Cogmind - Beta 9 --- EXPLORER MODE // 2019.10.24 @ 16:25:25 Player: Darlorth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (254) 254 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1244 Bonus ------- None Cogmind --------- Core Integrity 282/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (2) Wheel Utility (5) Large Storage Unit Signal Interpreter Terrain Scan Processor Weapon (2) Light Assault Rifle Mining Claw Inventory (10) Aluminum Leg Wheel Large Storage Unit Visual Processing Unit Light Armor Plating Light Armor Plating Small Laser Light Assault Rifle Peak State ------------ Power Light Ion Engine Propulsion Hover Unit Hover Unit Utility Large Storage Unit Sensor Array Improved Terrain Scanner Seismic Analyzer Terrain Scan Processor Weapon Light Assault Rifle Mining Claw Inventory Large Storage Unit Light Armor Plating Light Armor Plating Small Laser Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 3 | . 1 2 Weapon . | . . . Parts Attached 23 | 10 6 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 9 | 3 3 3 Treads 2 | 2 . . Leg 1 | 1 . . Wheel 3 | . . 3 Hover 2 | . 2 . Flight 1 | . 1 . Utility 9 | 4 2 3 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor 3 | 1 . 2 Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 95 | . 99 89 Engine 9 | . 12 6 Treads 10 | . 17 . Wheel 2 | . . 7 Hover 6 | . 7 6 Device 14 | . 12 19 Storage 11 | . 12 10 Processor 15 | . 12 20 Energy Gun 5 | . 9 . Ballistic Gun 11 | . 12 10 Slashing Weapon 5 | . 2 10 Naked Turns . | . . . Heaviest Build 24 | 16 23 24 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 6 | 5 5 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 8 | 4 7 8 Average Carried 5 | 2 5 5 Final Capacity 10 | . . 10 Final Carried 8 | . . 8 Class Distribution -------------------- 66% | Mutant 30% | Scavenger-Assassin 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Assassin | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 451 | 307 64 80 Remotely . | . . . Salvage Created 618 | 137 133 348 Parts 51 | 12 15 24 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 2 5 Melee 5 | . . 5 Guns 2 | . 2 . Classes Destroyed 10 | 2 3 5 Worker 1 | . . 1 Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 2 | . . 2 Recycler 2 | 1 1 . Watcher 2 | . 1 1 Swarmer 3 | . 2 1 Grunt 2 | . . 2 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | 4 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 561 | . 65 496 Core 148 | . 30 118 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 21 | 7 14 . Largest 2 | 2 2 . Hottest 60 | 60 60 . Shots Fired 42 | 14 28 . Gun 42 | 14 28 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 21 | 7 14 . Thermal 21 | 7 14 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 5 10 . Robot Miss Streak 1 | 1 1 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 54 | 9 22 23 Core Hits 25 | 5 10 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 23 | . . 23 Impact . | . . . Slashing 23 | . . 23 Piercing . | . . . Sneak Attacks 3 | . . 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 972 | 98 212 662 Guns 310 | 98 212 . Cannons . | . . . Explosions . | . . . Melee 662 | . . 662 Ramming . | . . . Kinetic 111 | 29 82 . Thermal 199 | 69 130 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 662 | . . 662 Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 23 | . . 23 Projectiles . | . . . Explosions . | . . . Melee 23 | . . 23 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 52 | 52 40 . Average Temperature 17 | 19 16 . Received Heat Transfer 294 | . 42 252 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | 150 300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 161 | 20 91 161 Average Influence 48 | 10 37 79 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 6 15 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1093 | 152 558 383 Spaces Moved 663 | 75 340 248 Core 22 | 13 . 9 Treads 271 | 60 211 . Legs 2 | 2 . . Wheels 151 | . . 151 Hover 216 | . 128 88 Flight 1 | . 1 . Fastest Speed 50 | 50 116 90 Average Speed 135 | 147 147 116 Slowest Speed 460 | 300 460 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 61 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 771 | 103 373 295 Wait 10 | . . 10 Move 661 | 74 339 248 Hop . | . . . Pick Up 27 | 11 9 7 Fast Attach 1 | 1 . . Attach 16 | 7 4 5 Detach . | . . . Swap 6 | 2 2 2 Drop 6 | 1 5 . Fire 21 | 7 14 . Melee 23 | . . 23 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 16) 153 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Discovered exit to Mines (range 14) 312 | -10/Materials | Build established: Mutant 419 | -10/Materials | Identified exit to Materials 419 | -10/Materials | Discovered exit to Materials (range 5) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Utility x2 811 | -9/Materials | Identified exit to Mines 811 | -9/Materials | Discovered exit to Mines (range 15) 876 | -9/Materials | Lost 3 parts (1p2n) 1086 | -9/Materials | Identified exit to Materials 1086 | -9/Materials | Discovered exit to Materials (range 10) 1094 | -9/Materials | Self-destructed Last Messages --------------- 01038_ Lgt. Treads severed. 01041_ O-16 Technician uses terminal to summon reinforcements. 01041_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01041_ O-16 Technician locks terminal. 01045_ A-02 Transporter destroyed. 01073_ C-30 ARC bursts open, deploying its payload. 01073_ G-47 Trooper unfolds itself. 01073_ G-34 Mercenary unfolds itself. 01076_ K-01 Serf collects debris. 01077_ Sensor Array destroyed. 01082_ Destroyed Particle Gun. 01083_ Nuclear Reactor explodes. 01083_ Imp. Terrain Scanner destroyed. 01083_ G-34 Mercenary destroyed. 01083_ Wheel destroyed. 01083_ Lgt. Ion Engine destroyed. 01085_ Acquired Aluminum Leg. 01086_ EXIT=FOUND: MATERIALS 01092_ The unstable cave ceiling collapses. 01094_ U-05 Engineer builds a Wall. 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