 8 | . . 3 5 Weapon 10 | . 1 1 8 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 100 95 Engine 14 | . 14 14 14 Treads 9 | . 25 8 5 Wheel 18 | . 2 19 22 Device 13 | . 14 14 12 Storage 14 | . 14 14 14 Energy Cannon 6 | . . . 12 Ballistic Gun 19 | . 28 28 11 Peak Build Rating 19 | 7 9 14 19 Average Rating 11 | 6 8 10 14 On Entrance 6 | . 7 9 11 Naked Turns . | . . . . Heaviest Build 102 | 15 90 92 102 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 9 | . 8 4 9 Average Overweight (x) 3 | . 1 3 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 15 25 25 Most Carried 25 | 7 24 25 25 Average Carried 21 | 5 10 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 7 24 25 24 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1810 | 463 134 498 715 Remotely . | . . . . Salvage Created 1416 | 277 251 437 451 Parts 105 | 33 25 27 20 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . . 5 12 Guns 8 | . . 5 3 Cannons 5 | . . . 5 AOE 3 | . . . 3 Classes Destroyed 10 | 3 4 2 1 Worker 5 | 4 1 . . Builder 4 | . 2 2 . Tunneler 11 | 9 . 2 . Hauler 1 | . 1 . . Recycler 5 | 1 1 3 . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . . 3 3 Grunt 2 | . . 2 . Subdweller 9 | . . . 9 Best Kill Streak 3 | 3 2 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 78 | . . 29 49 Missed 13 | . . 5 8 Damage Taken 1261 | . . 288 973 Core 266 | . . 41 225 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 117 | 24 25 30 38 Largest 2 | 2 2 2 2 Hottest 160 | 40 40 40 160 Shots Fired 218 | 48 46 56 68 Gun 182 | 48 46 54 34 Cannon 31 | . . . 31 Launcher 5 | . . 2 3 Special . | . . . . Kinetic 182 | 48 46 54 34 Thermal 31 | . . . 31 Explosive 3 | . . . 3 Electromagnetic 2 | . . 2 . Robot Hit Streak 19 | 14 8 7 19 Robot Miss Streak 3 | 1 3 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 147 | 35 27 35 50 Core Hits 61 | 15 13 17 16 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 . 1 Meltdown 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2376 | 437 349 435 1155 Guns 1610 | 437 349 435 389 Cannons 634 | . . . 634 Explosions 132 | . . . 132 Melee . | . . . . Ramming . | . . . . Kinetic 1610 | 437 349 435 389 Thermal 634 | . . . 634 Explosive 132 | . . . 132 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . . . 20 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 246 | . . 26 246 Average Temperature 53 | . . 11 64 Received Heat Transfer 324 | . . 117 207 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . . 3 Heat Transferred 851 | . . . 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 152 | 15 10 152 . Initial . | . . . . Average 22 | 1 1 34 . Influence Increases 539 | 70 61 338 70 Destroy 0b10 Robot/C 160 | . . 100 60 Destroy 0b10 Robot/NC 145 | 70 40 35 . Destroy Leader 36 | . 6 20 10 Successful Hack 14 | . 14 . . Disable Machine 135 | . . 135 . Destroy Structure 49 | . 1 48 . Influence Decreases 536 | 70 61 338 67 Time Decay 536 | 70 61 338 67 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 7 5 13 Peak Tracking Total 3 | . 2 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted 6 | . . 6 . Installed . | . . . . Triggered . | . . . . Most Traps Carried 6 | . . 6 6 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 9 | . . 9 . Max in Single Turn 6 | . . 6 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 1 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 10 1 . Successful 7 | . 6 1 . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Robot Schematic 1 | . 1 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 4294 | 307 458 1588 1941 Sensors 1212 | . . . 1212 Seismic 3082 | 307 458 1588 729 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4755 | 532 458 1612 2153 Spaces Moved 2182 | 195 190 886 911 Core 17 | 17 . . . Treads 471 | 178 157 134 2 Legs . | . . . . Wheels 1694 | . 33 752 909 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 140 140 130 Average Speed 156 | 150 186 167 141 Slowest Speed 325 | 160 320 325 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 5 29 99 45 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 8 | . . 1 7 Spaces Dug . | . . . . Terrain Destroyed 60 | . . 46 14 Melee . | . . . . Projectile 1 | . . . 1 AOE 59 | . . 46 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3285 | 385 248 957 1695 Wait 821 | 147 9 1 664 Move 2179 | 194 189 885 911 Hop . | . . . . Pick Up 53 | 13 18 9 13 Fast Attach 3 | 1 . . 2 Attach 12 | 6 . . 6 Detach . | . . . . Swap 70 | . 4 21 45 Drop 30 | . 3 11 16 Fire 117 | 24 25 30 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 533 | -11/Scrapyard | Entered Materials 534 | -10/Materials | Build established: Mutant 746 | -10/Materials | Discovered new exit (range 13) 991 | -10/Materials | Entered Mines 1162 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1327 | -10/Mines | Discovered new exit (range 6) 1385 | -10/Mines | Discovered new exit (range 13) 1481 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1783 | -10/Mines | Build established: Scavenger-Mutant 1899 | -10/Mines | Learned Materials stockpile data 2034 | -10/Mines | Discovered new exit (range 6) 2603 | -10/Mines | Entered Subcaves 2604 | -10/Subcaves | Approached by a straggling Scientist 2752 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3862 | -10/Subcaves | Core integrity fell below 50% 3879 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4097 | -10/Subcaves | Discovered new exit (range 7) 4157 | -10/Subcaves | Learned location of Zion (-6) 4157 | -10/Subcaves | Met a Zionite searching for "candidates" 4404 | -10/Subcaves | Build established: Mutant 4526 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4527 | -10/Subcaves | Core integrity fell below 20% 4756 | -10/Subcaves | Destroyed by 1T-VDF(R) with Subdweller Laser Last Messages --------------- 04408_ Acquired Sub. Machine Gun. 04412_ Searching scrap... 04412_ Found Mak. Hacking Suite. 04412_ Found Sub. Power Source. 04412_ Found 54 Matter. 04413_ Acquired 54 matter. 04415_ Dropped Mak. Light Armor Plating. 04416_ Acquired Mak. Hacking Suite. 04426_ Subatomizers dissect the Sub. Laser. 04526_ TX-NOA(R) emerges from the Twisted Machinery. 04537_ IO-C12(R) destroyed. 04545_ Overheating: System interference. 04545_ Sub. Beam Cannon temporarily disabled. 04550_ TX-NOA(R) affixes Scrap Shield Fragment to Scrap Shield. 04552_ Sub. Power Source melted. 04552_ TX-NOA(R) destroyed. 04558_ Acquired 33 matter. 04559_ Acquired 45 matter. 04561_ Dropped Wheel. 04571_ Dropped Lgt. Armor Plating. 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