Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.25 @ 21:04:33 Player: Jordan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1099) 1099 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3138 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 277/550 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Medium Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 28 | 7 3 7 . 11 Power 4 | 1 . 1 . 2 Engine 4 | 1 . 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 . 2 Treads . | . . . . . Leg 6 | 2 . 2 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 2 . 4 Device 4 | 1 1 1 . 1 Storage 2 | 1 1 . . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 1 2 . 3 Energy Gun 2 | . 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 1 . 2 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 1 . . 9 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 4 | . 1 . . 3 Highest Loss Streak 4 | . 1 . . 4 Average Slot Usage (%) 94 | . 94 95 100 91 Engine 10 | . 14 11 11 8 Leg 21 | . 28 20 22 17 Device 15 | . 13 20 22 12 Storage 11 | . 14 11 11 9 Processor 13 | . . 9 11 26 Ballistic Gun 13 | . 20 11 11 10 Ballistic Cannon 6 | . . 10 11 7 Naked Turns . | . . . . . Heaviest Build 25 | 13 18 24 24 25 Greatest Support 23 | 20 20 23 23 23 Greatest Overweight (x) 1 | 1 . 1 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 4 | . 4 4 3 3 Average Carried 2 | . 1 2 3 1 Final Capacity 8 | 6 8 8 8 8 Final Carried 4 | . 4 3 3 1 Class Distribution -------------------- 36% | Mutant 25% | Scavenger-Skirmisher 20% | Scavenger-Mutant 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1025 | 236 170 56 53 510 Remotely . | . . . . . Salvage Created 1161 | 44 271 125 53 668 Parts 98 | 8 34 15 7 34 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 21 | . 4 2 4 11 Guns 13 | . 4 1 3 5 Cannons 7 | . . . 1 6 AOE 1 | . . 1 . . Classes Destroyed 10 | 1 4 2 1 2 Worker 4 | . 1 . . 3 Builder 4 | . 2 . . 2 Tunneler 4 | 2 1 1 . . Recycler 2 | . . . . 2 Operator 1 | . . 1 . . Watcher 7 | . 3 2 . 2 Swarmer 4 | . . . 4 . Grunt 10 | . 4 . . 6 Sentry 5 | . . 2 . 3 Hunter 2 | . . . . 2 Best Kill Streak 7 | 2 5 5 4 7 Combat Bots Only 4 | . 2 1 4 3 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1595 | . 173 26 63 1333 Core 347 | . 41 14 19 273 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 83 . 91 . Volleys Fired 115 | 3 29 7 6 70 Largest 2 | 2 2 2 2 2 Hottest 73 | 40 70 59 62 73 Shots Fired 215 | 6 48 14 12 135 Gun 145 | 6 48 7 6 78 Cannon 70 | . . 7 6 57 Launcher . | . . . . . Special . | . . . . . Kinetic 205 | 6 41 14 12 132 Thermal 10 | . 7 . . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 26 | 4 10 7 11 26 Robot Miss Streak 3 | . 2 1 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 166 | 4 37 9 6 110 Core Hits 71 | 2 19 8 4 38 Critical Hits 3 | . 1 . . 2 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2808 | 44 430 290 107 1937 Guns 1596 | 44 430 62 86 974 Cannons 942 | . . 67 21 854 Explosions 270 | . . 161 . 109 Melee . | . . . . . Ramming . | . . . . . Kinetic 2438 | 44 354 129 107 1804 Thermal 100 | . 76 . . 24 Explosive 270 | . . 161 . 109 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 41 | . . . . 41 Projectiles 25 | . . . . 25 Explosions 16 | . . . . 16 Melee . | . . . . . Knockbacks 10 | . . 1 . 9 Impact . | . . . . . Kinetic 10 | . . 1 . 9 Secondary . | . . . . . Self-Inflicted Damage 56 | . . . . 56 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 108 | . 108 5 . 19 Average Temperature 26 | . 47 3 . 6 Received Heat Transfer 594 | . 126 9 . 459 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 296 | . 222 . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 443 | 10 218 234 176 443 Average Influence 161 | 2 122 125 163 235 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 64 | 100 73 78 100 32 Level 1 32 | . 26 21 . 60 Level 2 2 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 8 5 4 24 Peak Tracking Total 9 | . 3 3 4 9 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 7 | . . 3 1 3 Max in Single Turn 3 | . . 2 1 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 2 3 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 17 | . 3 10 . 4 Successful 15 | . 3 8 . 4 Failed 2 | . . 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 2 5 . 4 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 3 . 4 Record 7 | . 1 3 . 3 Alert Level 1 | . . . . 1 Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1308 | 62 341 300 155 450 Spaces Moved 674 | 38 214 174 92 156 Core 5 | 5 . . . . Treads . | . . . . . Legs 669 | 33 214 174 92 156 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 120 Average Speed 133 | 114 120 139 150 138 Slowest Speed 150 | 120 120 150 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 43 22 22 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 77 | . . 62 . 15 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 74 | . . 62 . 12 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 865 | 47 252 216 97 253 Wait 37 | . . 26 . 11 Move 670 | 37 213 173 91 156 Hop . | . . . . . Pick Up 5 | . 4 . . 1 Fast Attach 22 | 7 3 5 . 7 Attach 6 | . . 2 . 4 Detach 2 | . . 1 . 1 Swap . | . . . . . Drop 8 | . 3 2 . 3 Fire 115 | 3 29 7 6 70 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x2 501 | -9/Materials | Repaired Aluminum Leg 680 | -9/Materials | Discovered new exit (range 13) 704 | -9/Materials | Entered Mines 733 | -9/Mines | Met a Derelict bent on vengeance 770 | -9/Mines | Discovered new exit (range 16) 859 | -9/Mines | Entered Materials 859 | -8/Materials | Evolved 2 slots: Utility x2 970 | -8/Materials | Build established: Scavenger-Skirmisher 1044 | -8/Materials | Garrison activated, responded to threat 1141 | -8/Materials | Lost 3 parts (1p1n1w) 1309 | -8/Materials | Self-destructed Last Messages --------------- 01265_ K-01 Serf collects debris. 01267_ Acquired 48 matter. 01267_ K-01 Serf collects debris. 01269_ R-06 Scavenger collects Lgt. Ion Engine. 01270_ K-01 Serf collects debris. 01274_ R-06 Scavenger collects Heat Sink. 01285_ W-25 Informer destroyed. 01285_ Switching to secondary target: Y-45 Defender. 01285_ K-01 Serf collects debris. 01288_ K-01 Serf destroyed. 01288_ K-01 Serf collects debris. 01295_ Imp. Ion Engine destroyed. 01297_ Aluminum Leg destroyed. 01298_ K-01 Serf collects debris. 01305_ Penetrated by Slug. 01305_ Aluminum Leg destroyed. 01305_ K-01 Serf collects debris. 01306_ Destroyed Melee Analysis Suite. 01307_ Hvy. Assault Rifle destroyed. 01308_ K-01 Serf collects debris. 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"""##############/##### ##?#### | | ?????????? ?""######[ # #########+########## | | ?????????? ?###### """ +% ######?## | | ????????? ? ###### """ # #######?# | | ??????????? ######### """ !# ######?#? | | ?????? ??########### # ##?#####? | | ??????????################### ######?## | | ???????????################## #####?### | | ????????????############ ! ! #######?# | | ????? ????############## ! = !== # ####### | | ???????????#?#?######### =* # ####### | | ??????????###?######?### !* ######### | | ?????????????###?#???############ ######### | | ????????????##?##?############### % ####??### | | ?????????????###############?#### # #####?# | | ??????????????#?################# """% #####?##? | | ?????????????#??##########?###### """ ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterLongswordPick Manual? 0 Play Time 00:21:48 Cumulative 6.6 hours Start 2020.07.25 @ 20:27:17 End 2020.07.25 @ 21:04:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14f169a5-416f-43fd-b663-1b4528cbe26f