Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.07 @ 17:18:12 Player: KURIIRI Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (676) 676 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-59) -59 TOTAL SCORE: 1207 Bonus ------- Friendly Fire -59 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (6) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (15) --- Ion Engine Makeshift Power Source Improved Heat Sink Large Matter Pod (150) Improved Terrain Scanner Seismic Detector Makeshift Hacking Suite Makeshift Hacking Suite Recalibrator Salvaging Laser Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Makeshift Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Makeshift Power Source Improved Heat Sink Large Matter Pod Improved Terrain Scanner Seismic Detector Makeshift Hacking Suite Recalibrator Medium Laser Medium Laser Salvaging Laser Beam Cannon Beam Cannon Beam Cannon Makeshift Hammer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 3 9 5 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 3 | 2 . 1 Leg 1 | . 1 . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | 1 . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | . 6 3 Energy Gun 4 | . 4 . Energy Cannon 4 | . 2 2 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 10 | 6 8 13 Power 1 | 1 1 1 Propulsion 1 | 4 2 . Utility 4 | . 2 6 Weapon 4 | 1 2 5 Tool/Special . | . . . Unused Backups 12 | . 1 11 Power 1 | . . 1 Propulsion . | . . . Utility 7 | . 1 6 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 95 | . 100 91 Engine 13 | . 14 13 Treads 15 | . 24 7 Wheel 8 | . 3 12 Device 9 | . 14 5 Storage 14 | . 14 14 Protection 4 | . . 8 Energy Gun 11 | . 25 . Energy Cannon 12 | . 2 20 Ballistic Gun 4 | . . 7 Peak Build Rating 15 | 7 8 15 Average Rating 10 | 6 7 12 On Entrance 7 | 6 7 8 Avg Prop Armor Cover (%) 13 | . 14 12 Naked Turns . | . . . Heaviest Build 45 | 15 32 45 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 12 15 Most Carried 15 | 7 12 15 Average Carried 10 | 5 8 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 12 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 613 | 223 224 166 Remotely . | . . . Salvage Created 1193 | 180 560 453 Parts 84 | 14 36 34 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 15 | . . 15 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 9 12 Guns 9 | . 9 . Cannons 12 | . . 12 Classes Destroyed 11 | 2 8 1 Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 6 | 5 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 5 4 Grunt 4 | . 4 . Subdweller 8 | . . 8 Best Kill Streak 6 | 6 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 140 | . 28 112 Missed 49 | . 8 41 Hits 91 | . 20 71 Projectile 91 | . 20 71 Critical Strikes 1 | . . 1 Damage Taken 1182 | . 212 970 Core 258 | . 30 228 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 103 | 18 48 37 Largest 2 | 2 2 2 Hottest 160 | 100 100 160 Shots Fired 186 | 36 96 54 Gun 138 | 36 96 6 Cannon 48 | . . 48 Launcher . | . . . Special . | . . . Kinetic 6 | . . 6 Thermal 180 | 36 96 48 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 5 11 11 Robot Miss Streak 4 | 3 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 111 | 18 59 34 Core Hits 51 | 7 28 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 8 | 2 6 . Burn 8 | 2 6 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1725 | 226 755 744 Guns 960 | 226 734 . Cannons 744 | . . 744 Explosions . | . . . Melee . | . . . Ramming 21 | . 21 . Kinetic . | . . . Thermal 1704 | 226 734 744 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . 9 6 Message Errors 2 | . 2 . Matter Fused 4 | . 2 2 Energy Discharges 3 | . 1 2 Data Loss (minor) 4 | . 2 2 Misfires 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 36 | . . 36 Projectiles 36 | . . 36 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 312 | 312 234 216 Average Temperature 87 | 145 66 69 Received Heat Transfer 204 | . 54 150 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 7 | . 6 1 Heat Transferred 4668 | 814 2596 1258 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 107 | 15 107 . Initial 3 | . 3 . Average 32 | 3 34 . Influence Increases 494 | 30 339 125 Destroy 0b10 Robot/C 260 | . 180 80 Destroy 0b10 Robot/NC 85 | 30 55 . Destroy Leader 28 | . 28 . Select Force Hacks 30 | . 30 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 90 | . 45 45 Influence Decreases 391 | 25 329 37 Entered New Map 10 | . 2 8 Time Decay 371 | 25 327 19 Lost Part 10 | . . 10 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 23 15 Peak Tracking Total 4 | . 3 4 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 5 | . 5 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1743 | 14 1193 536 Seismic 1743 | 14 1193 536 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2678 | 96 1193 1389 Spaces Moved 1549 | 30 688 831 Core . | . . . Treads 495 | 5 449 41 Legs 25 | 25 . . Wheels 1029 | . 239 790 Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 100 115 Average Speed 134 | 126 139 130 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 88 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 8 | . . 8 Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1966 | 53 830 1083 Wait 255 | . 62 193 Move 1547 | 29 687 831 Hop . | . . . Pick Up 20 | 1 10 9 Fast Attach 3 | 1 1 1 Attach 6 | 2 2 2 Detach 1 | . . 1 Swap 15 | . 12 3 Drop 13 | 2 5 6 Fire 103 | 18 48 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 211 | -10/Materials | Discovered new exit (range 8) 214 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 5) 472 | -10/Materials | Discovered new exit (range 5) 1110 | -10/Materials | Discovered new exit (range 7) 1290 | -10/Materials | Entered Subcaves 1291 | -10/Subcaves | Continued accompanying wandering Federalists (1) 1291 | -10/Subcaves | Approached by a straggling Scientist 1323 | -10/Subcaves | Learned location of Storage (-9) 1457 | -10/Subcaves | Disturbed a concealed Subdweller 1458 | -10/Subcaves | Core integrity fell below 50% 1750 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1964 | -10/Subcaves | Core integrity fell below 20% 1979 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2665 | -10/Subcaves | Discovered new exit (range 14) 2679 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02310_ Triggered Piercing Trap. 02310_ Spikes shoot up from the floor. 02310_ Critical hit (Impale). 02431_ System corrupted: Matter fused (-9). 02634_ Destroyed Lgt. Ion Engine. 02634_ S-10 Pest destroyed. 02638_ Lgt. Assault Rifle fries itself beyond repair. 02640_ Sub. Beam Cannon shoots sparks and powers down. 02641_ Lgt. Ion Engine fries itself beyond repair. 02643_ Ion Engine destroyed. 02645_ S-10 Pest destroyed. 02649_ Overheating: Energy bleed (-12). 02652_ Lgt. Assault Rifle fries itself beyond repair. 02659_ Flight Unit fries itself beyond repair. 02663_ Acquired 4 matter. 02665_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ### #?????####??????????????????????????????????? | | ##???# #??????????????????????????????????? | | ##?# "" #?????????????????????????????????? | | ## "" ?????????????????????????????????? | | ## "" ?????????????????????????????????? | | ?# """""" #?????????????????????????????????? | | ?# ##""???????????????????????????????????? | | ## ##?"#???????????????????????????????????? | | # ###"##??????????????????????????????????? | | ## *""##?????????????????????????????????? | | ## !&"" ##????????????????????????????????? | | # !%&"" ##???????????????????????????????? | | ####%"" "#???????????????????????????????? | | # ""#??#="" "#???????????????????????????????? | | # "##?##*"" #???????????????????????????????? | | ##### ["" #???????????????????????????????? | | #?#"" "" ##??## #?????????????????????????? | | """" #?##" "" ##?? #????????????????????????? | | """ #??# "###??# ?????????????????????????? | | #??# "#?### ??????????????????????????? | | " #??# ##? #???????????????????????????? | | ##??# ##? #????????????????????????????? | | #???## %&#? #????###??????????????????????? | | #####?##### #? #?#####<#####??????????????????? | | ##?### ## ## #??#"""" """"#??????????????????? | | ### ##/% #???#" "@" "#??????????????????? | | ## ## ##???#" t t "#??????????????????? | | ###### #??????????????????? | | # !%* # #??????????????????? | | # [ #" "#??????????????????? | | # ##"#### ####??????????????????? | | # %## ###"# ##????????????????????? | | ## ## # # # # # # #???????????? | | ## % % ?????????? | | ##& ## ! ?????????? | | %! ## # &%# ####### ### ??????????? | | ! ## ## ####????????#?????###?????? | | ### ### # %%#####????????????# ##????? | | ??## #?## % % ##?????###???# #????? | | ???###??######## ] #?????# ##?## ###### | | ??????????????## ## ######## ### # | | ??????????????# ### ## | | ??????????????### #?### # | | ????????????????# #???# ## | | ?????????????#### ##???## ### ## | | ????????????## ##### #???#### ###?### | | ????????????# ##?## #??## ## ## ##?????## | | ?????????????# #### #### ####???????# | | ????????????## # ## # #????????# ## | | ??????????### [ ####??????##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 51 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeMeleeShooter Manual? 0 Play Time 00:15:02 Cumulative 543.2 hours Start 2026.06.07 @ 05:18:33 End 2026.06.07 @ 17:18:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 469 Rogue 433 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 83 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47f400ee-be7d-4af2-bc53-12f0e8aeb7a7