Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 18:57:09 Player: Username Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (1778) 1778 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 3820 Bonus ------- High Alert Combat Kills 107 Cogmind --------- Core Integrity 0/550 Matter 117/300 Energy 125/125 System Corruption 0% Temperature Cool (29) Movement Hovering (160) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Backup Power I > --- PROPULSION (2) --- Backup Propulsion I > --- UTILITY (5) ------ Backup Plating I > --- WEAPON (2) ------- Beam Rifle Rocket Launcher > --- INVENTORY (5) ---- Light EM Pulse Cannon Particle Cannon Light Cannon Heavy Flail Great Maul Peak State ------------ > --- POWER ------------ Subdweller Power Source Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Weapon Shielding Scrap Shield > --- WEAPON ----------- Autogun Subdweller Shrapnel Launcher > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Trap Scanner Subdweller Optics Sensor Array Seismic Detector Long-range Tractor Beam Subdweller Laser Assault Rifle Light Cannon Heavy Flail Great Maul Scrap Shield Fragment [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 75 | 7 31 4 33 Power 10 | 1 5 . 4 Engine 7 | 1 3 . 3 Core 3 | . 2 . 1 Reactor . | . . . . Propulsion 22 | 3 12 2 5 Treads 12 | . 9 . 3 Leg 7 | 3 2 2 . Wheel . | . . . . Hover 2 | . . . 2 Flight 1 | . 1 . . Utility 13 | 1 5 . 7 Device 5 | 1 2 . 2 Storage 1 | . 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 5 | . 1 . 4 Artifact . | . . . . Weapon 30 | 2 9 2 17 Energy Gun 3 | 1 . . 2 Energy Cannon 4 | . . . 4 Ballistic Gun 6 | 1 2 1 2 Ballistic Cannon 6 | . 4 . 2 Launcher 9 | . 3 1 5 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 1 11 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 6 | . 1 . 5 Weapon 3 | . 1 1 1 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 95 100 69 Engine 10 | . 8 14 10 Core 2 | . 5 . 3 Treads 18 | . 20 21 10 Leg 3 | . 4 6 . Device 8 | . 18 . 2 Storage 7 | . 2 14 5 Processor 6 | . 2 14 5 Protection 4 | . 4 . 12 Energy Gun 1 | . . . 3 Ballistic Gun 10 | . 12 13 2 Ballistic Cannon 9 | . 10 14 1 Launcher 2 | . 3 . 4 Naked Turns 39 | . . . 39 Heaviest Build 81 | 7 51 51 81 Greatest Support 42 | 20 40 40 42 Greatest Overweight (x) 3 | . 3 1 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 12 | 5 8 20 14 Most Carried 17 | 4 8 14 17 Average Carried 7 | 2 3 10 10 Final Capacity 20 | 5 20 20 5 Final Carried 14 | 4 7 14 5 Class Distribution -------------------- 91% | Mutant 8% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1583 | 294 368 362 559 Remotely 117 | . 117 . . Salvage Created 1824 | 116 481 269 958 Parts 118 | 7 37 16 58 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . 13 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 44 | 1 10 5 28 Melee 3 | . 1 . 2 Guns 4 | 1 . . 3 Cannons 6 | . 3 2 1 AOE 31 | . 6 3 22 Classes Destroyed 13 | 3 4 1 5 Worker 5 | 1 1 . 3 Builder 5 | . 1 . 4 Tunneler 4 | 2 . . 2 Hauler 1 | . . . 1 Recycler 4 | . 3 . 1 Watcher 4 | . 3 . 1 Swarmer 11 | . 3 . 8 Grunt 22 | 1 7 . 14 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 2 | . . . 2 Hunter 2 | . . . 2 Subdweller 5 | . . 5 . Best Kill Streak 8 | 2 5 4 8 Combat Bots Only 7 | 1 4 4 7 Max Kills in Single Turn 5 | 2 2 3 5 Gunslinging . | . . . . Exploded 3 | . 2 3 3 Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 237 | 4 60 7 166 Missed 82 | 3 17 2 60 Damage Taken 2486 | 11 491 232 1752 Core 662 | . 51 46 565 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . . 51 Regen/Repaired (Parts) 32 | . . . 32 Core Remaining (%) 80 | 100 . 61 . Volleys Fired 109 | 8 35 23 43 Largest 2 | 2 2 2 2 Hottest 124 | 60 65 65 124 Shots Fired 191 | 16 60 43 72 Gun 95 | 16 29 19 31 Cannon 67 | . 25 23 19 Launcher 29 | . 6 1 22 Special . | . . . . Kinetic 141 | 8 52 42 39 Thermal 29 | 8 2 . 19 Explosive 14 | . 6 1 7 Electromagnetic 7 | . . . 7 Robot Hit Streak 14 | 5 3 14 5 Robot Miss Streak 7 | 3 7 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 106 | 10 20 34 42 Core Hits 102 | 5 20 17 60 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . 2 1 Blast 2 | . . 2 . Smash 1 | . . . 1 Melee Attacks 7 | . . . 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4990 | 132 569 617 3672 Guns 643 | 132 101 123 287 Cannons 577 | . 157 218 202 Explosions 3411 | . 306 276 2829 Melee 351 | . . . 351 Ramming 8 | . 5 . 3 Kinetic 2646 | 67 258 341 1980 Thermal 549 | 65 . . 484 Explosive 1350 | . 306 276 768 Electromagnetic 86 | . . . 86 Impact 351 | . . . 351 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 288 | . . . 288 Projectiles 5 | . . . 5 Explosions 80 | . . . 80 Melee 203 | . . . 203 Knockbacks 7 | . 1 3 3 Impact 2 | . . . 2 Kinetic 5 | . 1 3 1 Secondary . | . . . . Self-Inflicted Damage 529 | . 74 . 455 Shots 13 | . 4 . 9 Rammed 3 | . 1 . 2 Targets Rammed 6 | . 4 . 2 Kicked . | . . . . Crushed 3 | . 3 . . Highest Temperature 177 | 6 23 . 177 Average Temperature 29 | 6 7 . 33 Received Heat Transfer 495 | 6 159 24 306 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 676 | 150 . . 526 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 670 | 35 233 . 670 Initial 22 | . 22 . . Average 159 | 17 70 . 340 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 70 | 100 94 . 24 Level 1 19 | . 5 . 46 Level 2 10 | . . . 28 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | 1 17 9 40 Peak Tracking Total 8 | 1 4 7 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 9 | . 1 . 8 Max in Single Turn 3 | . 1 . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 5 1 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 20 2 9 Successful 24 | . 17 2 5 Failed 7 | . 3 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 2 1 . Terminals 16 | . 13 . 3 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 12 2 1 Record 4 | . 2 2 . Alert Level 5 | . 5 . . Locate Traps 1 | . . . 1 Maintenance Status 2 | . 2 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 5 | . 5 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 6 | . 4 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3445 | 238 1320 1048 839 Spaces Moved 1714 | 154 683 428 449 Core 184 | 23 14 . 147 Treads 999 | . 522 307 170 Legs 391 | 131 139 121 . Wheels . | . . . . Hover 132 | . . . 132 Flight 8 | . 8 . . Fastest Speed 50 | 50 120 190 50 Average Speed 167 | 109 165 225 134 Slowest Speed 320 | 120 240 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 7 51 9 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 9 | . 7 . 2 Terrain Destroyed 211 | . 40 6 165 Melee 2 | . . . 2 Projectile . | . . . . AOE 209 | . 40 6 163 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2076 | 206 813 466 591 Wait 86 | 29 16 1 40 Move 1711 | 153 682 427 449 Hop . | . . . . Pick Up 57 | 9 27 9 12 Fast Attach 9 | 1 2 . 6 Attach 25 | 5 11 1 8 Detach 2 | . 1 . 1 Swap 41 | 1 18 3 19 Drop 23 | . 17 2 4 Fire 109 | 8 35 23 43 Melee 7 | . . . 7 Ram 1 | . . . 1 Kick . | . . . . Crush 5 | . 4 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 97 | -11/Scrapyard | Discovered new exit (range 8) 239 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 758 | -10/Materials | Discovered new exit (range 9) 830 | -10/Materials | Discovered new exit (range 12) 1444 | -10/Materials | Identified exit to Materials 1513 | -10/Materials | Discovered new exit (range 13) 1530 | -10/Materials | Identified exit to Mines 1556 | -10/Materials | Identified exit to Subcaves 1559 | -10/Materials | Entered Subcaves 1725 | -10/Subcaves | Ambushed by swarm of Subdwellers 1734 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2097 | -10/Subcaves | Visited Clippyterm 2121 | -10/Subcaves | Discovered new exit (range 12) 2183 | -10/Subcaves | Identified exit to Materials 2607 | -10/Subcaves | Entered Materials 2607 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2738 | -8/Materials | Destroyed 7 combat bots 3119 | -8/Materials | Released all parts (4) 3148 | -8/Materials | Lost 3 parts (1n1u1w) 3153 | -8/Materials | Core integrity fell below 50% 3314 | -8/Materials | Core integrity fell below 20% 3380 | -8/Materials | Repaired Airjet 3407 | -8/Materials | First assault squad dispatched 3446 | -8/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- 03435_ The unstable cave ceiling collapses. 03435_ T-07 Excavator is excavating. 03435_ U-05 Engineer lays Concrete. 03440_ U-05 Engineer builds a Wall. 03441_ U-05 Engineer lays Concrete. 03441_ Imp. Heat Sink destroyed. 03441_ Critical hit (Burn: +37). 03442_ U-05 Engineer lays Concrete. 03444_ Airjet destroyed. 03444_ Destroyed Airjet. 03444_ Lgt. Armor Plating destroyed. 03444_ Destroyed Lgt. Armor Plating. 03444_ I-25 Savior destroyed. 03444_ U-05 Engineer builds a Wall. 03446_ Fusion Modulator explodes. 03446_ U-05 Engineer destroyed. 03446_ Destroyed Carbon-fiber Leg. 03446_ G-50 Soldier destroyed. 03446_ Destroyed Aluminum Leg. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | # # """ #????????#???????????????????????????? | | " " """ #????????????????????????????????????? | | # # """ #????????????????????????????????????? | | # # #????????????????????????????????????? | | # # #????????????????????????????????????? | | ### #????????????????????????????????????? | | #?########????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##+#?????????????????????????????????????????????? | | ## ###???????????+?????####??????????????????????? | | #??????????? ????? ??????????????????????? | | #??????????? ?????" ??????????????????????? | | T #??????????? ????"" ??????????????????????? | | #??????????? ????"" ??????????????????????? | | #??????????? ??? ??????????????????????? | | ##+#####????????# ???""" ??????????#???????????? | | #????????# #???"" ?????#### ####????????? | | #????? ?# #????" ???? ????????? | | #?????? ?# #????? ??? ???????? | | *#?????? # #????##;#### ???????? | | ]#??????? # #????# ??????? | | ] #????????+ ###### ??????? | | ]]#????????# ^ = ??????? | | ]########## ^ ###### #?????????????? | | + @ ##????????????????????? | | ################# ^ #????????????????????? | | ?????????######## %g #????????????????????? | | ?????????# # #????????????????????? | | ?????????# # *%= #????????????????????? | | ?????????# [ # u[ [ #????????????????????? | | ?????????# = ## ####??????????????????? | | ?????????# [ = " #??????????????????? | | ?????????# =#[ # * " #??????????????????? | | ?????????####### ## " " #??????????????????? | | ??????????????# # [![ #??????????????????? | | ??????????????# #= = #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# # = #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????## ############??????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 24 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Oops Part-time Mechanic Power Corrupts Remodeling Shopping List Significant Disruption Storm Trooper Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed RegenerativeThermicTorch Manual? 0 Play Time 01:40:33 Cumulative 1.6 hours Start 2024.03.31 @ 17:10:21 End 2024.03.31 @ 18:57:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1029e7a-6237-45ed-99b4-848362e1f8da