Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.20 @ 16:03:07 Player: Wilfey Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (389) 1945 Value Destroyed (16050) 16050 Prototype IDs (25) 500 Alien Tech Used (6) 1200 Bonus (8053) 8053 TOTAL SCORE: 34248 Bonus ------- High Alert Combat Kills 1427 Follower Combat Kills 329 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -403 Cogmind --------- Core Integrity 0/1300 Matter 248/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro-nuke Launcher Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Matter Drive > --- PROPULSION ------- Flying Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Enhanced Optical Array Advanced Target Analyzer Phase Armor Graphene Brace Phase Redirector Advanced System Shield > --- WEAPON ----------- Shotgun Thermal Phase Construct/C Sigix Broadsword > --- INVENTORY -------- Micro-nuke Launcher Sigix Containment Pod Sigix Containment Pod [Rating: 190] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Light Treads Treads Light Treads Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Cooled Particle Cannon Energy Gun Constructs Energy Cannon Cooled Particle Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Slots Evolved 14 | . . . 2 2 . . 4 . . 2 . 2 . 2 . Power 2 | . . . . 1 . . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . 1 . . . . . . . . Utility 8 | . . . 2 . . . 2 . . 1 . 2 . 1 . Weapon 2 | . . . . . . . 1 . . 1 . . . . . Parts Attached 228 | 7 8 2 23 29 26 3 44 1 1 8 34 1 4 28 9 Power 24 | 1 1 . 4 3 5 . 4 . . . 1 . . 4 1 Engine 19 | 1 1 . 4 3 5 . 4 . . . 1 . . . . Core 1 | . . . . . . . . . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . . . 3 1 Propulsion 29 | 2 1 . 3 11 8 2 2 . . . . . . . . Treads 28 | 2 1 . 3 11 7 2 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . Utility 85 | 2 2 . 6 10 2 1 16 . . 6 14 . 2 21 3 Device 53 | 1 . . 2 2 2 1 10 . . 3 13 . 2 16 1 Storage 7 | 1 1 . 1 . . . 1 . . 2 . . . 1 . Processor 10 | . 1 . 1 1 . . 4 . . 1 . . . 2 . Hackware 2 | . . . . 1 . . . . . . . . . 1 . Protection 11 | . . . 2 6 . . 1 . . . 1 . . 1 . Artifact 2 | . . . . . . . . . . . . . . . 2 Weapon 90 | 2 4 2 10 5 11 . 22 1 1 2 19 1 2 3 5 Energy Gun 10 | 2 . . 3 . . . 1 . . . 3 . 1 . . Energy Cannon 39 | . 2 1 6 4 6 . 14 . . 1 5 . . . . Ballistic Gun 8 | . . . . 1 . . 1 . . . 6 . . . . Ballistic Cannon 7 | . . . . . . . 3 1 1 1 . . . . 1 Launcher 13 | . 2 1 1 . 3 . 1 . . . 1 . 1 2 1 Special Weapon 2 | . . . . . . . . . . . 1 1 . . . Impact Weapon 5 | . . . . . 2 . 2 . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon 5 | . . . . . . . . . . . 2 . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 1 3 . 4 . . . 1 . . 2 2 Parts Lost 63 | . . . 3 3 . . 16 1 . . 19 . 1 16 4 Power 8 | . . . 1 . . . 4 . . . 1 . . 1 1 Propulsion 9 | . . . . . . . 6 . . . 1 . . 2 . Utility 24 | . . . 1 3 . . 3 . . . 4 . 1 10 2 Weapon 22 | . . . 1 . . . 3 1 . . 13 . . 3 1 Highest Loss Streak 10 | . . . 1 1 . . 10 1 . . 5 . 1 7 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 100 99 97 93 89 69 64 66 69 67 63 64 68 63 Engine 9 | . 14 14 10 17 17 18 7 5 6 1 2 . . 1 . Core 1 | . . . . . . . 2 . . 4 1 5 3 2 . Treads 12 | . 27 28 22 26 26 26 4 . . . . . . . . Device 10 | . 2 . 3 8 3 8 10 13 13 11 14 21 23 26 15 Storage 7 | . 14 14 11 9 9 9 5 6 6 5 5 5 5 3 . Processor 10 | . 11 14 22 9 9 . 8 13 13 16 12 5 5 4 8 Hackware 2 | . . . . 3 9 9 3 . . . . . . . 3 Protection 1 | . . . 7 4 . . . . . . . . . . . Energy Gun 1 | . 1 . 4 1 . . 1 . . 2 5 5 1 1 . Energy Cannon 12 | . 23 27 16 15 17 18 11 7 . 2 5 . 5 6 1 Ballistic Gun 2 | . . . . . . . 2 . . . 5 11 11 5 5 Ballistic Cannon 2 | . . . . . . . 2 9 19 16 2 . . 2 4 Naked Turns 31 | . . . . . . . . . . . . . . . 31 Heaviest Build 124 | 13 23 23 42 65 56 48 71 66 62 124 104 77 87 120 117 Greatest Support 176 | 40 40 40 40 60 63 63 83 71 124 124 124 88 88 127 176 Greatest Overweight (x) 31 | 3 . . 1 1 1 1 5 1 1 . 1 . . 2 31 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 15 25 20 20 20 20 5 Average Capacity 14 | 7 9 10 11 15 15 15 14 15 15 18 20 20 20 15 5 Most Carried 18 | 6 10 10 15 15 15 15 15 13 14 16 18 14 17 17 5 Average Carried 12 | 3 8 10 10 14 14 14 13 12 13 14 15 14 15 7 4 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 20 20 20 20 5 5 Final Carried 17 | 5 10 10 15 15 15 15 13 12 14 16 14 14 17 4 5 Scrap Engine Consumption 650 | . . . . . . 24 250 12 20 27 82 . 99 122 14 Constructs Created 27 | . . . . . . . 14 . . 1 5 . 2 5 . Constructs Modified 191 | . . . . . . . 71 6 11 12 26 1 2 54 8 Class Distribution -------------------- 29% | Construct 18% | Mutant 15% | Hacker-Mutant 10% | Scavenger-Mutant 8% | Hacker-Construct 5% | Scavenger-Construct 4% | Hacker-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -5/Factory Construct | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Construct | -4/DSF Construct | -3/Research Hacker-Construct | -3/Quarantine Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Matter Collected 6935 | 205 169 28 265 285 309 50 1605 221 664 503 984 . 314 1203 130 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 19210 | 106 558 57 1704 1493 1609 651 5637 252 626 397 2146 . 710 3054 210 Parts 907 | 6 25 4 92 99 83 31 258 4 22 17 85 . 32 138 11 Haulers Intercepted 27 | . 2 . 5 4 6 . 6 . . . . . . 4 . Recyclers Shooed 16 | . . . . 2 1 1 6 . . 2 . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 8 7 . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Combat Hostiles Destroyed 270 | . 6 3 32 27 27 4 65 7 17 7 34 . 9 30 2 Melee 5 | . . . . . . . 1 . . . 2 . . . 2 Guns 39 | . . . 3 . . . 14 . . . 11 . 5 6 . Cannons 191 | . 4 . 22 26 19 4 44 7 17 7 19 . 3 19 . AOE 21 | . 2 3 4 . 7 . 1 . . . . . 1 3 . Classes Destroyed 26 | 2 4 1 3 2 4 . 4 . 2 1 3 . . . . Worker 19 | . . . 1 1 2 . 8 . . . . . . 5 2 Builder 15 | . 2 . 1 . 1 1 5 . . . . . . 4 1 Tunneler 3 | 2 . . . . . . 1 . . . . . . . . Hauler 27 | . 2 . 5 4 6 . 6 . . . . . . 4 . Recycler 23 | 1 1 . 1 1 1 4 10 . . 1 . . . 3 . Carrier 1 | . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . . . 2 . . . . . . . . Operator 8 | . . . . 2 1 . 3 . . 1 . . . 1 . Drone 1 | . . . . . 1 . . . . . . . . . . Watcher 24 | . 3 . 5 4 2 . 7 . . . 1 . . 2 . Swarmer 45 | . . 3 11 10 . . 10 . 4 2 . . . 5 . Cutter 2 | . . . . . . . . . . . 2 . . . . Saboteur 1 | . . . . . . . 1 . . . . . . . . Grunt 92 | . 6 . 12 10 14 . 25 5 4 . 8 . 4 4 . Brawler 3 | . . . . . 1 . 2 . . . . . . . . Duelist 2 | . . . 1 . . . . . 1 . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . Sentry 49 | . . . 8 5 8 4 9 1 1 . 9 . . 4 . Demolisher 3 | . . . . . 3 . . . . . . . . . . Specialist 8 | . . . . . . . . . . . 6 . 2 . . Hunter 19 | . . . . 2 . . 3 1 . . 3 . 2 8 . Programmer 32 | . . . . . . . 14 . . 4 3 . 1 8 2 Behemoth 4 | . . . . . . . 1 . . 1 1 . . 1 . Striker 2 | . . . . . . . . . . . 2 . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . Thug 4 | . . . . . . . . . 4 . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | 3 2 3 4 8 9 2 9 3 4 4 6 . 6 11 3 Combat Bots Only 9 | . 2 3 4 7 9 1 8 3 4 3 6 . 6 5 2 Max Kills in Single Turn 3 | 1 2 2 2 2 3 1 2 1 2 1 2 . 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 1 . 3 . 1 . . . . . 1 2 . Melee 1 | . . . . . . . 1 . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Damage Taken 22852 | . 183 31 828 1497 1341 23 4212 582 466 388 5622 . 857 4604 2218 Core 3244 | . 39 . 146 149 130 . 524 55 45 33 675 . 141 584 723 Absorbed by Shields 74 | . . . . . . . . . . . 74 . . . . Redirected to Core 450 | . . . . . . . . . . . . . . . 450 Regen/Repaired (Parts) 7809 | . 49 . 99 604 94 30 2164 473 126 136 1910 . 74 1660 390 Core Remaining (%) 62 | 100 . 84 63 . . 49 . . 26 . 29 . 87 . . Volleys Fired 896 | 4 20 2 74 80 68 19 224 25 37 26 140 6 29 141 1 Largest 4 | 2 2 1 2 2 2 2 3 3 3 4 4 1 4 4 1 Hottest 367 | 90 112 33 126 124 120 120 210 205 163 221 351 7 217 367 49 Shots Fired 2103 | 8 36 2 138 157 135 38 591 64 111 93 300 6 78 345 1 Gun 577 | 8 . . 29 5 . . 182 . . 11 150 . 57 135 . Cannon 1480 | . 30 . 106 152 129 38 407 64 111 82 142 . 19 200 . Launcher 33 | . 6 2 3 . 6 . 2 . . . 1 . 2 10 1 Special 13 | . . . . . . . . . . . 7 6 . . . Kinetic 741 | . . . . . . . 210 47 104 68 139 . 56 117 . Thermal 1013 | 4 . . 18 157 129 38 361 17 7 21 105 . 1 155 . Explosive 16 | . . . . . 5 . . . . . . . . 10 1 Electromagnetic 320 | 4 36 2 120 . 1 . 20 . . 4 49 . 21 63 . Robot Hit Streak 41 | 6 18 1 24 29 18 24 35 20 12 11 40 34 41 27 . Robot Miss Streak 5 | . 1 1 2 3 2 1 4 1 2 2 3 . 3 5 . Penetration Max 1 | . . . . . . . 1 . 1 . . . . 1 . Secondary Targets 3 | . . . . . . . . . . . 2 . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . 1 . . Shots Hit Robots 1577 | 6 26 1 102 115 101 28 423 50 70 65 253 6 60 252 19 Core Hits 690 | 4 18 4 50 50 68 10 189 17 33 23 84 . 33 101 6 Critical Kills 14 | . . . . 1 1 . 5 . 2 3 . . . 2 . Critical Parts Destroyed 13 | . . . . . 1 . . . 5 5 1 . . 1 . Critical Strikes 53 | . 1 . 1 2 2 . 11 3 9 8 6 . . 7 3 Burn 4 | . . . 1 1 . . . . . . . . . 2 . Meltdown 8 | . . . . 1 1 . 4 . . . . . . 2 . Destroy 19 | . . . . . . . 1 . 7 8 1 . . 2 . Blast 15 | . . . . . . . 6 3 2 . 4 . . . . Corrupt 2 | . 1 . . . . . . . . . . . . 1 . Smash 1 | . . . . . 1 . . . . . . . . . . Impale 4 | . . . . . . . . . . . 1 . . . 3 Melee Attacks 60 | . . . . . 5 . 5 . . . 12 . . 6 32 Impact 13 | . . . . . 5 . 5 . . . 3 . . . . Slashing 2 | . . . . . . . . . . . . . . . 2 Piercing 45 | . . . . . . . . . . . 9 . . 6 30 Sneak Attacks 5 | . . . . . 1 . 1 . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 3 . . . . Damage Inflicted 48598 | 80 891 44 2642 3088 3718 792 12797 1399 1928 1848 7312 . 1809 9167 1083 Guns 10299 | 80 . . 364 86 . . 3184 . . 153 2731 . 918 2783 . Cannons 32224 | . 616 . 1914 2972 2710 792 9057 1399 1928 1695 3498 . 384 5259 . Explosions 4145 | . 262 41 357 . 918 . 396 . . . 585 . 507 1077 2 Melee 1819 | . . . . . 80 . 160 . . . 498 . . . 1081 Ramming 111 | . 13 3 7 30 10 . . . . . . . . 48 . Kinetic 13838 | . . . . . . . 3934 1008 1736 1453 2490 . 891 2326 . Thermal 24221 | 25 137 . 455 3058 2710 792 8363 391 192 356 3546 . 260 3936 . Explosive 1894 | . . . . . 815 . . . . . . . . 1077 2 Electromagnetic 6715 | 55 741 41 2180 . 103 . 340 . . 39 778 . 658 1780 . Impact 344 | . . . . . 80 . 160 . . . 104 . . . . Slashing 151 | . . . . . . . . . . . . . . . 151 Piercing 1324 | . . . . . . . . . . . 394 . . . 930 Highest Corruption 21 | . . . 1 . . . 3 . . 3 11 . . 17 21 Average Corruption 4 | . . . 1 . . . 1 . . 1 6 . . 7 12 Corruption Purged 12 | . . . . . . . 5 . . 5 2 . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . 15 Effects 145 | . . . 10 . . . 11 . . 3 27 . . 68 26 Message Errors 33 | . . . 3 . . . 2 . . . 8 . . 12 8 Matter Fused 32 | . . . 2 . . . 2 . . 2 6 . . 15 5 Heat Flow Errors 16 | . . . 1 . . . 2 . . . 4 . . 7 2 Energy Discharges 12 | . . . 1 . . . 2 . . . 2 . . 5 2 Parts Rejected 4 | . . . . . . . . . . . 1 . . 2 1 Parts Fused 2 | . . . . . . . . . . . . . . 1 1 Data Loss (minor) 17 | . . . 3 . . . 2 . . . 1 . . 8 3 Data Loss (major) 5 | . . . . . . . . . . . 2 . . 2 1 Misfires 2 | . . . . . . . . . . 1 . . . 1 . Alerts 7 | . . . . . . . 1 . . . 3 . . 3 . Misdirections 9 | . . . . . . . . . . . . . . 6 3 Weapon Failures 6 | . . . . . . . . . . . . . . 6 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1600 | . 20 . 83 53 157 59 385 15 37 71 125 . 19 420 156 Projectiles 960 | . 20 . 56 51 77 59 169 15 37 71 98 . . 307 . Explosions 258 | . . . 27 . . . 118 . . . 3 . 19 91 . Melee 382 | . . . . 2 80 . 98 . . . 24 . . 22 156 Knockbacks 62 | . . . . . 1 . 9 14 18 7 6 . . 7 . Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic 58 | . . . . . . . 9 11 18 7 6 . . 7 . Secondary 3 | . . . . . . . . 3 . . . . . . . Self-Inflicted Damage 573 | . 38 . 90 . . . 160 . . . 157 . . 128 . Shots 15 | . 2 . 4 . . . 3 . . . 4 . . 2 . Rammed 16 | . 4 2 4 2 2 . . . . . . . . 2 . Targets Rammed 17 | . 4 2 5 2 2 . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 606 | 90 280 . 435 364 243 225 571 347 218 422 567 . 325 606 168 Average Temperature 126 | 47 69 . 97 97 79 71 110 97 65 161 179 . 136 158 80 Received Heat Transfer 4974 | . 111 . 309 891 468 9 1173 285 204 24 876 . 237 261 126 Effects 99 | . 1 . 3 1 1 . 26 1 . 9 23 . . 34 . Shutdowns 29 | . . . 1 . . . 11 . . . 5 . . 12 . Energy Bleed 12 | . . . . . 1 . 2 . . 2 2 . . 5 . Interference 33 | . 1 . . . . . 2 1 . 7 8 . . 14 . Matter Decay 8 | . . . 1 . . . 4 . . . 2 . . 1 . Short Circuit 3 | . . . . . . . 1 . . . 2 . . . . Damage (minor) 8 | . . . 1 1 . . 3 . . . 2 . . 1 . Damage (major) 3 | . . . . . . . 2 . . . 1 . . . . Damage (core) 3 | . . . . . . . 1 . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 2 . . . . . . . . . . 1 . Combat Hostiles 3 | . . . 2 . . . . . . . . . . 1 . Parts Fried 50 | 1 8 . 19 . 2 . 6 . . . 5 . . 9 . Impact Corruptions 9 | . . . . 1 3 . 3 . . . 1 . . 1 . Robots Melted 11 | . . . 1 1 1 . 5 . . . 1 . . 2 . Combat Hostiles 10 | . . . 1 1 1 . 5 . . . 1 . . 1 . Parts Melted 57 | . . . . 5 12 2 23 . . . 11 . . 4 . Heat Transferred 31487 | 74 200 . 805 4366 3654 1073 11667 600 300 592 3577 . 187 4392 . Parts Sabotaged 2 | . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 3 1 4 . . . . . . . 5 . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Peak Influence 1270 | 15 129 73 494 439 323 85 757 . . 267 1270 577 650 767 586 Initial 577 | . 8 . 24 122 39 3 . . . . 45 577 356 318 273 Average 282 | 5 53 18 276 185 154 29 290 . . 124 749 577 548 439 400 Maximum Alert Level 4 | . . . 2 2 1 . 3 . . 1 4 2 2 3 2 Low Security (%) 44 | 100 100 100 16 55 69 100 43 . . 84 10 . . 9 . Level 1 28 | . . . 71 37 30 . 23 . . 15 14 . 25 33 54 Level 2 20 | . . . 12 7 . . 29 . . . 24 100 74 47 45 Level 3 3 | . . . . . . . 3 . . . 17 . . 9 . Level 4 2 | . . . . . . . . . . . 33 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . Squads Dispatched 58 | . . . 4 4 3 . 30 . . 1 . . 2 9 5 Investigation 8 | . . . 3 1 . . 2 . . . . . . 2 . Extermination 18 | . . . . . . . 12 . . 1 . . . 4 1 Reinforcement 17 | . . . 1 3 1 . 6 . . . . . 2 . 4 Assault 3 | . . . . . 2 . 1 . . . . . . . . Garrison 12 | . . . . . . . 9 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Distress Signals 15 | . . . 3 3 4 . . 1 . 1 1 . . . 2 Communications Jammed 14 | . . . . . . . . . . . . . . 14 . Distress Signals 12 | . . . . . . . . . . . . . . 12 . Times Spotted 422 | . 8 3 55 39 47 1 97 9 17 8 38 . 14 55 31 Peak Tracking Total 13 | . 2 3 4 6 13 1 8 4 4 2 8 . 6 8 10 Tactical Retreats 40 | . 3 . 7 . 3 . 12 . . . 5 . 1 5 4 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Traps Triggered 30 | . 2 . 2 1 1 . 8 . . 1 10 . 1 3 1 Indirectly 3 | . . . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . 5 . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . . 2 . . . . 2 . . . . . 1 . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Machines Disabled 61 | . 3 . 4 6 . . 28 . 1 2 9 . . 2 6 Max in Single Turn 5 | . 1 . 1 2 . . 5 . 1 1 3 . . 1 1 Garrison Access 6 | . . . . . 1 . 2 . . . . 1 . 2 . Garrison Relay 6 | . . . . . . . . . . . 6 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Machines Accessed 118 | . 11 . 14 10 16 9 24 . . 5 3 2 . 13 11 Terminals 72 | . 8 . 8 4 13 5 12 . . 3 3 1 . 6 9 Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 11 | . 1 . 2 2 1 . 3 . . . . . . 1 1 Recycling Units 17 | . 2 . 2 2 1 4 3 . . 1 . . . 2 . Scanalyzers 9 | . . . 2 2 . . 2 . . . . . . 2 1 Garrison Access 8 | . . . . . 1 . 3 . . 1 . 1 . 2 . Total Hacks 332 | . 35 . 43 36 48 22 79 . . 8 7 3 . 28 23 Successful 235 | . 14 . 33 31 39 17 60 . . 6 3 2 . 18 12 Failed 97 | . 21 . 10 5 9 5 19 . . 2 4 1 . 10 11 Catastrophic 10 | . 2 . 1 . . . 2 . . . . . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 115 | . 15 . 19 11 14 12 18 . . 2 . . . 10 14 Terminals 190 | . 28 . 26 12 39 15 30 . . 5 7 2 . 8 18 Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 44 | . 2 . 6 14 4 . 14 . . . . . . 2 2 Recycling Units 31 | . 5 . 2 2 2 7 6 . . 2 . . . 5 . Scanalyzers 54 | . . . 9 8 . . 23 . . . . . . 11 3 Garrison Access 12 | . . . . . 3 . 5 . . 1 . 1 . 2 . Terminal Hacks 76 | . 6 . 12 3 25 7 12 . . 1 3 1 . . 6 Record 6 | . . . . . 2 . 1 . . . . . . . 3 Part Schematic 3 | . . . . . 2 1 . . . . . . . . . Robot Schematic 2 | . . . . . 2 . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 8 | . . . . . 6 . . . . . 1 . . . 1 Open DSF 3 | . . . . . . . 1 . . 1 . 1 . . . Level Access Points 4 | . . . 1 . 1 1 1 . . . . . . . . Branch Access Points 6 | . . . 1 1 1 1 2 . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . 1 . . . . Terminal Index 6 | . 1 . 1 1 1 1 1 . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 1 . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . Unreport Threat 3 | . 1 . . . 1 . 1 . . . . . . . . Locate Traps 10 | . 2 . 1 1 2 . 3 . . . . . . . 1 Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . . . 2 . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . Zone Layout 7 | . 2 . 2 . 1 1 . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 40 | . 2 . 6 14 4 . 11 . . . . . . 1 2 Scan Component 21 | . 1 . 3 7 2 . 6 . . . . . . 1 1 Repair 19 | . 1 . 3 7 2 . 5 . . . . . . . 1 Recycling Unit Hacks 19 | . 3 . 1 2 2 4 3 . . 2 . . . 2 . Report Inventory 14 | . 2 . 1 2 1 4 2 . . 1 . . . 1 . Retrieve Components 5 | . 1 . . . 1 . 1 . . 1 . . . 1 . Scanalyzer 50 | . . . 8 8 . . 23 . . . . . . 9 2 Insert Component 22 | . . . 4 4 . . 9 . . . . . . 4 1 Analyze 28 | . . . 4 4 . . 14 . . . . . . 5 1 Garrison Access Hacks 8 | . . . . . 2 . 2 . . 1 . 1 . 2 . Unlock Access 1 | . . . . . . . . . . 1 . . . . . Seal Access 6 | . . . . . 1 . 2 . . . . 1 . 2 . Coupler Status 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 41 | . 3 . 6 4 6 6 8 . . 2 . . . 4 2 Terminals 33 | . 3 . 5 4 6 3 6 . . 2 . . . 2 2 Botnet 33 | . 3 . 5 4 6 3 6 . . 2 . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 3 2 . . . . . . 2 . Reject 3 | . . . . . . 1 1 . . . . . . 1 . Recyclers 3 | . . . . . . 1 1 . . . . . . 1 . Mask 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . Hacking Detections 91 | . 10 . 11 9 10 6 20 . . 4 3 . . 11 7 Full Trace Events 4 | . . . 1 1 . . 1 . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 6 4 2 1 8 . . . . . . 3 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 19 | . 1 . 3 7 2 . 5 . . . . . . . 1 Time 888 | . 26 . 96 338 102 . 264 . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 43 | . 5 . . . 9 . 10 . . 9 . . . 10 . Parts Scanalyzed 21 | . . . 4 4 . . 9 . . . . . . 3 1 Part Schematics Acquired 19 | . . . 4 4 . . 8 . . . . . . 3 . Parts Damaged 3 | . . . . . . . 3 . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . . . . . . 28 . . . . Machine Destruction 28 | . . . . . . . . . . . 28 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Total Allies 15 | . . . . . 12 . . . . . 3 . . . . Largest Group 12 | . . . . . 12 . . . . . 3 3 3 . . Highest-Rated Group 235 | . . . . . 235 . . . . . 135 135 135 . . Highest-Rated Ally 51 | . . . . . 31 . . . . . 51 51 51 . . Total Orders 5 | . . . . . 5 . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . EXPLORE 3 | . . . . . 3 . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . Ally Attacks 54 | . . . . . 43 . . . . . . . 11 . . Total Damage 826 | . . . . . 600 . . . . . . . 226 . . Kills 9 | . . . . . 8 . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 2 . . . . . . Drone Launches 17 | . . . . . 17 . . . . . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Turns Passed 22337 | 119 1280 716 2292 2286 1775 1116 5520 525 1073 500 1506 44 461 2417 707 Spaces Moved 15962 | 55 713 442 1110 987 831 627 4521 817 1250 402 1094 38 270 1913 892 Core 66 | 19 . . . . . . . . . . . . . . 47 Treads 6346 | 36 713 442 1110 987 831 627 1083 . 101 . 110 . . 306 . Legs 1934 | . . . . . . . 1108 55 136 . 320 . . 315 . Wheels 1614 | . . . . . . . 405 202 750 257 . . . . . Hover 3599 | . . . . . . . 1137 560 75 . 491 20 . 1098 218 Flight 2403 | . . . . . . . 788 . 188 145 173 18 270 194 627 Fastest Speed 42 | 50 160 160 160 160 160 160 49 49 49 53 53 62 130 42 49 Average Speed 106 | 162 160 160 165 164 160 160 90 51 74 72 80 94 130 92 53 Slowest Speed 1600 | 200 160 160 240 240 240 240 368 80 139 83 143 130 130 249 1600 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 4 . . 1 . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 4 92 89 91 72 94 96 80 83 99 6 92 1 93 28 68 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 6 | . . 1 . . . . . 1 4 . . . . . . Spaces Dug 32 | . . . . . 3 . 2 . . . . . . 7 20 Terrain Destroyed 549 | . 12 3 20 21 52 8 148 19 39 10 41 . 18 138 20 Melee 14 | . . . . . 2 . . . . . . . . 6 6 Projectile 217 | . . . . 21 26 8 52 19 39 10 11 . 1 30 . AOE 318 | . 12 3 20 . 24 . 96 . . . 30 . 17 102 14 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Fac Gar Fac DSF Res Qua Total 19500 | 77 813 447 1422 1497 1128 703 5487 871 1311 548 1473 44 327 2279 1073 Wait 1944 | . 54 . 173 359 165 45 610 29 22 104 129 . 19 148 87 Move 15926 | 54 712 441 1109 986 830 626 4512 816 1249 400 1091 37 269 1912 882 Hop 10 | . . . . . . . 4 . . 1 . . . . 5 Pick Up 178 | 12 9 . 21 19 4 5 45 . 2 6 19 . 3 21 12 Fast Attach 43 | . 2 . 5 15 12 . 5 . . . . . . 1 3 Attach 109 | 7 . . 7 9 . 2 24 1 . 2 24 . 3 23 7 Detach 15 | . . . 2 . . . 3 . . . 3 . 3 2 2 Swap 79 | . 6 2 11 5 14 1 15 . 1 6 10 1 1 5 1 Drop 150 | . 6 . 15 22 18 5 35 . . 3 5 . . 18 23 Fire 896 | 4 20 2 74 80 68 19 224 25 37 26 140 6 29 141 1 Melee 57 | . . . . . 5 . 5 . . . 9 . . 6 32 Ram 1 | . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush 16 | . 4 2 5 2 2 . . . . . . . . 1 . Escape Stasis 66 | . . . . . . . 5 . . . 43 . . . 18 Rewire 3 | . . . . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research -3/Quarantine History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 120 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 7) 513 | -10/Materials | Discovered new exit (range 15) 516 | -10/Materials | Discovered new exit (range 13) 612 | -10/Materials | Discovered new exit (range 15) 1011 | -10/Materials | Discovered new exit (range 16) 1142 | -10/Materials | Repaired Lgt. Treads 1400 | -10/Materials | Entered Mines 1406 | -10/Mines | Met a Derelict bent on vengeance 1472 | -10/Mines | Discovered new exit (range 10) 1514 | -10/Mines | Discovered new exit (range 9) 1788 | -10/Mines | Learned Materials non-interactive machine intel 2116 | -10/Mines | Entered Materials 2116 | -9/Materials | Evolved 2 slots: Utility x2 2117 | -9/Materials | Loaded intel: 40 non-interactive machine locations 2381 | -9/Materials | Repaired Lgt. EM Pulse Cannon 2415 | -9/Materials | Repaired EMP Blaster 2898 | -9/Materials | Discovered new exit (range 14) 3240 | -9/Materials | Repaired Imp. Ion Engine 3285 | -9/Materials | Discovered new exit (range 12) 3288 | -9/Materials | Identified exit to Mines 3487 | -9/Materials | Identified exit to Materials 3554 | -9/Materials | Build established: Scavenger-Mutant 3932 | -9/Materials | Build established: Mutant 4408 | -9/Materials | Entered another Materials area 4408 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4414 | -8/Materials | Discovered new exit (range 10) 4428 | -8/Materials | Identified exit to Storage 4952 | -8/Materials | Build established: Scavenger-Mutant 5363 | -8/Materials | Destroyed 7 combat bots 5393 | -8/Materials | Repaired Med. Armor Plating 5524 | -8/Materials | Discovered new exit (range 15) 5547 | -8/Materials | Identified exit to Factory 5969 | -8/Materials | Repaired Cld. Particle Cannon 6022 | -8/Materials | Repaired Cld. Ion Engine 6075 | -8/Materials | Repaired Cld. Ion Engine 6147 | -8/Materials | Repaired Cld. Particle Cannon 6169 | -8/Materials | Build established: Hacker-Mutant 6175 | -8/Materials | Repaired Lgt. Treads 6216 | -8/Materials | Repaired EM Pulse Cannon 6314 | -8/Materials | Discovered exit to Factory (range 8) 6694 | -8/Materials | Entered Storage 6994 | -8/Storage | Identified exit to Recycling 7128 | -8/Storage | Build established: Scavenger-Mutant 7431 | -8/Storage | Build established: Hacker-Mutant 7719 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7926 | -8/Storage | Repaired Cld. Ion Engine 7978 | -8/Storage | Repaired Cld. Ion Engine 8005 | -8/Storage | Met a pair of Derelict thieves 8038 | -8/Storage | Build established: Commander-Mutant 8112 | -8/Storage | Core integrity fell below 50% 8142 | -8/Storage | Destroyed 9 combat bots 8395 | -8/Storage | Build established: Hacker-Mutant 8469 | -8/Storage | Entered Recycling 8476 | -8/Recycling | Found Scrap Engine 8683 | -8/Recycling | Discovered new exit (range 8) 8856 | -8/Recycling | Identified exit to Factory 9585 | -8/Recycling | Entered Factory 9585 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9868 | -6/Factory | Build established: Hacker-Tank 10259 | -6/Factory | Garrison activated, responded to threat 10706 | -6/Factory | Build established: Hacker-Gunner 11087 | -6/Factory | Repaired Lrg. Storage Unit 11195 | -6/Factory | Repaired Cld. Particle Cannon 11235 | -6/Factory | Repaired Missile Launcher 11442 | -6/Factory | Discovered new exit (range 5) 11463 | -6/Factory | Identified exit to Factory 11463 | -6/Factory | Identified exit to Lower Caves 11587 | -6/Factory | Build established: Hacker-Construct 11962 | -6/Factory | Garrison activated, responded to threat 12042 | -6/Factory | Lost 10 parts (2p4n1u3w) 12044 | -6/Factory | Destroyed 8 combat bots 12264 | -6/Factory | Garrison activated, responded to threat 12682 | -6/Factory | Spotted B-75 Beast 12685 | -6/Factory | Core integrity fell below 50% 12706 | -6/Factory | Destroyed B-75 Beast 12735 | -6/Factory | First assault squad dispatched 13170 | -6/Factory | Build established: Construct 14007 | -6/Factory | Repaired Magnetic Acceleration Cannon 14089 | -6/Factory | Repaired Cld. Plasma Cannon 15105 | -6/Factory | Entered Lower Caves 15232 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15498 | -6/Lower Caves | Discovered new exit (range 14) 15504 | -6/Lower Caves | Identified exit to Lower Caves 15505 | -6/Lower Caves | Encountered a Warlord checkpoint 15630 | -6/Lower Caves | Entered another Lower Caves area 15632 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15658 | -6/Lower Caves | Discovered exit to Factory (range 14) 15735 | -6/Lower Caves | Attacked by a faux Warlord 16082 | -6/Lower Caves | Discovered new exit (range 8) 16087 | -6/Lower Caves | Identified exit to Zion 16105 | -6/Lower Caves | Learned 4 Factory zone layouts 16109 | -6/Lower Caves | Learned location of 1 exit from Factory 16703 | -6/Lower Caves | Entered Factory 16703 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16704 | -5/Factory | Identified exit to Upper Caves 16752 | -5/Factory | Spotted B-75 Beast 16774 | -5/Factory | Destroyed B-75 Beast 17203 | -5/Factory | Identified exit to Garrison 17203 | -5/Factory | Entered Garrison 17222 | -5/Garrison | Triggered checkpoint 17267 | -5/Garrison | Garrison Relay disabled 17344 | -5/Garrison | Triggered checkpoint 17480 | -5/Garrison | Spotted Striker 17486 | -5/Garrison | Spotted Striker 17520 | -5/Garrison | Lost 4 parts (1u3w) 17525 | -5/Garrison | Discovered new exit (range 12) 17533 | -5/Garrison | Identified exit to Factory 17616 | -5/Garrison | Lost 3 parts (3w) 17642 | -5/Garrison | Destroyed Striker 17665 | -5/Garrison | Destroyed Striker 17759 | -5/Garrison | Spotted B-75 Beast 17806 | -5/Garrison | Destroyed B-75 Beast 17990 | -5/Garrison | Triggered checkpoint 18068 | -5/Garrison | Garrison Relay disabled 18068 | -5/Garrison | Garrison Relay disabled 18089 | -5/Garrison | Core integrity fell below 50% 18100 | -5/Garrison | Discovered exit to Factory (range 11) 18133 | -5/Garrison | System corruption reached 10% 18142 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18171 | -5/Garrison | Lost 5 parts (1p2u2w) 18205 | -5/Garrison | Garrison Relay disabled 18207 | -5/Garrison | Garrison Relay disabled 18271 | -5/Garrison | Discovered exit to Factory (range 10) 18280 | -5/Garrison | Triggered checkpoint 18313 | -5/Garrison | Garrison Relay disabled 18349 | -5/Garrison | Lost 3 parts (1n1u1w) 18537 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18605 | -5/Garrison | Discovered exit to Factory (range 24) 18605 | -5/Garrison | Discovered exit to Factory (range 30) 18605 | -5/Garrison | Discovered exit to Factory (range 43) 18667 | -5/Garrison | Installed Relay Interface Framework 18709 | -5/Garrison | Entered Factory 18709 | -4/Factory | Accompanied by 3 allies 18709 | -4/Factory | Evolved 2 slots: Utility x2 18752 | -4/Factory | Identified exit to DSF 18753 | -4/Factory | Entered DSF 18753 | -4/DSF | Accompanied by 3 allies 18775 | -4/DSF | Build established: Scavenger-Gunner 18808 | -4/DSF | Additional patrols routed to DSF 19050 | -4/DSF | Sterilization system engaged 19070 | -4/DSF | Ambient heat levels rising (+10) 19085 | -4/DSF | Ambient heat levels rising (+10) 19100 | -4/DSF | Ambient heat levels rising (+10) 19115 | -4/DSF | Ambient heat levels rising (+10) 19130 | -4/DSF | Ambient heat levels rising (+10) 19140 | -4/DSF | Discovered new exit (range 15) 19145 | -4/DSF | Ambient heat levels rising (+10) 19149 | -4/DSF | Build established: Scavenger-Construct 19160 | -4/DSF | Ambient heat levels rising (+10) 19175 | -4/DSF | Ambient heat levels rising (+10) 19190 | -4/DSF | Ambient heat levels rising (+10) 19205 | -4/DSF | Ambient heat levels rising (+10) 19214 | -4/DSF | Entered Research 19214 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20345 | -3/Research | Build established: Construct 20551 | -3/Research | Found Prototype Processor 20552 | -3/Research | Identified Spectral Analyzer 20588 | -3/Research | Spotted B-86 Titan 20628 | -3/Research | System corruption reached 10% 20683 | -3/Research | Destroyed B-86 Titan 20689 | -3/Research | Lost 7 parts (1p1n3u2w) 21620 | -3/Research | Spotted B-90 Cyclops 21621 | -3/Research | Discovered new exit (range 21) 21631 | -3/Research | Entered Quarantine 21645 | -3/Quarantine | Build established: Hacker-Construct 21657 | -3/Quarantine | Found Alien Artifact 21660 | -3/Quarantine | Identified Phase Armor 21840 | -3/Quarantine | Repaired Broken Plasma Lance 21875 | -3/Quarantine | Found Alien Artifact 21877 | -3/Quarantine | Identified Core Reset Matrix 21877 | -3/Quarantine | Used Core Reset Matrix 21881 | -3/Quarantine | Detected hypermatrix surge 21881 | -3/Quarantine | Sensed 6 artifacts in vicinity 21914 | -3/Quarantine | Found Subatomic Replicator 21993 | -3/Quarantine | Core integrity fell below 50% 22025 | -3/Quarantine | Found Matter Drive 22115 | -3/Quarantine | Met incapacitated Sigix Warrior 22115 | -3/Quarantine | Lockdown squad dispatched 22121 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 22122 | -3/Quarantine | Unlocked Sigix quarantine chamber 22124 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 22167 | -3/Quarantine | Found Phase Redirector 22168 | -3/Quarantine | Scanned by Researcher 22258 | -3/Quarantine | Found Sigix Broadsword 22281 | -3/Quarantine | Core integrity fell below 20% 22338 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22304_ Dropped Matter Drive. 22305_ P-80 Master resets P-80 Master, system corruption cleaned. 22309_ Penetrated by Slug. 22311_ IZBRRAKNCP1DW [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????#####"######## ## | | ?????????????# # #############+###### #? | | ?????????????# " """ # #????????# #??#? | | ?????????????# " " " # #????????# """ #???? | | ?????????????# " """ # #????????# """ #???? | | ?????????????# "" # #????????# """ #???? | | ?????????????# " """ + #????????# #???? | | ?????????????# " " " # #????????# """ #???? | | ?????????????# " """ # #????????# """ #???? | | ?????????????# # #????????# """ #??#? | | ?????????????########## ########## #? #? | | ####??????????????????# #"""T"""####+###+##? #? | | #??????????????????# #""" """#### ### #?? #? | | #??????????????????# #?? #? | | #??????????????????+ ]### #? | | #??????????????????#" """ """ """ """ #? | | #??????????????????#T """ """ """ """ #? | | #??????????????????# """ """ """ """ #? | | #??????????????????# #? | | #??????????????????# """ """ """ """ #? | | ####??????????????????# """ """ """ """ +? | | ##????????????????????+ """ """ """ """ #? | | #????????????????????# +? | | #????????????????????# #? | | #???????????????#######+############/######+####? | | ##???????????????# @ % # # #?? | | ?????????????????# # """ # #?? | | ?????????????????# " " # """ [# #?? | | ????????????????## c "" "" # "" [ # #?? | | ???????????#????# """"" # # #?? | | ???????????# ???## # """ # #?? | | ??????????##+#### ########## """ # #?? | | ??????????# ! #???????# """ #! #?? | | ???????#### #???????# #%! #?? | | ???????# "" wp #???????########## * #?? | | ???????#""" """ " #???????????????## #?? | | ???????#"T " " " " # ##????????????????# #?? | | ???????#""" """ """ # #?????????????????####+##?? | | ???????# "" # #????????????????????# #??? | | ???????#### """ """ # #????????????????????# #??? | | ??????????# " " " " # ######## #?????????# #??? | | ##????????# """ """ # ???????? ??? | | ?????????# + ???????? ??? | | ?????????# """ """ # ???????? ??? | | ??????????# " " " " # ???????? ??? | | ??????????+ """ """ ##?###########????????? ??? | | ??????????# #?????????????????????? ??? | | ????????# #######+################??????????" ??? | | ????????# ??????????" ??? | | ?????????###### ????????"" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 60 Energy Capacity 807 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Centrium Greatsword | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Armor Core Reset Matrix Subatomic Replicator Matter Drive Phase Redirector Sigix Broadsword Achievements -------------- Alien Roots Dodgeball, But With Guns False Reunion Preemptive Strike Release The Drones! Rockin' Loadout Safety First This Is Interesting... \\IAMDERELICT Challenges ------------ None Game ------ Seed StormDeepMegatreads Manual? 0 Play Time 05:06:30 Cumulative 50.2 hours Start 2023.06.19 @ 11:25:36 End 2023.06.20 @ 16:03:07 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa6551c7-f3bf-4aa6-82cb-47cd34419546