Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 19:30:01 Player: THN-L0C Result: Destroyed by J4-P8G(E) with Overtuned Barrage Gun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (89) 445 Value Destroyed (3047) 3047 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2681) 2681 TOTAL SCORE: 11253 Bonus ------- High Alert Combat Kills 646 Follower Combat Kills 1003 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -168 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 75/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Armored Huge Wheel Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Damper Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Armored Huge Wheel Flying Fortress v7 Improved Heat Sink Improved Cooling System Large Matter Pod Advanced Weight Redist. System Kinecellerator Improved Propulsion Shielding Hardened Medium Armor Plating Improved Shield Generator Advanced Hacking Suite Gauss Rifle Slug Cannon Rocket Launcher [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Damper Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Slots Evolved 6 | . . . . . 4 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 4 | . . . . . 2 . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 86 | 7 3 . 1 2 23 11 10 2 3 6 4 8 . 6 Power 10 | 1 1 . . . 2 3 1 . . 1 . 1 . . Engine 2 | 1 . . . . . . 1 . . . . . . . Core 7 | . 1 . . . 2 3 . . . . . 1 . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 19 | 2 . . . . 7 5 3 . . 1 . . . 1 Treads 4 | . . . . . . 4 . . . . . . . . Leg 5 | 2 . . . . 2 1 . . . . . . . . Wheel 5 | . . . . . 1 . 3 . . 1 . . . . Hover 4 | . . . . . 4 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 28 | 2 1 . 1 1 5 2 3 1 3 2 1 2 . 4 Device 10 | 1 . . . . 3 1 . . 1 1 . 2 . 1 Storage 5 | 1 . . 1 . . . 1 . 1 . 1 . . . Processor 2 | . . . . . 1 . . . . . . . . 1 Hackware 1 | . . . . . . . 1 . . . . . . . Protection 10 | . 1 . . 1 1 1 1 1 1 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 1 . . 1 9 1 3 1 . 2 3 5 . 1 Energy Gun 9 | . . . . . 3 . . . . 2 1 3 . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 11 | 2 . . . 1 2 1 3 1 . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . Launcher 2 | . . . . . 2 . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 1 . . . 1 5 . . Corrupted Parts 2 | . . . . . . 2 . . . . . . . . System Corruption 10 | . . . . . . 10 . . . . . . . . Parts Lost 28 | . . . . 1 7 7 3 1 . . . . . 9 Power 3 | . . . . . 1 1 . . . . . . . 1 Propulsion 11 | . . . . . 2 5 2 . . . . . . 2 Utility 10 | . . . . . 2 1 1 1 . . . . . 5 Weapon 4 | . . . . 1 2 . . . . . . . . 1 Highest Loss Streak 9 | . . . . 1 5 4 2 1 . . . . . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 11 | 2 6 8 9 11 11 11 9 9 10 10 11 14 16 15 Power . | . 1 1 1 1 1 1 1 1 1 . . . 1 . Propulsion 1 | . . . . 1 1 1 1 2 2 2 2 2 2 2 Utility 5 | . 1 3 3 5 4 4 4 2 2 5 6 8 10 8 Weapon 3 | 1 2 3 4 3 4 4 3 4 5 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 37 | . 1 1 . 4 7 9 2 . . 3 1 1 . 8 Power 8 | . . . . 1 2 3 1 . . 1 . . . . Propulsion 2 | . . . . . . . . . . . 1 . . 1 Utility 15 | . . . . 1 2 3 1 . . 1 . 1 . 6 Weapon 11 | . 1 . . 2 3 3 . . . 1 . . . 1 Tool/Special 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 100 100 100 78 96 92 81 77 65 61 61 61 60 Engine 1 | . 13 . . . . . 8 9 7 1 . . . . Core 6 | . . 14 14 14 7 8 . . . . . . 7 6 Reactor 1 | . . . . . . . . . . 5 7 6 . . Treads 4 | . . . . . . 13 27 . . . . . . . Leg 6 | . 28 28 28 28 14 4 . . . . . . . . Wheel 7 | . . . . . . . 1 18 15 15 15 15 15 14 Hover 3 | . . . . . 8 14 . . . . . . . . Device 6 | . 11 . . . 7 9 8 . 5 7 7 7 7 7 Storage 9 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 6 Processor 3 | . . . . . 7 9 9 9 7 1 . . . . Protection 9 | . 2 14 14 14 5 8 8 17 18 10 7 7 7 6 Energy Gun 4 | . . . . . 3 2 . . . 3 9 11 7 7 Ballistic Gun 8 | . 21 14 14 27 11 10 17 14 14 5 . . . . Special Weapon 1 | . 6 14 14 . . . . . . . . . . . Impact Weapon 1 | . . . . . 2 3 . 3 . 5 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 7 6 Peak Build Rating 72 | 7 10 10 13 16 44 44 41 43 50 70 70 72 68 70 Average Rating 43 | 6 7 10 10 14 24 35 29 42 47 63 68 70 68 67 On Entrance 35 | . 7 10 10 13 16 43 31 41 42 49 70 69 68 68 Avg Prop Armor Cover (%) 5 | . . . . . 15 5 3 . . . . . . . Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 115 | 12 16 16 31 34 53 54 57 65 73 92 115 115 103 104 Greatest Support 80 | 20 20 20 20 20 36 80 80 56 56 56 56 56 56 65 Greatest Overweight (x) 11 | . . . 1 1 3 11 1 1 1 1 2 2 1 2 Average Overweight (x) . | . . . . 1 . . . 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 15 | 7 8 8 11 15 15 15 15 15 15 15 19 20 20 19 Most Carried 20 | 4 8 8 14 15 15 15 15 15 15 15 16 20 20 20 Average Carried 14 | 2 6 7 9 14 14 14 14 14 14 14 15 18 20 19 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | 4 8 8 14 15 15 15 15 14 15 15 16 20 20 5 Class Distribution -------------------- 62% | Mutant 21% | Commander-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Commander-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Matter Collected 3226 | 423 56 17 10 30 364 726 211 312 . 476 151 263 122 65 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3051 | 178 98 . . . 382 1032 432 155 . . 133 178 271 192 Parts 191 | 20 10 . . . 29 58 29 15 . . 3 8 8 11 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Combat Hostiles Destroyed 76 | . 2 . . . 9 30 11 10 . . 3 3 5 3 Melee 6 | . . . . . 1 1 . . . . . . 4 . Guns 46 | . 2 . . . 3 13 11 7 . . 3 3 1 3 AOE 23 | . . . . . 5 15 . 3 . . . . . . Classes Destroyed 15 | 3 2 . . . 4 1 1 . . . . . 1 3 Worker 3 | 1 . . . . 1 . 1 . . . . . . . Builder 2 | . 1 . . . 1 . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Swarmer 26 | . . . . . 3 13 4 6 . . . . . . Grunt 20 | . 2 . . . 3 8 5 . . . . 2 . . Brawler 1 | . . . . . . . 1 . . . . . . . Protector 2 | . . . . . . . . . . . . . 2 . Sentry 14 | . . . . . 2 6 1 2 . . 1 1 1 . Hunter 4 | . . . . . 1 . . 2 . . . . 1 . Programmer 6 | . . . . . . 3 . . . . 2 . 1 . Bolteater 1 | . . . . . . . . . . . . . . 1 Ranger 1 | . . . . . . . . . . . . . . 1 Scrapper 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 6 2 . . . 6 7 5 3 . . 1 2 2 2 Combat Bots Only 7 | . 2 . . . 3 7 5 3 . . 1 2 2 2 Max Kills in Single Turn 4 | 1 1 . . . 2 4 2 3 . . 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 4 | . . . . . 2 4 . 3 . . . . . . Melee 1 | . . . . . 1 1 . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Hostile Shots Fired 864 | . 19 . . 12 107 134 51 68 . . 75 11 155 232 Missed 281 | . 7 . . 2 37 29 11 17 . . 18 7 66 87 Hits 583 | . 12 . . 10 70 105 40 51 . . 57 4 89 145 Melee 13 | . . . . . . 2 . . . . . . . 11 Projectile 570 | . 12 . . 10 70 103 40 51 . . 57 4 89 134 AOE 2 | . . . . . 1 1 . . . . . . . . Critical Strikes 22 | . . . . . 3 6 2 1 . . 1 . . 9 Actively Blocked 1 | . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 7328 | . 163 . . 80 1165 1432 495 447 . 18 489 37 660 2342 Core 1264 | . 12 . . 13 272 227 14 26 . . 47 11 79 563 Absorbed by Shields 126 | . . . . . 96 . . 30 . . . . . . Redirected to Shielding 78 | . . . . . . . . . . . . . . 78 Ignored by Resistances 871 | . . . . . 10 159 62 226 . . 289 . 125 . Core Remaining (%) 64 | 100 . . . 90 . . . 2 . . . . . . Volleys Fired 284 | 14 20 2 . . 42 64 23 32 . 9 48 15 3 12 Largest 2 | 2 2 1 . . 2 2 2 2 . 2 2 2 1 2 Hottest 162 | 40 100 20 . . 119 88 48 56 . 162 162 162 20 101 Shots Fired 469 | 28 21 2 . . 77 109 46 60 . 16 61 23 3 23 Gun 400 | 28 13 2 . . 74 93 46 59 . 16 27 17 3 22 Cannon 40 | . . . . . . . . . . . 34 6 . . Launcher 20 | . . . . . 3 16 . 1 . . . . . . Special 9 | . 8 . . . . . . . . . . . . 1 Kinetic 304 | 28 13 2 . . 62 48 46 59 . 2 38 6 . . Thermal 144 | . 8 . . . 12 45 . . . 14 23 17 3 22 Explosive 20 | . . . . . 3 16 . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 26 | 5 9 . . . 14 26 21 16 . 4 12 11 14 20 Robot Miss Streak 7 | 2 2 2 . . 2 3 2 5 . 7 6 . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 10 | . . . . . . 5 2 2 . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . . . 1 Shots Hit Robots 351 | 18 11 . . . 72 106 33 49 . 6 21 8 9 18 Core Hits 190 | 9 6 . . . 28 43 19 59 . 4 4 6 6 6 Critical Kills 2 | . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 6 | 1 . . . . . 5 . . . . . . . . Critical Strikes 12 | 1 . . . . 1 9 . . . . 1 . . . Burn 2 | . . . . . . 1 . . . . 1 . . . Destroy 1 | 1 . . . . . . . . . . . . . . Smash 9 | . . . . . 1 8 . . . . . . . . Melee Attacks 97 | . . . . . 10 53 2 15 . . . 2 14 1 Impact 80 | . . . . . 10 53 2 15 . . . . . . Slashing 17 | . . . . . . . . . . . . 2 14 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 2 1 . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9283 | 198 148 3 . 5 1843 4149 514 787 . 209 551 185 387 304 Guns 4797 | 198 124 . . . 784 1237 514 633 . 209 551 185 58 304 Cannons . | . . . . . . . . . . . . . . . Explosions 1914 | . . . . . 718 1042 . 154 . . . . . . Melee 2526 | . . . . . 341 1870 . . . . . . 315 . Ramming 22 | . . 3 . 5 . . . . . . . . 14 . Kinetic 2805 | 198 124 . . . 613 582 514 633 . 46 95 . . . Thermal 2016 | . 24 . . . 171 655 . . . 163 456 185 58 304 Explosive 1914 | . . . . . 718 1042 . 154 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 2211 | . . . . . 341 1870 . . . . . . . . Slashing 315 | . . . . . . . . . . . . . 315 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 10 . . . . . 1 Average Corruption 9 | . . . . . . 9 10 10 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 93 | . . . . . . 43 18 31 . . . . . 1 Message Errors 22 | . . . . . . 12 4 5 . . . . . 1 Matter Fused 17 | . . . . . . 9 3 5 . . . . . . Heat Flow Errors 14 | . . . . . . 6 3 5 . . . . . . Energy Discharges 15 | . . . . . . 5 3 7 . . . . . . Parts Fused 2 | . . . . . . 1 1 . . . . . . . Data Loss (minor) 10 | . . . . . . 3 2 5 . . . . . . Data Loss (major) 3 | . . . . . . 3 . . . . . . . . Misfires 3 | . . . . . . 1 . 2 . . . . . . Alerts 3 | . . . . . . 1 2 . . . . . . . Weapon Failures 4 | . . . . . . 2 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 678 | . . . . . 21 570 . 8 . . . . 79 . Projectiles . | . . . . . . . . . . . . . . . Explosions 102 | . . . . . 21 73 . 8 . . . . . . Melee 576 | . . . . . . 497 . . . . . . 79 . Knockbacks 7 | . . . . . 1 6 . . . . . . . . Impact 6 | . . . . . 1 5 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 55 | . . . . . 48 . . . . . . . 7 . Shots 1 | . . . . . 1 . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 5 | . . 2 . 2 . . . . . . . . 1 . Kicked 4 | . . 2 . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 375 | . 140 . . . 375 210 203 276 . 312 306 125 . 1 Average Temperature 87 | . 54 . . . 144 56 81 83 . 121 126 54 . 1 Received Heat Transfer 1912 | . 87 . . . 339 615 261 27 . . 201 15 198 169 Effects 6 | . . . . . 1 . . 4 . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . Impact Corruptions 13 | . . . . . . 13 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 1 2 . . . . 1 1 . 1 Heat Transferred 3636 | . 50 . . . 370 1327 . . . 259 703 296 111 520 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Maximum Alert Level 5 | . . . . . . 5 3 3 2 . . . 1 . Low Security (%) 60 | 100 100 100 . 100 100 16 . . . 100 100 100 92 . Level 1 5 | . . . . . . 11 . . 85 . . . 7 . Level 2 8 | . . . . . . 9 . 61 14 . . . . . Level 3 17 | . . . . . . 32 100 38 . . . . . . Level 4 6 | . . . . . . 23 . . . . . . . . Level 5 1 | . . . . . . 6 . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1712 | 10 50 15 . 128 159 1712 938 764 401 119 139 89 247 . Initial 834 | . . 15 . . . 1 834 488 401 119 . 25 19 . Average 352 | 1 5 . . 42 54 810 852 617 371 32 16 36 101 . Influence Increases 4291 | 35 73 . . 168 336 1801 347 286 . 76 459 248 462 . Destroy 0b10 Robot/C 1920 | . 40 . . 120 180 660 240 200 . . 180 80 220 . Destroy 0b10 Robot/NC 115 | 35 5 . . . 20 20 5 . . . 10 5 15 . Destroy Leader 216 | . 10 . . . 54 20 40 20 . . 40 32 . . Allied During Kill 298 | . . . . 18 . 4 8 . . . 78 23 167 . Trap Triggered on 0b10 40 | . . . . . . 30 . 10 . . . . . . Successful Hack 143 | . 14 . . . 8 21 . . . . . 45 55 . Disable Machine 225 | . . . . . 30 105 15 . . . 15 60 . . Anti-Garrison Action 700 | . . . . . . 700 . . . . . . . . Destroy Structure 394 | . 4 . . . 29 181 9 41 . 76 46 3 5 . Partial Spotted 15 | . . . . . 15 . . . . . . . . . Lose Combat Pursuer 225 | . . . . 30 . 60 30 15 . . 90 . . . Influence Decreases 4291 | 35 33 40 . 168 333 92 1308 273 423 417 402 253 492 22 Entered New Map 1840 | . . 25 . . . 2 878 263 363 222 . 32 33 22 Time Decay 1596 | 35 33 15 . 150 179 . 230 . 60 175 204 206 309 . Lost Part 190 | . . . . 10 70 70 30 10 . . . . . . Lost Ally 281 | . . . . 8 . 20 20 . . 20 198 15 . . Purge Threat 384 | . . . . . 84 . 150 . . . . . 150 . Squads Dispatched 11 | . 1 . . . 2 . 1 . . . 4 3 . . Investigation 2 | . 1 . . . . . . . . . . 1 . . Extermination 3 | . . . . . . . . . . . 2 1 . . Reinforcement 3 | . . . . . 1 . 1 . . . . 1 . . Assault 2 | . . . . . . . . . . . 2 . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Distress Signals 4 | . . . . . 2 . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 197 | . 7 . . 10 14 38 15 13 . 5 21 7 11 56 Peak Tracking Total 39 | . 4 . . 12 5 4 5 4 . 2 8 2 6 39 Tactical Retreats 10 | . . . . 1 . 2 2 1 . . 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Traps Triggered 13 | . . . . . . 3 . 7 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 5 | . . . . . . 3 . 1 . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 6 | . . . . . . 4 . 1 . . . . . 1 Triggered 4 | . . . . . . 3 . 1 . . . . . . Most Traps Carried 2 | . . . . . . 2 2 1 . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Machines Disabled 19 | . . . . . 2 9 1 . . . 1 4 . 2 Max in Single Turn 2 | . . . . . 2 2 . . . . . 1 . 2 Garrison Access 1 | . . . . . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Machines Accessed 30 | . 5 . 1 . 6 4 4 . . . . 3 7 . Terminals 21 | . 4 . . . 3 4 3 . . . . 3 4 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . Total Hacks 78 | . 16 . 1 . 21 8 8 . . . . 7 17 . Successful 32 | . 8 . 1 . 7 2 2 . . . . 3 9 . Failed 46 | . 8 . . . 14 6 6 . . . . 4 8 . Catastrophic 13 | . 1 . . . 1 2 3 . . . . 2 4 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 42 | . 10 . 1 . 9 . 5 . . . . 8 9 . Terminals 58 | . 15 . . . 11 8 7 . . . . 7 10 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 15 | . . . . . 8 . . . . . . . 7 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . . . . Terminal Hacks 14 | . 3 . 1 . 2 2 1 . . . . 1 4 . Part Schematic 1 | . . . . . . . . . . . . . 1 . Robot Analysis 3 | . 2 . . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 1 . 1 . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 3 . . . . . . . 2 . Report Inventory 4 | . . . . . 2 . . . . . . . 2 . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 11 | . 5 . . . 1 . . . . . . 2 3 . Terminals 8 | . 5 . . . 1 . . . . . . 2 . . Botnet 7 | . 4 . . . 1 . . . . . . 2 . . Disrupt 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 3 . Monitor 1 | . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . . . 6 4 3 . . . . 4 6 . Full Trace Events 3 | . 1 . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Used RIF Installer 1 | . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . Attached 1 | . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 2 . . . . . . 8 . Allies Hacked 2 | . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Total Allies 44 | . . 3 . . . 4 . . . 19 . 10 8 . Largest Group 19 | . . 3 3 3 1 2 2 . . 19 12 10 16 16 Highest-Rated Group 465 | . . 40 40 40 8 59 59 . . 465 350 173 321 321 Highest-Rated Ally 39 | . . 16 16 16 8 39 39 . . 35 35 29 34 34 Total Orders 36 | . . . . . . . . . . . . . . 36 STAY 25 | . . . . . . . . . . . . . . 25 ROAM 1 | . . . . . . . . . . . . . . 1 FOLLOW 10 | . . . . . . . . . . . . . . 10 Ally Attacks 433 | . . . . 24 . 9 19 . . 143 80 16 65 77 Total Damage 9363 | . . . . 264 . 424 214 . . 4569 1482 226 969 1215 Kills 48 | . . . . 6 . 4 2 . . 12 8 2 8 6 Allies Corrupted 2 | . . . . . . . . . . . 1 1 . . Allies Melted 1 | . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Active Infowar (turns) 418 | 81 244 . . . 93 . . . . . . . . . Seismic 418 | 81 244 . . . 93 . . . . . . . . . Robot Analysis Total 3 | . 2 . . . . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Turns Passed 11838 | 151 294 425 877 557 656 2555 497 794 136 716 1211 467 708 1794 Spaces Moved 7364 | 78 185 345 590 280 332 1354 239 415 112 555 716 273 450 1440 Core 13 | 3 . . . . . 4 . . . . . . . 6 Treads 793 | . . . . . . 576 217 . . . . . . . Legs 1617 | 75 185 345 590 280 142 . . . . . . . . . Wheels 3976 | . . . . . 36 . 22 415 112 555 716 273 450 1397 Hover 928 | . . . . . 154 774 . . . . . . . . Flight 37 | . . . . . . . . . . . . . . 37 Fastest Speed 48 | 50 120 120 120 190 48 108 100 115 115 115 115 115 115 50 Average Speed 129 | 117 120 120 148 190 120 147 155 115 115 115 125 124 115 113 Slowest Speed 600 | 120 120 120 190 190 260 600 160 115 115 115 130 130 115 130 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . 9 Potential Cave-ins 3 | . . . . . 3 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 40 57 89 43 26 99 26 35 3 96 14 43 85 71 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 . 1 . Scrap Searched 6 | . . 1 . 2 . . . . . . . . . 3 Spaces Dug 38 | . 5 . . . . 1 2 9 . . 14 2 5 . Terrain Destroyed 135 | . 6 . . . 34 52 2 16 . . 17 3 5 . Melee 17 | . . . . . . 1 2 9 . . . . 5 . Projectile 26 | . 6 . . . . . . . . . 17 3 . . AOE 92 | . . . . . 34 51 . 7 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Total 9051 | 108 220 354 595 310 497 1741 317 646 118 623 965 372 613 1572 Wait 845 | 6 6 4 1 14 57 158 27 118 . 29 181 56 80 108 Move 7335 | 77 184 344 589 279 332 1352 239 413 112 554 715 272 449 1424 Hop 7 | . . . . . . . . . . . . . . 7 Pick Up 76 | 4 5 1 3 6 13 16 4 2 . 8 2 8 . 4 Fast Attach 32 | 7 . . . . 9 5 3 . 3 4 . . . 1 Attach 17 | . . . . 1 5 2 2 1 . 1 . . . 5 Detach 5 | . . . . . . . 1 . 1 2 . . . 1 Swap 91 | . 3 . 1 2 14 20 7 8 2 2 16 12 . 4 Drop 77 | . 2 1 1 6 15 16 9 2 . 14 3 4 . 4 Fire 284 | 14 20 2 . . 42 64 23 32 . 9 48 15 3 12 Melee 97 | . . . . . 10 53 2 15 . . . 2 14 1 Ram 1 | . . . . . . . . . . . . . 1 . Kick 4 | . . 2 . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . . 28 . 54 . . . . . . Rewire 92 | . . . . . . 23 . . . . . 3 66 . Trap 6 | . . . . . . 4 . 1 . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory -7/Storage -7/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 152 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 13) 446 | -10/Materials | Entered Mines 446 | -10/Mines | Discovered new exit (range 7) 455 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 493 | -10/Mines | Learned location of Storage (-7) 529 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 860 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 861 | -10/Mines | Discovered new exit (range 5) 871 | -10/Mines | Entered Exiles 871 | -10/Exiles | Accompanied by 3 allies 889 | -10/Exiles | Discovered new exit (range 15) 901 | -10/Exiles | Met 8R-AWN 922 | -10/Exiles | Met EX-HEX 954 | -10/Exiles | Met EX-BIN 970 | -10/Exiles | Aligned with FarCom system 971 | -10/Exiles | Given EX-Vault access code 1003 | -10/Exiles | Opened EX-Vault 1035 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1071 | -10/Exiles | Met EX-DEC 1110 | -10/Exiles | Visited The Gauntlet 1558 | -10/Exiles | Found Flying Fortress v7 1728 | -10/Exiles | Discovered new exit (range 10) 1748 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1748 | -10/Exiles | Entered Mines 1748 | -9/Mines | Accompanied by 3 allies 1757 | -9/Mines | Discovered new exit (range 10) 1841 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1844 | -9/Mines | Found Prototype Device 2305 | -9/Mines | Entered Materials 2305 | -8/Materials | Accompanied by 1 ally 2305 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2698 | -8/Materials | Lost 5 parts (1p2n2w) 2895 | -8/Materials | Garrison activated, responded to threat 2961 | -8/Materials | Identified exit to Garrison 2961 | -8/Materials | Entered Garrison 3081 | -8/Garrison | Installed Relay Interface Framework 3091 | -8/Garrison | Triggered checkpoint 3128 | -8/Garrison | Core integrity fell below 50% 3159 | -8/Garrison | Garrison Relay disabled 3209 | -8/Garrison | Triggered checkpoint 3603 | -8/Garrison | Triggered checkpoint 3685 | -8/Garrison | Triggered checkpoint 3710 | -8/Garrison | Destroyed 7 combat bots 3743 | -8/Garrison | Triggered checkpoint 3839 | -8/Garrison | Discovered new exit (range 14) 3939 | -8/Garrison | Triggered checkpoint 4041 | -8/Garrison | Triggered checkpoint 4172 | -8/Garrison | Discovered new exit (range 10) 4353 | -8/Garrison | Lost 4 parts (1p2n1u) 4356 | -8/Garrison | System corruption reached 10% 4415 | -8/Garrison | Core integrity fell below 20% 4637 | -8/Garrison | Build established: Scavenger-Mutant 4702 | -8/Garrison | Discovered new exit (range 3) 4759 | -8/Garrison | Triggered checkpoint 5137 | -8/Garrison | Rescued a captive Derelict 5149 | -8/Garrison | Rescued a captive Derelict 5516 | -8/Garrison | Entered Materials 5516 | -8/Materials | Accompanied by 2 allies 5941 | -8/Materials | Discovered new exit (range 15) 6013 | -8/Materials | Identified exit to Garrison 6013 | -8/Materials | Entered Garrison 6203 | -8/Garrison | Triggered checkpoint 6267 | -8/Garrison | Build established: Mutant 6507 | -8/Garrison | Triggered checkpoint 6785 | -8/Garrison | Discovered new exit (range 10) 6807 | -8/Garrison | Entered Factory 6807 | -7/Factory | Evolved 2 slots: Utility x2 6908 | -7/Factory | Discovered new exit (range 16) 6943 | -7/Factory | Sucked down chute 6943 | -7/Factory | Entered Waste 6973 | -7/Waste | Spotted C-40 Crusher 6975 | -7/Waste | Spotted C-40 Crusher 7010 | -7/Waste | Spotted C-40 Crusher 7011 | -7/Waste | Spotted C-40 Crusher 7034 | -7/Waste | Warlord forces began an assault 7039 | -7/Waste | Allies destroyed C-40 Crusher 7045 | -7/Waste | Allies destroyed C-40 Crusher 7057 | -7/Waste | Spotted C-40 Crusher 7063 | -7/Waste | Allies destroyed C-40 Crusher 7092 | -7/Waste | Allies destroyed C-40 Crusher 7095 | -7/Waste | Found Damper Plating 7123 | -7/Waste | Lost 6 allies 7145 | -7/Waste | Allies destroyed C-40 Crusher 7150 | -7/Waste | Spotted C-40 Crusher 7163 | -7/Waste | Allies destroyed C-40 Crusher 7203 | -7/Waste | Discovered new exit (range 12) 7659 | -7/Waste | Entered Factory 7659 | -7/Factory | Accompanied by 12 allies 8088 | -7/Factory | Lost 9 allies 8864 | -7/Factory | Discovered new exit (range 4) 8870 | -7/Factory | Entered Storage 9090 | -7/Storage | Identified exit to Recycling 9094 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9322 | -7/Storage | Used back door to open Recycling access 9337 | -7/Storage | Entered Recycling 9337 | -7/Recycling | Accompanied by 8 allies 9412 | -7/Recycling | Build established: Commander-Mutant 9780 | -7/Recycling | Discovered new exit (range 7) 9915 | -7/Recycling | Scanned before Scraplab entrance 9935 | -7/Recycling | Entered Scraplab 9944 | -7/Recycling | Discovered new exit (range 3) 10045 | -7/Recycling | Entered Scraptown 10045 | -7/Scraptown | Accompanied by 16 allies 10183 | -7/Scraptown | Visited Fellowship of the Rings 10207 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10208 | -7/Scraptown | Visited Cave Peace 10582 | -7/Scraptown | Visited Comm Corps 10647 | -7/Scraptown | Visited Red Mages 10663 | -7/Scraptown | Visited Assassins FH 10740 | -7/Scraptown | Visited TADAMA 10755 | -7/Scraptown | Visited Symbiants 10802 | -7/Scraptown | Discovered new exit (range 11) 11091 | -7/Scraptown | Turned away by UFD registrar 11683 | -7/Scraptown | Attached CPS modules to Triborg 11684 | -7/Scraptown | Attacked by Scraptown defenders 11684 | -7/Scraptown | Allies destroyed Triborg 11743 | -7/Scraptown | Lost 14 allies 11743 | -7/Scraptown | Visited Science Guys 11792 | -7/Scraptown | Found Prototype Device 11828 | -7/Scraptown | Visited Infowarlord's Domain 11830 | -7/Scraptown | Found Exp. Terrain Scan Processor 11835 | -7/Scraptown | Core integrity fell below 50% 11837 | -7/Scraptown | Released all parts (2) 11838 | -7/Scraptown | Core integrity fell below 20% 11839 | -7/Scraptown | Destroyed by J4-P8G(E) with Overtuned Barrage Gun Last Messages --------------- 11830_ Spectral Analyzer whisked away. 11830_ Machine Analyzer whisked away. 11830_ Exp. Signal Interpreter whisked away. 11830_ 0b10 Decoder Chip [Generic] whisked away. 11830_ Active Sensor Suite whisked away. 11830_ Transport Network Coupler whisked away. 11830_ Exp. Terrain Scanner whisked away. 11830_ 03-HOY(r) follow-up attacks with Unknown Slashing Weapon. 11830_ VU-F79(r) follow-up attacks with Unknown Slashing Weapon. 11833_ Bolt penetrates JE-KQM(p). 11833_ Bolt penetrates Machine. 11833_ Bolt penetrates 3X-XGT(x). 11835_ Bolt penetrates J9-L07(E). 11835_ Penetrated by Bolt. 11836_ Critical hit (Destroy). 11836_ Flying Fortress v7 destroyed. 11837_ Released Great Axe. 11837_ Released Exp. Terrain Scan Processor. 11839_ Slug penetrates Machine. 11839_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ?############??????????# ???????????????????????? | | #"""""""""""#??????????# #??????????????????????? | | #""""" X " "#??????????# #??????????????????????? | | #""" "" "#??????????# #######????????????????? | | #" " "#??????????# # #????????????????? | | #""" " "##?????????# # #????????????????? | | #""" ""#?????????# # #????????????????? | | #" "???##?????# # #????????????????? | | #" #####X?##??# # #????????????????? | | # !!*= "#? ? ??# @; #????????????????? | | # =!% !##?? ???# # #????????????????? | | # [ *% ![!#??? ???# # r #????????????????? | | #""""" "!#!!"#???# #???# ## ####????????????????? | | #""""!!""[*!!##### ##### ## ##??????????????????? | | "" [[%!=!!""""""" " "" Ex" "#??????????????????? | | =%=!=%!! * h3Ej #??????????????????? | | != %=!* =%! hj p "#??????????????????? | | !!% !![ E "#??????????????????? | | == EE #??????????????????? | | % E E "????????????????? | | """"""" """""""""""""""" E "##" ???????????????? | | """""""""""""""""""""""" E "#?? ???????????????? | | #### ################"" "#??? ?????????????? | | ??? ??????????????#""E "#????##????????????? | | ??? ??????????????#"" "#??????????????????? | | ???" "??????????????#"" "#??????????????????? | | ???? ???????????????#"" "#??????????????????? | | " ????????????????????" "???????????????????? | | ??????????????????? ???????????????????? | | ??????????????????? "???????????????????? | | " ???????????????????"" ????????????????????? | | "?????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- System Restoration Module | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fearless Join The Dark Side Plot Armor Challenges ------------ None Game ------ Seed AntisysChipKit Manual? 0 Play Time 02:11:16 Cumulative 391.8 hours Start 2026.06.28 @ 11:17:27 End 2026.06.28 @ 19:30:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/0/3/1/0/0/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40436bfc-977a-46e2-b5b2-fd600465e865