Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 20:46:28 Player: sckl Result: Destroyed by HH-ABV(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1195) 1195 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1777) 1777 TOTAL SCORE: 4807 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 148 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 88/100 System Corruption 0% Temperature Critical (591) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Signal Interpreter Terrain Scan Processor ECM Suite Hardened Light Armor Plating Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Signal Interpreter Terrain Scan Processor ECM Suite Hardened Light Armor Plating Makeshift Hacking Suite Heavy Assault Rifle Grenade Launcher Mining Laser [Rating: 26] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 54 | 8 5 24 6 4 7 Power 8 | 1 1 2 2 1 1 Engine 7 | 1 1 2 2 1 . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 8 | 2 2 4 . . . Treads 6 | 2 2 2 . . . Leg 2 | . . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 3 . 9 1 . 3 Device 7 | 2 . 3 . . 2 Storage 5 | 1 . 3 . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 3 1 . . Artifact . | . . . . . . Weapon 22 | 2 2 9 3 3 3 Energy Gun 3 | . 1 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 3 1 1 1 Ballistic Cannon 5 | . 1 2 1 1 . Launcher 4 | . . 2 1 . 1 Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . . 3 Parts Lost 13 | . . 2 . . 11 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . 1 . . 3 Weapon 6 | . . 1 . . 5 Highest Loss Streak 11 | . . 2 . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 98 100 100 97 Engine 11 | . 14 11 11 11 8 Treads 9 | . 28 20 . . . Leg 13 | . . 1 22 22 21 Device 12 | . 14 16 11 11 10 Storage 11 | . 14 11 11 11 13 Protection 17 | . . 15 22 22 18 Energy Gun 2 | . 11 4 . . . Ballistic Gun 10 | . 9 10 11 11 10 Ballistic Cannon 5 | . 7 6 11 . 10 Special Weapon 3 | . . . . 10 . Peak Build Rating 26 | 9 9 15 14 16 26 Average Rating 13 | 5 8 13 13 15 17 On Entrance 9 | . 7 9 12 14 16 Naked Turns . | . . . . . . Heaviest Build 73 | 11 17 73 40 40 43 Greatest Support 46 | 40 40 46 20 20 20 Greatest Overweight (x) 9 | . . 2 1 1 9 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 20 15 15 15 Average Capacity 15 | 7 8 19 15 15 15 Most Carried 18 | 5 8 18 15 15 15 Average Carried 12 | 3 7 11 14 15 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 5 8 14 15 15 12 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1172 | 242 205 508 149 20 48 Remotely . | . . . . . . Salvage Created 1514 | 70 633 665 146 . . Parts 104 | 5 32 57 10 . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 40 | . 12 24 4 . . Guns 21 | . 8 12 1 . . Cannons 9 | . 4 4 1 . . AOE 9 | . . 7 2 . . Classes Destroyed 9 | 2 4 3 . . . Worker 1 | . 1 . . . . Builder 3 | . . 3 . . . Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Recycler 3 | 1 2 . . . . Watcher 2 | . . 2 . . . Swarmer 14 | . 3 11 . . . Grunt 22 | . 9 9 4 . . Sentry 4 | . . 4 . . . Best Kill Streak 6 | 1 6 5 3 . . Combat Bots Only 4 | . 4 4 3 . . Max Kills in Single Turn 2 | 1 2 2 2 . . Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 204 | . 49 104 9 . 42 Missed 40 | . 13 23 2 . 2 Damage Taken 2607 | . 423 903 127 . 1154 Core 488 | . 77 110 42 . 259 Absorbed by Shields . | . . . . . . Redirected to Shielding 11 | . . 11 . . . Regen/Repaired (Parts) 3 | . . . . 3 . Core Remaining (%) 84 | 100 69 . . . . Volleys Fired 151 | 10 42 62 6 13 18 Largest 2 | 2 2 2 2 1 2 Hottest 115 | 40 100 115 58 100 100 Shots Fired 273 | 20 84 117 11 13 28 Gun 198 | 20 69 88 5 . 16 Cannon 52 | . 15 22 5 . 10 Launcher 8 | . . 7 1 . . Special 15 | . . . . 13 2 Kinetic 197 | 20 58 83 10 . 26 Thermal 68 | . 26 27 . 13 2 Explosive 8 | . . 7 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 7 8 16 6 . 7 Robot Miss Streak 5 | 1 5 3 2 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 165 | 14 52 80 7 . 12 Core Hits 85 | 4 31 38 7 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 3 2 . . . Burn 3 | . 2 1 . . . Blast 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3017 | 106 653 1817 225 . 216 Guns 1753 | 106 448 1012 63 . 124 Cannons 541 | . 193 201 55 . 92 Explosions 648 | . . 546 102 . . Melee . | . . . . . . Ramming 75 | . 12 58 5 . . Kinetic 1713 | 106 451 822 118 . 216 Thermal 581 | . 190 391 . . . Explosive 648 | . . 546 102 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . 5 . . . Projectiles . | . . . . . . Explosions 5 | . . 5 . . . Melee . | . . . . . . Knockbacks 9 | . 4 4 1 . . Impact 1 | . . 1 . . . Kinetic 7 | . 4 2 1 . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 72 | . . 40 32 . . Shots 2 | . . 1 1 . . Rammed 12 | . 4 8 . . . Targets Rammed 14 | . 4 9 1 . . Kicked 1 | . . . 1 . . Crushed 1 | . . 1 . . . Highest Temperature 628 | . 219 353 51 354 628 Average Temperature 117 | . 59 86 21 159 240 Received Heat Transfer 861 | . 195 252 54 . 360 Effects 8 | . . . . 2 6 Shutdowns 1 | . . . . 1 . Energy Bleed 3 | . . . . 1 2 Interference 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . . 3 . . . Heat Transferred 1628 | . 592 1036 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 472 | 10 255 472 259 . . Initial 183 | . 6 31 183 . . Average 178 | 2 110 222 177 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 53 | 100 81 38 49 . . Level 1 40 | . 18 48 50 . . Level 2 6 | . . 13 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 4 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 4 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 2 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 6 | . 2 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 19 39 5 . 8 Peak Tracking Total 5 | . 5 5 3 . 3 Tactical Retreats 6 | . 2 2 1 . 1 Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 9 | . 3 5 1 . . Terminals 9 | . 3 5 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 5 10 2 . . Successful 10 | . 4 5 1 . . Failed 7 | . 1 5 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 24 | . 3 10 2 9 . Terminals 17 | . 5 10 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Record 1 | . 1 . . . . Recall Reinforcements 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 3 4 1 . . Terminals 8 | . 3 4 1 . . Botnet 8 | . 3 4 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 3 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 7 | . . . . 6 1 Largest Group 6 | . . . . 6 6 Highest-Rated Group 346 | . . . . 346 346 Highest-Rated Ally 119 | . . . . 96 119 Total Orders . | . . . . . . Ally Attacks 77 | . . . . . 77 Total Damage 2468 | . . . . . 2468 Kills 13 | . . . . . 13 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 6914 | 162 818 1910 787 2506 731 Spaces Moved 3159 | 80 418 655 393 1288 325 Core 8 | 7 . . . . 1 Treads 1090 | 73 418 599 . . . Legs 2061 | . . 56 393 1288 324 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 190 190 190 Average Speed 195 | 150 160 232 190 190 201 Slowest Speed 500 | 160 160 260 190 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 6 52 51 91 90 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 5 . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . . 51 6 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 57 | . . 51 6 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3602 | 102 491 909 424 1307 369 Wait 178 | . 14 141 8 2 13 Move 3154 | 79 417 654 392 1287 325 Hop . | . . . . . . Pick Up 19 | 5 4 5 4 . 1 Fast Attach 25 | 7 2 10 1 1 4 Attach 8 | . . 5 . . 3 Detach 10 | . . 10 . . . Swap 21 | 1 3 9 5 3 . Drop 22 | . 5 4 7 1 5 Fire 151 | 10 42 62 6 13 18 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush 13 | . 4 9 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Discovered new exit (range 6) 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Utility x2 1650 | -9/Materials | Discovered new exit (range 16) 2108 | -9/Materials | Build established: Scavenger-Mutant 2293 | -9/Materials | Discovered new exit (range 2) 2399 | -9/Materials | Discovered new exit (range 14) 2472 | -9/Materials | Build established: Mutant 2891 | -9/Materials | Entered Mines 3072 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3178 | -9/Mines | Learned location of Zion (-7) 3184 | -9/Mines | Build established: Scavenger-Mutant 3303 | -9/Mines | Discovered new exit (range 14) 3468 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3505 | -9/Mines | Discovered new exit (range 15) 3557 | -9/Mines | Learned Materials stockpile data 3678 | -9/Mines | Entered Zion 3742 | -7/Zion | Given A8's code to call for help 4035 | -7/Zion | Learned Factory trap positions 4109 | -7/Zion | Met Imprinter 4164 | -7/Zion | Imprinted 4166 | -7/Zion | Declared Zion's savior 4282 | -7/Zion | Build established: Mutant 4415 | -7/Zion | Received a visual enhancement algorithm 4425 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4427 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5172 | -7/Zion | Discovered new exit (range 9) 5934 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6136 | -7/Zion | Opened final containment barrier to the Deep Caves 6166 | -7/Zion | Discovered new exit (range 5) 6170 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6184 | -7/Zion | Entered Deep Caves 6184 | -7/Deep Caves | Accompanied by 6 allies 6186 | -7/Deep Caves | Met 5H-AD0 6588 | -7/Deep Caves | Z-Facility disabled 6664 | -7/Deep Caves | Allies destroyed Z-Imprinter 6900 | -7/Deep Caves | Core integrity fell below 50% 6912 | -7/Deep Caves | Core integrity fell below 20% 6915 | -7/Deep Caves | Destroyed by HH-ABV(z) with Zionite Laser-S Last Messages --------------- 06871_ 5H-AD0: "Argh..." 06871_ 5H-AD0 suddenly disappears in plain sight. 06873_ Hrd. Light Armor Plating destroyed. 06875_ Hvy. Assault Rifle destroyed. 06879_ Overheating: Energy bleed (-140). 06887_ Overheating: System interference. 06887_ Lgt. Cannon temporarily disabled. 06893_ Aluminum Leg destroyed. 06897_ Seismic Detector destroyed. 06897_ Lgt. Cannon destroyed. 06899_ Hvy. Assault Rifle destroyed. 06901_ Grenade Launcher destroyed. 06905_ Zio. Biocell destroyed. 06907_ Overheating: Lrg. Storage Unit damaged (-188). 06907_ Mining Laser destroyed. 06907_ Aluminum Leg destroyed. 06909_ Overheating: Zio. Light DM Reactor damaged (-32). 06909_ Overheating: Lrg. Storage Unit damaged (-67). 06913_ Overheating: Energy bleed (-22). 06913_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????###############???????????? | | ????????????????????#### ##??????????? | | ???????????????????## #?????##???? | | ?????????##????#??## ###?## ##??? | | ????????? ="!### ## ## # #??? | | ????????% !=%!;; #### | | ???????? *%! | | ??????? %! =!!! | | ??????? ]%=%z | | ??????? =* =z@ | | ??????? """ """""" | | ??????? """"""""""""" | | ???????? """""""""""""" | | ???????? """""""""""""" | | ????????? """"""""""" | | ????????? ?""""""""""""" | | ????????? ?????"""""""""" | | ?????????? ????????"" """"" | | ?????????? ??????????"" """" | | ??????????? ???????????""" " " | | ??????????? ????????????""""%!%* | | ???????????????????????????""!= = | | ???????????????????????????"""%/ | | ????????????????????????????""* | | ??????????????????????????"""""" % | | ????????????????????????"""""""""*% %! | | ????????????????????????""" !! | | ????????????????????????""" """ | | ?????????????????????????"" """"" | | ????????????????????????????""""""" | | ?????????????????????????"" """"""" | | ????????????????????????""" """"""" | | ????????????????????????""" """"" | | ????????????????????????""" """ = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Chainsword | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Help From High Places It's Just You Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed CorruptionVortexFlail Manual? 0 Play Time 01:11:42 Cumulative 11.0 hours Start 2024.11.03 @ 19:15:13 End 2024.11.03 @ 20:46:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 909fa41c-3418-4aa7-908f-3caee4b9432a