Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 19:47:57 Player: PE-P51 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (266) 1330 Value Destroyed (7711) 7711 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2698) 2698 TOTAL SCORE: 17759 Bonus ------- High Alert Combat Kills 259 Follower Combat Kills 1740 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -401 Cogmind --------- Core Integrity 401/1000 Matter 22/300 Energy 300/300 System Corruption 18% Temperature Cool (9) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Compact Battery Advanced Signal Interpreter Expert System (Blank) Makeshift Transmission Jammer Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Mass Driver > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Plasma Cannon Mini Grenade Launcher Fusion Bomb Launcher LU-1G1's Laser Shovel Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Makeshift Transmission Jammer Advanced Reaction Control System Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Disruptor Cannon Improved Remote Datajack > --- INVENTORY -------- Xenon Bombardment Thruster Advanced Heat Sink Compact Battery Expert System Advanced Plasma Cannon Mini Grenade Launcher Fusion Bomb Launcher LU-1G1's Laser Shovel [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Datajack Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . . . 4 . . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . Utility 8 | . . 1 1 . . . 4 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 170 | . 13 31 25 37 6 2 23 3 3 . 2 . 6 19 Power 13 | . 1 5 1 2 . . 2 . . . . . 1 1 Engine 12 | . . 5 1 2 . . 2 . . . . . 1 1 Core 1 | . 1 . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 55 | . 6 10 10 15 4 . 6 1 . . 1 . . 2 Treads 33 | . 2 8 10 9 4 . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . . Wheel 8 | . . 2 . 6 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . . . . . 6 1 . . 1 . . 2 Utility 53 | . 4 6 8 7 1 1 11 1 1 . 1 . 4 8 Device 27 | . 2 5 4 5 1 1 3 1 . . 1 . 2 2 Storage 4 | . 2 . . . . . . . . . . . 1 1 Processor 6 | . . . 2 . . . 1 . 1 . . . . 2 Hackware 10 | . . . . . . . 6 . . . . . 1 3 Protection 6 | . . 1 2 2 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 49 | . 2 10 6 13 1 1 4 1 2 . . . 1 8 Energy Gun 17 | . . 3 1 10 . . 1 . . . . . . 2 Energy Cannon 9 | . . 2 3 1 . . . . 1 . . . . 2 Ballistic Gun 9 | . 1 4 2 1 . . . . . . . . . 1 Ballistic Cannon 2 | . . 1 . . . . . . . . . . . 1 Launcher 6 | . 1 . . . . . 2 1 1 . . . . 1 Special Weapon 3 | . . . . 1 . 1 . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes 19 | . . 2 1 7 . 1 3 1 2 . . . . 2 Parts Lost 62 | . 2 15 8 11 . . 3 . . . 3 . 5 15 Power 5 | . . . 1 1 . . . . . . . . 1 2 Propulsion 26 | . 2 6 3 7 . . 1 . . . 1 . 2 4 Utility 21 | . . 4 4 2 . . 2 . . . 2 . 2 5 Weapon 10 | . . 5 . 1 . . . . . . . . . 4 Highest Loss Streak 6 | . 2 6 2 4 . . 1 . . . 1 . 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 18 | . 12 23 24 24 25 25 6 5 4 5 5 5 5 6 Power 2 | . 1 3 5 4 4 4 1 . . . . . . . Propulsion 4 | . 4 6 5 5 6 6 . . . . . . . . Utility 4 | . . 2 5 7 8 8 2 2 2 2 2 2 2 2 Weapon 5 | . 4 9 6 5 5 6 . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 41 | . 6 11 15 5 . 1 3 . . . . . . . Power 14 | . 2 1 8 2 . . 1 . . . . . . . Propulsion 10 | . 3 4 2 . . . 1 . . . . . . . Utility 2 | . 1 1 . . . . . . . . . . . . Weapon 14 | . . 5 4 3 . 1 1 . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 95 96 97 100 100 96 100 99 100 92 93 83 84 Engine 8 | . 9 9 8 8 9 9 6 6 6 6 6 6 3 3 Treads 22 | . 8 31 32 25 36 36 1 . . . . . . . Leg 1 | . 18 . . . . . . . . . . . . . Wheel 1 | . . . 2 9 . . . . . . . . . . Flight 5 | . . . . . . . 24 26 25 26 22 26 17 13 Device 16 | . 11 18 16 17 18 18 12 13 13 13 15 20 18 16 Storage 7 | . 14 11 9 9 9 9 1 . . . . . 2 5 Processor 2 | . . . 3 3 . . 4 6 6 6 6 6 6 9 Hackware 6 | . . . . . . . 26 26 26 26 23 20 20 22 Protection 4 | . . 1 5 5 9 9 3 6 6 6 3 . . . Energy Gun 5 | . 1 9 . 13 17 1 1 . . . . . . . Ballistic Gun 4 | . 26 10 10 2 . . . . . . . . . . Launcher 1 | . . . . . . . 5 6 5 6 6 6 6 2 Special Weapon 2 | . . . . . . 8 2 . . . . . . . Special Melee Weapon 2 | . . . . . . 8 . . . . . . 3 . Peak Build Rating 82 | . 13 21 30 35 34 36 56 59 57 56 65 57 63 82 Average Rating 33 | . 8 17 25 31 33 30 47 54 54 56 55 57 50 65 On Entrance 37 | 6 6 13 18 30 34 30 36 50 54 56 56 57 57 53 Avg Prop Armor Cover (%) 11 | . . 10 7 14 . . . . . . . . 3 13 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 107 | 13 89 100 107 104 100 103 103 32 21 21 23 20 20 38 Greatest Support 82 | 20 40 63 82 82 80 80 80 29 29 29 31 31 31 34 Greatest Overweight (x) 9 | . 9 5 5 9 1 1 5 1 . . . . 3 7 Average Overweight (x) . | . . 1 1 2 1 1 . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 5 5 5 5 5 5 8 Average Capacity 19 | . 15 25 25 25 25 25 8 5 5 5 5 5 5 7 Most Carried 25 | . 19 25 25 25 25 25 25 5 5 5 5 5 5 8 Average Carried 18 | . 12 23 24 24 25 24 6 5 4 5 5 5 4 6 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 6 19 25 25 25 25 25 5 5 5 5 5 5 5 5 Class Distribution -------------------- 67% | Scavenger-Mutant 15% | Hacker-Sprinter 7% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Matter Collected 5130 | 200 331 1035 661 794 86 80 267 308 148 130 264 . 453 373 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11079 | . 682 2199 1351 2347 1198 385 328 534 339 179 309 . 687 541 Parts 514 | . 49 118 94 100 47 17 14 2 5 1 12 . 17 38 Haulers Intercepted 17 | . 2 4 3 6 . . . . 1 . . . . 1 Recyclers Shooed 15 | . 2 4 . 6 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . 19 15 . 23 . Prevented 3 | . . . . . . . . . . 2 . . 1 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 172 | . 15 42 28 35 4 6 7 2 1 2 9 . 15 6 Melee 1 | . . . . . . . . . 1 . . . . . Guns 89 | . 12 30 10 27 4 6 . . . . . . . . Cannons 21 | . . 6 12 . . . . . . . . . . 3 AOE 53 | . 3 5 5 4 . . 6 2 . 2 9 . 14 3 Classes Destroyed 18 | . 7 4 3 . . 2 1 1 . . . . . . Worker 19 | . 1 4 . 4 . . 6 . 2 . . . . 2 Builder 11 | . . . 2 2 1 . 1 . . . . . . 5 Tunneler 5 | . 2 1 1 . . . 1 . . . . . . . Hauler 17 | . 2 4 3 6 . . . . 1 . . . . 1 Recycler 26 | . 1 3 1 6 13 . . . 1 . . . . 1 Operator 8 | . 1 2 2 2 . . . . . . . . . 1 Watcher 7 | . . 1 . 1 . . 2 . 1 . . . . 2 Swarmer 34 | . 6 4 8 3 . . 6 . . . 3 . 4 . Grunt 74 | . 9 27 10 18 . . . . . . 3 . 7 . Brawler 6 | . . . 1 1 . . . . . 2 . . 2 . Duelist 5 | . . 1 2 . . . . . . . . . 2 . Protector 3 | . . 1 . 2 . . . . . . . . . . Sentry 29 | . . 9 5 10 4 . . . . . 1 . . . Hunter 5 | . . . 2 1 . . . . . . 1 . . 1 Programmer 8 | . . . . . . . 1 . 1 . 1 . . 5 Compactor 2 | . . . . . . . . 2 . . . . . . Federalist 1 | . . . . . . 1 . . . . . . . . Scrapper 4 | . . . . . . 4 . . . . . . . . Packrat 3 | . . . . . . . . . . 2 1 . . . Wasp 1 | . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 5 6 6 9 5 2 10 1 1 2 5 . 5 5 Combat Bots Only 7 | . 4 6 4 7 1 2 3 1 1 2 5 . 5 2 Max Kills in Single Turn 3 | . 3 3 2 3 1 1 2 1 1 1 3 . 3 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 3 3 2 3 . . 2 1 . 1 3 . 3 1 Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 918 | . 82 271 134 206 6 15 25 . . 12 15 . 30 122 Missed 292 | . 34 89 36 59 1 2 12 . . 6 8 . 13 32 Hits 626 | . 48 182 98 147 5 13 13 . . 6 7 . 17 90 Melee 10 | . . 8 1 . . . . . . . . . 1 . Projectile 616 | . 48 174 97 147 5 13 13 . . 6 7 . 16 90 Critical Strikes 28 | . 1 6 4 7 . . . . . . 2 . 1 7 Damage Taken 10174 | . 671 2412 1372 2258 73 222 468 63 . 126 221 . 351 1937 Core 1947 | . 157 391 129 289 . 25 199 . . 47 38 . 73 599 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 767 | . . 89 . 324 . . . 59 98 30 28 . 4 135 Core Remaining (%) 43 | 100 37 2 . . . 19 . . . . . . 58 . Volleys Fired 671 | . 71 198 74 151 26 12 7 14 1 12 23 . 33 49 Largest 2 | . 2 2 2 2 2 2 1 1 1 1 1 . 1 2 Hottest 150 | . 70 136 143 150 126 140 30 52 30 30 52 . 52 128 Shots Fired 1165 | . 143 375 141 290 55 21 7 14 1 12 23 . 33 50 Gun 894 | . 142 316 73 273 55 21 . . . . . . . 14 Cannon 149 | . . 53 62 13 . . . . . . . . . 21 Launcher 119 | . 1 6 6 4 . . 7 14 1 12 23 . 33 12 Special 3 | . . . . . . . . . . . . . . 3 Kinetic 488 | . 127 242 73 25 . . . . . . . . . 21 Thermal 553 | . 15 127 62 261 55 21 . . . . . . . 12 Explosive 119 | . 1 6 6 4 . . 7 14 1 12 23 . 33 12 Electromagnetic 2 | . . . . . . . . . . . . . . 2 Robot Hit Streak 40 | . 11 27 16 29 40 10 1 7 2 8 11 . 2 7 Robot Miss Streak 5 | . 4 3 5 5 2 2 3 1 . . 1 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 12 | . 4 3 2 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . Shots Hit Robots 794 | . 85 248 93 215 41 19 15 8 7 6 7 . 13 37 Core Hits 485 | . 45 105 59 90 19 9 12 10 2 12 37 . 59 26 Critical Kills 4 | . . 2 1 . . . . . 1 . . . . . Critical Parts Destroyed 7 | . . . 1 . . . 4 . . . . . 2 . Critical Strikes 37 | . . 6 2 19 2 1 4 . 1 . . . 2 . Burn 26 | . . 4 . 19 2 1 . . . . . . . . Meltdown 3 | . . 2 1 . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Smash 7 | . . . . . . . 4 . 1 . . . 2 . Melee Attacks 71 | . . . . . . 7 22 . 11 . 2 . 8 21 Impact 40 | . . . . . . . 22 . 11 . 2 . 5 . Slashing 21 | . . . . . . . . . . . . . 2 19 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . 7 8 . 5 . 1 . 2 5 Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23084 | . 1055 3531 2164 4680 863 284 1571 1584 552 553 1404 . 3035 1808 Guns 9089 | . 915 2348 801 3764 845 284 . . . . . . . 132 Cannons 2480 | . . 832 936 200 . . . . . . . . . 512 Explosions 8409 | . 119 250 376 665 . . 358 1584 32 553 1302 . 2446 724 Melee 2855 | . . . . . . . 1213 . 520 . 102 . 589 431 Ramming 251 | . 21 101 51 51 18 . . . . . . . . 9 Kinetic 3917 | . 793 1723 801 304 . . . . . . . . . 296 Thermal 7632 | . 122 1457 936 3660 845 284 . . . . . . . 328 Explosive 8409 | . 119 250 376 665 . . 358 1584 32 553 1302 . 2446 724 Electromagnetic 20 | . . . . . . . . . . . . . . 20 Impact 2271 | . . . . . . . 1213 . 520 . 102 . 436 . Slashing 584 | . . . . . . . . . . . . . 153 431 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . 3 3 1 1 1 . . . . . . . . 18 Average Corruption 2 | . 2 2 1 1 1 . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 97 | . 13 5 10 23 18 . . . . . . . . 28 Message Errors 19 | . 1 1 2 5 3 . . . . . . . . 7 Matter Fused 29 | . 5 1 5 4 5 . . . . . . . . 9 Heat Flow Errors 9 | . . 1 . 4 1 . . . . . . . . 3 Energy Discharges 12 | . 1 . . 2 5 . . . . . . . . 4 Data Loss (minor) 9 | . 3 1 2 2 1 . . . . . . . . . Data Loss (major) 6 | . 1 . . 2 . . . . . . . . . 3 Misfires 7 | . 2 1 . 1 3 . . . . . . . . . Alerts 4 | . . . 1 1 . . . . . . . . . 2 Weapon Failures 2 | . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1461 | . . 2 4 . . . 725 . 167 29 4 . 418 112 Projectiles 54 | . . 2 4 . . . . . . . . . . 48 Explosions 89 | . . . . . . . 2 . . 29 4 . 39 15 Melee 1318 | . . . . . . . 723 . 167 . . . 379 49 Knockbacks 13 | . . 4 . . . . 6 . 2 . . . . 1 Impact 9 | . . 1 . . . . 6 . 2 . . . . . Kinetic 4 | . . 3 . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 618 | . 4 . 21 45 . . 266 33 . . 90 . 80 79 Shots 15 | . 1 . 1 1 . . 3 1 . . 3 . 3 2 Rammed 34 | . 1 10 4 6 2 . . . . . . . . 11 Targets Rammed 39 | . 3 11 4 8 2 . . . . . . . . 11 Kicked 1 | . 1 . . . . . . . . . . . . . Crushed 4 | . 1 1 . 2 . . . . . . . . . . Highest Temperature 313 | . 217 313 222 238 248 . . 12 . 4 15 . 3 134 Average Temperature 62 | . 80 119 61 51 43 . . 5 . 2 6 . 3 38 Received Heat Transfer 3339 | . 276 1044 522 1116 27 120 . . . 18 99 . 72 45 Effects 1 | . . 1 . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . 1 . . . . 4 . 3 . . . 2 . Combat Hostiles 2 | . . . . . . . 1 . . . . . 1 . Parts Fried 19 | . . 2 . . . . 12 . 3 . . . 2 . Impact Corruptions 37 | . . 2 . . . . 20 . 6 . . . 9 . Robots Melted 7 | . . 2 1 4 . . . . . . . . . . Combat Hostiles 6 | . . 1 1 4 . . . . . . . . . . Parts Melted 60 | . 2 11 6 31 4 4 . . . . 1 . . 1 Heat Transferred 16331 | . 370 3451 1591 8369 1702 398 . . . . . . . 450 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . 2 2 2 . . 1 . 2 . . . . 1 Low Security (%) 61 | . 100 70 . 23 100 . 40 100 39 . . . . 99 Level 1 17 | . . 2 38 46 . . 59 . 8 . . . . . Level 2 21 | . . 26 61 29 . . . . 52 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 689 | . 140 577 509 453 177 . 377 161 689 . . . . 212 Initial 241 | . . 11 241 192 145 . . 131 54 . . . . 157 Average 206 | . 49 213 402 297 56 . 168 123 394 . . . . 123 Influence Increases 8519 | . 471 1353 872 1174 370 . 627 67 893 406 714 . 881 691 Destroy 0b10 Robot/C 4080 | . 300 820 560 720 80 . 140 . 220 220 340 . 560 120 Destroy 0b10 Robot/NC 505 | . 35 80 45 115 70 . 50 . 35 . . . 15 60 Destroy Leader 910 | . 74 240 146 204 . . 24 . 66 20 40 . 60 36 Allied During Kill 1077 | . . . . 16 . . . . 315 166 334 . 246 . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . 40 Successful Hack 219 | . 14 22 . 11 32 . 69 . 45 . . . . 26 Select Force Hacks 240 | . 30 30 . . 180 . . . . . . . . . Disable Machine 390 | . 15 30 15 60 . . 195 . 60 . . . . 15 Destroy Structure 593 | . 3 41 46 33 8 . 104 67 107 . . . . 184 Partial Spotted 120 | . . . . . . . 15 . 45 . . . . 60 Lose Combat Pursuer 345 | . . 90 60 15 . . 30 . . . . . . 150 Influence Decreases 8394 | . 442 810 988 1257 743 . 250 366 314 580 493 704 630 817 Entered New Map 2246 | . . 18 331 264 228 . . 246 24 244 93 704 . 94 Time Decay 5078 | . 422 642 577 693 515 . 220 120 270 286 310 . 470 553 Lost Part 620 | . 20 150 80 110 . . 30 . . . 30 . 50 150 Lost Ally 300 | . . . . 40 . . . . 20 50 60 . 110 20 Purge Threat 150 | . . . . 150 . . . . . . . . . . Squads Dispatched 35 | . 3 9 6 6 . . 2 . 2 . 1 . 1 5 Investigation 9 | . 1 4 . 1 . . 1 . . . 1 . . 1 Extermination 6 | . . . . . . . 1 . 2 . . . . 3 Reinforcement 13 | . 2 4 3 3 . . . . . . . . . 1 Assault 4 | . . 1 . 2 . . . . . . . . 1 . Garrison 3 | . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Distress Signals 21 | . 2 4 3 9 . . . . 2 . . . . 1 Communications Jammed 2 | . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . 2 Times Spotted 297 | . 29 67 44 51 1 9 13 5 9 7 18 . 24 20 Peak Tracking Total 10 | . 4 5 5 10 1 2 3 2 5 5 4 . 8 7 Tactical Retreats 16 | . . 5 2 1 . . 2 . . . . . . 6 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Traps Triggered 14 | . 3 5 1 1 . . 3 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . 5 Reused 4 | . . . . . . . . . . . . . . 4 Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 4 Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Machines Disabled 35 | . 1 3 1 4 . 3 13 . 4 . 4 . 1 1 Max in Single Turn 3 | . 1 2 1 1 . 1 3 . 1 . 2 . 1 1 Garrison Access 3 | . . . 1 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Machines Accessed 76 | . 5 8 4 12 12 3 10 . 10 . 2 2 . 8 Terminals 37 | . 4 4 2 7 6 . 3 . 6 . 1 . . 4 Fabricators 3 | . . . . . . . 2 . 1 . . . . . Repair Stations 8 | . . 2 . 2 . . . . 2 . . . . 2 Recycling Units 16 | . 1 1 1 2 6 . 2 . 1 . . . . 2 Scanalyzers 3 | . . 1 . . . . 2 . . . . . . . Garrison Access 3 | . . . 1 1 . . 1 . . . . . . . Total Hacks 265 | . 14 26 8 38 44 18 26 . 31 . 6 18 . 36 Successful 159 | . 8 12 3 14 16 18 18 . 19 . 6 18 . 27 Failed 105 | . 5 14 5 24 28 . 8 . 12 . . . . 9 Catastrophic 17 | . . 1 1 3 11 . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 84 | . 8 12 4 2 25 . 10 . 16 . . . . 7 Terminals 109 | . 11 14 4 17 21 . 9 . 18 . 5 . . 10 Fabricators 10 | . . . . . . . 7 . 3 . . . . . Repair Stations 49 | . . 8 . 12 . . . . 8 . . . . 21 Recycling Units 47 | . 3 1 3 6 23 . 4 . 2 . . . . 5 Scanalyzers 8 | . . 3 . . . . 5 . . . . . . . Garrison Access 5 | . . . 1 3 . . 1 . . . . . . . Terminal Hacks 73 | . 4 3 1 5 6 18 4 . 4 . 6 18 . 4 Record 23 | . . . . . . 18 . . . . 5 . . . Part Schematic 21 | . . . . 1 6 . 1 . 2 . . 11 . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 5 | . 2 2 . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . Open Door 2 | . . . . 1 . . . . . . 1 . . . Machine Index 1 | . . . . . . . 1 . . . . . . . Alert Level 5 | . . 1 1 1 . . . . 1 . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . 4 . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . 1 . 1 . . . . . Repair Station Hacks 37 | . . 4 . 7 . . . . 8 . . . . 18 Scan Component 20 | . . 3 . 4 . . . . 4 . . . . 9 Repair 16 | . . 1 . 3 . . . . 4 . . . . 8 Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 11 | . 1 1 1 1 4 . 1 . . . . . . 2 Retrieve Components 11 | . 1 1 1 1 4 . 1 . . . . . . 2 Scanalyzer 4 | . . 2 . . . . 2 . . . . . . . Insert Component 3 | . . 1 . . . . 2 . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . . . . . . . Seal Access 3 | . . . 1 1 . . 1 . . . . . . . Unauthorized Hacks 25 | . 3 2 . . 6 . 5 . 6 . . . . 3 Terminals 9 | . 2 1 . . . . 2 . 4 . . . . . Botnet 5 | . 2 . . . . . 1 . 2 . . . . . Operators 1 | . . 1 . . . . . . . . . . . . Skim 3 | . . . . . . . 1 . 2 . . . . . Fabricators 4 | . . . . . . . 3 . 1 . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . 6 . . . 1 . . . . 3 Monitor 1 | . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 Mask 2 | . . . . . . . . . . . . . . 2 Tunnel 7 | . 1 . . . 6 . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 59 | . 4 6 3 10 10 . 8 . 10 . 1 . . 7 Full Trace Events 13 | . . 3 . 2 6 . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . Total Robot Build Rating 8 | . . . . . . . . . 8 . . . . . Part Schematics Acquired 22 | . . 2 . 1 5 . 1 . 2 . . 11 . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . Time 18 | . . . . . . . 18 . . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 16 | . . 1 . 3 . . . . 4 . . . . 8 Time 669 | . . 44 . 128 . . . . 154 . . . . 343 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 51 | . 2 9 10 9 20 . 1 . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . 7 . . . . . . . 3 Non-combat 3 | . . . . . . . . . . . . . . 3 Combat 7 | . . . . . . 7 . . . . . . . . Robot Hacks Applied 10 | . . . . . . 7 . . . . . . . 3 parse_system 7 | . . . . . . 7 . . . . . . . . no_distress 3 | . . . . . . . . . . . . . . 3 Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Total Allies 24 | . . . . 2 . . . 19 2 . . . 1 . Largest Group 19 | . . . . 2 . . . 19 13 13 10 7 7 1 Highest-Rated Group 702 | . . . . 62 . . . 702 542 519 397 278 278 32 Highest-Rated Ally 50 | . . . . 31 . . . 50 50 50 46 46 46 32 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 274 | . . . . 17 . . . 79 46 31 39 . 54 8 Total Damage 9218 | . . . . 313 . . . 2907 1945 1174 1138 . 1523 218 Kills 57 | . . . . 3 . . . 9 13 9 9 . 14 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . 5 . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 8308 | . . 347 1106 1582 142 . 447 259 598 631 698 42 1192 1264 Sensors 4536 | . . . . . . . 424 259 598 631 698 42 1192 692 Terrain 3200 | . . 347 1106 1582 142 . 23 . . . . . . . T.N.C. 1135 | . . . . . . . . . . . . . . 1135 Jamming 182 | . . . . . . . . . . . . . 3 179 ECM 1 | . . . . . . . . 1 . . . . . . Robot Analysis Total 5 | . 2 2 . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Turns Passed 22447 | . 1627 3401 1760 2843 2029 5060 691 259 598 631 698 42 1192 1616 Spaces Moved 14870 | 1 720 1106 587 1031 779 1980 989 343 934 1465 1552 100 1665 1618 Core 103 | . 4 . . . . . . . . . . . . 99 Treads 5026 | . 192 1057 561 445 779 1980 12 . . . . . . . Legs 525 | 1 524 . . . . . . . . . . . . . Wheels 661 | . . 49 26 586 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8555 | . . . . . . . 977 343 934 1465 1552 100 1665 1519 Fastest Speed 26 | 120 120 135 135 105 242 242 26 26 27 27 27 28 28 32 Average Speed 115 | 120 189 238 244 183 242 242 31 31 27 27 29 28 43 53 Slowest Speed 560 | 120 500 480 560 560 242 242 426 104 30 27 30 28 280 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 5 . . . . . . 5 Potential Cave-ins 4 | . . . . . . 2 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 2 96 76 39 96 97 86 30 87 23 99 96 71 99 18 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 11 | . 1 . . 1 6 . . . . 2 . . 1 . Known Exits Taken 6 | . . . 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 14 | . . . . . . 2 . . . 3 4 . 5 . Spaces Dug 138 | . . . . . . 30 48 . 3 9 1 . 33 14 Terrain Destroyed 995 | . 3 43 50 32 8 18 126 103 13 59 164 . 237 139 Melee 21 | . . . . . . . 7 . 3 . 1 . . 10 Projectile 21 | . . . 5 4 8 1 . . . . . . . 3 AOE 891 | . 3 43 45 28 . . 78 103 10 59 163 . 237 122 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Total 18841 | . 855 1513 794 1648 869 2226 1314 475 1251 1687 1767 113 2077 2252 Wait 2639 | . 19 99 27 340 51 218 213 107 297 211 187 14 357 499 Move 14837 | . 719 1105 586 1030 778 1979 979 342 933 1464 1551 99 1664 1608 Hop 10 | . . . . . . . 5 . . . . . . 5 Pick Up 106 | . 18 32 25 17 . 2 4 1 1 . . . 1 5 Fast Attach 67 | . 1 13 9 14 . . 4 . 3 . 2 . 4 17 Attach 35 | . 2 9 2 2 . . 16 . . . . . . 4 Detach 2 | . . . . . . . 1 . . . . . . 1 Swap 183 | . 11 24 32 42 8 6 14 9 5 . 2 . 9 21 Drop 129 | . 11 22 35 28 4 2 19 2 . . . . 1 5 Fire 671 | . 71 198 74 151 26 12 7 14 1 12 23 . 33 49 Melee 71 | . . . . . . 7 22 . 11 . 2 . 8 21 Ram 15 | . . . . 4 . . . . . . . . . 11 Kick 1 | . 1 . . . . . . . . . . . . . Crush 23 | . 2 11 4 4 2 . . . . . . . . . Escape Stasis 36 | . . . . . . . 30 . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . 16 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Central database locked down 245 | -10/Materials | Discovered new exit (range 6) 345 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 15) 960 | -10/Materials | Discovered new exit (range 13) 1060 | -10/Materials | Core integrity fell below 50% 1255 | -10/Materials | Discovered new exit (range 16) 1417 | -10/Materials | Build established: Scavenger-Mutant 1628 | -10/Materials | Entered another Materials area 1628 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2595 | -9/Materials | Discovered new exit (range 16) 3094 | -9/Materials | Discovered new exit (range 11) 3835 | -9/Materials | Repaired Broken Autogun 4148 | -9/Materials | Core integrity fell below 50% 4296 | -9/Materials | Discovered new exit (range 16) 4656 | -9/Materials | Discovered new exit (range 15) 4828 | -9/Materials | First assault squad dispatched 4899 | -9/Materials | Core integrity fell below 20% 4947 | -9/Materials | Lost 6 parts (3n2u1w) 5029 | -9/Materials | Entered another Materials area 5029 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5074 | -8/Materials | Garrison activated, responded to threat 5400 | -8/Materials | Discovered new exit (range 11) 5524 | -8/Materials | Identified exit to Storage 6354 | -8/Materials | Discovered exit to Storage (range 14) 6789 | -8/Materials | Entered Storage 7053 | -8/Storage | Repaired Lgt. Treads 7106 | -8/Storage | Repaired Adv. Beam Cannon 7339 | -8/Storage | Met a pair of Derelict thieves 7504 | -8/Storage | Destroyed 7 combat bots 7577 | -8/Storage | Lost 4 parts (3n1u) 7723 | -8/Storage | Core integrity fell below 50% 7862 | -8/Storage | Lost 3 parts (2n1u) 8095 | -8/Storage | Learned location of Armory (-3) 8397 | -8/Storage | Used back door to open Recycling access 8397 | -8/Storage | Discovered new exit (range 5) 8554 | -8/Storage | Discovered new exit (range 15) 9396 | -8/Storage | Repaired Hvy. Ion Engine 9632 | -8/Storage | Entered Recycling 10816 | -8/Recycling | Discovered new exit (range 8) 11595 | -8/Recycling | Scanned before Scraplab entrance 11631 | -8/Recycling | Entered Scraplab 11656 | -8/Recycling | Discovered new exit (range 3) 11661 | -8/Recycling | Entered Scraptown 11661 | -8/Scraptown | System corruption cleaned by C-Scrubber 12006 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12078 | -8/Scraptown | Visited Red Mages 12102 | -8/Scraptown | Visited Fellowship of the Rings 12134 | -8/Scraptown | Visited CPS Storage 12177 | -8/Scraptown | Visited Cyclists 12758 | -8/Scraptown | Visited SPCMW 12802 | -8/Scraptown | Visited Assassins FH 12889 | -8/Scraptown | Visited Spacefarers 13165 | -8/Scraptown | Visited UFD Registry 13165 | -8/Scraptown | Registered with UFD as "Chainskull" 13300 | -8/Scraptown | Entered Cyclist Reading Room 13535 | -8/Scraptown | Visited LU-1G1's Boring Crew 13588 | -8/Scraptown | Visited Scrapoid Pod Storage 13632 | -8/Scraptown | Visited A0-MCA Data Center 13675 | -8/Scraptown | Visited Modified Component R&D 13702 | -8/Scraptown | Visited Derelict Rescue Squad 13743 | -8/Scraptown | Visited Supply Room 13779 | -8/Scraptown | Visited Junk Repository 14089 | -8/Scraptown | Visited Scrap Suit Storage 14123 | -8/Scraptown | Visited Chapter 10 15883 | -8/Scraptown | Met Optimus 15883 | -8/Scraptown | Accepted into 0bPrime 16283 | -8/Scraptown | Civil war broke out across Scraptown 16293 | -8/Scraptown | Found Prototype Special Weapon 16294 | -8/Scraptown | Identified LU-1G1's Laser Shovel 16381 | -8/Scraptown | Optimus destroyed in the chaos of civil war 16611 | -8/Scraptown | Found Prototype Processor 16621 | -8/Scraptown | Lost 4 allies 16704 | -8/Scraptown | Discovered new exit (range 3) 16708 | -8/Scraptown | Core integrity fell below 20% 16721 | -8/Scraptown | Entered Factory 16721 | -6/Factory | Evolved 4 slots: Utility x4 17111 | -6/Factory | Found Prototype Launcher 17111 | -6/Factory | Identified Scatter Rocket Array 17139 | -6/Factory | Build established: Hacker-Sprinter 17199 | -6/Factory | Fabricated Imp. Light Armor Plating (x2) 17388 | -6/Factory | Identified Expert System 17412 | -6/Factory | Sucked down chute 17412 | -6/Factory | Entered Waste 17414 | -6/Waste | Found Prototype Device 17414 | -6/Waste | Identified Exp. ECM Suite 17428 | -6/Waste | Warlord forces began an assault 17429 | -6/Waste | Spotted C-40 Crusher 17431 | -6/Waste | Spotted C-40 Crusher 17441 | -6/Waste | Allies destroyed C-40 Crusher 17445 | -6/Waste | Destroyed C-40 Crusher 17458 | -6/Waste | Spotted C-40 Crusher 17461 | -6/Waste | Found Broken Fusion Bomb Launcher 17465 | -6/Waste | Allies destroyed C-40 Crusher 17472 | -6/Waste | Spotted C-40 Crusher 17472 | -6/Waste | Spotted C-40 Crusher 17475 | -6/Waste | Lost 4 allies 17479 | -6/Waste | Allies destroyed C-40 Crusher 17480 | -6/Waste | Destroyed C-40 Crusher 17563 | -6/Waste | Spotted C-40 Crusher 17568 | -6/Waste | Allies destroyed C-40 Crusher 17586 | -6/Waste | Discovered new exit (range 12) 17593 | -6/Waste | Identified exit to Factory 17671 | -6/Waste | Entered Factory 17671 | -6/Factory | Accompanied by 13 allies 17751 | -6/Factory | Repaired Cesium-ion Thruster 17820 | -6/Factory | Repaired Fusion Bomb Launcher 17853 | -6/Factory | Repaired Mni. Grenade Launcher 17876 | -6/Factory | Repaired VTOL Module 18103 | -6/Factory | Discovered new exit (range 11) 18105 | -6/Factory | Identified exit to Factory 18191 | -6/Factory | Fabricated Y-54 Guardian (x2) 18210 | -6/Factory | Discovered new exit (range 8) 18212 | -6/Factory | Identified exit to Lower Caves 18269 | -6/Factory | Entered Lower Caves 18269 | -6/Lower Caves | Accompanied by 13 allies 18325 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18464 | -6/Lower Caves | Discovered new exit (range 8) 18760 | -6/Lower Caves | Identified exit to Lower Caves 18900 | -6/Lower Caves | Entered another Lower Caves area 18900 | -6/Lower Caves | Accompanied by 10 allies 18911 | -6/Lower Caves | Discovered exit to Factory (range 8) 18918 | -6/Lower Caves | Attracted the attention of an 0b10 base 18942 | -6/Lower Caves | Learned Research terminal intel 19013 | -6/Lower Caves | Learned Factory garrison access intel 19175 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19312 | -6/Lower Caves | Identified exit to Data Miner 19563 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 19598 | -6/Lower Caves | Entered Data Miner 19598 | -6/Data Miner | Accompanied by 7 allies 19598 | -6/Data Miner | Discovered new exit (range 6) 19604 | -6/Data Miner | Met Data Miner 19615 | -6/Data Miner | Received God Mode back door access code from Data Miner 19624 | -6/Data Miner | Identified exit to Proximity Caves 19640 | -6/Data Miner | Entered Proximity Caves 19640 | -5/Proximity Caves | Accompanied by 7 allies 19929 | -5/Proximity Caves | Learned location of 1 exit from Factory 20028 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20145 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 20300 | -5/Proximity Caves | Discovered exit to Factory (range 5) 20404 | -5/Proximity Caves | Build established: Hacker-Mutant 20561 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20832 | -5/Proximity Caves | Entered Factory 20832 | -5/Factory | Accompanied by 1 ally 20832 | -5/Factory | Evolved 2 slots: Utility x2 20833 | -5/Factory | Identified exit to Upper Caves 20834 | -5/Factory | Loaded intel: 4 garrison access locations 21191 | -5/Factory | Discovered exit to Upper Caves (range 11) 21248 | -5/Factory | Build established: Hacker-Ninja 21256 | -5/Factory | Repaired Imp. VTOL Module 21307 | -5/Factory | Repaired Nuclear Pulse Thruster 21359 | -5/Factory | Repaired Lgt. Angular Momentum Engine 21392 | -5/Factory | Repaired Mni. Grenade Launcher 21432 | -5/Factory | Repaired Com. Battery 21482 | -5/Factory | Repaired Adv. Sensor Array 21521 | -5/Factory | Repaired Adv. Weight Redist. System 21564 | -5/Factory | Repaired Mak. Transmission Jammer 22241 | -5/Factory | System corruption reached 10% 22249 | -5/Factory | Lost 5 parts (1p2n1u1w) 22304 | -5/Factory | Core integrity fell below 50% 22354 | -5/Factory | Lost 6 parts (2n3u1w) 22402 | -5/Factory | Build established: Hacker-Mutant 22448 | -5/Factory | Self-destructed Last Messages --------------- 22330_ Acquired 3 matter. 22336_ U-05 Engineer repairs door. 22342_ IGJFN>9ZF81KXIKEPXM%C0LKXWYK# 22350_ Slug penetrates A-15 Conveyor. 22360_ System corrupted: Heat flow error (+174). 22366_ Acquired 7 matter. 22378_ System corrupted: Matter fused (-10). 22382_ Acquired LU-1G1's Laser Shovel. 22393_ System corrupted: Energy discharge (-99). 22412_ System corrupted: Matter fused (-10). 22434_ System corrupted: Matter fused (-5). 22439_ C-30 ARC bursts open, deploying its payload. 22439_ L-41 Fighter unfolds itself. 22439_ G-50 Soldier unfolds itself. 22441_ K-01 Serf collects debris. 22442_ Critical hit (Burn: +37). 22444_ K-01 Serf collects debris. 22444_ Adv. Weight Redist. System destroyed. 22446_ K-01 Serf collects debris. 22448_ Connecting with Fabricator... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????R???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????????????? | | ??????????????????? ???????????????????? | | ?????????????????? R ????????????????? | | ??????????????????? ???????????????? | | ?????????????????? ???????????????? | | ????????????????? 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" " "???????????????? | | ?????????????????????# " " " ??????????????? | | ?????????????????????# " " " ??????????????? | | ?????????????????????# " " " " ????????????? | | ?????????????????????# l @ " " " " ????????????? | | ?????????????????????# " F" " " " " ???????? | | ?????????????????????#k """" " " " " ???????? | | ?????????????????????# ???????? | | ?????????????????????# ???????? | | ?????????????????????#### #########???????????? | | ????????????????????????#g #???????????????????? | | ????????????????????????#g R#???????????????????? | | ?????????????????????####g ############????????? | | ########?????????????+ + ! #????????? | | # """ #?????????????####### # #????????? | | # "Y" #??????????########## t# ! #????????? | | # " " #??????????# # + #????????? | | # ############ """ # # #????????? | | # ## """T""" # """ / + [] #????????? | | # """ ## # "S # # ] #????????? | | # """ ## # """ # # ]] #????????? | | # """ ## = ! # # # #????????? | | # ## ! # # ##+#######????????? | | # """ ## # # #?#######??? | | # """ ## # # # ??? | | # """ !## ########## # """ ""???? | | # #######+####????????# + """ ""???? | | ###+####??# ########## # """ ""???? | | != ##### # ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 300 Resistance: TH 25 Evasion (%) 76 Recoil Reduction 4 Offensive Hacking 45 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Extracted Power Amplifier | -8/Storage | Hacked Imp. Flight Unit | -8/Recycling | Hacked Imp. Light Armor Plating | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked System Shield | -8/Recycling | Hacked Energy Filter | -8/Recycling | Hacked Cld. Plasma Rifle | -6/Factory | Hacked Gui. EMP Blaster | -6/Factory | Hacked Imp. Surge Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Hvy. Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Imp. Light Armor Plating | x2 | -6/Factory | Authchip Y-54 Guardian | x2 | -6/Factory | Preloaded Repaired ---------- Autogun | 22% | -9/Materials | Broken Lgt. Treads | 7% | -8/Storage Adv. Beam Cannon | 27% | -8/Storage Hvy. Ion Engine | 8% | -8/Storage Cesium-ion Thruster | 48% | -6/Factory Fusion Bomb Launcher | 49% | -6/Factory Mni. Grenade Launcher | 66% | -6/Factory VTOL Module | 60% | -6/Factory Imp. VTOL Module | 12% | -5/Factory Nuclear Pulse Thruster | 26% | -5/Factory Lgt. Angular Momentum Engine | 63% | -5/Factory Mni. Grenade Launcher | 84% | -5/Factory Com. Battery | 26% | -5/Factory Adv. Sensor Array | 50% | -5/Factory Adv. Weight Redist. System | 66% | -5/Factory Mak. Transmission Jammer | 68% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedJunkField Manual? 0 Play Time 02:47:34 Cumulative 227.9 hours Start 2025.12.23 @ 09:37:35 End 2025.12.23 @ 19:47:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 306 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 128bf6e6-3dda-4ad8-ba53-add9398afd07