Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.30 @ 07:41:48 Player: coopco Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (35) 175 Value Destroyed (1589) 1589 Prototype IDs (29) 580 Alien Tech Used (12) 2400 Bonus (6341) 6341 TOTAL SCORE: 18785 Bonus ------- Entered DSFs 1000 Scanned by Researcher 500 Pursued by Intercept 500 Win 3000 Win Speed 1392 Friendly Fire -51 Cogmind --------- Core Integrity 1185/1850 Matter 66/300 Energy 199/200 System Corruption 0% Temperature Cool (2) Movement Flying (109) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY (13) ----- Large Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Improved System Guard Core Physics Calibrator > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (17) --- Light Quantum Reactor Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Enhanced Biometal Leg Advanced Force Field Improved System Guard Terrabomb Drained L-Cannon Hellfire Missile Launcher Gravity Flail Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Matter Drive > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Improved Diametric Drive Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Experimental ECM Suite Advanced System Shield Improved System Guard Core Physics Calibrator > --- WEAPON ----------- Drained L-Cannon > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Enhanced Biometal Leg Field Propulsion Array Impulse Thruster Array Transdimensional Reconstructor Integrity Redistributor Terrabomb Terrabomb Hellfire Missile Launcher Gravity Flail [Rating: 220] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Power Shielding Artifact Core Physics Calibrator Weapon Heavy Particle Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Battle Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Slots Evolved 18 | . . . . 4 2 . 2 2 2 . 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . 1 1 . 1 . 1 . . . . . . 1 Utility 10 | . . . . 3 1 . . 2 1 . 2 . 1 . . . Weapon 2 | . . . . . . . . . . . . . 1 . . 1 Parts Attached 120 | 6 . 1 4 20 4 7 9 10 4 14 2 . 8 6 9 16 Power 18 | 1 . . 1 2 . 3 1 . 2 2 . . 1 1 2 2 Engine 7 | 1 . . 1 1 . 2 1 . 1 . . . . . . . Core 2 | . . . . 1 . 1 . . . . . . . . . . Reactor 9 | . . . . . . . . . 1 2 . . 1 1 2 2 Propulsion 31 | 2 . . . 7 2 . 4 4 . 6 . . 2 2 . 2 Treads 7 | 2 . . . 5 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | . . . . 2 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . 4 4 . 6 . . 2 2 . 2 Utility 51 | 1 . 1 . 9 2 2 3 5 2 3 1 . 4 3 5 10 Device 20 | . . 1 . 3 1 1 2 3 . . 1 . 1 1 3 3 Storage 6 | 1 . . . 3 . . . . . . . . 2 . . . Processor 17 | . . . . 3 . . 1 2 . 2 . . 1 . 1 7 Hackware 3 | . . . . . . . . . 2 1 . . . . . . Protection 4 | . . . . . 1 1 . . . . . . . 2 . . Artifact 1 | . . . . . . . . . . . . . . . 1 . Weapon 20 | 2 . . 3 2 . 2 1 1 . 3 1 . 1 . 2 2 Energy Gun 6 | 2 . . 1 1 . 1 . . . . . . . . 1 . Energy Cannon 3 | . . . . 1 . . . . . . . . . . 1 1 Ballistic Gun 2 | . . . 1 . . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . 2 . . 1 . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . . 2 . . . 3 2 . 3 2 15 2 Parts Lost 47 | . . . 5 2 . 5 . . 14 3 . . 3 . 3 12 Power 9 | . . . 1 . . 2 . . 3 . . . 1 . . 2 Propulsion 18 | . . . 2 . . . . . 8 2 . . 2 . . 4 Utility 15 | . . . . 1 . 1 . . 3 1 . . . . 3 6 Weapon 5 | . . . 2 1 . 2 . . . . . . . . . . Highest Loss Streak 11 | . . . 3 1 . 3 . . 11 2 . . 2 . 3 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 11 | 2 4 5 4 12 20 21 14 13 13 4 4 4 10 12 11 11 Power 1 | . 1 1 . 2 2 1 2 1 . . 1 1 2 2 1 1 Propulsion 3 | 1 2 2 2 4 6 8 3 3 1 . 1 1 1 2 4 3 Utility 3 | . . . . 4 8 6 6 5 8 1 . 1 1 1 1 . Weapon 2 | . 1 2 1 2 3 4 3 2 2 2 1 1 3 5 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 62 | . . 1 . 1 1 4 5 10 4 8 2 . 4 4 7 11 Power 6 | . . . . 1 . . . . . . 1 . 1 1 . 2 Propulsion 18 | . . . . . . 1 3 4 . . . . 1 1 3 5 Utility 16 | . . 1 . . 1 1 . 2 . 6 . . 1 . 2 2 Weapon 20 | . . . . . . 2 2 4 4 2 1 . . 2 2 1 Tool/Special 2 | . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 81 | . 85 98 85 95 82 82 69 83 89 70 69 71 62 71 77 70 Engine 4 | . 14 14 12 6 . 3 6 9 6 . . . . . . . Core 1 | . . . . 3 7 2 . . . . . . . . . . Reactor 1 | . . . . . . . . . 2 2 4 4 3 7 6 5 Treads 8 | . 28 28 21 23 2 . . . . . . . . . . . Wheel 2 | . . . . 2 13 15 1 . . . . . . . . . Flight 11 | . . . . . . . 21 27 28 19 19 19 19 20 20 18 Device 10 | . . 12 14 18 15 15 8 14 14 4 3 4 . . 4 4 Storage 6 | . 14 14 14 9 7 7 6 5 5 . . . 3 4 4 3 Processor 16 | . . . . 16 15 15 18 18 16 25 23 23 16 17 17 27 Hackware 3 | . . . . . . . . . 8 14 14 14 13 13 9 1 Protection 1 | . . . . . 5 7 1 . . . . . . 2 5 . Energy Gun 5 | . 28 28 18 5 7 6 1 . . . . . . . . . Energy Cannon 2 | . . . . 8 7 7 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . 3 . . 3 4 4 4 4 . Peak Build Rating 220 | 6 6 7 8 32 49 52 52 79 90 114 97 97 106 128 165 220 Average Rating 63 | 4 5 6 6 24 44 48 38 65 82 81 96 97 95 118 138 152 On Entrance 56 | . 6 6 7 6 32 49 52 36 79 36 88 97 97 95 126 144 Avg Prop Armor Cover (%) 9 | . . . . 7 . . 22 18 . 16 . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 14 15 15 97 105 106 105 52 46 24 22 22 32 43 51 50 Greatest Support 62 | 40 40 40 40 62 62 56 56 46 51 48 24 36 47 49 58 55 Greatest Overweight (x) 7 | 1 . . 4 1 1 1 2 3 7 3 . . 2 1 1 2 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 15 15 15 5 5 15 15 17 17 Average Capacity 15 | 6 8 8 8 19 24 25 17 15 15 5 5 5 12 15 15 17 Most Carried 25 | 4 5 8 8 24 25 25 25 15 15 11 5 5 15 15 17 17 Average Carried 13 | 2 4 7 7 16 22 23 16 14 13 5 4 5 11 13 15 15 Final Capacity 25 | 8 8 8 8 25 25 25 15 15 15 5 5 5 15 15 17 17 Final Carried 25 | 4 5 8 6 24 24 25 15 15 12 5 5 5 15 15 17 14 Class Distribution -------------------- 42% | Mutant 12% | Sprinter 10% | Scout 10% | Hacker-Scout 10% | Hacker-Sprinter 8% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Sprinter | -2/Section 7 Sprinter | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Matter Collected 1653 | 253 . 65 31 281 . 238 62 158 . . . . 227 46 156 136 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1628 | . . . 164 638 . 301 77 . . . . . 227 46 175 . Parts 77 | . . . 13 32 . 15 1 . . . . . 10 2 4 . Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Combat Hostiles Destroyed 24 | . . . 3 11 . 8 1 . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 11 | . . . 2 4 . 4 1 . . . . . . . . . Cannons 9 | . . . . 7 . 2 . . . . . . . . . . AOE 3 | . . . 1 . . 2 . . . . . . . . . . Classes Destroyed 17 | . . . 2 5 . 4 1 . . . . . 4 . 1 . Worker 1 | . . . . . . . . . . . . . 1 . . . Builder 1 | . . . . . . . . . . . . . 1 . . . Hauler 1 | . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . 1 . . . . . . . 1 . Watcher 4 | . . . . 1 . . . . . . . . . 1 2 . Swarmer 3 | . . . . . . 3 . . . . . . . . . . Grunt 6 | . . . . 4 . 2 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . Sentry 4 | . . . . 4 . . . . . . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . Hunter 3 | . . . . 2 . . 1 . . . . . . . . . Programmer 2 | . . . . . . 1 . . . . . . 1 . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . Subdweller 3 | . . . 3 . . . . . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . . . . . . Best Kill Streak 4 | . . . 1 4 . 3 1 . . . . . 2 1 2 . Combat Bots Only 4 | . . . 1 4 . 3 1 . . . . . 1 . . . Max Kills in Single Turn 2 | . . . 2 1 . 1 1 . . . . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Hostile Shots Fired 533 | . 2 . 29 49 . 48 6 1 85 72 2 5 25 11 39 159 Missed 209 | . 1 . 4 14 . 15 2 . 34 48 1 4 10 6 20 50 Hits 324 | . 1 . 25 35 . 33 4 1 51 24 1 1 15 5 19 109 Melee 1 | . . . . 1 . . . . . . . . . . . . Projectile 323 | . 1 . 25 34 . 33 4 1 51 24 1 1 15 5 19 109 Critical Strikes 12 | . . . 1 . . 2 . . 2 . . . . 1 2 4 Damage Taken 6988 | . 16 . 620 566 . 831 73 20 947 540 24 71 346 119 579 2236 Core 1739 | . . . 112 173 . 77 . . 388 181 24 71 81 27 102 503 Absorbed by Shields 18 | . . . . . . . . . . . . . 18 . . . Redirected to Shielding 107 | . . . . . . . . . . . . . . 15 92 . Regen/Repaired (Parts) 851 | . . . . . . . . . . . . . . 65 479 307 Core Remaining (%) 78 | 100 . . 55 68 . 89 100 100 . 50 . 92 . . 70 64 Volleys Fired 95 | . . . 23 38 . 29 4 . . . . . . . 1 . Largest 2 | . . . 2 2 . 2 2 . . . . . . . 1 . Hottest 150 | . . . 100 138 . 150 150 . . . . . . . 110 . Shots Fired 162 | . . . 42 59 . 52 8 . . . . . . . 1 . Gun 88 | . . . 41 21 . 22 4 . . . . . . . . . Cannon 66 | . . . . 38 . 23 4 . . . . . . . 1 . Launcher 7 | . . . . . . 7 . . . . . . . . . . Special 1 | . . . 1 . . . . . . . . . . . . . Kinetic 25 | . . . 8 17 . . . . . . . . . . . . Thermal 118 | . . . 23 42 . 45 8 . . . . . . . . . Explosive 7 | . . . . . . 7 . . . . . . . . . . Electromagnetic 12 | . . . 11 . . . . . . . . . . . 1 . Robot Hit Streak 13 | . . . 12 13 . 9 4 . . . . . . . 5 . Robot Miss Streak 2 | . . . 1 2 . 2 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 131 | . . . 30 44 . 35 5 . . 2 . . 6 1 5 3 Core Hits 53 | . . . 7 18 . 21 3 . . . . . 1 1 2 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 2 . . 1 Critical Strikes 8 | . . . 2 1 . . 1 . . 1 . . 2 . . 1 Burn 4 | . . . 2 1 . . 1 . . . . . . . . . Smash 3 | . . . . . . . . . . . . . 2 . . 1 Impale 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks 60 | . . . . . . . 5 7 5 9 . . 8 2 12 12 Impact 41 | . . . . . . . 5 7 . . . . 8 2 12 7 Slashing . | . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . 5 9 . . . . . 5 Sneak Attacks 5 | . . . . . . . . . . . . . 4 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4777 | . . . 496 931 . 1721 115 . 8 89 . . 741 60 355 261 Guns 1085 | . . . 357 306 . 357 65 . . . . . . . . . Cannons 1113 | . . . . 625 . 383 50 . . . . . . . 55 . Explosions 1120 | . . . 139 . . 981 . . . . . . . . . . Melee 1451 | . . . . . . . . . . 89 . . 741 60 300 261 Ramming 8 | . . . . . . . . . 8 . . . . . . . Kinetic 324 | . . . 70 254 . . . . . . . . . . . . Thermal 1869 | . . . 337 677 . 740 115 . . . . . . . . . Explosive 981 | . . . . . . 981 . . . . . . . . . . Electromagnetic 144 | . . . 89 . . . . . . . . . . . 55 . Impact 1239 | . . . . . . . . . . . . . 741 60 300 138 Slashing . | . . . . . . . . . . . . . . . . . Piercing 212 | . . . . . . . . . . 89 . . . . . 123 Highest Corruption 3 | . . . . . . 3 . . 3 3 . . . 2 2 . Average Corruption 2 | . . . . . . 2 . . 2 3 . . . 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . 1 . . 7 . . . Effects 14 | . . . . . . 2 . . . 9 . . . . 3 . Message Errors 7 | . . . . . . 1 . . . 4 . . . . 2 . Matter Fused 1 | . . . . . . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . 2 . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 873 | . . . . . . 8 . . . 51 . . 466 . 76 272 Projectiles 68 | . . . . . . . . . . . . . . . . 68 Explosions 8 | . . . . . . 8 . . . . . . . . . . Melee 797 | . . . . . . . . . . 51 . . 466 . 76 204 Knockbacks 2 | . . . . . . . . . . . . . . . 1 1 Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 63 | . . . 60 . . . . . 3 . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . 3 . . . . . . . Targets Rammed 3 | . . . . . . . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 427 | . . . 3 274 . 91 100 10 130 427 . 120 148 256 46 66 Average Temperature 64 | . . . 2 111 . 26 58 2 48 214 . 71 65 76 17 8 Received Heat Transfer 397 | . 9 . 60 117 . 9 . 9 109 57 . . 9 . 9 9 Effects 1 | . . . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 1 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . 3 . 5 . Impact Corruptions 13 | . . . . . . . . . . . . . 6 . 3 4 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 2 . 1 1 . . . . . . . . . Heat Transferred 3510 | . . . 840 1110 . 1236 324 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Maximum Alert Level 2 | . . . . . . 1 . . . 2 1 1 1 1 . . Low Security (%) 94 | 100 100 100 . 100 100 87 100 100 100 85 . . 90 91 100 100 Level 1 4 | . . . . . . 12 . . . 8 100 100 9 8 . . Level 2 . | . . . . . . . . . . 6 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . Peak Influence 636 | . 5 13 . 113 . 219 119 29 99 636 363 249 291 204 169 89 Initial 333 | . . . . . . . 114 . . . 333 249 139 163 104 35 Average 57 | . . . . 45 . 107 26 6 22 103 344 249 138 185 62 8 Influence Increases 2764 | . 5 13 . 391 . 269 71 106 164 786 30 . 322 103 279 225 Destroy 0b10 Robot/C 440 | . . . . 220 . 160 20 . . . . . 20 . 20 . Destroy 0b10 Robot/NC 70 | . . . . 5 . 20 5 . . . . . 20 5 15 . Destroy Leader 140 | . . . . 82 . 30 10 . . . . . 12 2 4 . Successful Hack 342 | . 5 13 . 43 . . 18 51 8 . 30 . 45 51 30 48 Disable Machine 225 | . . . . 30 . . . 15 . 30 . . . 15 105 30 Destroy Structure 77 | . . . . 11 . 29 3 10 6 6 . . . . . 12 Partial Spotted 240 | . . . . . . . 15 15 30 45 . . 45 15 45 30 Lose Combat Pursuer 1230 | . . . . . . 30 . 15 120 705 . . 180 15 60 105 Influence Decreases 2749 | . 5 13 . 391 . 50 289 107 164 150 333 84 280 208 406 269 Entered New Map 837 | . . . . . . . 105 1 . . 303 84 110 128 82 24 Time Decay 1123 | . 5 13 . 337 . . 75 106 38 120 30 . 140 80 130 49 Lost Part 304 | . . . . 20 . 50 . . 111 30 . . 30 . 30 33 Lost Ally 153 | . . . . . . . . . . . . . . . 25 128 Purge Threat 332 | . . . . 34 . . 109 . 15 . . . . . 139 35 Squads Dispatched 22 | . . . . 1 . 1 . 4 . 2 . 1 2 . 7 4 Investigation 2 | . . . . 1 . . . . . . . . . . 1 . Extermination 8 | . . . . . . . . 2 . 2 . . 1 . 1 2 Reinforcement 10 | . . . . . . 1 . 2 . . . 1 1 . 5 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Distress Signals 11 | . . . . 1 . . . . . 6 . . 1 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 237 | . 1 . 4 15 . 10 1 6 20 68 1 4 27 8 29 43 Peak Tracking Total 32 | . 1 . 2 3 . 3 1 4 13 32 1 4 17 4 12 10 Tactical Retreats 31 | . . . . . . 2 . 1 2 8 . . 3 1 5 9 ECM-based Alert Blocks 34 | . . . . . . . . . . . . . . . 11 23 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Traps Triggered 12 | . 1 . . 1 . . 1 3 . 1 . . 4 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Machines Disabled 16 | . . . . 2 . . . 1 . 2 . . . 1 8 2 Max in Single Turn 1 | . . . . 1 . . . 1 . 1 . . . 1 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Machines Accessed 52 | . 2 1 . 5 3 . 3 7 4 1 2 . 5 5 8 6 Terminals 37 | . 2 1 . 4 2 . 3 4 3 1 1 . 3 2 7 4 Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . 1 . . . . . . . 1 . . . Scanalyzers 6 | . . . . 1 . . . 1 . . 1 . 1 1 . 1 Garrison Access 5 | . . . . . . . . 1 1 . . . . 1 1 1 Total Hacks 138 | . 8 3 . 18 5 . 8 12 16 1 4 . 19 13 18 13 Successful 83 | . 3 2 . 12 4 . 6 6 9 1 3 . 12 9 12 4 Failed 54 | . 5 1 . 5 1 . 2 6 7 . 1 . 7 4 6 9 Catastrophic 15 | . . 1 . 3 . . 1 1 1 . . . 1 1 1 5 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual 25 | . 2 1 . 6 . . . 1 7 1 . . 2 1 4 . Terminals 102 | . 8 3 . 16 4 . 8 7 14 1 2 . 9 4 17 9 Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . Recycling Units 5 | . . . . . 1 . . . . . . . 4 . . . Scanalyzers 19 | . . . . 2 . . . 2 . . 2 . 6 5 . 2 Garrison Access 9 | . . . . . . . . 2 2 . . . . 2 1 2 Terminal Hacks 51 | . 3 2 . 11 3 . 6 3 6 1 1 . 2 . 10 3 Record 5 | . . . . . 2 . . 1 . . . . . . 1 1 Prototype ID Bank 3 | . 1 . . . . . . 1 . . . . . . 1 . Open Door 3 | . . . . . . . . . . . . . . . 3 . Open DSF 4 | . . . . . 1 . 1 . 1 . 1 . . . . . Level Access Points 4 | . . 1 . . . . 1 . . 1 . . . . 1 . Branch Access Points 5 | . 1 . . 1 . . . . 1 . . . 1 . 1 . Emergency Access Points 2 | . . . . 2 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . 1 . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . 1 . . . . . . . Unreport Threat 7 | . . . . 1 . . 2 . 1 . . . . . 2 1 Locate Traps 5 | . 1 . . 2 . . . . 1 . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . 1 . 1 . . 1 . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . 1 . . . . . . . 3 . . . Recycle Component 1 | . . . . . . . . . . . . . 1 . . . Process 2 | . . . . . . . . . . . . . 2 . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 16 | . . . . 1 . . . 1 . . 2 . 6 5 . 1 Insert Component 1 | . . . . . . . . . . . . . . 1 . . Analyze 3 | . . . . . . . . . . . . . . 3 . . Retrieve Study 12 | . . . . 1 . . . 1 . . 2 . 6 1 . 1 Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . 1 1 . Seal Access 3 | . . . . . . . . . 1 . . . . 1 1 . Unauthorized Hacks 6 | . . . . . . . . 1 2 . . . 1 1 1 . Terminals 6 | . . . . . . . . 1 2 . . . 1 1 1 . Assimilate 4 | . . . . . . . . 1 . . . . 1 1 1 . Botnet 2 | . . . . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . 1 . Used 1 | . . . . . . . 1 . . . . . . . . . Hacking Detections 40 | . 1 1 . 5 3 . 2 6 3 . 1 . 4 4 4 6 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . 1 5 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . . 1 . . . 1 . . 2 . 6 1 . 1 Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . Time 29 | . . . . . . . . . . . . . . 29 . . Parts Recycled 1 | . . . . . . . . . . . . . 1 . . . Recycled Matter 125 | . . . . . . . . . . . . . 125 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Total Allies 4 | . . . . . . . . 1 . . . . 1 1 1 . Largest Group 1 | . . . . . . . . 1 . . . . 1 1 1 . Highest-Rated Group 45 | . . . . . . . . 26 . . . . 45 45 26 . Highest-Rated Ally 45 | . . . . . . . . 26 . . . . 45 45 26 . Initial Warlord ECA Mod 9 | . . . . . . . 9 8 7 7 6 6 5 5 5 4 Total Orders 8 | . . . . . . . . 3 . . . . . . 2 3 STAY 1 | . . . . . . . . 1 . . . . . . . . EXPLORE 7 | . . . . . . . . 2 . . . . . . 2 3 Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Active Infowar (turns) 3992 | . . 251 230 887 214 . 159 467 179 359 66 17 292 179 304 388 Optics 2880 | . . . . 481 . . 148 467 179 359 66 17 292 179 304 388 Sensors 1209 | . . . . 38 175 . 11 386 159 353 . . . . . 87 Terrain 564 | . . . . . . . . 398 166 . . . . . . . Seismic 1454 | . . 251 230 887 54 . . . . . . . . . . 32 Machine Analysis 90 | . . . . . . . . . . . . . . . . 90 ECM 323 | . . . . . . . . . . . . . . . 78 245 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches 23 | . . . . . . . . 2 . . . . . . 2 19 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Turns Passed 4692 | 89 137 270 230 887 216 415 197 467 179 359 66 17 292 179 304 388 Spaces Moved 7713 | 52 85 163 71 438 168 243 387 1176 416 815 226 80 534 559 1023 1277 Core 269 | 6 . . 15 . . . 21 15 6 206 . . . . . . Treads 735 | 46 85 163 56 380 5 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 478 | . . . . 58 163 243 14 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6231 | . . . . . . . 352 1161 410 609 226 80 534 559 1023 1277 Fastest Speed 5 | 50 160 160 160 90 115 115 26 25 23 5 26 14 6 14 14 12 Average Speed 45 | 148 160 160 179 158 117 115 37 32 28 26 26 21 31 22 20 22 Slowest Speed 400 | 160 160 160 250 240 208 115 150 200 400 200 26 26 175 98 96 200 Overloaded Moves 417 | . . . . . . . . . . 153 . 33 72 32 45 82 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . 9 3 2 . . 3 . 5 11 Potential Cave-ins 11 | . . . . . . . . . . . . . . . . 11 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . 2 1 Exploration Rate (%) 34 | 3 31 32 6 35 6 84 10 38 14 39 7 93 17 61 67 40 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . 1 1 . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 17 | . . . . . . . 2 5 3 3 . . . . . 4 Terrain Destroyed 70 | . . . 8 11 . 34 2 5 3 3 . . . . . 4 Melee 17 | . . . . . . . 2 5 3 3 . . . . . 4 Projectile 12 | . . . . 11 . 1 . . . . . . . . . . AOE 41 | . . . 8 . . 33 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Fac Arm Res DSF Res Tes Sec Acc Total 8631 | 61 86 172 132 577 187 334 430 1235 468 935 233 79 646 611 1097 1348 Wait 308 | . . 4 27 46 . 37 4 4 25 77 . . 17 31 16 20 Move 7633 | 51 84 162 70 437 167 242 386 1158 410 810 225 79 527 558 1012 1255 Hop 29 | . . . . . . . . 8 2 2 . . 3 . 5 9 Pick Up 132 | 4 1 4 3 22 7 10 2 20 6 6 3 . 17 7 10 10 Fast Attach 81 | 6 1 1 . 9 . 3 2 14 1 10 1 . 5 4 15 9 Attach 66 | . . . 3 5 4 5 6 5 7 6 1 . 3 2 4 15 Detach 23 | . . . . 1 1 . 4 . 2 2 . . 2 . 5 6 Swap 22 | . . . 2 6 3 1 3 3 1 . . . . 1 1 1 Drop 114 | . . 1 2 13 5 7 14 16 6 13 3 . 8 6 15 5 Fire 95 | . . . 23 38 . 29 4 . . . . . . . 1 . Melee 60 | . . . . . . . 5 7 5 9 . . 8 2 12 12 Ram 3 | . . . . . . . . . 3 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . . . . . . . . 56 . 1 1 Rewire . | . . . . . . . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research -3/DSF -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Identified exit to Mines 227 | -10/Materials | Entered Mines 264 | -10/Mines | Found a hidden stash of uninstalled traps 310 | -10/Mines | Build established: Mutant 323 | -10/Mines | Discovered new exit (range 6) 333 | -10/Mines | Identified exit to Materials 476 | -10/Mines | Discovered new exit (range 15) 497 | -10/Mines | Entered Subcaves 498 | -10/Subcaves | Approached by a straggling Scientist 697 | -10/Subcaves | Discovered new exit (range 9) 702 | -10/Subcaves | Lost 3 parts (2n1w) 727 | -10/Subcaves | Entered Materials 727 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 980 | -8/Materials | Central database locked down 1153 | -8/Materials | Build established: Scavenger-Mutant 1511 | -8/Materials | Build established: Mutant 1550 | -8/Materials | Discovered new exit (range 5) 1612 | -8/Materials | Identified exit to Factory 1614 | -8/Materials | Entered Factory 1614 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1827 | -7/Factory | Identified exit to DSF 1830 | -7/Factory | Entered DSF 1931 | -7/DSF | Additional patrols routed to DSF 1994 | -7/DSF | Lost 3 parts (1p2w) 2176 | -7/DSF | Discovered new exit (range 14) 2229 | -7/DSF | Sterilization system engaged 2243 | -7/DSF | Identified exit to Factory 2245 | -7/DSF | Entered Factory 2245 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2334 | -6/Factory | Identified exit to Factory 2442 | -6/Factory | Entered another Factory area 2442 | -5/Factory | Evolved 2 slots: Utility x2 2579 | -5/Factory | Spotted B-75 Beast 2612 | -5/Factory | Found Powered Armor 2800 | -5/Factory | Discovered new exit (range 5) 2801 | -5/Factory | Identified exit to Factory 2907 | -5/Factory | Build established: Scout 2909 | -5/Factory | Entered another Factory area 2909 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2917 | -4/Factory | Identified exit to DSF 2920 | -4/Factory | Found Quantum Capacitor 2961 | -4/Factory | Identified exit to Upper Caves 2961 | -4/Factory | Identified exit to Armory 3088 | -4/Factory | Entered Armory 3114 | -4/Armory | Found Fusion Bomb Launcher 3118 | -4/Armory | Lost 11 parts (2p6n3u) 3130 | -4/Armory | Found Prototype Launcher 3130 | -4/Armory | Identified Com. Tesla Bomb Launcher 3241 | -4/Armory | Build established: Hacker-Scout 3425 | -4/Armory | Spotted B-86 Titan 3439 | -4/Armory | Identified exit to Research 3447 | -4/Armory | Entered Research 3447 | -3/Research | Evolved 2 slots: Utility x2 3509 | -3/Research | Identified exit to DSF 3513 | -3/Research | Entered DSF 3527 | -3/DSF | Discovered new exit (range 15) 3530 | -3/DSF | Identified exit to Research 3530 | -3/DSF | Entered Research 3530 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3600 | -2/Research | Identified exit to Testing 3635 | -2/Research | Found Prototype Launcher 3637 | -2/Research | Found Prototype Launcher 3648 | -2/Research | Identified Hellfire Missile Launcher (x2) 3651 | -2/Research | Found Hellfire Missile Launcher 3653 | -2/Research | Found Hellfire Missile Launcher 3800 | -2/Research | Spotted B-90 Cyclops 3822 | -2/Research | Entered Testing 3884 | -2/Testing | Repaired Cld. Nuclear Pulse Thruster 3898 | -2/Testing | Discovered new exit (range 21) 3931 | -2/Testing | Identified exit to Access 3938 | -2/Testing | Found Prototype Energy Cannon 3977 | -2/Testing | Spotted PP-77LY0YAS6H 3987 | -2/Testing | Spotted Fortress 4000 | -2/Testing | Discovered new exit (range 7) 4000 | -2/Testing | Discovered new exit (range 6) 4000 | -2/Testing | Identified exit to Protoforge 4001 | -2/Testing | Identified exit to Section 7 4001 | -2/Testing | Entered Section 7 4032 | -2/Section 7 | Watched by a mysterious "MATRIX" hacker. 4042 | -2/Section 7 | Found Alien Artifact 4042 | -2/Section 7 | Identified Integrated Dissipator 4042 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4057 | -2/Section 7 | Found Alien Artifact 4057 | -2/Section 7 | Identified Integrated Reactor 4057 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4078 | -2/Section 7 | Spotted Alpha 7 4079 | -2/Section 7 | Spotted Alpha 7 4091 | -2/Section 7 | Found Prototype Device 4091 | -2/Section 7 | Identified Exp. ECM Suite 4113 | -2/Section 7 | Spotted S7 Guard 4124 | -2/Section 7 | Found Alien Artifact 4124 | -2/Section 7 | Identified Core Physics Calibrator 4128 | -2/Section 7 | Spotted Executioner 4128 | -2/Section 7 | Spotted Executioner 4136 | -2/Section 7 | Spotted B-99 Colossus 4151 | -2/Section 7 | Found Alien Reactor 4151 | -2/Section 7 | Identified Matter Drive 4160 | -2/Section 7 | Found Alien Energy Cannon 4165 | -2/Section 7 | Found Alien Artifact 4165 | -2/Section 7 | Identified Transdimensional Reconstructor 4165 | -2/Section 7 | Warped through subspace 4183 | -2/Section 7 | Found Alien Artifact 4183 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 4183 | -2/Section 7 | Warped through subspace 4205 | -2/Section 7 | Found Alien Artifact 4205 | -2/Section 7 | Identified Core Expander 4205 | -2/Section 7 | Installed Core Expander, added new Utility slot 4205 | -2/Section 7 | Scanned by Researcher 4207 | -2/Section 7 | Identified Hpw. Disruptor Cannon 4218 | -2/Section 7 | Lost 3 parts (3u) 4231 | -2/Section 7 | Found Alien Artifact 4231 | -2/Section 7 | Identified LRC Storage 4231 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 4234 | -2/Section 7 | Found Alien Artifact 4234 | -2/Section 7 | Identified LRC Armor 4234 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 4245 | -2/Section 7 | Found Alien Artifact 4245 | -2/Section 7 | Identified Integrity Redistributor 4245 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-84) 4247 | -2/Section 7 | Found Integrity Redistributor 4261 | -2/Section 7 | Spotted Executioner 4262 | -2/Section 7 | Spotted Executioner 4272 | -2/Section 7 | Spotted Striker 4272 | -2/Section 7 | Spotted Striker 4284 | -2/Section 7 | Found Transdimensional Reconstructor 4288 | -2/Section 7 | Found Alien Artifact 4289 | -2/Section 7 | Found Alien Artifact 4290 | -2/Section 7 | Found Alien Artifact 4290 | -2/Section 7 | Identified Terrabomb (x3) 4290 | -2/Section 7 | Used Terrabomb 4305 | -2/Section 7 | Entered Access 4305 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 4331 | -1/Access | Spotted B-99 Colossus 4428 | -1/Access | Lost 5 allies 4429 | -1/Access | Found Prototype Processor 4429 | -1/Access | Identified Exp. Core Analyzer 4450 | -1/Access | Intercept squad dispatched 4471 | -1/Access | Spotted Tracker 4473 | -1/Access | Identified Drained L-Cannon 4476 | -1/Access | Spotted Tracker 4493 | -1/Access | Spotted Combat Programmer 4498 | -1/Access | Warped through subspace 4526 | -1/Access | Lost 7 parts (1p4n2u) 4594 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-54) 4671 | -1/Access | Intercept squad dispatched 4675 | -1/Access | Used Terrabomb 4681 | -1/Access | Crushed by falling debris 4684 | -1/Access | Spotted B-99 Colossus 4690 | -1/Access | Discovered new exit (range 3) 4692 | -1/Access | Identified exit to Surface 4693 | *** | Escaped! Last Messages --------------- Detector. 04679_ U-05 Engineer builds a Wall. 04681_ The unstable cave ceiling collapses. 04681_ Crushed by falling debris. 04681_ Adv. Targeting Computer destroyed. 04681_ System corrupted by crushing effect (+1). 04683_ Exp. ECM Suite destroyed. 04683_ U-05 Engineer builds a Wall. 04685_ EMDS Slug penetrates Earth. 04685_ Penetrated by Slug. 04685_ Slug penetrates Door. 04687_ Main Access Shell breached. 04687_ Impulse Thruster Array+ temporarily disabled. 04688_ U-05 Engineer builds a Reinforced Barrier. 04690_ EXIT=FOUND 04692_ EXIT=IDENTIFIED: SURFACE 04693_ Exp. Q-thruster temporarily disabled. [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | """ "#+######### # ???????????? | | ######+### ## "########????? | | #???? ?# "" " """T""" +? | | #???? ?# "" " """ """ #? | | #??? #] " = "" " #? | | #??? # """ "" " +? | | #?? # """ "" " ] #? | | #?? # " "" """"T"""" " #? | | #?######## "" """"""""""" " ! +? | | ######???# """"""""""""""""""""""""+"""#??? | | ######""""+""""""""""""""""""""###" ""### | | | | | | ####""""""+"""## """""###""" """"#? | | ####" " " """ "" "" #? | | ##?#" " " """ " """""## | | ##?#"! " " T" # " | | "" ! ##?#" " " " """ """""""# " | | "" #??#" """ " " """ " # " | | "" #???# """ """ """"" " " | | " #??#" " """"""""""""""#" " + | | "" #??#" """ """ " " = | | "" #??#" " " " " " """""/# | | "" #??#"""""#"""" " """""" " " " " # # | | #??# " "???????" " " " / " # # | | #??? ?? "?????????" @" " " " " """"# # | | #???# ??????????" "" " " " * " | | #???# " " ??????" " " " " | | #????# " " " ""s""" " " """"""+##+ | | ## #????# " " # s " " "" | | ## #?????#####"# #""""""""""" " "" | | ## ###???# " #??????????"" """"""""" ! | | ## #"##### "##??????????"" " " " | | ## # " #??????????"" " """"" | | ## + "##????????? " " # | | ## " ##????????? " """"""# | | ##*= # ##???????? " ###? | | ##*= # "#?????? " ###??? | | "* # ##????? " ###?????? ? | | ## # #????? ## ##????????? ?? | | # ##?? ?? #??????????????? | | " "#?#### ###??##??????????????? | | ##+"""####"# ##????# ?????????????????????? | | #######?????# ?????????????????????? | | #??????????? ??????????????????????? | | !#?????????? ??????????????????????? | | #????????? ??????????????????????? | | #????????? ???????????????????????? | | #???????? ###???????????????????????? | | #???????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Additional Mass Support 9 Corruption Containment 12 Corruption Block 30 Armor Coverage 150 Resistance: TH 20 Power Shielding 66 Weapon Cycling 15 Evasion (%) 67 Targeting Accuracy 24 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 28 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Centrium Leg | -2/Testing | Scanalyzed Neutron Missile Launcher | -2/Section 7 | Archive Imp. Thermal Defense Suite | -2/Section 7 | Archive Exp. Optical Array | -2/Section 7 | Archive Exp. Weapon Cycler | -2/Section 7 | Archive Quantum Shading Machine | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Nuclear Pulse Thruster | 7% | -2/Testing Studied --------- Lgt. Treads | -8/Materials | Hacked Field Propulsion Drive | -5/Factory | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Biometal Heavy Treads | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Lgt. Particle Reactor | -2/Research | Hacked Enh. Quantum Rifle | -2/Research | Hacked Adv. Datajack | -2/Research | Hacked Centrium Leg | -2/Research | Hacked Field Propulsion Array | -2/Testing | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Integrated Reactor Core Physics Calibrator Matter Drive Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Expander LRC Storage LRC Armor Integrity Redistributor Terrabomb Drained L-Cannon Achievements -------------- Coming In Hot Nope Ooh, Shiny! Prolific Hacker Recruitment Drive Signature Confirmed Speed Demon Subspace Traveler Supersonic Tailor-made Ultimate Loadout Whoosh! Winner's Signature Challenges ------------ None Game ------ Seed AntisysEnergyLoader Manual? 0 Play Time 02:49:33 Cumulative 34.2 hours Start 2026.04.30 @ 04:35:02 End 2026.04.30 @ 07:41:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10dc8a8e-952a-4139-8765-9280f7df435a