Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.07 @ 22:43:48 Player: Naughtyusername Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (263) 1315 Value Destroyed (12039) 12039 Prototype IDs (78) 1560 Alien Tech Used (1) 200 Bonus (4789) 4789 TOTAL SCORE: 29303 Bonus ------- High Alert Combat Kills 1768 Follower Combat Kills 2053 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1232 Cogmind --------- Core Integrity 0/1450 Matter 294/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Biometal Leg Advanced Sensor Array Phasing AFG Compact HERF Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Cooling System High-capacity Storage Unit Advanced Energy Well Advanced Energy Well Matter Compressor Experimental Signal Interpreter Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Thermal Barrier Advanced Force Field > --- WEAPON ----------- Nova Cannon Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Advanced Sensor Array Advanced Remote Force Field Experimental Hacking Suite High-powered Tractor Beam Phasing AFG Transdimensional Reconstructor Compact HERF Cannon KE Penetrator Advanced KE Penetrator Advanced Micro-nuke Launcher CPS Tube CR-A16's Behemoth Slayer [Rating: 175] Favorites ----------- Power Fusion Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Armored Huge Wheel Treads Advanced Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Protection Layered Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Utility 10 | . . . . . 2 2 . . . . 2 . . . . 1 . . . . 1 . . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 201 | 8 10 2 4 1 19 17 2 4 12 5 12 10 3 1 2 4 4 . 4 2 9 2 3 4 2 36 19 Power 26 | 1 1 . 1 . 1 . . 1 . . 1 2 . . . . 1 . 1 . 5 . . 1 . 6 4 Engine 4 | 1 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Core 7 | . . . 1 . . . . 1 . . 1 1 . . . . 1 . . . 2 . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . 1 . 6 4 Propulsion 31 | 3 1 1 . . 4 5 . 1 1 2 . . . . . 1 1 . 1 . 1 . . . . 5 4 Treads 6 | 1 1 . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Wheel 20 | 2 . 1 . . 2 5 . . 1 1 . . . . . 1 1 . . . 1 . . . . 5 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | 2 4 1 1 . 4 9 . 2 7 2 6 3 3 . 1 3 2 . 2 . 2 . 3 3 . 14 5 Device 36 | 1 1 . . . 2 3 . 1 1 2 3 1 1 . 1 2 1 . 1 . 1 . 2 1 . 8 3 Storage 8 | 1 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Processor 18 | . . . 1 . . 3 . . 6 . 1 1 1 . . . . . . . . . . 2 . 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 17 | . 1 . . . 2 3 . 1 . . 2 1 1 . . 1 1 . 1 . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 4 . 2 1 10 3 2 . 4 1 5 5 . 1 1 . . . . 2 1 2 . . 2 11 6 Energy Gun 7 | 2 . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 5 Ballistic Gun 27 | . 2 . 1 . 5 1 1 . 2 . 4 1 . . . . . . . 1 1 2 . . 2 4 . Ballistic Cannon 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 4 . Launcher 6 | . 1 . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . 1 Special Weapon 8 | . 1 . . . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 1 1 . . 7 1 3 2 . . . . . . 4 . 1 . . 1 . 5 5 Parts Lost 58 | . 4 . . 1 7 . . 2 . . 1 . . . . . . . . 3 . . . . . 15 25 Power 11 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 5 Propulsion 8 | . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 4 Utility 19 | . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . 5 10 Weapon 20 | . 2 . . . 4 . . . . . 1 . . . . . . . . 2 . . . . . 5 6 Highest Loss Streak 12 | . 2 . . 1 3 . . 2 . . 1 . . . . . . . . 3 . . . . . 7 12 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Average Backups 18 | 3 11 17 19 19 19 18 18 17 18 19 18 19 19 19 19 18 19 19 19 18 17 18 18 18 18 17 16 Power 1 | . 1 1 1 2 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 2 | 1 4 6 6 4 4 4 3 3 2 1 . . . . . . . 1 1 1 . 1 1 1 1 1 . Utility 8 | . 2 4 5 5 6 6 7 6 8 9 10 12 13 13 13 12 12 12 11 10 10 10 9 9 10 6 7 Weapon 4 | 1 3 5 6 7 6 5 5 5 4 4 6 4 4 4 4 4 4 4 4 2 2 5 5 4 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . . . 7 1 10 7 . . 2 3 . 4 . . . 1 2 . . . . 2 . . . 3 5 Power 10 | . . . 1 1 . 1 . . . . . 3 . . . . 2 . . . . . . . . . 2 Propulsion 9 | . . . 1 . 3 3 . . . 1 . . . . . . . . . . . . . . . . 1 Utility 17 | . . . 2 . 6 1 . . 1 2 . . . . . 1 . . . . . 1 . . . 2 1 Weapon 11 | . . . 3 . 1 2 . . 1 . . 1 . . . . . . . . . 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 100 99 99 99 100 99 90 99 92 92 93 93 92 88 94 94 93 93 93 93 94 93 94 93 69 Engine 2 | . 14 14 5 . 6 7 7 . . . . 5 6 6 6 5 2 . . . . . . . . . . Core 2 | . . . 8 14 2 . . 6 6 7 6 . . . . . 2 5 1 . 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 5 6 10 10 10 10 7 7 Treads 3 | . 15 14 14 13 9 . . 5 6 6 . . . . . . . . . . . . . . . . . Wheel 9 | . 12 14 14 14 8 15 15 8 6 7 6 6 6 6 6 5 11 11 11 11 10 10 10 10 10 10 4 Device 10 | . 13 13 5 . 15 13 5 6 6 7 15 12 11 13 12 14 10 11 8 10 14 15 14 9 5 18 14 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 8 Processor 19 | . . . 8 14 9 8 23 23 23 23 23 26 26 26 26 23 23 23 23 23 21 21 21 26 31 25 15 Protection 6 | . . . . . 2 14 8 7 6 6 6 6 7 6 6 7 11 11 12 11 10 10 10 10 10 4 1 Energy Gun 3 | . 24 14 14 23 10 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 4 3 5 5 . 1 3 2 3 3 4 3 . . 1 2 Ballistic Gun 17 | . 1 14 14 4 24 29 29 30 17 22 15 19 21 20 19 22 20 18 17 17 16 15 16 21 20 7 . Ballistic Cannon 1 | . . . . . . . . . 2 7 10 1 . . . . . . . . . . . . . 8 10 Peak Build Rating 175 | 7 8 8 20 24 37 45 45 50 67 65 80 84 91 82 86 93 98 95 100 99 113 113 110 112 114 161 175 Average Rating 71 | 4 7 8 15 22 34 42 43 46 50 57 72 79 82 81 83 91 92 93 95 94 108 107 107 110 112 134 135 On Entrance 69 | . 7 8 8 20 24 36 40 44 47 56 59 78 80 81 82 85 92 93 93 97 94 113 107 108 112 113 160 Avg Prop Armor Cover (%) 3 | 10 13 13 14 14 9 . . 4 6 4 . . . . . . . . . . . . . . . . . Naked Turns 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 Heaviest Build 189 | 13 51 48 50 53 65 78 75 73 92 88 93 95 91 87 93 86 95 94 94 86 104 98 102 95 96 157 189 Greatest Support 78 | 26 40 10 10 10 22 32 32 42 16 28 28 28 28 28 28 44 44 44 44 44 44 44 44 44 44 44 78 Greatest Overweight (x) 14 | . 5 4 4 5 6 3 2 4 14 7 3 3 3 3 3 3 2 2 3 1 2 2 2 2 2 13 5 Average Overweight (x) 3 | . 3 4 4 4 5 2 2 3 5 5 2 2 2 2 2 2 1 1 1 1 2 1 2 2 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 11 17 19 19 19 19 19 18 19 19 18 19 20 20 20 19 19 20 19 19 18 19 19 19 20 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 16 19 20 20 20 20 20 19 20 20 19 20 20 20 20 20 20 20 20 19 20 20 20 20 20 18 5 Class Distribution -------------------- 46% | Gunner 15% | Mutant 10% | Derelict-Gunner 8% | Skirmisher 5% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -4/Warlord Commander-Gunner | -3/Proximity Caves Derelict-Gunner | -3/Research Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 12130 | 280 246 104 145 84 710 603 651 401 247 509 590 312 258 . 176 272 304 150 120 452 345 122 244 . 260 3663 882 Remotely 2543 | . . . . . . 393 . . . . 409 48 . . . . . . . . 68 . . . . 1625 . Salvage Created 13190 | 86 582 20 311 55 1221 642 410 325 100 756 622 236 319 . 29 371 162 30 360 510 415 99 259 . 213 3636 1421 Parts 644 | 5 39 2 19 4 95 35 18 15 . 31 23 15 18 . 3 16 11 . 4 13 19 1 11 . 12 183 52 Haulers Intercepted 11 | . 2 . . . 2 1 . . . 1 1 . . . . 1 . . . . . . . . . 2 1 Recyclers Shooed 6 | 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 144 | . . . . . . . 22 8 . 29 . 15 16 . 2 . 10 3 2 8 . . 19 . 10 . . Prevented 10 | . . . . . . . . . . 3 . 3 . . . . . . . 2 . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 212 | . 17 . . 1 24 10 9 3 . 19 13 4 4 . 2 2 3 1 . 16 8 . 4 . 5 49 18 Guns 104 | . 17 . . 1 15 6 6 3 . 2 4 2 3 . . 2 2 1 . 3 8 . 4 . 2 23 . Cannons 40 | . . . . . . . . . . 2 4 . . . . . . . . . . . . . . 19 15 AOE 57 | . . . . . 9 4 3 . . 14 5 1 . . 2 . . . . 12 . . . . 3 4 . Classes Destroyed 23 | 2 4 . . 1 2 1 2 1 . 1 1 . 1 . 1 . . . . . . . . . . 6 . Worker 13 | . 5 1 . . 4 . . . . . . . . . . . . . . . . . . . . 2 1 Builder 8 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 3 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . . . 2 1 . . . 1 1 . . . . 1 . . . . . . . . . 2 1 Recycler 10 | 1 . . . . 2 2 . . . . . . . . . 2 . . . . 1 . . . . 2 . Mechanic 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . Drone 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Watcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Swarmer 46 | . 12 . . . 10 . 1 . . 3 4 . . . . . . . . 2 5 . . . 3 6 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 74 | . 5 . . . 9 7 4 2 . 9 5 3 . . . . 2 . . 9 . . 4 . . 11 4 Brawler 6 | . . . . . . . . . . 3 2 . . . . . . . . 1 . . . . . . . Duelist 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 14 | . . . . . 5 . 2 . . 2 1 . . . . . . . . 1 . . . . . 2 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Hunter 16 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 5 7 Programmer 33 | . . . . . . 3 . . . 1 1 . 1 . . 2 . 1 . 1 3 . . . . 17 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 5 | . . . . . . . 1 . . 1 . 1 1 . . . 1 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 2 4 1 . 1 9 6 4 3 . 7 4 2 2 . 2 4 2 1 . 10 6 . 4 . 3 11 11 Combat Bots Only 10 | . 3 . . 1 8 6 4 3 . 7 3 2 2 . 2 1 2 1 . 10 6 . 4 . 3 9 10 Max Kills in Single Turn 5 | 1 1 1 . 1 3 2 1 1 . 5 3 1 1 . 1 1 1 1 . 3 2 1 1 . 2 3 2 Gunslinging 1 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 1 . . Exploded 5 | . . . . . 2 2 1 . . 5 3 1 . . 1 . . . . 3 . . . . 2 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Hostile Shots Fired 1261 | . 71 . . 4 79 32 67 21 . 26 39 4 37 . . 8 7 2 . 51 27 . 48 . 32 330 376 Missed 385 | . 17 . . 1 20 10 20 4 . 13 14 3 6 . . 1 4 1 . 23 6 . 12 . 12 97 121 Hits 876 | . 54 . . 3 59 22 47 17 . 13 25 1 31 . . 7 3 1 . 28 21 . 36 . 20 233 255 Melee 14 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . 1 9 Projectile 862 | . 54 . . 3 59 22 47 16 . 13 22 1 31 . . 7 3 1 . 28 21 . 36 . 20 232 246 AOE 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 46 | . . . . . 2 1 3 1 . . 1 . 1 . . 1 . . . 1 1 . 3 . . 11 20 Actively Blocked 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 14165 | . 706 . . 107 834 399 637 298 . 227 502 51 490 . 12 144 72 23 . 665 364 . 541 . 165 3573 4355 Core 2338 | . 63 . . . 109 27 50 52 . . 18 . . . . . . . . 23 13 . 45 . 10 454 1474 Absorbed by Shields 3112 | . . . . . . . . . . . . . . . . . . . . . . . 199 . 159 1741 1013 Redirected to Shielding 410 | . . . . . 48 . . . . . . . 34 . . 18 . . . 209 . . 18 . . 83 . Regen/Repaired (Parts) 563 | . . . . . 21 . . . . . 115 . . . . . . . . . 207 . . 124 . . 96 Core Remaining (%) 86 | 100 . . . 74 80 . . . . 81 . . . . 97 . . . . 97 . . . . 94 65 . Volleys Fired 652 | 5 81 2 26 7 61 27 26 12 . 12 20 7 24 . 11 10 19 12 . 39 21 15 17 . 9 137 52 Largest 4 | 2 2 2 2 2 4 4 4 4 . 4 4 4 4 . 1 4 4 4 . 4 4 4 4 . 4 4 4 Hottest 342 | 80 140 60 70 125 225 101 97 97 . 109 119 60 135 . 90 60 90 90 . 135 98 98 116 . 116 246 342 Shots Fired 1656 | 10 155 4 52 16 174 81 63 48 . 27 71 19 51 . 11 40 40 27 . 56 51 24 51 . 30 426 129 Gun 1095 | 10 146 4 52 16 159 72 49 48 . 15 38 16 34 . . 40 28 20 . 18 40 12 44 . 28 206 . Cannon 466 | . . . . . . . . . . 5 30 . 17 . 9 . 6 7 . 21 11 12 7 . . 212 129 Launcher 55 | . 3 . . . 8 9 7 . . . 1 3 . . 2 . . . . 13 . . . . 2 7 . Special 40 | . 6 . . . 7 . 7 . . 7 2 . . . . . 6 . . 4 . . . . . 1 . Kinetic 1105 | . 3 2 26 2 114 72 49 48 . 20 68 16 34 . . 40 28 20 . 18 40 12 44 . 28 358 63 Thermal 401 | 10 149 2 26 14 36 . . . . . . . 17 . 9 . 6 7 . 21 11 12 7 . . 35 39 Explosive 61 | . 3 . . . 8 9 7 . . 7 3 . . . 2 . . . . 13 . . . . 2 7 . Electromagnetic 71 | . . . . . 16 . . . . . . 3 . . . . . . . . . . . . . 25 27 Robot Hit Streak 19 | 3 14 5 13 3 16 10 8 5 . 9 14 12 9 . 11 19 9 4 . 8 8 9 14 . 8 14 9 Robot Miss Streak 9 | 2 4 . 2 2 9 2 4 3 . 2 2 1 1 . . 3 1 2 . 2 4 1 2 . 2 8 4 Penetration Max 2 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 2 . Secondary Targets 19 | . 2 . . . 4 1 1 2 . . . . 1 . . . . . . . 1 . 2 . 1 4 . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . . . . 1 . . . . . . . 1 . 1 . 1 1 . Shots Hit Robots 947 | 5 93 4 42 7 91 54 39 38 3 19 39 13 28 . 2 28 27 12 4 24 19 16 34 . 22 235 49 Core Hits 531 | 3 33 1 16 3 58 26 27 18 1 33 30 10 9 . 2 10 8 2 3 42 13 5 12 . 12 121 33 Critical Kills 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 9 . Critical Parts Destroyed 22 | . . . . . 1 1 . . . . . . . . . . 1 . . . 1 . . . 2 16 . Critical Strikes 79 | . . . 4 1 7 1 . . . 1 2 . . . . . 1 . 1 1 1 . . . 2 44 13 Burn 10 | . . . 4 1 5 . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Destroy 30 | . . . . . 1 1 . . . . . . . . . . 1 . . . 1 . . . 2 24 . Blast 27 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 14 11 Corrupt 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 2 Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 14 | . . . . . . . . . 3 2 . 1 3 . . . 1 . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . 3 2 . 1 3 . . . 1 . 4 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33842 | 54 1063 36 577 133 2368 1436 1115 628 193 2939 1783 919 559 . 147 726 397 324 248 2637 515 428 844 . 607 10027 3139 Guns 14515 | 54 1063 36 577 133 1656 987 554 628 . 137 490 266 444 . . 726 397 324 . 317 515 235 844 . 298 3834 . Cannons 9506 | . . . . . . . . . . 86 409 . 115 . 32 . . . . 177 . 193 . . . 5373 3121 Explosions 9040 | . . . . . 712 449 561 . . 2456 822 653 . . 115 . . . . 2143 . . . . 309 820 . Melee 474 | . . . . . . . . . 193 33 . . . . . . . . 248 . . . . . . . . Ramming 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Kinetic 18663 | . 36 16 136 . 1121 987 554 628 . 223 899 266 444 . . 726 397 324 . 317 515 235 844 . 298 7833 1864 Thermal 4096 | 54 1027 20 441 133 272 . . . . . 287 362 115 . 32 . . . . 177 . 193 . . . 632 351 Explosive 8100 | . . . . . 712 449 561 . . 2456 535 . . . 115 . . . . 2143 . . . . 309 820 . Electromagnetic 2202 | . . . . . 263 . . . . . . 291 . . . . . . . . . . . . . 742 906 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 289 | . . . . . . . . . . 227 62 . . . . . . . . . . . . . . . . Piercing 474 | . . . . . . . . . 193 33 . . . . . . . . 248 . . . . . . . . Highest Corruption 21 | . 6 6 6 6 . 2 2 2 4 . . . . . . . . . . . 3 3 3 3 . 21 5 Average Corruption 5 | . 6 6 6 6 . 1 2 2 2 . . . . . . . . . . . 2 3 3 3 . 12 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 223 | . 1 12 26 37 . 9 15 12 10 . . . . . . . . . . . 7 7 12 . . 66 9 Message Errors 45 | . . 2 6 7 . 2 5 3 1 . . . . . . . . . . . . 1 5 . . 10 3 Matter Fused 50 | . . 6 7 7 . 2 2 2 3 . . . . . . . . . . . 2 2 3 . . 11 3 Heat Flow Errors 33 | . 1 . 4 6 . 1 2 1 2 . . . . . . . . . . . . . 1 . . 13 2 Energy Discharges 28 | . . . 5 3 . 2 3 3 1 . . . . . . . . . . . 1 2 1 . . 6 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Parts Fused 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 22 | . . 2 . 7 . 1 1 2 1 . . . . . . . . . . . 1 1 1 . . 5 . Data Loss (major) 16 | . . 2 3 2 . 1 1 1 1 . . . . . . . . . . . 1 1 . . . 3 . Misfires 10 | . . . . 4 . . 1 . . . . . . . . . . . . . . . 1 . . 4 . Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Weapon Failures 10 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 9 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 786 | . . . . . . . 21 . 58 49 45 40 . . 22 . . . . 35 . 17 . . . 349 150 Projectiles 449 | . . . . . . . . . . . 10 . . . . . . . . . . 17 . . . 272 150 Explosions 279 | . . . . . . . 21 . . 49 35 40 . . 22 . . . . 35 . . . . . 77 . Melee 58 | . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 14 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 13 14 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Self-Inflicted Damage 164 | . . . . . . 67 . . . . . . . . 13 . . . . 38 . . . . . 38 8 Shots 6 | . . . . . . 2 . . . . . . . . 1 . . . . 2 . . . . . 1 . Rammed 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1255 | 54 276 20 269 266 242 74 274 234 178 48 133 29 240 . 138 28 120 88 . 68 60 210 183 . 124 276 1255 Average Temperature 87 | 25 69 15 83 108 74 28 77 100 93 22 44 13 67 . 49 13 36 37 . 23 17 77 49 . 56 91 642 Received Heat Transfer 1698 | . 72 . . . 279 117 270 162 . 27 75 21 . . . . 21 . . 126 . . 188 . . 169 171 Effects 22 | . . . 3 2 . . 2 . . . . . . . . . . . . . . . . . . . 15 Energy Bleed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Interference 12 | . . . 3 1 . . 2 . . . . . . . . . . . . . . . . . . . 6 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Parts Fried 15 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 9 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Parts Melted 7 | . 2 . . . 2 . . . . . . 1 . . . . . . . . . . . . . 2 . Heat Transferred 7488 | 125 2350 50 1184 333 962 . . . . . 250 250 150 . 50 . . . . 250 . 300 . . . 901 333 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Maximum Alert Level 4 | . . . . 1 2 1 . . . . 3 . . . . . . . . . . . . . . 4 4 Low Security (%) 44 | 100 100 100 . 99 19 19 . . . . . . . . . 100 . . . . 100 . . . . 15 . Level 1 18 | . . . . . 18 80 . . . . 50 . . . . . . . . . . . . . . 23 . Level 2 21 | . . . . . 62 . . . . . 39 . . . . . . . . . . . . . . 30 1 Level 3 11 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . 13 98 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1503 | 5 197 44 . 201 573 374 . . . . 717 . . . . 50 . . . . 191 . . . . 1503 1116 Initial 841 | . . 44 . . . 218 . . . . 368 . . . . . . . . . 150 . . . . 24 841 Average 341 | . 98 8 . 43 380 280 . . . . 449 . . . . 4 . . . . 97 . . . . 585 840 Influence Increases 9050 | 10 500 5 22 261 1108 404 200 70 10 911 720 184 110 . 10 67 122 71 5 370 441 . 90 . 170 2210 979 Destroy 0b10 Robot/C 5120 | . 340 . . 160 600 200 180 60 . 500 320 140 80 . . 40 80 40 . 300 160 . 80 . 120 1260 460 Destroy 0b10 Robot/NC 335 | 10 35 5 20 . 50 15 . . 10 10 20 . . . 10 15 . . 5 10 5 . . . . 95 20 Destroy Leader 948 | . 74 . . 30 164 52 20 10 . 40 52 20 30 . . 12 20 10 . 20 30 . 10 . 20 252 82 Allied During Kill 870 | . . . 2 41 48 . . . . 361 94 24 . . . . 22 6 . 25 . . . . 30 184 33 Successful Hack 126 | . 4 . . . 54 12 . . . . 18 . . . . . . . . . 38 . . . . . . Disable Machine 330 | . 15 . . 15 45 30 . . . . 135 . . . . . . . . . 30 . . . . 60 . Destroy Structure 676 | . 32 . . . 57 35 . . . . 81 . . . . . . . . . 28 . . . . 284 159 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 480 | . . . . 15 90 60 . . . . . . . . . . . 15 . 15 . . . . . 75 210 Influence Decreases 7934 | 10 385 120 22 261 628 564 518 72 10 326 643 698 246 12 10 27 162 71 5 370 269 172 72 18 133 750 1360 Entered New Map 1724 | . . 71 . . . 262 119 2 . . 217 246 29 12 . . 15 . . . . 64 . 18 . 13 656 Time Decay 5175 | 10 345 49 22 240 498 302 393 60 10 306 356 392 217 . 10 27 108 31 5 340 260 108 72 . 133 547 334 Lost Part 570 | . 40 . . 10 70 . . 10 . . 10 . . . . . . . . 30 . . . . . 150 250 Lost Ally 465 | . . . . 11 60 . 6 . . 20 60 60 . . . . 39 40 . . 9 . . . . 40 120 Squads Dispatched 42 | . 4 1 . . 5 3 . . . 1 4 . . . . 2 . . . 1 1 . . . . 11 9 Investigation 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Extermination 10 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 4 2 Reinforcement 14 | . 4 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 5 3 Assault 9 | . . 1 . . 2 . . . . 1 2 . . . . . . . . 1 . . . . . 2 . Garrison 4 | . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 10 | . 2 . . . 2 2 . . . . . . . . . . . . . 1 1 . . . . 1 1 Communications Jammed 104 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . 86 6 Distress Signals 96 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . 81 3 Times Spotted 325 | . 33 . . 5 40 13 11 3 . 24 12 7 4 . 2 2 5 1 . 19 10 . 4 . 5 82 43 Peak Tracking Total 14 | . 5 . . 3 6 6 5 3 . 7 4 4 2 . 1 2 3 2 . 10 4 . 4 . 3 13 14 Tactical Retreats 21 | . . . . 1 4 1 . . . . . . . . . . . 1 . 1 . . . . . 5 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 5 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 26 | . 1 . . 1 3 2 1 . . 1 9 . . . . . 1 . . 1 2 . . . . 4 . Max in Single Turn 6 | . 1 . . 1 1 1 1 . . 1 6 . . . . . 1 . . 1 1 . . . . 1 . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 60 | . 6 . 4 . 12 5 . 1 1 . 4 . 1 4 . . 1 . 4 . 5 2 . 3 . 3 4 Terminals 17 | . 4 . . . 8 3 . 1 . . . . . . . . . . . . . 1 . . . . . Fabricators 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . Repair Stations 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 Recycling Units 5 | . 2 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Scanalyzers 6 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . 2 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 Total Hacks 190 | . 16 . 19 . 34 14 . 1 3 . 12 . 1 29 . . 1 . 17 . 12 2 . 12 . 5 12 Successful 136 | . 9 . 19 . 17 10 . 1 3 . 8 . 1 29 . . 1 . 17 . 4 2 . 12 . 2 1 Failed 53 | . 7 . . . 16 4 . . . . 4 . . . . . . . . . 8 . . . . 3 11 Catastrophic 9 | . . . . . 2 3 . . . . . . . . . . . . . . 1 . . . . . 3 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 12 . 1 . 24 11 . . 1 . 20 . . . . 3 . . . . 14 . . 1 . 13 24 Terminals 51 | . 12 . . . 27 10 . 1 . . . . . . . . . . . . . 1 . . . . . Fabricators 12 | . . . . . . 2 . . . . 3 . . . . . . . . . 3 . . . . 4 . Repair Stations 9 | . . . . . 1 . . . . . 2 . . . . . . . . . 2 . . . . . 4 Recycling Units 9 | . 4 . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . Scanalyzers 18 | . . . . . 3 . . . . . 5 . . . . . . . . . 4 . . . . . 6 Garrison Access 8 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . 1 2 Terminal Hacks 89 | . . . 19 . 3 1 . 1 3 . . . 1 29 . . 1 . 17 . . 2 . 12 . . . Record 48 | . . . 18 . . . . 1 . . . . . 11 . . . . 5 . . 1 . 12 . . . Part Schematic 17 | . . . . . . . . . 3 . . . . 10 . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . . . . . 2 . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . Scan Component 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Retrieve Components 4 | . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . 4 . . . . . . . . . 1 . . . . . . Retrieve Study 7 | . . . . . 2 . . . . . 4 . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 27 | . 7 . . . 11 7 . . . . 1 . . . . . . . . . . . . . . . 1 Terminals 22 | . 6 . . . 10 6 . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Skim 14 | . 4 . . . 7 3 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Patch 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . . . 9 3 . . . . 3 . . . . . . . . . 4 . . . . 2 4 Full Trace Events 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 3 . . . . 10 . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 1 . . . . . 4 . . . . . . . . . 1 . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Time 35 | . . . . . . . . . . . 13 . . . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 13 . . . . . . . . . 10 . . . . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . 4 . . . 2 . . 1 . . . . . . 3 . . 2 . . . 5 . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 39 | . . 1 4 3 . . 2 . 6 1 3 . . . . . 3 2 . 2 . . . 5 . 1 6 Largest Group 7 | . . 1 5 4 3 . 2 . 6 7 4 3 . . . . 3 2 . 2 2 . . 5 5 5 4 Highest-Rated Group 476 | . . 31 89 81 40 . 48 . 348 380 248 210 . . . . 90 62 . 60 60 . . 312 312 307 476 Highest-Rated Ally 269 | . . 31 31 31 16 . 32 . 96 96 70 70 . . . . 30 31 . 30 30 . . 64 64 269 122 Zionite Dispatches 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 276 | . . . . 15 41 . 6 . . 49 59 23 . . . . 4 13 . . 1 . . . 12 42 11 Total Damage 9622 | . . . . 214 407 . 190 . . 1075 863 553 . . . . 96 275 . . . . . . 221 4704 1024 Kills 56 | . . . . 7 6 . . . . 7 4 3 . . . . 2 1 . . . . . . 1 20 5 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Active Infowar (turns) 21773 | 23 1083 292 350 . 1238 392 980 969 2361 1005 802 926 954 117 899 308 530 891 333 1375 597 696 785 635 619 1980 633 Optics 12522 | . . . . . . . . . . . 464 926 954 117 899 308 530 891 333 1375 597 696 785 635 619 1980 413 Sensors 17068 | . . . . . . 3 980 969 2361 1005 802 914 831 115 892 257 453 853 228 1278 540 696 738 635 577 1600 341 Seismic 3375 | 23 1083 292 350 . 1238 389 . . . . . . . . . . . . . . . . . . . . . Decoding 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Jamming 4510 | . . . . . . . . . . . . . 8 . . . . . . . 591 696 735 287 . 1560 633 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 2 . . . . 1 . . 2 3 . 1 . 1 3 . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . 2 2 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 25036 | 119 1145 298 937 1008 1719 666 1160 1003 2654 1118 817 926 954 117 899 308 530 891 333 1375 597 696 785 635 619 1980 747 Spaces Moved 14747 | 93 615 204 533 473 756 417 811 620 1360 586 478 638 610 85 438 191 401 705 259 704 387 523 579 441 455 939 446 Core 238 | 9 . . . . . . . . 37 . . . . . . . . . . . . . . . . . 192 Treads 27 | . 2 . . . 1 . . 24 . . . . . . . . . . . . . . . . . . . Legs 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Wheels 14461 | 84 613 204 533 473 755 417 811 596 1323 586 478 638 610 85 438 191 401 705 259 704 387 523 579 441 455 939 233 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 140 140 140 155 120 130 130 130 130 115 120 120 120 120 110 110 110 110 110 125 110 125 125 125 124 50 Average Speed 138 | 92 134 140 140 154 169 125 130 153 189 172 127 133 134 134 134 130 110 121 114 110 125 124 125 125 125 134 111 Slowest Speed 750 | 100 240 140 140 155 225 130 130 217 750 195 145 135 135 135 135 135 125 125 135 110 125 125 125 125 125 275 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 91 47 91 88 65 12 89 80 89 70 19 86 92 75 73 7 65 90 61 77 15 68 80 81 56 28 17 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 16 | . . 1 1 1 1 . . . 3 . 4 1 . 1 . . . . 3 . . . . . . . . Known Exits Taken 22 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . . . 2 . . 2 2 3 3 . 4 1 . 3 . 1 2 . 5 . 3 3 . 5 . . Spaces Dug 137 | . 11 . . . 10 . 8 . . 7 . 7 7 . 18 . 3 3 . 7 6 4 4 . . 19 23 Terrain Destroyed 745 | . 34 . . 1 75 37 22 . . 68 84 7 20 . 34 . 5 7 . 57 17 7 11 . 28 181 50 Melee 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Projectile 240 | . 4 . . 1 7 . . . . 2 10 . 18 . 6 . 5 7 . 16 17 7 11 . 5 74 50 AOE 502 | . 30 . . . 68 37 22 . . 66 74 7 . . 28 . . . . 41 . . . . 23 106 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 18115 | 112 758 213 684 741 1078 517 879 645 1435 673 635 700 702 86 733 233 467 722 285 1256 466 548 607 525 487 1336 592 Wait 1652 | . 19 2 18 254 181 19 22 3 12 26 80 . 49 . 269 12 16 . 2 493 28 . 1 5 14 98 29 Move 14720 | 92 614 203 532 472 755 416 810 619 1359 585 477 637 609 84 437 190 400 704 258 703 386 522 578 440 454 938 446 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 177 | 7 14 1 12 3 26 10 3 1 9 8 18 10 . . 1 5 5 . 1 2 5 3 2 3 1 18 9 Fast Attach 111 | 6 . 1 2 1 3 3 1 . 18 1 10 11 1 . 2 2 2 . 8 . 3 2 . 3 1 21 9 Attach 71 | 1 5 1 . 1 10 3 . 2 3 3 3 . . . . 2 . . . 3 3 . . . . 19 12 Detach 35 | . 1 2 . 1 . 1 . . 8 . 1 1 . . . 1 . . . . 1 . . 1 . 14 3 Swap 316 | 1 22 1 2 . 20 23 13 7 2 15 15 12 15 2 9 6 14 6 4 15 13 1 6 3 5 69 15 Drop 198 | . 2 . 14 2 21 15 4 1 21 9 11 21 1 . 4 5 10 . 8 . 6 5 2 6 3 22 5 Fire 652 | 5 81 2 26 7 61 27 26 12 . 12 20 7 24 . 11 10 19 12 . 39 21 15 17 . 9 137 52 Melee 14 | . . . . . . . . . 3 2 . 1 3 . . . 1 . 4 . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Rewire 156 | . . . 78 . . . . . . 12 . . . . . . . . . 1 . . 1 64 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Discovered new exit (range 16) 979 | -10/Materials | Discovered new exit (range 11) 1222 | -10/Materials | Crushed by falling debris 1265 | -10/Materials | Entered Mines 1277 | -10/Mines | Discovered new exit (range 15) 1283 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1304 | -10/Mines | Discovered new exit (range 9) 1531 | -10/Mines | Met a Derelict testing a Signal Generator 1550 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1551 | -10/Mines | Discovered new exit (range 5) 1563 | -10/Mines | Entered Exiles 1563 | -10/Exiles | Found Exiles lab destroyed 1563 | -10/Exiles | Accompanied by 1 ally 2105 | -10/Exiles | Learned location of Zion (-7) 2329 | -10/Exiles | Opened EX-Vault 2380 | -10/Exiles | Build established: Commander-Mutant 2471 | -10/Exiles | Discovered new exit (range 10) 2500 | -10/Exiles | Entered Mines 2500 | -9/Mines | Accompanied by 5 allies 2509 | -9/Mines | Assembled infested the area 2817 | -9/Mines | Build established: Mutant 2906 | -9/Mines | Lost 3 allies 3026 | -9/Mines | Discovered new exit (range 8) 3037 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3201 | -9/Mines | Learned Materials security intel 3213 | -9/Mines | Learned Materials garrison access intel 3216 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3488 | -9/Mines | Discovered new exit (range 9) 3498 | -9/Mines | Learned location of Storage (-9) 3508 | -9/Mines | Entered Materials 3508 | -8/Materials | Accompanied by 3 allies 3508 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3510 | -8/Materials | Loaded intel: 1 garrison access location 3850 | -8/Materials | Build established: Scavenger-Gunner 3884 | -8/Materials | Garrison activated, responded to threat 4011 | -8/Materials | Destroyed 8 combat bots 4014 | -8/Materials | Lost 3 parts (3w) 4014 | -8/Materials | Garrison activated, responded to threat 4080 | -8/Materials | Lost 3 parts (1p1n1u) 4222 | -8/Materials | Build established: Scavenger-Tank 4352 | -8/Materials | Central database locked down 4508 | -8/Materials | Discovered new exit (range 14) 4761 | -8/Materials | Build established: Scavenger-Gunner 5043 | -8/Materials | Discovered new exit (range 16) 5069 | -8/Materials | Identified exit to Factory 5108 | -8/Materials | First assault squad dispatched 5126 | -8/Materials | Learned location of 3 exits from Factory 5174 | -8/Materials | Learned location of 1 exit from Storage 5227 | -8/Materials | Entered Factory 5227 | -7/Factory | Evolved 2 slots: Utility x2 5228 | -7/Factory | Identified exit to Factory 5228 | -7/Factory | Identified exit to Lower Caves 5358 | -7/Factory | Garrison activated, responded to threat 5520 | -7/Factory | Build established: Scavenger-Tank 5893 | -7/Factory | Entered Lower Caves 6180 | -7/Lower Caves | Build established: Skirmisher 6572 | -7/Lower Caves | Encountered a Warlord checkpoint 6711 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6868 | -7/Lower Caves | Spotted B-75 Beast 6878 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6935 | -7/Lower Caves | Destroyed B-75 Beast 7031 | -7/Lower Caves | Discovered new exit (range 14) 7050 | -7/Lower Caves | Identified exit to Lower Caves 7053 | -7/Lower Caves | Entered another Lower Caves area 7275 | -7/Lower Caves | Discovered exit to Factory (range 13) 7922 | -7/Lower Caves | Discovered new exit (range 16) 8034 | -7/Lower Caves | Identified exit to Zion 8056 | -7/Lower Caves | Entered Zion 8096 | -7/Zion | Found Unknown Piercing Weapon 8096 | -7/Zion | Identified CR-A16's Pointy Stick 8200 | -7/Zion | Discovered new exit (range 9) 8213 | -7/Zion | Identified exit to Proximity Caves 8271 | -7/Zion | Given A8's code to call for help 8380 | -7/Zion | Found Prototype Processor 8380 | -7/Zion | Identified Exp. Targeting Computer 8389 | -7/Zion | Found Prototype Processor 8389 | -7/Zion | Identified Exp. Core Analyzer 8399 | -7/Zion | Found Prototype Processor 8399 | -7/Zion | Identified Exp. Target Analyzer 8408 | -7/Zion | Found Prototype Processor 8408 | -7/Zion | Identified Exp. Signal Interpreter 8425 | -7/Zion | Found Exp. Signal Interpreter 8448 | -7/Zion | Build established: Mutant 8472 | -7/Zion | Found Prototype Processor 8472 | -7/Zion | Identified Exp. Armor Integrity Analyzer 8702 | -7/Zion | System corruption cleaned by Quarantine Array 8746 | -7/Zion | Found Prototype Hackware 9118 | -7/Zion | Build established: Gunner 9294 | -7/Zion | Found Prototype Device 9294 | -7/Zion | Identified Phasing AFG 9815 | -7/Zion | Met Imprinter 9876 | -7/Zion | Found Prototype Special Weapon 9876 | -7/Zion | Identified RU-N14's Throwing Claymores 9879 | -7/Zion | Found RU-N14's Throwing Claymores 9882 | -7/Zion | Found RU-N14's Throwing Claymores 9989 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9991 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10137 | -7/Zion | Imprinted 10140 | -7/Zion | Declared Zion's savior 10710 | -7/Zion | Entered Proximity Caves 10710 | -6/Proximity Caves | Accompanied by 6 allies 10999 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11056 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11099 | -6/Proximity Caves | Destroyed 7 combat bots 11245 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11350 | -6/Proximity Caves | Spotted B-75 Beast 11358 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11361 | -6/Proximity Caves | Destroyed B-75 Beast 11687 | -6/Proximity Caves | Found Imp. Powered Armor 11793 | -6/Proximity Caves | Discovered exit to Factory (range 4) 11828 | -6/Proximity Caves | Entered Factory 11828 | -6/Factory | Accompanied by 4 allies 11828 | -6/Factory | Evolved 2 slots: Utility x2 11954 | -6/Factory | Repaired Hcp. Storage Unit 12061 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12219 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12395 | -6/Factory | Retrieved Zion intel report: Emergency Access 12396 | -6/Factory | Zion Light squad teleported in 12452 | -6/Factory | Discovered new exit (range 17) 12472 | -6/Factory | Identified exit to Lower Caves 12528 | -6/Factory | First assault squad dispatched 12565 | -6/Factory | Allied Derelicts emerged from ambush trap array 12645 | -6/Factory | Entered Lower Caves 12645 | -6/Lower Caves | Accompanied by 3 allies 12653 | -6/Lower Caves | Found DCF Scrap (10 items) 12720 | -6/Lower Caves | Spotted B-75 Beast 12725 | -6/Lower Caves | Destroyed B-75 Beast 12817 | -6/Lower Caves | Identified exit to Lower Caves 12827 | -6/Lower Caves | Learned location of Extension (-6) 13189 | -6/Lower Caves | Found Prototype Protection 13189 | -6/Lower Caves | Identified Zio. Weapon Casing 13451 | -6/Lower Caves | Encountered a Warlord checkpoint 13571 | -6/Lower Caves | Entered another Lower Caves area 13908 | -6/Lower Caves | Encountered a Warlord checkpoint 13995 | -6/Lower Caves | Spotted B-75 Beast 14012 | -6/Lower Caves | Learned Factory emergency access door positions 14014 | -6/Lower Caves | Destroyed B-75 Beast 14028 | -6/Lower Caves | Learned Factory terminal intel 14034 | -6/Lower Caves | Learned Factory trap positions 14475 | -6/Lower Caves | Discovered new exit (range 17) 14496 | -6/Lower Caves | Identified exit to Data Miner 14525 | -6/Lower Caves | Entered Data Miner 14525 | -6/Data Miner | Discovered new exit (range 6) 14543 | -6/Data Miner | Met Data Miner 14585 | -6/Data Miner | Learned location of Section 7 (-3) 14585 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14602 | -6/Data Miner | Received God Mode back door access code from Data Miner 14636 | -6/Data Miner | Identified exit to Proximity Caves 14642 | -6/Data Miner | Entered Proximity Caves 14701 | -5/Proximity Caves | Learned Factory emergency access door positions 15424 | -5/Proximity Caves | Spotted B-75 Beast 15507 | -5/Proximity Caves | Discovered new exit (range 16) 15540 | -5/Proximity Caves | Identified exit to Factory 15541 | -5/Proximity Caves | Entered Factory 15541 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15542 | -5/Factory | Loaded intel: 88 trap records 15544 | -5/Factory | Loaded intel: 26 terminal locations 15706 | -5/Factory | Discovered new exit (range 12) 15734 | -5/Factory | Identified exit to Upper Caves 15832 | -5/Factory | Garrison activated, responded to threat 15849 | -5/Factory | Entered Upper Caves 15921 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16155 | -5/Upper Caves | Spotted B-75 Beast 16160 | -5/Upper Caves | Destroyed B-75 Beast 16257 | -5/Upper Caves | Identified exit to Upper Caves 16321 | -5/Upper Caves | Found DCF Scrap (14 items) 16379 | -5/Upper Caves | Entered another Upper Caves area 16393 | -5/Upper Caves | Learned Factory terminal intel 16402 | -5/Upper Caves | A Commander dispatched an escort 16403 | -5/Upper Caves | Learned 8 Factory zone layouts 16419 | -5/Upper Caves | Learned 8 Factory zone layouts 16521 | -5/Upper Caves | Discovered new exit (range 5) 16525 | -5/Upper Caves | Identified exit to Factory 17166 | -5/Upper Caves | Discovered new exit (range 14) 17268 | -5/Upper Caves | Identified exit to Zhirov 17270 | -5/Upper Caves | Entered Zhirov 17270 | -5/Zhirov | Discovered new exit (range 3) 17293 | -5/Zhirov | Met Zhirov 17320 | -5/Zhirov | Learned location of Quarantine (-3) 17320 | -5/Zhirov | Learned location of Testing (-2) 17320 | -5/Zhirov | Learned location of Command (-1) 17328 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17347 | -5/Zhirov | Found Alien Artifact 17347 | -5/Zhirov | Identified Integrated Dissipator 17347 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17456 | -5/Zhirov | Found Alien Artifact 17495 | -5/Zhirov | Identified exit to Proximity Caves 17603 | -5/Zhirov | Entered Proximity Caves 17961 | -4/Proximity Caves | Spotter reported a threat 17962 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17999 | -4/Proximity Caves | Destroyed 10 combat bots 18151 | -4/Proximity Caves | Lost 3 parts (1u2w) 18217 | -4/Proximity Caves | Learned location of 1 exit from Research 18832 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18978 | -4/Proximity Caves | Entered Factory 18978 | -4/Factory | Accompanied by 2 allies 18978 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18979 | -4/Factory | Identified exit to Research 18979 | -4/Factory | Identified exit to Upper Caves 18981 | -4/Factory | Loaded intel: 26 terminal locations 19003 | -4/Factory | Retrieved Zion intel report: Branch Access 19156 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 19445 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 19511 | -4/Factory | Repaired Arm. Huge Wheel+ 19575 | -4/Factory | Entered Upper Caves 19929 | -4/Upper Caves | Build established: Derelict-Gunner 20031 | -4/Upper Caves | Encountered a Warlord checkpoint 20031 | -4/Upper Caves | Discovered new exit (range 21) 20060 | -4/Upper Caves | Identified exit to Upper Caves 20271 | -4/Upper Caves | Entered another Upper Caves area 20310 | -4/Upper Caves | Discovered exit to Research (range 10) 20584 | -4/Upper Caves | Encountered a Warlord checkpoint 20610 | -4/Upper Caves | Learned Research stockpile data 20934 | -4/Upper Caves | Discovered new exit (range 7) 21040 | -4/Upper Caves | Identified exit to Warlord 21056 | -4/Upper Caves | Entered Warlord 21098 | -4/Warlord | System corruption cleaned by Quarantine Array 21330 | -4/Warlord | Opened Warlord's prototype stash 21337 | -4/Warlord | Found Prototype Reactor 21350 | -4/Warlord | Found Prototype Device 21350 | -4/Warlord | Identified System Purifier 21360 | -4/Warlord | Found Exp. Target Analyzer 21673 | -4/Warlord | Discovered new exit (range 12) 21685 | -4/Warlord | Identified exit to Proximity Caves 21691 | -4/Warlord | Entered Proximity Caves 21691 | -3/Proximity Caves | Accompanied by 5 allies 21721 | -3/Proximity Caves | Spotted B-86 Titan 21831 | -3/Proximity Caves | Build established: Commander-Gunner 22122 | -3/Proximity Caves | Discovered exit to Research (range 9) 22310 | -3/Proximity Caves | Entered Research 22310 | -3/Research | Accompanied by 5 allies 22310 | -3/Research | Evolved 2 slots: Utility x2 22311 | -3/Research | Identified exit to Armory 22682 | -3/Research | P-80 Master assimilated allied Archangel 7a 22909 | -3/Research | Cargo convoy interrupted 22912 | -3/Research | Spotted Executioner 22928 | -3/Research | System corruption reached 10% 22966 | -3/Research | Attached CPS modules to Executioner. 22981 | -3/Research | Destroyed Executioner 23002 | -3/Research | Destroyed 9 combat bots 23009 | -3/Research | Lost 7 parts (1p1n3u2w) 23043 | -3/Research | Identified Vortex Chain Reactor 23067 | -3/Research | Lost 3 parts (1p2w) 23501 | -3/Research | Retrieved Zion intel report: Active Terminals 23546 | -3/Research | Retrieved Zion intel report: Trap Installations 23547 | -3/Research | Zion Experimental squad teleported in 23770 | -3/Research | Terminal network hard line cut 23810 | -3/Research | First assault squad dispatched 24001 | -3/Research | Build established: Gunner 24179 | -3/Research | Found Fusion Bomb Launcher 24200 | -3/Research | Discovered new exit (range 15) 24260 | -3/Research | Lost 3 parts (2p1u) 24288 | -3/Research | Identified exit to Research 24290 | -3/Research | Entered another Research area 24290 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 24494 | -2/Research | Found Prototype Launcher 24494 | -2/Research | Identified Adv. Micro-nuke Launcher 24499 | -2/Research | Found Prototype Device 24499 | -2/Research | Identified Thermal Barrier 24531 | -2/Research | Retrieved Zion intel report: Active Garrisons 24588 | -2/Research | Incoming investigation squad redirected 24651 | -2/Research | Spotted B-90 Cyclops 24653 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 24654 | -2/Research | Zion Heavy squad teleported in 24757 | -2/Research | Destroyed 10 combat bots 24764 | -2/Research | Lost 11 parts (2p2n4u3w) 24929 | -2/Research | Released all parts (15) 24947 | -2/Research | Zion Heavy squad teleported in 24960 | -2/Research | Lost 12 parts (3p1n5u3w) 24966 | -2/Research | Core integrity fell below 50% 24978 | -2/Research | Incoming investigation squad redirected 24987 | -2/Research | Zion Heavy squad teleported in 25010 | -2/Research | Core integrity fell below 20% 25037 | -2/Research | Lost 3 allies 25037 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 25016_ Slammed into C-57 Dissector. 25017_ Slammed into W-44 Eye. 25017_ Destabilizing: Core damaged (-29). 25026_ System corrupted: Matter fused (-6). 25030_ K-01 Serf cleans the Terminal. 25032_ Detecting system override signal. 25035_ K-01 Serf cleans the Terminal. 25037_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4A. 25037_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Resource Resupply ] [ 2 : Resource Resupply ] [ 3 : Explosive Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] Map ----- +----------------------------------------------------+ | #?????# """ #????????#] #????????????? | | #?????# """ #????????# #????????????? | | #?????# #??####### #????????????? | | #?????# #??? !# #????????????? | | #?????# #??? # #????????????? | | ##????# #???? # ??????????????? | | # ####+######## #????! !#? ????????????????? | | ! ##%#????? ####+####??????????????? | | ! ]##%#????? # #??????????????? | | ! ## #######+## #??????????????? | | # ! ## #??????????????? | | ######### #??????????????? | | #????????#### #??????????????? | | ####???????????# =! """ #??????????????? | | ???????????#####t =! """ #??????????????? | | ??????????? """ ##??????????????? | | ??????????# """ #???????????????? | | #?????????# """ #???????????????? | | #?????????# #???????????????? | | #????????## #???????????????? | | ????????? #???????????????? | | ???????? #???????????????? | | ????????? #???????????????? | | ???????? """ c #???????????????? | | ???????? R "T c #???????????????? | | ???????? """@ +???????????????? | | ??????????? k #???????????????? | | ?????????????? #???????????????? | | ????????????? #???????????????? | | ?????????????####+######+#########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 75 Energy Capacity 1925 Matter Stores 510 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 675 Resistance: TH 50 Core Shielding 20 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 14 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Salvage Targeting 4 Item Schematics ----------------- Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 77% | -6/Factory Arm. Huge Wheel | 17% | -4/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Nuclear Core | -6/Factory | Hacked Hvy. Assault Rifle | -6/Factory | Hacked Railgun | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Luggage Code Challenges ------------ None Game ------ Seed ElectronCoolantDeflector Manual? 0 Play Time 03:33:17 Cumulative 339.4 hours Start 2025.10.07 @ 14:49:40 End 2025.10.07 @ 22:43:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 13 Types 8/0/4/0/0/0/0/1/0/0 Lore% 86 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74dc5464-b1fb-4975-ae35-c414c688400b