Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.19 @ 15:45:38 Player: sweetandcool Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (280) 1400 Value Destroyed (11640) 11640 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (7192) 7192 TOTAL SCORE: 26832 Bonus ------- High Alert Combat Kills 2644 Follower Combat Kills 809 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/1000 Matter 32/300 Energy 5/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Relay Coupler [Sentry] (21) > --- WEAPON (2) ------- Improved Remote Datajack > --- INVENTORY (4) ---- Relay Coupler [Grunt] (31) Relay Coupler [Behemoth] (12) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [Hunter] > --- WEAPON ----------- Improved Spread Laser Katana > --- INVENTORY -------- Antimatter Reactor Cryofiber Web Launcher Guidance Computer Core Analyzer Actuator Array Transmission Jammer Cloak of Protection Improved Shield Generator Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Specialist] Relay Coupler [Behemoth] Gatling Laser Improved Spread Laser Improved Spread Laser Advanced EMP Blaster Heavy Missile Launcher Heavy Missile Launcher Rocket Array Rocket Array Remote Datajack Improved Remote Datajack Improved Remote Datajack Katana [Rating: 63] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . . 2 . . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . 1 Utility 8 | . . . . . 4 . . . 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 239 | 6 4 1 3 2 55 17 17 11 4 6 2 10 25 7 8 43 18 Power 22 | 1 . . . 1 4 2 1 2 . 2 . . 2 . 1 3 3 Engine 7 | 1 . . . 1 3 . . . . . . . . . . 2 . Core 11 | . . . . . 1 2 1 2 . . . . 1 . . 1 3 Reactor 4 | . . . . . . . . . . 2 . . 1 . 1 . . Propulsion 41 | 2 . . . . 12 2 6 . 2 1 . . 1 . . 9 6 Treads 28 | 2 . . . . 12 2 6 . 2 1 . . 1 . . 1 1 Leg 4 | . . . . . . . . . . . . . . . . 4 . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . 4 5 Utility 71 | 1 3 . 2 . 14 2 4 2 2 2 1 3 10 2 6 14 3 Device 19 | . . . . . 1 . 1 . 2 1 . . 2 . 3 6 3 Storage 18 | 1 3 . 2 . 5 . 2 1 . . . . 3 . . 1 . Processor 2 | . . . . . . . . . . . . . . . 2 . . Hackware 10 | . . . . . . . . . . . . 1 2 1 . 6 . Protection 22 | . . . . . 8 2 1 1 . 1 1 2 3 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 105 | 2 1 1 1 1 25 11 6 7 . 1 1 7 12 5 1 17 6 Energy Gun 38 | 2 . . 1 . 15 4 1 4 . . . 2 3 2 . 4 . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Gun 11 | . . . . . 2 3 1 1 . . 1 1 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 33 | . 1 1 . 1 7 4 2 2 . . . 2 4 1 . 8 . Special Weapon 8 | . . . . . . . . . . . . 2 2 1 1 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 2 . . 1 . . 2 1 . 4 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 8 . . . . . . . 2 1 . . . Parts Lost 74 | . . . . 1 10 3 2 3 . . . 1 11 . . 15 28 Power 9 | . . . . . 1 . . 1 . . . . 2 . . 1 4 Propulsion 14 | . . . . . 1 . 1 . . . . . 1 . . 4 7 Utility 26 | . . . . . 4 2 . 1 . . . . 4 . . 5 10 Weapon 25 | . . . . 1 4 1 1 1 . . . 1 4 . . 5 7 Highest Loss Streak 27 | . . . . 1 3 2 1 1 . . . 1 3 . . 3 27 Average Slot Usage (%) 94 | . 97 100 100 100 99 91 90 99 100 93 92 91 90 92 93 93 81 Engine 3 | . 14 14 14 14 8 . . . . . . . . . . 1 3 Core 3 | . . . . . . 8 9 8 7 1 . . . 7 . 2 . Reactor 1 | . . . . . . . . . . 5 7 7 6 . 5 2 . Treads 14 | . 28 28 28 28 17 18 17 18 15 8 7 7 7 7 6 . . Device 9 | . . . . . . . . 9 23 23 23 23 19 15 20 23 24 Storage 30 | . 25 28 28 28 35 36 36 36 30 30 30 30 30 30 26 22 5 Processor 1 | . . . . . . . . . . . . . . . 12 9 . Hackware 2 | . . . . . . . . . . . . 2 3 7 . 6 22 Protection 7 | . . . . . 17 10 9 9 7 7 7 4 7 7 6 2 . Energy Gun 9 | . 19 14 14 14 12 8 9 13 7 7 7 6 5 8 6 2 . Ballistic Gun 2 | . . . . . . 8 3 3 7 . 4 4 3 . . . . Launcher 3 | . 8 14 14 14 5 1 2 1 . . . . 1 1 . 3 2 Slashing Weapon 1 | . . . . . . . 2 . . 6 2 . 1 3 1 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 12 42 42 42 42 84 97 99 83 84 93 94 94 97 86 92 98 41 Greatest Support 88 | 40 40 40 40 40 42 42 42 40 40 88 88 88 88 88 88 88 79 Greatest Overweight (x) 4 | . 1 1 1 1 3 2 2 2 2 2 1 1 1 . 1 4 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 1 1 . . . 1 1 . Largest Inventory Capacity 28 | 6 16 16 16 16 28 28 28 28 28 28 28 28 28 28 28 28 10 Average Capacity 24 | 5 13 16 16 16 27 28 28 28 28 28 28 28 28 28 28 24 9 Most Carried 28 | 5 16 16 16 16 28 28 28 28 27 28 28 28 28 28 27 28 10 Average Carried 23 | 2 12 15 15 15 24 27 27 26 23 27 28 27 26 26 25 21 9 Final Capacity 28 | 6 16 16 16 16 28 28 28 28 28 28 28 28 28 28 28 10 4 Final Carried 28 | 4 16 16 16 16 28 28 28 28 23 28 28 28 25 28 25 10 2 Class Distribution -------------------- 40% | Hauler-Mutant 31% | Bothacker-Mutant 17% | Mutant 10% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Matter Collected 4234 | 250 245 80 . 95 805 380 340 326 28 72 14 254 335 337 . 589 84 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8701 | 82 661 55 . 76 2012 1236 2010 570 28 . 38 287 601 447 . 544 54 Parts 486 | . 54 . . 5 104 59 94 37 2 . 1 17 52 26 . 32 3 Haulers Intercepted 13 | . 2 . . . 5 . 4 . . . 1 . 1 . . . . Recyclers Shooed 6 | . 1 . . . 3 . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 214 | . 16 9 . 3 38 28 30 20 . . . 9 18 13 . 28 2 Melee 14 | . . . . . . . 7 . . . . . 2 . . 5 . Guns 77 | . 3 1 . . 15 16 11 8 . . . 6 5 7 . 3 2 AOE 116 | . 13 8 . 3 20 11 9 12 . . . 3 11 6 . 20 . Classes Destroyed 17 | 1 7 1 . . 3 . 1 1 . . . . 2 . . 1 . Worker 16 | . 3 . . . 4 . 3 . 1 . . . 5 . . . . Builder 15 | . 4 . . . 3 . 3 . . . . . 5 . . . . Tunneler 2 | . 1 . . . . . 1 . . . . . . . . . . Hauler 13 | . 2 . . . 5 . 4 . . . 1 . 1 . . . . Recycler 9 | 1 3 . . . 3 . 2 . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . Watcher 9 | . 3 . . . 4 . 2 . . . . . . . . . . Swarmer 68 | . 9 . . . 9 7 5 12 . . . 6 4 3 . 11 2 Saboteur 4 | . . . . . . . . . . . . . . . . 4 . Grunt 89 | . 7 . . 3 20 9 19 4 . . . . 7 9 . 11 . Brawler 5 | . . . . . 1 2 1 . . . . . . . . 1 . Duelist 5 | . . . . . 2 . 2 . . . . . 1 . . . . Sentry 28 | . . . . . 6 10 3 3 . . . 2 2 1 . 1 . Hunter 4 | . . . . . . . . 1 . . . 1 2 . . . . Programmer 2 | . . . . . . . . . . . . . 2 . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 11 6 . 3 8 11 11 6 1 . 1 3 7 3 . 8 2 Combat Bots Only 11 | . 4 6 . 3 5 11 6 6 . . . 3 5 3 . 8 2 Max Kills in Single Turn 4 | 1 2 2 . 3 4 2 4 3 1 . 1 3 2 3 . 4 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . Exploded 4 | . 2 2 . 3 3 2 3 3 . . . 3 2 3 . 4 . Melee 1 | . . . . . . . 1 . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Damage Taken 13148 | . 244 233 . 137 1923 1115 1212 495 . . 44 554 2422 493 . 1569 2707 Core 2231 | . 56 13 . 59 198 45 80 15 . . . 115 319 117 . 214 1000 Absorbed by Shields 24 | . . . . . . . . . . . . . . . . 24 . Core Remaining (%) 56 | 100 . . . 48 . . . 38 . . . . . 21 . 74 . Volleys Fired 560 | 4 57 13 . 2 102 58 73 56 2 . . 31 66 26 1 46 23 Largest 2 | 1 2 1 . 1 2 2 2 2 1 . . 2 2 2 1 2 1 Hottest 150 | 40 80 40 . 30 115 91 106 122 61 . . 89 109 150 30 150 39 Shots Fired 785 | 4 66 13 . 2 174 83 106 85 2 . . 53 71 45 1 57 23 Gun 593 | 4 46 3 . . 137 68 83 69 2 . . 47 48 39 . 25 22 Cannon 4 | . . . . . 4 . . . . . . . . . . . . Launcher 161 | . 20 10 . 2 33 15 23 16 . . . 2 17 2 . 20 1 Special 27 | . . . . . . . . . . . . 4 6 4 1 12 . Kinetic 98 | . . . . . . 27 12 10 . . . 22 5 . . . 22 Thermal 245 | . 9 . . . 4 . 39 59 2 . . 25 43 39 . 25 . Explosive 120 | . 20 10 . 2 30 3 . 16 . . . 1 17 2 . 18 1 Electromagnetic 295 | 4 37 3 . . 140 53 55 . . . . 1 . . . 2 . Robot Hit Streak 20 | 2 6 3 . 5 17 20 16 16 1 . . 10 9 14 8 13 5 Robot Miss Streak 6 | 2 4 1 . . 5 6 6 3 1 . . 4 5 5 . 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 1 . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . . . . . . . . Shots Hit Robots 594 | 2 41 5 . 2 117 57 94 60 1 . . 35 66 34 1 59 20 Core Hits 570 | 2 50 14 . 6 102 60 72 52 1 . 1 28 57 49 . 71 5 Critical Hits 3 | . . . . . . 1 2 . . . . . . . . . . Critical Kills 2 | . . . . . . . 2 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . Melee Attacks 97 | . . . . . . . 18 . . . . . 16 3 . 37 23 Thermal 9 | . . . . . . . . . . . . . . . . 2 7 Impact . | . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . 18 . . . . . 16 3 . 35 6 Piercing 10 | . . . . . . . . . . . . . . . . . 10 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 2 . . . . . 1 . . 2 . Damage Inflicted 24295 | 64 1848 451 . 215 4419 2383 3871 2063 20 . 56 760 3267 954 . 3582 342 Guns 7912 | 25 499 11 . . 1680 890 1185 942 20 . . 595 1004 548 . 261 252 Cannons 52 | . . . . . 52 . . . . . . . . . . . . Explosions 14476 | 39 1348 440 . 215 2647 1493 2108 1121 . . . 165 1850 406 . 2644 . Melee 1698 | . . . . . . . 528 . . . . . 403 . . 677 90 Ramming 157 | . 1 . . . 40 . 50 . . . 56 . 10 . . . . Kinetic 1439 | . . . . . . 458 172 139 . . . 315 103 . . . 252 Thermal 4216 | 39 89 . . . 631 60 584 803 20 . . 280 901 548 . 261 . Explosive 11209 | . 1325 440 . 215 1925 410 708 1121 . . . 165 1850 406 . 2644 . Electromagnetic 5576 | 25 433 11 . . 1823 1455 1829 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1608 | . . . . . . . 528 . . . . . 403 . . 677 . Piercing 90 | . . . . . . . . . . . . . . . . . 90 Highest Corruption 12 | . . . . . 1 2 2 2 . . . . 5 5 . 1 12 Average Corruption 1 | . . . . . 1 1 2 2 . . . . 2 5 . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 94 | . . . . . 8 18 12 11 . . . . 3 24 . 10 8 Message Errors 28 | . . . . . 2 3 7 4 . . . . 1 5 . 3 3 Matter Fused 6 | . . . . . . . . . . . . . . 5 . . 1 Heat Flow Errors 8 | . . . . . . 4 . 2 . . . . . 2 . . . Energy Discharges 14 | . . . . . 3 3 1 1 . . . . 2 1 . 2 1 Data Loss (minor) 16 | . . . . . 1 4 2 1 . . . . . 5 . 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . Targeting Errors 18 | . . . . . 2 4 2 3 . . . . . 2 . 3 2 Weapon Failures 2 | . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 572 | . 42 4 . 7 15 24 188 28 . . . . 77 . . 166 21 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 553 | . 42 4 . 7 15 24 188 28 . . . . 58 . . 166 21 Melee 19 | . . . . . . . . . . . . . 19 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1355 | . 91 162 . 76 276 196 80 53 . . . . 106 14 . 231 70 Shots 46 | . 4 5 . 2 8 9 5 3 . . . . 3 1 . 5 1 Rammed 17 | . 1 . . . 5 . 9 . . . 1 . 1 . . . . Targets Rammed 18 | . 1 . . . 5 . 9 . . . 2 . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . Highest Temperature 511 | . 156 . . 16 474 254 511 208 . . . 62 360 444 . 18 . Average Temperature 118 | . 55 . . 8 102 73 154 76 . . . 29 166 176 . 8 . Received Heat Transfer 2769 | . 57 . . 36 612 342 387 117 . . . 93 411 228 . 444 42 Effects 30 | . . . . . 7 . 20 . . . . . 2 1 . . . Shutdowns 10 | . . . . . 2 . 6 . . . . . 1 1 . . . Energy Bleed 4 | . . . . . . . 3 . . . . . 1 . . . . Interference 5 | . . . . . 2 . 3 . . . . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Damage (minor) 3 | . . . . . 2 . 1 . . . . . . . . . . Damage (major) 5 | . . . . . . . 5 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 3 1 4 . . . . . . . . . . Combat Hostiles 7 | . . . . . 3 1 3 . . . . . . . . . . Parts Fried 29 | . 5 . . . 9 5 10 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 1 . 2 2 . . . 1 2 . . . . Heat Transferred 6488 | 50 200 . . . 774 100 1049 1554 37 . . 518 1406 460 . 340 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | 1 1 . . . 7 3 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Peak Influence 1405 | 5 385 139 . 85 756 1263 1268 1405 742 282 284 1089 890 967 507 1164 670 Average Influence 616 | 3 127 128 . 84 274 1013 930 1240 738 209 104 721 543 816 507 736 578 Maximum Alert Level 4 | . 1 . . . 3 4 4 4 3 1 1 3 3 3 2 4 2 Low Security (%) 22 | 100 72 100 . 100 54 . . . . 32 84 4 . . . . . Level 1 11 | . 27 . . . 9 . . . . 67 15 14 33 . . 1 17 Level 2 23 | . . . . . 32 13 23 . . . . 25 42 23 100 44 82 Level 3 27 | . . . . . 2 44 44 19 100 . . 55 23 76 . 46 . Level 4 14 | . . . . . . 42 32 80 . . . . . . . 8 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 12 . 5 . . . . . 5 . . . . Investigation 6 | . 1 . . . 4 . 1 . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 . . . . Reinforcement 9 | . . . . . 4 . 3 . . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . Garrison 5 | . . . . . 4 . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 3 . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Distress Signals 11 | . 3 . . . 4 . 4 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 309 | . 26 9 . 3 60 35 40 17 . . 4 21 28 14 . 37 15 Peak Tracking Total 9 | . 5 6 . 3 4 9 4 5 . . 2 6 5 3 . 4 7 Tactical Retreats 25 | . 2 . . . 4 4 4 2 . . . . 1 1 . 4 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Traps Triggered 39 | . 1 . . . 3 11 2 6 1 . . 5 . . . 9 1 Indirectly 2 | . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Machines Disabled 40 | . 1 . . . 2 4 5 2 . . 1 6 6 2 . 8 3 Max in Single Turn 4 | . 1 . . . 1 1 2 1 . . . 1 4 1 . 2 3 Garrison Relay 15 | . . . . . . 3 . 2 . . . 4 . 2 . 4 . Phase Generator 2 | . . . . . . . . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Machines Accessed 28 | . 4 . 1 . 9 . 4 . . . 1 . 4 . 2 . 3 Terminals 16 | . 4 . . . 7 . 3 . . . . . 1 . . . 1 Fabricators 4 | . . . . . . . . . . . . . 2 . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . 1 Garrison Access 5 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . Total Hacks 71 | . 12 . 1 . 31 . 10 . . . 2 . 7 . 3 . 5 Successful 40 | . 7 . 1 . 15 . 6 . . . 2 . 4 . 2 . 3 Failed 31 | . 5 . . . 16 . 4 . . . . . 3 . 1 . 2 Catastrophic 1 | . . . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . Terminals 52 | . 12 . . . 28 . 8 . . . . . 2 . . . 2 Fabricators 6 | . . . . . . . . . . . . . 3 . 1 . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . 1 Garrison Access 9 | . . . . . 1 . 2 . . . 2 . 2 . 2 . . Terminal Hacks 26 | . 7 . 1 . 12 . 4 . . . . . . . . . 2 Record 1 | . . . . . . . . . . . . . . . . . 1 Robot Analysis 3 | . 1 . . . 1 . . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Transport Status 2 | . 1 . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 2 . 2 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . . 1 Load Schematic 2 | . . . . . . . . . . . . . 1 . . . 1 Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 2 . . . 2 . 2 . 2 . . Unlock Access 5 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . Coupler Status 4 | . . . . . . . 1 . . . 1 . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . . . 8 . 2 . . . . . 4 . 2 . 3 Full Trace Events 4 | . . . . . 4 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . Matter 146 | . . . . . . . . . . . . . 146 . . . . Time 36 | . . . . . . . . . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . . . 1 . 1 . . . 1 . 1 . 1 . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked 18 | . . . . . . . . . . . . 4 4 2 1 7 . Non-combat 3 | . . . . . . . . . . . . . 2 . 1 . . Combat 15 | . . . . . . . . . . . . 4 2 2 . 7 . Robot Hacks Applied 20 | . . . . . . . . . . . . 4 5 2 1 8 . parse_system 2 | . . . . . . . . . . . . . . 1 . 1 . ignore_repairs 1 | . . . . . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . map_route 1 | . . . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . . 1 . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . . . 1 . . . . . overwrite_iff 5 | . . . . . . . . . . . . . 1 . . 4 . streamctrl_high 2 | . . . . . . . . . . . . . 1 . . 1 . formatsys_high 5 | . . . . . . . . . . . . 2 1 1 . 1 . Relay Couplers Released 66 | . . . . . . 14 . 10 . . . 15 . 10 . 17 . Machine Destruction 66 | . . . . . . 14 . 10 . . . 15 . 10 . 17 . Attached 10 | . . . . . . . . . . . . 1 2 1 . 6 . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Total Allies 34 | . . . . 1 . . . . 2 19 . 2 3 1 . 6 . Largest Group 19 | . . . . 1 1 . . . 2 19 14 12 1 1 . 2 . Highest-Rated Group 487 | . . . . 31 31 . . . 44 487 416 371 32 21 . 24 . Highest-Rated Ally 35 | . . . . 31 31 . . . 32 35 35 35 32 21 . 12 . Total Orders 2 | . . . . . . . . . . . . . . 2 . . . GOTO 2 | . . . . . . . . . . . . . . 2 . . . Ally Attacks 235 | . . . . . 17 . . . . 122 19 62 . 2 . 13 . Total Damage 7018 | . . . . . 233 . . . . 4270 801 1589 . 10 . 115 . Kills 37 | . . . . . . . . . . 11 7 18 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 3 | . 1 . . . 1 . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Turns Passed 16397 | 77 1341 362 720 334 2317 1894 991 1296 155 589 364 1070 1382 935 159 1898 513 Spaces Moved 7670 | 37 691 186 397 174 976 866 351 562 43 312 193 536 618 498 73 850 307 Core 209 | 3 . . . . . . . . . . . . . . . 199 7 Treads 6540 | 34 691 186 397 174 976 866 351 562 43 312 193 536 618 498 73 12 18 Legs 416 | . . . . . . . . . . . . . . . . 416 . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 505 | . . . . . . . . . . . . . . . . 223 282 Fastest Speed 34 | 50 160 180 180 180 172 172 180 180 200 180 180 160 160 160 180 117 34 Average Speed 176 | 151 171 180 180 180 184 190 193 199 200 180 180 173 179 160 180 164 104 Slowest Speed 280 | 160 180 180 180 180 220 192 200 200 200 200 180 180 180 160 180 250 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 82 30 79 59 82 78 34 80 2 94 7 95 22 66 3 97 8 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . Scrap Searched 5 | . . 2 . 3 . . . . . . . . . . . . . Spaces Dug 13 | . . . . . . . . . . . . . . 1 . 2 10 Terrain Destroyed 1038 | 3 103 69 . 12 118 31 39 80 . . . 85 168 14 . 306 10 Melee 13 | . . . . . . . . . . . . . . 1 . 2 10 Projectile 5 | . . . . . 2 . 1 1 . . . . 1 . . . . AOE 1020 | 3 103 69 . 12 116 31 38 79 . . . 85 167 13 . 304 . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Total 9577 | 52 780 202 404 194 1317 1025 523 652 112 343 208 625 798 584 98 1226 434 Wait 645 | . 8 . 1 10 86 46 34 9 50 4 11 27 53 46 15 186 59 Move 7658 | 36 690 185 396 173 976 865 351 561 43 311 192 535 618 497 73 849 307 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 144 | 6 15 1 1 4 47 10 10 2 . 11 . 4 12 4 . 15 2 Fast Attach 37 | 4 1 . . . 2 2 2 . . 1 . . 4 . . 13 8 Attach 65 | 2 . . . 1 17 2 3 3 2 1 . 2 11 . 3 10 8 Detach 2 | . . . . . 1 . . . . . . . 1 . . . . Swap 137 | . 3 1 3 1 36 13 12 8 2 4 2 8 10 7 5 20 2 Drop 124 | . 5 2 3 3 39 11 13 1 3 11 1 3 9 1 1 16 2 Fire 560 | 4 57 13 . 2 102 58 73 56 2 . . 31 66 26 1 46 23 Melee 90 | . . . . . . . 16 . . . . . 13 3 . 35 23 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 18 | . 1 . . . 5 . 9 . . . 2 . 1 . . . . Escape Stasis 80 | . . . . . . 18 . 12 . . . 15 . . . 35 . Rewire 17 | . . . . . 6 . . . 10 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 8) 536 | -10/Materials | Discovered new exit (range 5) 927 | -10/Materials | Discovered new exit (range 7) 1156 | -10/Materials | Discovered new exit (range 8) 1255 | -10/Materials | Identified exit to Mines 1419 | -10/Materials | Entered Mines 1465 | -10/Mines | Assembled infested the area 1774 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1774 | -10/Mines | Discovered new exit (range 5) 1781 | -10/Mines | Entered Exiles 1826 | -10/Exiles | Met 8R-AWN 1855 | -10/Exiles | Met EX-HEX 1924 | -10/Exiles | Met EX-BIN 1947 | -10/Exiles | Aligned with FarCom system 1949 | -10/Exiles | Given EX-Vault access code 1990 | -10/Exiles | Opened EX-Vault 2006 | -10/Exiles | Found Cloak of Protection 2048 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2099 | -10/Exiles | Met EX-DEC 2242 | -10/Exiles | Visited The Gauntlet 2474 | -10/Exiles | Discovered new exit (range 14) 2501 | -10/Exiles | Left Exiles lab with Cloak of Protection 2501 | -10/Exiles | Entered Mines 2505 | -9/Mines | Escorted by a lone wolf Derelict 2505 | -9/Mines | Core integrity fell below 50% 2525 | -9/Mines | Learned location of Storage (-8) 2648 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2652 | -9/Mines | Found Prototype Device 2759 | -9/Mines | Learned Materials non-interactive machine intel 2765 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2768 | -9/Mines | Discovered new exit (range 15) 2835 | -9/Mines | Entered Materials 2835 | -8/Materials | Accompanied by 1 ally 2835 | -8/Materials | Evolved 4 slots: Utility x4 2835 | -8/Materials | Identified Exp. Sensor Array 2836 | -8/Materials | Loaded intel: 30 non-interactive machine locations 2895 | -8/Materials | Garrison activated, responded to threat 2939 | -8/Materials | Discovered new exit (range 7) 3039 | -8/Materials | Discovered new exit (range 8) 3127 | -8/Materials | Build established: Hauler-Mutant 3613 | -8/Materials | Identified exit to Storage 3677 | -8/Materials | Discovered new exit (range 15) 4655 | -8/Materials | Lost 3 parts (1u2w) 5065 | -8/Materials | Garrison activated, responded to threat 5152 | -8/Materials | Identified exit to Garrison 5152 | -8/Materials | Entered Garrison 5161 | -8/Garrison | Installed Relay Interface Framework 5258 | -8/Garrison | Triggered checkpoint 5293 | -8/Garrison | Garrison Relay disabled 5393 | -8/Garrison | Triggered checkpoint 5399 | -8/Garrison | Triggered checkpoint 5422 | -8/Garrison | Triggered checkpoint 5461 | -8/Garrison | Destroyed 11 combat bots 5618 | -8/Garrison | Discovered new exit (range 10) 5702 | -8/Garrison | Triggered checkpoint 5749 | -8/Garrison | Garrison Relay disabled 6039 | -8/Garrison | Discovered new exit (range 10) 6196 | -8/Garrison | Triggered checkpoint 6287 | -8/Garrison | Garrison Relay disabled 6360 | -8/Garrison | Discovered new exit (range 15) 6683 | -8/Garrison | Triggered checkpoint 7046 | -8/Garrison | Entered Materials 7624 | -8/Materials | Core integrity fell below 50% 8004 | -8/Materials | Garrison activated, responded to threat 8037 | -8/Materials | Identified exit to Garrison 8037 | -8/Materials | Entered Garrison 8078 | -8/Garrison | Triggered checkpoint 8126 | -8/Garrison | Garrison Relay disabled 8234 | -8/Garrison | Triggered checkpoint 8412 | -8/Garrison | Triggered checkpoint 8494 | -8/Garrison | Triggered checkpoint 8549 | -8/Garrison | Discovered new exit (range 10) 8769 | -8/Garrison | Discovered new exit (range 8) 8827 | -8/Garrison | Triggered checkpoint 8874 | -8/Garrison | Garrison Relay disabled 9289 | -8/Garrison | Discovered new exit (range 10) 9325 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 9333 | -8/Garrison | Entered Factory 9333 | -7/Factory | Evolved 2 slots: Utility x2 9488 | -7/Factory | Sucked down chute 9488 | -7/Factory | Entered Waste 9513 | -7/Waste | Spotted C-40 Crusher 9515 | -7/Waste | Spotted C-40 Crusher 9525 | -7/Waste | 2 allies followed down the chute 9538 | -7/Waste | Spotted C-40 Crusher 9556 | -7/Waste | Spotted C-40 Crusher 9560 | -7/Waste | Spotted C-40 Crusher 9565 | -7/Waste | Warlord forces began an assault 9576 | -7/Waste | Allies destroyed C-40 Crusher 9600 | -7/Waste | Allies destroyed C-40 Crusher 9610 | -7/Waste | Found Damper Plating 9635 | -7/Waste | Spotted C-40 Crusher 9642 | -7/Waste | Allies destroyed C-40 Crusher 9774 | -7/Waste | Build established: Bothacker-Mutant 9907 | -7/Waste | Discovered new exit (range 13) 10077 | -7/Waste | Entered Factory 10077 | -7/Factory | Accompanied by 14 allies 10077 | -7/Factory | Discovered new exit (range 14) 10418 | -7/Factory | Identified exit to Garrison 10441 | -7/Factory | Entered Garrison 10441 | -7/Garrison | Accompanied by 12 allies 10478 | -7/Garrison | Triggered checkpoint 10512 | -7/Garrison | Garrison Relay disabled 10636 | -7/Garrison | Triggered checkpoint 10642 | -7/Garrison | Triggered checkpoint 10793 | -7/Garrison | Phase Generator disabled 10808 | -7/Garrison | Discovered new exit (range 12) 10878 | -7/Garrison | Triggered checkpoint 10915 | -7/Garrison | Garrison Relay disabled 10955 | -7/Garrison | Triggered checkpoint 10986 | -7/Garrison | Triggered checkpoint 11076 | -7/Garrison | Discovered new exit (range 5) 11118 | -7/Garrison | Triggered checkpoint 11193 | -7/Garrison | Garrison Relay disabled 11336 | -7/Garrison | Discovered new exit (range 10) 11367 | -7/Garrison | Expanded RIF knowledge: Robot Detection 11398 | -7/Garrison | Triggered checkpoint 11453 | -7/Garrison | Garrison Relay disabled 11511 | -7/Garrison | Entered Factory 11793 | -7/Factory | Fabricated Adv. Weight Redist. System (x2) 12336 | -7/Factory | Discovered new exit (range 38) 12491 | -7/Factory | Found Prototype Launcher 12491 | -7/Factory | Identified Rocket Array 12494 | -7/Factory | Found Rocket Array 12501 | -7/Factory | Found Rocket Array 12669 | -7/Factory | Lost 3 parts (1n2w) 12711 | -7/Factory | First assault squad dispatched 12806 | -7/Factory | Core integrity fell below 50% 12893 | -7/Factory | Identified exit to Garrison 12893 | -7/Factory | Entered Garrison 12901 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 12962 | -7/Garrison | Triggered checkpoint 13102 | -7/Garrison | Triggered checkpoint 13112 | -7/Garrison | Triggered checkpoint 13315 | -7/Garrison | Discovered new exit (range 11) 13364 | -7/Garrison | Triggered checkpoint 13444 | -7/Garrison | Garrison Relay disabled 13581 | -7/Garrison | Garrison Relay disabled 13684 | -7/Garrison | Discovered new exit (range 15) 13828 | -7/Garrison | Entered Factory 13828 | -6/Factory | Evolved 2 slots: Utility x2 13987 | -6/Factory | Identified exit to Garrison 13987 | -6/Factory | Entered Garrison 14111 | -6/Garrison | Lost 3 parts (1n2w) 14136 | -6/Garrison | Triggered checkpoint 14253 | -6/Garrison | Discovered new exit (range 8) 14340 | -6/Garrison | Triggered checkpoint 14504 | -6/Garrison | Garrison Relay disabled 14575 | -6/Garrison | Phase Generator disabled 14862 | -6/Garrison | Triggered checkpoint 14941 | -6/Garrison | Garrison Relay disabled 14945 | -6/Garrison | Build established: Botlord-Mutant 14988 | -6/Garrison | Discovered new exit (range 8) 15007 | -6/Garrison | Expanded RIF knowledge: Program Shield 15102 | -6/Garrison | Triggered checkpoint 15142 | -6/Garrison | Lost 3 parts (2u1w) 15182 | -6/Garrison | Discovered new exit (range 13) 15270 | -6/Garrison | Triggered checkpoint 15295 | -6/Garrison | Garrison Relay disabled 15366 | -6/Garrison | Triggered checkpoint 15531 | -6/Garrison | Garrison Relay disabled 15554 | -6/Garrison | Destroyed 8 combat bots 15885 | -6/Garrison | Entered Factory 15885 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16314 | -5/Factory | Core integrity fell below 50% 16378 | -5/Factory | System corruption reached 10% 16383 | -5/Factory | Core integrity fell below 20% 16398 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 16362_ System corrupted: Hvy. Pick targeting data glitched. 16362_ Penetrated by Slug. 16362_ Hvy. Treads destroyed. 16363_ U-05 Engineer lays Concrete. 16365_ Penetrated by Slug. 16365_ Relay Coupler [NC] destroyed. 16366_ System corrupted: Energy discharge (-32). 16366_ U-05 Engineer lays Concrete. 16368_ Penetrated by Slug. 16368_ Hvy. Pick destroyed. 16374_ Adv. Weight Redist. System destroyed. 16386_ Relay Coupler [Brawler] destroyed. 16390_ Adv. Weight Redist. System destroyed. 16394_ Fusion Modulator explodes. 16394_ Hvy. Pick destroyed. 16395_ System corrupted: Component data lost. 16395_ Slug penetrates Earth. 16395_ Lrg. Storage Unit destroyed. 16397_ Dropped Cloak of Protection. 16398_ Relay Coupler [Grunt] destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????? ???????????????????????? | | ????????????? ???????????????????????? | | ?????????? ???????????????????????? | | ???????? ???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ????? ???????????????????????? | | ????? #???????????????????????? | | ???? #???????????????????????? | | ???? #???????????????????????? | | ????? ##??#####???????????????? | | ????? #### #####???????????? | | ?????? m ## ;;;;;;;;##??????????? | | ????????" %"% ## ; ##?????????? | | ???????"" """ ;h ; ! ;#?????????? | | ???"" """ ""%% !!# p;! ;##????????? | | ?? % ! ##s |! ; #????????? | | ???"" """ """ ! # p!@ ; #????????? | | ??""" """ ""% # ; #????????? | | ??""" """ """ ==!## ; #????????? | | ? ==!## ;##????????? | | " """ """ """ = =#### ; ???????? | | " """ """ """ = ####;;;;;;;;;= "?????? | | " """ """ """ =[ # "?????? | | "Y" #? ?????? | | [ """ +?? "?????? | | #????"?????? | | #??????????? | | ### ################# #??????????? | | ??# #???????????????# #??????????? | | ??# #???????????????# #??????????? | | ??# #???????????????# #??????????? | | ??# ^#???????????????# #??????????? | | ??# #???????????????# #??????????? | | ??# #???????????????# #??????????? | | ??# #???????????????# #??????????? | | ??# #???????????????# #??????????? | | ??# #############???? ??????????? | | ??# ? ??????????? | | ??# g ? ????????????? | | ??# g ????????????????? | | ??# ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 18 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 63 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionCoreFrame Manual? 0 Play Time 03:00:34 Cumulative 81.9 hours Start 2019.12.14 @ 21:27:10 End 2019.12.19 @ 15:45:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d5526df-1890-4960-8069-b73502d28bdf