Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 23:12:48 Player: Dadrick Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (337) 1685 Value Destroyed (18081) 18081 Prototype IDs (390) 7800 Alien Tech Used (0) 0 Bonus (38305) 38305 TOTAL SCORE: 77171 Bonus ------- High Alert Combat Kills 2890 Follower Combat Kills 1069 Entered Garrisons 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1882 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -236 Cogmind --------- Core Integrity 729/1600 Matter 183/300 Energy 587/600 System Corruption 12% Temperature Cool (10) Movement Walking (190) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Armored Heavy Treads Enhanced Biometal Leg Centrium Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY (10) ----- Advanced Power Amplifier Advanced Cooling System Huge Storage Unit Experimental Optical Array Experimental Core Analyzer Armor Integrity Analyzer Advanced Particle Charger Centrium Medium Armor Plating > --- WEAPON (5) ------- Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Smartbomb Launcher > --- INVENTORY (25) --- Reinforced Quantum Reactor Improved Quantum Reactor Armored Heavy Treads Enhanced Biometal Leg Enhanced Biometal Leg Advanced Cooling System Experimental Target Analyzer Experimental Reaction Control System Advanced Phase Shifter Improved Utility Shielding Improved Utility Shielding Centrium Light Armor Plating Graphene Brace Advanced Force Field Advanced Force Field Advanced Force Field Advanced Dynamic Insulation System High-powered Tractor Beam Enhanced Nova Cannon Multirail Multirail Long-range Missile Launcher Force Lance Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Enhanced Biometal Leg Centrium Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Armor Integrity Analyzer Advanced Particle Charger Experimental Reaction Control System > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Multirail Graviton Cannon Particle Cleaver > --- INVENTORY -------- Reinforced Quantum Reactor Improved Quantum Reactor Armored Heavy Treads Enhanced Biometal Leg Enhanced Biometal Leg Heavy Shield Leg Advanced Cooling System Experimental Target Analyzer Advanced Phase Shifter Improved Utility Shielding Improved Utility Shielding Centrium Light Armor Plating Centrium Medium Armor Plating Graphene Brace Advanced Force Field Advanced Force Field Advanced Force Field Advanced Dynamic Insulation System High-powered Tractor Beam Enhanced Nova Cannon Multirail Long-range Missile Launcher Force Lance [Rating: 223] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Experimental Core Analyzer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . . . 2 . . . 2 . . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . 1 . . Utility 8 | . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 2 . Weapon 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 261 | 8 3 1 1 1 18 12 11 9 5 5 1 . 3 10 27 5 1 . . . 10 . 10 1 11 . 5 7 2 5 4 24 1 60 Power 22 | 1 1 . . . 2 . 1 2 . 1 . . 1 1 2 . . . . . . . . . 1 . . 1 . . . 4 . 4 Engine 5 | 1 1 . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 2 . . . . . . . 1 1 1 . . . . . . . . . . . . 1 . . . 1 . . Reactor 10 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 3 . 4 Propulsion 59 | 2 . . . . 4 6 3 1 1 1 . . 2 2 4 . . . . . 2 . . . 3 . 1 3 2 1 1 5 . 15 Treads 19 | 2 . . . . 3 6 2 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 2 Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Wheel 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 29 | . . . . . . . . . 1 . . . . 1 4 . . . . . 2 . . . 3 . 1 3 2 1 1 5 . 5 Utility 101 | 2 1 . . . 5 3 1 6 1 2 1 . . 5 11 4 1 . . . 3 . 9 1 4 . 4 2 . . 2 8 1 24 Device 50 | 1 . . . . 2 . . 4 . 2 . . . 1 6 1 1 . . . 3 . 6 . 2 . 1 1 . . 2 4 1 12 Storage 7 | 1 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Processor 22 | . . . . . . . . 1 . . . . . 2 3 3 . . . . . . 2 . . . 1 . . . . 2 . 8 Hackware 4 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Protection 18 | . . . . . 2 1 . 1 1 . 1 . . 1 2 . . . . . . . . 1 1 . 2 1 . . . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 3 1 1 1 1 7 3 6 . 3 1 . . . 2 10 1 . . . . 5 . 1 . 3 . . 1 . 4 1 7 . 17 Energy Gun 9 | 1 . 1 . . . . 1 . 1 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . 1 Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 6 Ballistic Gun 38 | 2 . . 1 . 6 1 2 . . . . . . . 8 . . . . . 5 . . . . . . . . 4 . 6 . 3 Ballistic Cannon 8 | . . . . . . . 2 . 1 . . . . 1 1 . . . . . . . . . 1 . . 1 . . . . . 1 Launcher 7 | . . . . 1 . 2 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 25 | . . . . . 1 . . 1 2 . . . . 1 1 1 . . . . 1 . 8 . 1 . 2 . . . . 4 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Lost 59 | . 1 . . . 2 3 1 1 3 2 2 . 1 2 7 . . . . . . . 1 1 1 . . 4 1 2 6 . 3 15 Power 5 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 16 | . . . . . 1 1 . . . 1 . . 1 . 1 . . . . . . . . . . . . 2 1 1 2 . 2 3 Utility 23 | . . . . . 1 1 . 1 . 1 1 . . . 5 . . . . . . . 1 . 1 . . . . 1 2 . 1 7 Weapon 15 | . . . . . . 1 . . 2 . 1 . . 2 1 . . . . . . . . 1 . . . 2 . . 2 . . 3 Highest Loss Streak 10 | . 1 . . . 1 2 1 1 1 1 2 . 1 2 3 . . . . . . . 1 1 1 . . 1 1 1 4 . 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 8 15 14 14 13 13 15 17 16 17 17 19 19 19 5 4 4 5 5 5 4 5 4 5 6 10 10 6 5 4 4 5 4 15 Power 1 | . 1 1 1 1 1 1 . 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 Propulsion 1 | . 1 4 3 3 2 1 1 1 2 2 3 4 4 3 . . . . . . . . . . . . . . . . . . . 2 Utility 5 | . 1 3 3 3 3 4 6 8 7 6 6 7 7 7 2 2 2 3 3 3 2 2 2 2 3 5 6 3 2 1 . 1 1 8 Weapon 4 | . 4 7 7 7 7 6 6 5 4 6 6 7 7 7 1 1 1 1 1 1 1 2 1 2 2 3 2 1 2 2 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 1 . 1 1 7 4 3 2 2 . . . 1 4 2 1 1 . 1 . . . . 1 . . 2 1 . . . 1 . 16 Power 6 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Propulsion 7 | . . . 1 . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Utility 22 | . 1 . . . . 1 1 1 1 . . . . 1 . 1 . . 1 . . . . 1 . . 1 1 . . . 1 . 10 Weapon 16 | . . . . 1 4 2 2 . . . . . . 3 1 . 1 . . . . . . . . . 1 . . . . . . 1 Tool/Special 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 100 100 97 99 94 87 82 83 71 61 68 83 88 93 92 93 93 93 87 88 87 87 86 89 88 77 81 83 83 85 84 81 Engine 2 | . 13 14 14 14 . . 3 7 6 6 7 7 5 . . . . . . . . . . . 3 5 5 1 . . . . . . Core 2 | . . . . . 8 9 3 . . . . . 1 6 5 . . . . . . . . . . . . . 5 5 4 . 4 . Reactor 2 | . . . . . . . . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 6 4 6 Treads 9 | . 28 28 28 28 20 26 19 11 6 11 15 15 14 20 . . . . . . . . . . . . . . . . . . . 2 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Wheel 1 | . . . . . 5 . 4 7 7 3 . . . 3 . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . 25 26 26 26 26 26 23 23 23 23 24 26 26 23 28 25 21 24 23 5 Device 10 | . 14 14 14 14 11 5 7 4 . 14 2 . . 3 8 12 12 13 13 13 15 17 17 22 13 15 9 9 10 12 17 15 13 14 Storage 4 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 6 . . . . . . . . . . 2 5 5 1 . . . . . 2 Processor 10 | . . . . . . . . 1 7 7 7 7 7 8 12 17 20 20 20 20 17 17 16 11 10 10 13 15 15 15 14 14 12 20 Hackware 2 | . . . . . 5 12 7 7 7 . . . . 3 4 . . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . 8 9 7 7 7 . 5 7 7 6 5 2 . . . . . . . . 4 . 1 3 5 2 . 3 7 . Energy Gun 3 | . . 13 14 14 1 . 5 7 10 11 11 7 7 5 . . . . . . . . . . 1 . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Ballistic Gun 11 | . 21 14 14 14 22 22 15 18 14 4 . . . 3 20 26 25 26 26 26 23 23 23 22 14 15 15 6 . 9 15 13 15 3 Ballistic Cannon 1 | . . . . . . . 2 . 1 7 7 . 7 6 . . . . . . . . . . . . . 2 5 2 . . . 1 Slashing Weapon 2 | . . . . . . 4 5 3 1 4 4 7 7 5 . . . . . . . . . . . . . . . . . . . 2 Peak Build Rating 223 | 7 8 8 10 10 27 33 57 64 68 68 75 74 77 76 84 85 83 83 83 83 110 110 117 115 129 124 129 129 114 114 128 176 183 223 Average Rating 100 | 5 7 8 8 10 21 28 48 57 59 62 72 69 74 70 73 82 82 83 83 83 97 110 114 113 120 124 124 107 104 108 111 150 174 188 On Entrance 76 | . 7 8 8 10 10 27 33 54 59 68 64 74 74 69 63 82 84 83 83 83 83 110 110 115 104 124 124 124 100 114 106 102 176 143 Avg Prop Armor Cover (%) 9 | . . . . . 13 . 10 10 9 10 8 8 8 18 7 . . . . . . . 9 . . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 15 30 27 27 26 43 43 81 77 80 73 89 89 93 93 37 36 33 33 33 33 43 43 44 49 60 53 55 57 48 48 42 61 60 192 Greatest Support 182 | 40 40 40 40 40 60 60 90 87 75 150 75 75 128 128 43 45 45 45 45 45 54 54 54 54 61 60 60 60 62 62 59 63 63 182 Greatest Overweight (x) 21 | . . . . . 2 1 2 2 2 2 1 1 1 8 2 . . . . . . . 2 . . . . 1 . . . . . 21 Average Overweight (x) . | . . . . . 1 . 1 1 1 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 10 10 10 10 5 5 5 5 5 25 Average Capacity 14 | 7 13 15 15 15 15 15 17 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 7 10 10 6 5 5 5 5 5 17 Most Carried 25 | 3 15 15 15 15 15 15 20 20 20 20 20 19 20 20 20 5 5 5 5 5 5 5 5 5 10 10 10 10 5 5 5 5 5 25 Average Carried 13 | 1 8 15 14 14 14 14 16 19 19 19 18 19 19 19 4 4 4 5 5 5 4 5 4 4 6 10 9 6 5 4 4 4 4 16 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 10 10 10 5 5 5 5 5 5 25 Final Carried 24 | 3 15 15 15 15 15 15 20 20 19 20 19 19 18 20 5 5 5 5 5 5 5 5 5 5 10 10 10 5 5 5 5 5 5 24 Class Distribution -------------------- 15% | Scavenger-Gunner 14% | Scavenger-Sprinter 11% | Tank 11% | Sprinter 9% | Mutant 8% | Scavenger-Skirmisher 8% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Skirmisher 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Garrison Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Garrison Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Garrison Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Matter Collected 14677 | 322 259 232 . 78 830 935 380 918 333 245 159 . 105 362 2098 576 59 22 6 . 288 . 1352 148 594 . 60 832 132 569 70 328 233 2152 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17530 | 130 351 98 . 168 828 1192 346 1843 507 369 621 . 369 1148 1910 716 41 48 . . 203 . 1059 90 822 . 628 741 27 477 141 475 168 2014 Parts 823 | 15 32 16 . 4 53 70 23 73 29 11 28 . 17 55 97 24 4 2 . . 8 . 53 5 39 . 17 33 4 26 4 14 13 54 Haulers Intercepted 16 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . 3 . 4 . . . . 4 . . Recyclers Shooed 9 | . . . . 2 3 . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . 9 34 . 17 . . . 2 3 . . . . . 4 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Combat Hostiles Destroyed 266 | . 10 6 . 3 16 26 4 28 11 9 14 . 10 10 39 4 3 1 . . 1 . 20 1 3 . . 18 . 22 . . 3 4 Melee 11 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 3 . 6 . . . . Guns 185 | . 10 6 . . 16 16 2 14 10 4 11 . 8 9 34 4 1 1 . . 1 . 20 1 2 . . 5 . 3 . . 3 4 Cannons 19 | . . . . . . . . . 1 5 3 . 1 1 . . . . . . . . . . . . . 2 . 6 . . . . AOE 49 | . . . . 3 . 10 2 14 . . . . . . 3 . 2 . . . . . . . . . . 8 . 7 . . . . Classes Destroyed 22 | 2 3 . . 1 4 2 2 1 . 2 . . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . Worker 12 | . . . . 1 . . 1 . . . . . . 9 . 1 . . . . . . . . . . . . . . . . . . Builder 7 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . 4 . . . . . . . . . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 16 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . 3 . 4 . . . . 4 . . Recycler 20 | 1 1 . . 1 2 . 1 . . . . . . 4 . 3 . . . . . . . . 1 . 2 . . . 1 1 . 2 Mechanic 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 8 | . 1 . . . . . . . . . . . . 1 2 . . . . . 2 . . . 1 . . . . . . . . 1 Swarmer 86 | . 6 6 . . 8 3 . 12 3 1 4 . 6 . 11 1 3 . . . . . . . 1 . . 3 . 18 . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Grunt 98 | . 4 . . 3 6 13 . 10 4 4 5 . 2 7 16 1 . 1 . . 1 . 10 . . . . 7 . 3 . . . 1 Brawler 6 | . . . . . . 2 . . . . 1 . . 1 . . . . . . . . . 1 . . . 1 . . . . . . Duelist 5 | . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 30 | . . . . . 2 6 1 3 2 1 2 . 1 . 7 1 . . . . . . . . 1 . . 2 . 1 . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 18 | . . . . . . . 1 . 2 . 1 . . 2 2 1 . . . . . . 3 . 1 . . 3 . . . . 2 . Behemoth 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 5 5 3 . 5 8 5 4 5 5 8 8 . 3 6 8 3 3 1 . . 2 . 5 1 2 . 2 5 1 7 1 2 2 3 Combat Bots Only 8 | . 4 3 . 3 8 5 2 5 5 8 8 . 3 3 8 2 3 1 . . 1 . 5 1 1 . . 5 . 7 . . 2 2 Max Kills in Single Turn 3 | 1 2 2 . 1 1 2 3 3 1 2 2 . 1 2 2 1 2 1 . . 1 . 3 1 1 . 1 2 1 3 1 1 1 1 Gunslinging 1 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 3 | . . . . 1 . 2 2 3 . . . . . . 2 . 2 . . . . . . . . . . 2 . 3 . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Hostile Shots Fired 1288 | . 58 9 . 5 67 60 44 102 42 72 60 . 73 86 188 14 3 . . 2 3 12 24 19 36 . 2 62 10 70 62 2 33 68 Missed 490 | . 15 1 . 1 15 18 12 36 10 11 16 . 17 23 99 6 2 . . 1 2 5 15 8 21 . 1 29 5 35 46 2 11 27 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hits 798 | . 43 8 . 4 52 42 32 66 32 61 44 . 56 63 89 8 1 . . 1 1 7 9 11 15 . 1 33 5 35 16 . 22 41 Melee 7 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 . Projectile 791 | . 43 8 . 4 52 42 32 66 32 56 44 . 56 63 89 8 1 . . 1 1 7 9 11 15 . 1 33 5 35 16 . 20 41 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Critical Strikes 34 | . 1 . . . 4 3 . 2 . 2 . . 1 3 5 . . . . . . 2 2 . 1 . . 3 . . 1 . 2 2 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Damage Taken 15029 | . 443 60 . 55 647 869 362 949 370 736 666 . 627 1016 1362 185 18 . . 13 19 90 321 256 248 . 17 657 214 558 443 . 813 3015 Core 2278 | . 75 9 . . 72 57 16 80 32 59 33 . 86 153 253 . 18 . . . . 18 68 23 21 . . 116 32 106 80 . 167 704 Absorbed by Shields 177 | . . . . . . . . . . 106 . . . . . . . . . . . . 10 . . . . 61 . . . . . . Reduced by Siege Mode 18 | . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 71 | . . . . . . . . . 22 49 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 379 | . . . . . 118 . . . . . . . . . . . . . . . 98 . . . . . . . . . . 6 21 136 Core Remaining (%) 75 | 100 . . . 66 . 76 . . . . . . 56 . . . . . . 50 . . . 89 . . . . . 76 93 100 . 45 Volleys Fired 1099 | 7 48 4 . 12 89 56 20 52 27 21 14 . 11 34 155 26 3 1 . . 22 . 46 17 27 . . 72 4 38 3 . 10 280 Largest 4 | 2 2 2 . 2 3 3 4 4 4 4 1 . 1 3 4 4 3 4 . . 4 . 4 4 3 . . 4 1 4 2 . 4 4 Hottest 240 | 40 100 60 . 60 100 69 171 159 213 213 44 . 44 152 220 120 90 120 . . 120 . 160 160 120 . . 165 65 102 46 . 142 240 Shots Fired 2346 | 14 82 8 . 20 216 150 35 139 82 47 56 . 40 90 343 79 6 4 . . 39 . 184 23 43 . . 122 4 50 4 . 29 437 Gun 1708 | 14 68 8 . 16 194 141 19 124 72 26 40 . 29 55 308 79 5 4 . . 39 . 184 23 37 . . 91 . 25 4 . 26 77 Cannon 503 | . . . . . . . 10 . 10 21 16 . 11 35 10 . . . . . . . . . 6 . . 20 4 20 . . . 340 Launcher 99 | . . . . 4 . 9 6 15 . . . . . . 25 . 1 . . . . . . . . . . 11 . 5 . . 3 20 Special 36 | . 14 . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1706 | 14 68 4 . 8 175 141 24 91 50 25 16 . 11 48 316 79 5 4 . . 39 . 184 23 37 . . 91 4 45 2 . 26 176 Thermal 504 | . 14 4 . 8 41 . 5 33 32 22 40 . 29 42 2 . . . . . . . . . . . . . . . . . . 232 Explosive 71 | . . . . 4 . 9 4 12 . . . . . . 2 . 1 . . . . . . . . . . 11 . 5 . . 3 20 Electromagnetic 37 | . . . . . . . 2 3 . . . . . . 23 . . . . . . . . . . . . . . . . . . 9 Entropic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 20 . . 2 . . . Robot Hit Streak 44 | 6 5 7 . 11 12 33 8 13 9 15 22 . 18 32 19 16 2 2 . . 5 . 10 4 7 . . 18 1 9 . . 6 44 Robot Miss Streak 9 | 1 3 . . 1 9 3 3 5 4 2 1 . 1 3 8 2 . 2 . . 2 . 7 2 2 . . 3 . 1 2 . 3 2 Penetration Max 2 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . 2 . 2 . . 1 . . . . . 1 Secondary Targets 24 | . 3 2 . . 3 1 . 4 1 . . . . . 3 . . . . . . . 3 . 1 . . . . 1 . . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 1 . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . 1 . Autonomous 111 | . . . . . . . . . . 14 39 . 29 29 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1393 | 9 42 7 . 16 127 112 18 105 46 35 46 . 40 70 158 53 2 2 . . 16 . 100 5 32 . 20 85 4 40 1 11 16 175 Core Hits 706 | 6 18 6 . 7 45 52 15 67 29 18 22 . 15 45 84 20 3 2 . . 8 . 44 2 14 . 5 51 2 27 1 6 7 85 Critical Kills 24 | . . . . . . 1 . . . . . . . . 1 . . . . . . . 15 1 3 . . 2 . . . . 1 . Critical Parts Destroyed 53 | . . . . . . 1 . . 1 . . . . . . . . . . . . . 29 . 5 . . 16 . . . . 1 . Critical Strikes 109 | . . . . . . 2 . 3 3 1 2 . 1 1 1 . . . . . . . 46 1 12 . . 22 . 5 . 1 2 6 Burn 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 78 | . . . . . . 2 . . 1 . . . . . 1 . . . . . . . 46 1 8 . . 17 . . . . 2 . Blast 8 | . . . . . . . . . . 1 2 . 1 1 . . . . . . . . . . . . . 2 . 1 . . . . Sever 9 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impale 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . 1 . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Melee Attacks 669 | . . . . . 2 48 28 93 4 5 3 . 13 14 . . . . . . . . . . 63 . 27 10 24 33 14 15 4 269 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 470 | . . . . . 2 48 28 93 4 5 3 . 13 14 . . . . . . . . . . . . . . . . . . . 260 Piercing 199 | . . . . . . . . . . . . . . . . . . . . . . . . . 63 . 27 10 24 33 14 15 4 9 Sneak Attacks 35 | . . . . . . . 2 . . . . . . 5 . . . . . . . . . . 9 . 6 2 2 . 1 6 . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 43826 | 122 529 79 . 373 1563 2818 594 4809 978 961 1251 . 1262 2419 4435 1214 218 47 . . 366 . 1103 40 1331 . 1252 3530 274 2388 148 832 453 8437 Guns 20272 | 122 529 79 . 118 1563 1578 268 1142 949 559 948 . 888 1388 3432 1214 21 47 . . 366 . 1103 40 169 . . 1037 . 200 . . 453 2059 Cannons 4276 | . . . . . . . 26 . 29 402 303 . 231 674 . . . . . . . . . . . . . 986 57 1105 . . . 463 Explosions 6002 | . . . . 255 . 878 184 1449 . . . . . . 1003 . 197 . . . . . . . . . . 1241 . 795 . . . . Melee 13254 | . . . . . . 353 116 2218 . . . . 143 344 . . . . . . . . . . 1162 . 1252 266 217 288 148 832 . 5915 Ramming 22 | . . . . . . 9 . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . Kinetic 18726 | 122 529 36 . 63 1398 1578 192 770 432 466 303 . 231 920 3432 1214 21 47 . . 366 . 1103 40 169 . . 1420 57 1305 . . 453 2059 Thermal 5519 | . . 43 . 55 165 . 187 389 546 495 948 . 888 1142 33 . . . . . . . . . . . . 232 . . . . . 396 Explosive 4764 | . . . . 255 . 878 18 1276 . . . . . . 336 . 197 . . . . . . . . . . 1009 . 795 . . . . Electromagnetic 938 | . . . . . . . 81 156 . . . . . . 634 . . . . . . . . . . . . . . . . . . 67 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8639 | . . . . . . 353 116 2218 . . . . 143 344 . . . . . . . . . . . . . . . . . . . 5465 Piercing 4615 | . . . . . . . . . . . . . . . . . . . . . . . . . 1162 . 1252 266 217 288 148 832 . 450 Entropic 603 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 603 . . . . . . Highest Corruption 14 | . . . . . . . . . 1 1 2 2 2 1 14 14 9 9 9 . 3 3 3 . 3 6 5 5 5 5 . . 1 12 Average Corruption 3 | . . . . . . . . . 1 1 1 2 2 1 10 11 9 9 9 . 3 3 3 . 2 5 4 4 5 5 . . 1 2 Corruption Purged 12 | . . . . . . . . . . . . . . . . 5 . . . . . . . . 3 1 1 . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 289 | . . . . . . . . . 1 6 16 1 16 7 70 26 5 2 1 . 12 1 1 . 15 1 2 17 5 17 . . 1 66 Message Errors 65 | . . . . . . . . . . 1 2 . 4 3 12 7 2 1 . . 1 . . . 2 . 1 4 1 6 . . . 18 Matter Fused 65 | . . . . . . . . . 1 2 4 1 1 1 12 6 . . 1 . 5 . . . 6 . . 2 2 1 . . . 20 Heat Flow Errors 31 | . . . . . . . . . . 2 3 . 2 . 7 2 1 . . . 1 . 1 . 2 1 . 1 . 2 . . . 6 Energy Discharges 27 | . . . . . . . . . . 1 . . 2 . 9 . 1 . . . 3 . . . 1 . . 3 . 1 . . 1 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 39 | . . . . . . . . . . . 2 . 4 1 10 3 . 1 . . 1 . . . 3 . . 2 . 4 . . . 8 Data Loss (major) 12 | . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . . 1 . 1 1 . 2 . . . 3 Misfires 12 | . . . . . . . . . . . 3 . 1 1 3 . 1 . . . . . . . . . . 1 1 . . . . 1 Alerts 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . 4 Misdirections 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Weapon Failures 23 | . . . . . . . . . . . . . 1 1 13 4 . . . . 1 . . . . . . 1 1 . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1708 | . . . . . . 59 18 195 . 18 . . 11 78 21 . . . . . . . . . 352 . 175 126 45 191 60 . . 359 Projectiles 256 | . . . . . . . . . . 18 . . 3 3 . . . . . . . . . . . . . 110 27 64 . . . 31 Explosions 206 | . . . . . . 22 . 72 . . . . . . 21 . . . . . . . . . . . . 16 . 15 60 . . . Melee 1246 | . . . . . . 37 18 123 . . . . 8 75 . . . . . . . . . . 352 . 175 . 18 112 . . . 328 Knockbacks 26 | . . . . . . . . . . 6 3 . . 4 . . . . . . . . . . . . . 4 . 9 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . 6 3 . . 3 . . . . . . . . . . . . . 4 . 8 . . . . Secondary 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 177 | . . . . . . 56 29 . . . . . . . . . . . . . . . . . . . . 6 . . 86 . . . Shots 5 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Rammed 5 | . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 60 . . 40 417 238 111 286 342 380 181 . 304 192 450 288 239 58 . . 209 . 335 35 210 118 31 322 40 234 . 298 36 360 Average Temperature 89 | . 15 . . 16 71 54 52 83 113 143 58 . 123 45 98 88 118 30 . . 74 . 110 22 58 112 11 104 13 60 . 107 17 111 Received Heat Transfer 2638 | . 159 . . 33 333 360 75 243 117 271 147 . 135 180 319 66 . . . . . . 29 27 . . 9 69 9 12 27 . 18 . Effects 17 | . . . . . . . . . . 1 . . 2 . 6 . . . . . . . 1 . . . . 2 . . . 3 . 2 Shutdowns 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Interference 11 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . 2 . . . 2 . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Total Turns 23 | . . . . . . . . . . 15 8 . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 15 | . . . . . . . . . . 15 8 . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 1 . 2 1 . . 1 4 . . . . . . . . . . . . . . . . . . . . Heat Transferred 8232 | . . 100 . 125 375 . 325 900 1244 755 1221 . 1073 1774 50 . . . . . . . . . . . . 125 . . . . . 165 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Maximum Alert Level 5 | . . . . . 1 5 3 5 4 . . . . . 5 3 . . . . . . . . 1 . . 4 2 4 3 2 1 . Low Security (%) 57 | 100 100 100 . 100 64 2 . . . . . . . 100 17 . . . . . 100 . . . 97 100 100 5 . . . . 43 100 Level 1 6 | . . . . . 35 21 . 1 . . . . . . 5 . . . . . . . . . 2 . . 22 . . . 42 56 . Level 2 13 | . . . . . . 27 70 16 . . . . . . 17 . . . . . . . . . . . . 38 100 18 3 57 . . Level 3 13 | . . . . . . 19 29 16 99 . . . . . 27 100 . . . . . . . . . . . 25 . 54 96 . . . Level 4 6 | . . . . . . 23 . 36 . . . . . . 28 . . . . . . . . . . . . 8 . 26 . . . . Level 5 2 | . . . . . . 5 . 28 . . . . . . 2 . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2010 | 20 138 70 . 93 263 1743 914 2010 1097 . . . . 193 1630 1015 . . . . 42 . . . 240 84 63 1168 607 1470 977 540 315 176 Initial 1054 | . . 9 . . 14 144 914 392 1054 . . . . 23 26 855 . . . . . . . . . 84 51 21 607 422 826 526 146 171 Average 534 | 4 49 12 . 24 105 805 643 1261 1049 . . . . 81 804 928 . . . . 7 . . . 61 83 38 600 586 980 769 404 220 128 Influence Increases 13634 | 25 277 140 . 108 569 1649 349 1688 432 150 338 . 230 380 1674 388 70 50 . . 144 45 705 20 636 . 69 1257 127 1068 400 146 222 278 Destroy 0b10 Robot/C 5720 | . 200 120 . 60 320 520 80 660 280 140 300 . 200 200 780 80 60 20 . . 20 . 540 20 60 . . 420 . 480 40 . 60 60 Destroy 0b10 Robot/NC 470 | 25 10 . . 10 25 20 15 45 5 . . . . 75 10 30 . . . . 15 . . . 50 . 30 5 5 . 10 25 . 60 Destroy Leader 684 | . 42 20 . 10 62 30 32 40 82 10 20 . 30 42 50 32 10 . . . 6 . . . 28 . 8 40 . 40 10 8 30 2 Allied During Kill 240 | . . . . . . 1 . 48 9 . 3 . . . . . . . . . . . 105 . . . . 49 . 12 13 . . . Trap Triggered on 0b10 60 | . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 461 | . 12 . . . 21 8 47 22 14 . . . . 33 14 92 . . . . 16 . . . 56 . 12 14 16 14 8 38 24 . Disable Machine 375 | . . . . 15 . 75 45 15 . . . . . 15 60 15 . . . . 15 . . . 15 . 15 15 15 15 15 . 15 15 Anti-Garrison Action 2150 | . . . . . . 800 . 500 . . . . . . 350 . . . . . . . . . . . . 300 . 200 . . . . Destroy Structure 1614 | . 13 . . 13 21 120 70 253 12 . . . . 15 185 4 . . . . 12 . . . 112 . 4 279 46 202 94 . 78 81 Partial Spotted 345 | . . . . . . 15 . . . . . . . . . 45 . . . . 45 . . . 90 . . 30 30 15 15 . . 60 Lose Combat Pursuer 1515 | . . . . . 120 . 60 105 30 . 15 . . . 225 90 . 30 . . 15 45 60 . 225 . . 105 15 90 195 75 15 . Influence Decreases 13471 | 25 252 165 . 70 385 128 1531 239 1362 848 648 72 192 380 82 1013 453 149 523 . 144 10 327 433 396 166 113 129 681 202 934 838 198 383 Entered New Map 7053 | . . 16 . . 24 78 829 169 956 400 74 72 . 15 12 775 373 119 523 . . . 35 413 . 156 23 9 551 182 644 410 98 97 Time Decay 5382 | 25 242 149 . 70 341 . 542 . 356 428 494 . 182 345 . 238 80 30 . . 144 10 242 20 376 10 90 . 120 . 170 428 70 180 Lost Part 536 | . 10 . . . 20 30 10 10 30 20 20 . 10 20 70 . . . . . . . 10 . 10 . . 40 10 20 60 . 30 106 Lost Ally 350 | . . . . . . 20 . 60 20 . 60 . . . . . . . . . . . 40 . 10 . . 80 . . 60 . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 2 . . . 4 . 6 . 8 . . . . 4 . 3 . . . . 7 . . . 10 . 2 . 2 . 8 3 3 4 Investigation 15 | . . . . . . . 1 . 3 . . . . 2 . . . . . . 1 . . . 3 . 1 . . . 2 2 . . Extermination 19 | . . . . . . . 3 . 2 . . . . 2 . 1 . . . . 2 . . . 4 . . . 1 . 2 . . 2 Reinforcement 26 | . 2 . . . 3 . 1 . 2 . . . . . . 2 . . . . 3 . . . 3 . 1 . 1 . 2 1 3 2 Assault 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Distress Signals 40 | . 1 . . . 3 2 1 . 1 . . . . 1 1 2 . . . . . . . . 2 . . . . . 3 7 . 16 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 513 | . 25 6 . 3 31 31 14 31 13 9 19 . 10 18 47 14 3 4 . 3 8 4 43 15 30 5 3 26 5 23 32 6 16 16 Peak Tracking Total 17 | . 3 3 . 3 5 4 5 8 3 7 9 . 3 5 7 5 3 3 . 4 4 5 7 16 8 5 3 6 3 6 17 5 6 2 Tactical Retreats 49 | . . . . . 4 . 2 2 2 . 1 . . . 6 3 . 1 . . 1 1 3 . 8 . . 4 1 2 3 3 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Traps Triggered 47 | . . . . . . 4 . 4 3 . . . . . 12 2 . . . . 1 . . . 2 . . 7 1 6 1 . . 4 Indirectly 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reused 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Machines Disabled 60 | . . . . 1 . 11 3 10 . 1 1 . . 1 10 1 1 . . . 1 . . . 1 . 1 8 1 5 1 . 1 1 Max in Single Turn 2 | . . . . 1 . 1 1 2 . 1 1 . . 1 2 1 1 . . . 1 . . . 1 . 1 2 1 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 24 | . . . . . . 6 . 5 . . . . . . 4 . . . . . . . . . . . . 5 . 4 . . . . Phase Generator 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Machines Accessed 89 | . 1 . 2 . 7 3 5 4 3 . 4 4 . 7 1 7 . . . . 5 . 3 1 9 . 1 1 5 1 6 3 3 3 Terminals 46 | . 1 . . . 3 3 2 4 3 . 1 . . 1 1 6 . . . . 1 . . 1 6 . . 1 3 1 3 1 1 3 Fabricators 6 | . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . 1 . . Repair Stations 5 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . 2 . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 2 . 1 . . . . . . 1 . 1 . . . . . . . . 1 . . . . . 2 1 2 . Garrison Access 7 | . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . 1 . 1 . 1 . . . Total Hacks 219 | . 3 . 2 . 21 4 13 12 8 . 13 26 . 17 3 13 . . . . 7 . 12 2 19 . 5 2 10 1 11 8 4 3 Successful 125 | . 2 . 2 . 15 2 9 4 1 . 13 26 . 7 1 7 . . . . 4 . 12 1 5 . 1 1 4 1 2 3 1 1 Failed 94 | . 1 . . . 6 2 4 8 7 . . . . 10 2 6 . . . . 3 . . 1 14 . 4 1 6 . 9 5 3 2 Catastrophic 22 | . . . . . 1 . . . 3 . . . . 1 . . . . . . . . . . 4 . . . 3 . 4 2 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . . . 1 . 5 . 6 . . . . . . 2 . 3 1 . . . 1 . 1 . 8 . . . 6 . 4 . . 3 Terminals 107 | . 3 . . . 8 4 8 12 8 . 6 . . 1 3 11 . . . . 2 . . 2 14 . . 2 8 1 7 3 1 3 Fabricators 13 | . . . . . . . 3 . . . . . . 5 . . . . . . 1 . . . . . . . 1 . . 3 . . Repair Stations 13 | . . . . . 4 . . . . . . . . 4 . . . . . . 1 . . . 4 . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 21 | . . . . . 8 . 1 . . . . . . 2 . 2 . . . . . . . . 1 . . . . . 2 2 3 . Garrison Access 15 | . . . . . 1 . 1 . . . . . . 5 . . . . . . . . . . . . 5 . 1 . 2 . . . Terminal Hacks 83 | . 2 . 2 . 3 2 3 4 1 . 13 26 . 1 1 4 . . . . 1 . 12 1 1 . . 1 1 1 2 . . 1 Record 23 | . . . 1 . . . . . . . 11 11 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 16 | . 1 . . . . . . . . . . 3 . . . 1 . . . . . . 11 . . . . . . . . . . . Open Door 7 | . . . . . . 1 . 1 . . 2 . . . . . . . . . . . 1 1 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Emergency Access Points 5 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . 2 . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Build 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Scan Component 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 8 . 1 . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 1 . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . . . 4 . 1 . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 1 . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . . Unlock Access 5 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . 2 . . . . . . . . 2 . . . . 1 . . . 1 . . . 1 . . . . . Terminals 5 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . 1 . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 4 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 1 . . . 3 2 3 4 3 . 1 . . 6 1 6 . . . . 4 . . 1 8 . 1 1 4 1 5 3 3 3 Full Trace Events 15 | . . . . . . . 1 1 3 . . . . 2 . . . . . . . . . . 3 . 1 . . . 2 2 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 2 . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 207 | . . . . . . . 25 . . . . . . 106 . . . . . . . . . . . . . . . . . 76 . . Total Part Build Rating 12 | . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . 5 . . Part Studies Acquired 10 | . . . . . 4 . 1 . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 1 . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 102 | . . . . . . 24 . 19 . . . . . . 16 . . . . . . . . . . . . 23 . 18 . 2 . . Machine Destruction 98 | . . . . . . 24 . 19 . . . . . . 16 . . . . . . . . . . . . 19 . 18 . 2 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 4 . 3 . . . . . . . . . . . . 5 . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Total Allies 21 | . . . . . . 1 . 5 . 3 . . . . . . . . . . . . 5 . 1 . . 4 . 2 . . . . Largest Group 5 | . . . . . . 1 . 4 1 3 3 . . . . . . . . . . . 5 . 1 . . 4 . 2 2 . . . Highest-Rated Group 261 | . . . . . . 31 . 172 43 60 60 . . . . . . . . . . . 261 . 26 . . 218 . 160 160 . . . Highest-Rated Ally 80 | . . . . . . 31 . 43 43 20 20 . . . . . . . . . . . 64 . 26 . . 80 . 80 80 . . . Initial Warlord ECA Mod 40 | . . . . . . . 9 9 20 20 20 20 19 19 19 29 29 29 29 28 28 28 28 27 27 27 27 27 35 35 40 39 38 38 Total Orders 17 | . . . . . . . . . . . . . . . . . . . . . 4 . 4 . 4 . 1 . . . 4 . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . RETURN 11 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 4 . 1 . . . 2 . . . Ally Attacks 130 | . . . . . . 3 . 21 13 . 6 . . . . . . . . . . . 37 . . . . 34 . 7 9 . . . Total Damage 4251 | . . . . . . 63 . 710 351 . 142 . . . . . . . . . . . 958 . . . . 1479 . 240 308 . . . Kills 26 | . . . . . . . . 6 3 . 1 . . . . . . . . . . . 7 . . . . 4 . 2 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Active Infowar (turns) 15099 | 34 830 809 368 379 484 . . . . 979 241 . . . . 178 164 71 199 86 522 40 839 247 1079 21 199 727 258 616 348 1052 147 4182 Optics 10975 | . . . . . . . . . . . . . . . . 178 164 71 199 86 522 40 839 247 1079 21 199 727 258 616 348 1052 147 4182 Sensors 1582 | . . . . . . . . . . . . . . . . . 163 71 199 86 63 26 725 247 2 . . . . . . . . . Seismic 4124 | 34 830 809 368 379 484 . . . . 979 241 . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . 2 2 . 1 . . . 1 1 1 1 . . . 2 . . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 4 . 1 . . . 4 . . . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 4 . 1 . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Turns Passed 33321 | 136 830 809 368 379 1293 2542 1544 1668 812 1046 1306 209 1048 1492 1612 505 164 71 199 86 522 40 839 247 1079 21 199 727 258 616 348 1052 147 9107 Spaces Moved 30638 | 66 384 492 229 207 577 1268 799 928 471 549 565 87 406 724 2115 936 463 203 693 226 1119 109 951 460 2167 81 344 1048 681 855 590 1122 368 8355 Core 77 | 4 . . . . . . . . . . . . . . 30 . . . . . . . 42 . . . . . . . . . . 1 Treads 5246 | 62 384 492 229 207 210 1268 247 29 147 542 565 87 406 371 . . . . . . . . . . . . . . . . . . . . Legs 3465 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3465 Wheels 2502 | . . . . . 367 . 552 899 324 7 . . . 353 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19348 | . . . . . . . . . . . . . . . 2085 936 463 203 693 226 1119 109 909 460 2167 81 344 1048 681 855 590 1122 368 4889 Fastest Speed 19 | 50 160 160 160 160 120 160 105 105 120 120 160 240 160 160 27 28 28 28 28 28 27 31 31 31 26 26 24 20 20 24 24 19 23 25 Average Speed 75 | 153 160 160 160 160 139 160 127 119 132 159 219 240 239 173 29 28 28 28 28 28 30 31 36 31 28 26 24 25 22 24 25 23 23 81 Slowest Speed 1100 | 160 160 160 160 160 160 240 160 160 160 160 240 240 240 200 150 28 28 28 28 28 31 31 150 31 31 26 26 99 26 27 30 29 31 1100 Overloaded Moves 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 115 | . . . . . . . . . . . . . . . . 19 . . . . 4 . 3 . 24 . 1 . 2 . 7 21 3 31 Potential Cave-ins 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 53 | 3 78 91 60 51 48 96 25 97 14 60 74 68 64 16 90 23 69 43 85 48 40 20 75 50 61 85 13 84 24 86 25 27 11 82 Regions Visited 34 Branch Regions 15 Pre-discovered Areas 8 | . . . 1 1 . . . . . 2 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 . 1 . 1 . . . . 1 . 1 1 1 1 1 1 1 . . . . 1 . 1 . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . 1 1 1 1 . . . . . . . . . 1 1 . . . . . . . . 1 . Scrap Searched 15 | . . 1 . 1 . . . . . 2 2 . 1 . . . 1 . 3 3 . . . 1 . . . . . . . . . . Spaces Dug 347 | . 10 . . . 18 9 29 25 6 4 3 . 10 14 . . . . . . 5 . . 3 53 . 2 3 23 4 16 . 4 106 Terrain Destroyed 2025 | . 14 . . 14 22 123 84 304 10 11 12 . 12 18 98 . 21 . . . 5 . 1 3 57 . 2 219 23 118 45 . 32 777 Melee 172 | . . . . . 2 9 24 25 4 3 3 . 9 8 . . . . . . . . . . 40 . 2 1 20 4 12 . 4 2 Projectile 426 | . 14 . . . 20 . 6 5 6 8 9 . 3 10 2 . 1 . . . 3 . . . 16 . . 14 3 6 4 . . 296 AOE 1420 | . . . . 14 . 114 54 274 . . . . . . 96 . 20 . . . . . . . . . . 204 . 108 29 . 28 479 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Com Total 37540 | 83 487 506 232 237 864 1593 1241 1213 588 681 612 88 449 886 2860 1113 492 214 697 247 1263 114 1327 544 2442 80 405 1367 730 1134 746 1855 392 9758 Wait 4014 | . 34 8 . 13 131 152 351 70 64 63 23 . 11 77 402 155 20 11 3 22 95 6 240 64 156 . 19 130 19 173 126 692 3 681 Move 30404 | 65 383 491 228 206 576 1267 799 927 470 548 564 86 405 723 2113 902 462 202 692 225 1110 108 945 459 2122 80 341 1047 677 853 576 1089 361 8302 Hop 84 | . . . . . . . . . . . . . . . . 14 . . . . 4 . 2 . 21 . 1 . 2 . 6 11 3 20 Pick Up 163 | 3 13 1 1 2 16 17 13 4 4 6 2 . 3 12 9 3 2 . 1 . 2 . 1 1 9 . 4 2 . . 1 2 1 28 Fast Attach 196 | 7 1 . . . 7 1 2 6 8 1 1 1 1 4 26 5 . . . . 5 . 12 1 10 . 3 6 1 5 7 24 2 49 Attach 65 | . . . 1 . 5 4 3 . 2 4 2 . 2 4 11 . 1 . . . 2 . . . 2 . . 3 . 1 3 1 1 13 Detach 22 | . . . . . 1 . 1 . . 1 1 . . 1 2 . . . . . 1 . . . . . 1 2 . 1 2 2 . 6 Swap 168 | 1 6 1 . 2 17 21 14 19 3 6 . . . 3 8 1 2 . . . 15 . 1 . 20 . 3 6 1 6 4 1 4 3 Drop 251 | . 2 1 2 2 20 19 10 13 6 2 2 1 3 11 33 7 2 . 1 . 7 . 13 2 12 . 6 4 2 1 4 18 3 42 Fire 1099 | 7 48 4 . 12 89 56 20 52 27 21 14 . 11 34 155 26 3 1 . . 22 . 46 17 27 . . 72 4 38 3 . 10 280 Melee 667 | . . . . . 2 48 28 93 4 5 3 . 13 14 . . . . . . . . . . 63 . 27 10 24 33 14 15 4 267 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 243 | . . . . . . . . 16 . . . . . . 101 . . . . . . . . . . . . 80 . 23 . . . 23 Rewire 114 | . . . . . . . . 13 . 24 . . . . . . . . . . . . 67 . . . . 5 . . . . . 5 Trap 45 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [*Upp x2]) -4/Waste -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 12) 818 | -10/Materials | Discovered new exit (range 7) 818 | -10/Materials | Discovered new exit (range 7) 933 | -10/Materials | Discovered new exit (range 6) 937 | -10/Materials | Derelicts attacked the area 967 | -10/Materials | Entered Mines 979 | -10/Mines | Met a Derelict bent on vengeance 1104 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1485 | -10/Mines | Discovered new exit (range 10) 1648 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1648 | -10/Mines | Discovered new exit (range 5) 1704 | -10/Mines | Discovered new exit (range 7) 1776 | -10/Mines | Entered Exiles 1821 | -10/Exiles | Met 8R-AWN 1848 | -10/Exiles | Met EX-HEX 1892 | -10/Exiles | Met EX-BIN 1914 | -10/Exiles | Aligned with FarCom system 1916 | -10/Exiles | Given EX-Vault access code 1960 | -10/Exiles | Opened EX-Vault 1972 | -10/Exiles | Found AWS/Thermal 2003 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2048 | -10/Exiles | Met EX-DEC 2055 | -10/Exiles | Learned location of Zion (-6) 2125 | -10/Exiles | Discovered new exit (range 14) 2144 | -10/Exiles | Left Exiles lab with AWS/Thermal 2144 | -10/Exiles | Entered Mines 2288 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2416 | -9/Mines | Discovered new exit (range 14) 2471 | -9/Mines | Learned location of Storage (-7) 2478 | -9/Mines | Assembled infested the area 2523 | -9/Mines | Entered Materials 2523 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2931 | -8/Materials | Build established: Scavenger-Skirmisher 3067 | -8/Materials | Identified exit to Garrison 3073 | -8/Materials | Discovered new exit (range 16) 3277 | -8/Materials | Garrison activated, responded to threat 3312 | -8/Materials | Destroyed 8 combat bots 3355 | -8/Materials | Repaired Lgt. Treads 3816 | -8/Materials | Entered Garrison 4067 | -8/Garrison | Build established: Scavenger-Mutant 4086 | -8/Garrison | Triggered checkpoint 4222 | -8/Garrison | Triggered checkpoint 4254 | -8/Garrison | Garrison Relay disabled 4666 | -8/Garrison | Triggered checkpoint 4679 | -8/Garrison | Build established: Scavenger-Skirmisher 4862 | -8/Garrison | Triggered checkpoint 4878 | -8/Garrison | Triggered checkpoint 4958 | -8/Garrison | Garrison Relay disabled 5060 | -8/Garrison | Discovered new exit (range 10) 5092 | -8/Garrison | Triggered checkpoint 5174 | -8/Garrison | Triggered checkpoint 5297 | -8/Garrison | Rescued a captive Derelict 5472 | -8/Garrison | Triggered checkpoint 5595 | -8/Garrison | Garrison Relay disabled 5628 | -8/Garrison | Build established: Scavenger-Mutant 5644 | -8/Garrison | Discovered new exit (range 12) 5690 | -8/Garrison | Garrison Relay disabled 5808 | -8/Garrison | Triggered checkpoint 6254 | -8/Garrison | Discovered new exit (range 15) 6310 | -8/Garrison | Triggered checkpoint 6320 | -8/Garrison | Garrison Relay disabled 6358 | -8/Garrison | Entered Factory 6358 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6359 | -7/Factory | Identified exit to Storage 6671 | -7/Factory | Build established: Scavenger-Skirmisher 7063 | -7/Factory | Discovered new exit (range 4) 7104 | -7/Factory | Build established: Skirmisher 7185 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7289 | -7/Factory | Garrison activated, responded to threat 7902 | -7/Factory | Identified exit to Garrison 7902 | -7/Factory | Entered Garrison 8020 | -7/Garrison | Triggered checkpoint 8058 | -7/Garrison | Garrison Relay disabled 8113 | -7/Garrison | Rescued a captive Derelict 8181 | -7/Garrison | Triggered checkpoint 8181 | -7/Garrison | Triggered checkpoint 8484 | -7/Garrison | Triggered checkpoint 8510 | -7/Garrison | Discovered new exit (range 12) 8546 | -7/Garrison | Triggered checkpoint 8557 | -7/Garrison | Garrison Relay disabled 8678 | -7/Garrison | Triggered checkpoint 8724 | -7/Garrison | Garrison Relay disabled 8768 | -7/Garrison | Phase Generator disabled 9032 | -7/Garrison | Triggered checkpoint 9078 | -7/Garrison | Discovered new exit (range 14) 9156 | -7/Garrison | Triggered checkpoint 9248 | -7/Garrison | Garrison Relay disabled 9290 | -7/Garrison | Triggered checkpoint 9348 | -7/Garrison | Triggered checkpoint 9465 | -7/Garrison | Garrison Relay disabled 9503 | -7/Garrison | Discovered new exit (range 80) 9503 | -7/Garrison | Discovered new exit (range 23) 9503 | -7/Garrison | Discovered new exit (range 46) 9570 | -7/Garrison | Entered Factory 9570 | -7/Factory | Accompanied by 1 ally 9636 | -7/Factory | Build established: Scavenger-Tank 9779 | -7/Factory | Discovered exit to Storage (range 8) 9970 | -7/Factory | First assault squad dispatched 10105 | -7/Factory | Build established: Tank 10204 | -7/Factory | Identified exit to Lower Caves 10382 | -7/Factory | Entered Lower Caves 10384 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10451 | -7/Lower Caves | Destroyed 8 combat bots 10502 | -7/Lower Caves | Learned Factory non-interactive machine intel 10667 | -7/Lower Caves | Met a Warlord Commander 10667 | -7/Lower Caves | Encountered a Warlord checkpoint 10668 | -7/Lower Caves | Learned location of Warlord (-5) 10669 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10819 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11134 | -7/Lower Caves | Build established: Scavenger-Tank 11236 | -7/Lower Caves | Discovered new exit (range 15) 11428 | -7/Lower Caves | Entered another Lower Caves area 11428 | -7/Lower Caves | Accompanied by 3 allies 11461 | -7/Lower Caves | Discovered new exit (range 7) 11652 | -7/Lower Caves | Learned Factory stockpile data 11669 | -7/Lower Caves | Attracted the attention of an 0b10 base 11689 | -7/Lower Caves | Lost 3 allies 11706 | -7/Lower Caves | Destroyed 8 combat bots 11720 | -7/Lower Caves | Learned Extension security intel 11720 | -7/Lower Caves | Learned Armory terminal intel 11720 | -7/Lower Caves | Learned Research stockpile data 11720 | -7/Lower Caves | Learned Extension trap positions 11720 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 11784 | -7/Lower Caves | Learned Research security intel 11784 | -7/Lower Caves | Learned Research terminal intel 11976 | -7/Lower Caves | Build established: Tank 12223 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12248 | -7/Lower Caves | Learned 8 Factory zone layouts 12590 | -7/Lower Caves | Discovered new exit (range 16) 12734 | -7/Lower Caves | Entered Data Miner 12735 | -7/Data Miner | Discovered new exit (range 6) 12781 | -7/Data Miner | Met Data Miner 12826 | -7/Data Miner | Learned location of Section 7 (-2) 12826 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12857 | -7/Data Miner | Received God Mode back door access code from Data Miner 12943 | -7/Data Miner | Entered Proximity Caves 13389 | -6/Proximity Caves | Spotted B-75 Beast 13399 | -6/Proximity Caves | Destroyed B-75 Beast 13913 | -6/Proximity Caves | Learned Factory security intel 13925 | -6/Proximity Caves | Discovered new exit (range 9) 13931 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13991 | -6/Proximity Caves | Entered Factory 13991 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13992 | -6/Factory | Identified exit to Lower Caves 13995 | -6/Factory | Loaded intel: 190 non-interactive machine locations 14121 | -6/Factory | Identified exit to Garrison 14216 | -6/Factory | Incoming investigation squad redirected 14667 | -6/Factory | AWS/Thermal suddenly broke down 14710 | -6/Factory | Fabricated Nuclear Pulse Array? 14920 | -6/Factory | Found Exp. Targeting Computer 14923 | -6/Factory | Found Exp. Targeting Computer 14944 | -6/Factory | Build established: Scavenger-Tank 15122 | -6/Factory | Cargo convoy interrupted 15483 | -6/Factory | Entered Garrison 15599 | -6/Garrison | Garrison Relay disabled 15649 | -6/Garrison | Spotted B-75 Beast 15654 | -6/Garrison | Triggered checkpoint 15654 | -6/Garrison | Triggered checkpoint 15766 | -6/Garrison | Destroyed B-75 Beast 15872 | -6/Garrison | System corruption reached 10% 15885 | -6/Garrison | Triggered checkpoint 16033 | -6/Garrison | Destroyed 8 combat bots 16055 | -6/Garrison | Discovered new exit (range 8) 16064 | -6/Garrison | Spotted B-75 Beast 16064 | -6/Garrison | Spotted B-86 Titan 16091 | -6/Garrison | Triggered checkpoint 16136 | -6/Garrison | Garrison Relay disabled 16154 | -6/Garrison | Build established: Scavenger-Sprinter 16180 | -6/Garrison | H-XX Assembler disabled 16245 | -6/Garrison | Discovered new exit (range 12) 16263 | -6/Garrison | Triggered checkpoint 16308 | -6/Garrison | Garrison Relay disabled 16460 | -6/Garrison | Build established: Sprinter 16640 | -6/Garrison | Lost 3 parts (1n2u) 16796 | -6/Garrison | Triggered checkpoint 17022 | -6/Garrison | Garrison Relay disabled 17041 | -6/Garrison | Discovered new exit (range 12) 17052 | -6/Garrison | Phase Generator disabled 17068 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17095 | -6/Garrison | Entered Factory 17447 | -6/Factory | Allied Derelicts emerged from ambush trap array 17546 | -6/Factory | Found Prototype Launcher 17546 | -6/Factory | Identified Scatter Rocket Array 17600 | -6/Factory | Entered Lower Caves 17697 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 17741 | -6/Lower Caves | Encountered a Warlord checkpoint 17748 | -6/Lower Caves | Discovered new exit (range 15) 17751 | -6/Lower Caves | Spotted B-75 Beast 17753 | -6/Lower Caves | Identified exit to Lower Caves 17764 | -6/Lower Caves | Entered another Lower Caves area 17804 | -6/Lower Caves | Identified exit to Zion 17811 | -6/Lower Caves | Encountered a Warlord checkpoint 17835 | -6/Lower Caves | Entered Zion 17839 | -6/Zion | Learned location of 1 exit from Proximity Caves 17850 | -6/Zion | Discovered new exit (range 21) 17861 | -6/Zion | System corruption cleaned by Quarantine Array 17895 | -6/Zion | Build established: Scout 17923 | -6/Zion | Given the Hacking Drone Bay 17923 | -6/Zion | Found Prototype Device 17979 | -6/Zion | Rebuked by Imprinter 17998 | -6/Zion | Learned Factory emergency access door positions 18033 | -6/Zion | Identified exit to Proximity Caves 18034 | -6/Zion | Entered Proximity Caves 18035 | -5/Proximity Caves | Identified exit to Factory 18120 | -5/Proximity Caves | Entered Factory 18120 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18124 | -5/Factory | Identified Hacking Drone Bay 18193 | -5/Factory | Garrison activated, responded to threat 18485 | -5/Factory | Identified exit to Upper Caves 18485 | -5/Factory | Identified exit to Extension 18642 | -5/Factory | Entered Upper Caves 18682 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 18682 | -5/Upper Caves | Identified exit to Warlord 18682 | -5/Upper Caves | Entered Warlord 18693 | -5/Warlord | System corruption cleaned by Quarantine Array 18733 | -5/Warlord | Met Warlord 18743 | -5/Warlord | Warlord's base attacked by MAIN.C 18744 | -5/Warlord | Opened Warlord's prototype stash 18746 | -5/Warlord | Found Prototype Device 18746 | -5/Warlord | Identified System Purifier 18748 | -5/Warlord | Found Prototype Processor 18748 | -5/Warlord | Identified Spectral Analyzer 18753 | -5/Warlord | Found Prototype Device 18753 | -5/Warlord | Identified Exp. Cloaking Device 19080 | -5/Warlord | Found Prototype Energy Gun 19080 | -5/Warlord | Identified Vortex Rail 19093 | -5/Warlord | Warlord forces counterattacked 19139 | -5/Warlord | Spotted Executioner 19157 | -5/Warlord | Found Prototype Device 19157 | -5/Warlord | Identified Adv. Kinecellerator 19173 | -5/Warlord | Lost 4 allies 19178 | -5/Warlord | P-70 Sage assimilated allied TG-8WJ(g) 19206 | -5/Warlord | Spotted Executioner 19225 | -5/Warlord | Spotted Executioner 19276 | -5/Warlord | Lost 21 allies 19322 | -5/Warlord | Lost 3 allies 19378 | -5/Warlord | Spotted B-75 Beast 19387 | -5/Warlord | Spotted B-86 Titan 19418 | -5/Warlord | Warlord base infiltrated, sounded retreat 19430 | -5/Warlord | Allies destroyed B-86 Titan 19455 | -5/Warlord | Spotted Striker 19460 | -5/Warlord | Spotted Executioner 19473 | -5/Warlord | Allies destroyed Striker 19518 | -5/Warlord | Discovered new exit (range 14) 19521 | -5/Warlord | Entered Proximity Caves 19670 | -4/Proximity Caves | Build established: Sprinter 19674 | -4/Proximity Caves | Learned Research security intel 19677 | -4/Proximity Caves | Learned 12 Research zone layouts 19741 | -4/Proximity Caves | Spotted B-86 Titan 19742 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 19759 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 19759 | -4/Proximity Caves | Discovered new exit (range 5) 19768 | -4/Proximity Caves | Entered Factory 19768 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19823 | -4/Factory | Discovered new exit (range 5) 19962 | -4/Factory | Discovered new exit (range 5) 20065 | -4/Factory | Watched by a mysterious "MATRIX" hacker 20067 | -4/Factory | Build established: Scout 20506 | -4/Factory | Build established: Sprinter 20821 | -4/Factory | Discovered new exit (range 20) 20847 | -4/Factory | Manually triggered Chute Trap 20847 | -4/Factory | Sucked down chute 20847 | -4/Factory | Entered Waste 20850 | -4/Waste | Spotted C-40 Crusher 20851 | -4/Waste | Spotted C-40 Crusher 20851 | -4/Waste | Spotted C-40 Crusher 20856 | -4/Waste | Spotted C-40 Crusher 20858 | -4/Waste | Spotted C-40 Crusher 20859 | -4/Waste | Spotted C-40 Crusher 20862 | -4/Waste | EMP discharged 20866 | -4/Waste | Discovered new exit (range 11) 20868 | -4/Waste | Entered Factory 21062 | -4/Factory | Identified exit to Garrison 21067 | -4/Factory | Entered Garrison 21086 | -4/Garrison | Phase Generator disabled 21124 | -4/Garrison | Found embedded Infiltrators 21133 | -4/Garrison | Triggered checkpoint 21169 | -4/Garrison | Garrison Relay disabled 21189 | -4/Garrison | Spotted B-86 Titan 21246 | -4/Garrison | Triggered checkpoint 21246 | -4/Garrison | Triggered checkpoint 21285 | -4/Garrison | Triggered checkpoint 21295 | -4/Garrison | Destroyed B-86 Titan 21325 | -4/Garrison | Lost 4 allies 21399 | -4/Garrison | Triggered checkpoint 21464 | -4/Garrison | Discovered new exit (range 13) 21517 | -4/Garrison | Triggered checkpoint 21585 | -4/Garrison | Garrison Relay disabled 21650 | -4/Garrison | Garrison Relay disabled 21711 | -4/Garrison | Discovered new exit (range 10) 21718 | -4/Garrison | Garrison Relay disabled 21725 | -4/Garrison | Triggered checkpoint 21794 | -4/Garrison | Identified exit to Factory 21794 | -4/Garrison | Entered Factory 21845 | -4/Factory | Spotted B-86 Titan 22019 | -4/Factory | Build established: Scavenger-Sprinter 22052 | -4/Factory | Identified exit to Garrison 22052 | -4/Factory | Entered Garrison 22202 | -4/Garrison | Destroyed 7 combat bots 22257 | -4/Garrison | Discovered new exit (range 7) 22270 | -4/Garrison | Triggered checkpoint 22277 | -4/Garrison | Identified exit to Research 22346 | -4/Garrison | Garrison Relay disabled 22388 | -4/Garrison | Spotted B-86 Titan 22402 | -4/Garrison | Garrison Relay disabled 22531 | -4/Garrison | Garrison Relay disabled 22542 | -4/Garrison | Found embedded Infiltrators 22550 | -4/Garrison | Discovered exit to Research (range 14) 22562 | -4/Garrison | Triggered checkpoint 22584 | -4/Garrison | Triggered checkpoint 22629 | -4/Garrison | Garrison Relay disabled 22638 | -4/Garrison | Discovered exit to Research (range 14) 22668 | -4/Garrison | Entered Research 22668 | -3/Research | Accompanied by 2 allies 22668 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22672 | -3/Research | Loaded intel: 22 terminal locations 22918 | -3/Research | First assault squad dispatched 22983 | -3/Research | Identified exit to Research 22991 | -3/Research | Lost 4 parts (2n1u1w) 23016 | -3/Research | Entered another Research area 23016 | -2/Research | Warlord forces began assault on 0b10 23016 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23041 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 23041 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 23081 | -2/Research | Met up with Warlord 23126 | -2/Research | Research machine network offline 23159 | -2/Research | Fabricated Lgt. Regenerative Plating (x1) 23296 | -2/Research | Discovered new exit (range 23) 23301 | -2/Research | Identified exit to Quarantine 23318 | -2/Research | Discovered new exit (range 8) 23318 | -2/Research | Spotted Striker 23318 | -2/Research | Spotted Executioner 23319 | -2/Research | Identified exit to Access 23410 | -2/Research | Borebot progress halted 23660 | -2/Research | Borebot progress halted 24018 | -2/Research | Warlord invited to help at Command 24018 | -2/Research | Given Cave Seal Controls access code 24035 | -2/Research | Spotted Striker 24049 | -2/Research | Found Prototype Processor 24049 | -2/Research | Identified Exp. Core Analyzer 24068 | -2/Research | Entered Access 24068 | -1/Access | Evolved 2 slots: Utility x2 24212 | -1/Access | Discovered new exit (range 7) 24215 | -1/Access | Entered Command 24232 | -1/Command | Lost 3 parts (2n1u) 24243 | -1/Command | Disengaged cave seal 24243 | -1/Command | Derelicts emerged from the dark tunnel 24243 | -1/Command | Welcomed Warlord to Command 24268 | -1/Command | Spotted M Guard 24268 | -1/Command | Spotted M Guard 24268 | -1/Command | Spotted Combat Programmer 24268 | -1/Command | Spotted Combat Programmer 24293 | -1/Command | Destroyed Combat Programmer 24344 | -1/Command | Found Prototype Ballistic Gun 24344 | -1/Command | Identified Multirail 24346 | -1/Command | Found Multirail 24400 | -1/Command | Lost 3 allies 24439 | -1/Command | Warlord commented on Warlord statues 24462 | -1/Command | All MAIN.C guards destroyed 24489 | -1/Command | Lost 9 allies 24551 | -1/Command | 0b10 Conduit disabled 24552 | -1/Command | Met MAIN.C 24583 | -1/Command | MAIN.C activated Command garrisons 24629 | -1/Command | Destroyed MAIN.C 24633 | -1/Command | Discovered new exit (range 37) 24633 | -1/Command | Discovered new exit (range 96) 24633 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 24635 | -1/Command | Lost 10 allies 24657 | -1/Command | Lost 10 parts (1p3n4u2w) 24934 | -1/Command | Build established: Scavenger-Mutant 25987 | -1/Command | Build established: Scavenger-Sprinter 26012 | -1/Command | Attacked by Warlord forces 26014 | -1/Command | Spotted GY-D1N(H) 26020 | -1/Command | Spotted C5-ALQ(K) 26243 | -1/Command | Found Adv. Force Booster 26669 | -1/Command | Found Exp. Melee Analysis Suite 26672 | -1/Command | Found Exp. Melee Analysis Suite 26684 | -1/Command | Found Exp. Melee Analysis Suite 27378 | -1/Command | Build established: Scavenger-Gladiator 27425 | -1/Command | Found Multirail 27453 | -1/Command | Found Exp. Core Analyzer 27702 | -1/Command | Build established: Scavenger-Mutant 27755 | -1/Command | Found Exp. Target Analyzer 27767 | -1/Command | Found Multirail 28589 | -1/Command | Build established: Scavenger-Gunner 29941 | -1/Command | Crushed by falling debris 30204 | -1/Command | Crushed by falling debris 31445 | -1/Command | Found Smartbomb Launcher 33192 | -1/Command | Crushed by falling debris 33192 | -1/Command | Core integrity fell below 50% 33205 | -1/Command | Crushed by falling debris 33205 | -1/Command | System corruption reached 10% 33322 | *** | Establishing 0b11! Last Messages --------------- 32962_ System corrupted: FCS attempts to trigger Enh. Nova Cannon. 32962_ System corrupted: Enh. Nova Cannon misfires. 33035_ E8Y,GG=ZPB|UAHGQEDU=30CMR5NPA5VA [Achievement: This Is My Hole] 33087_ System corrupted: IFF burst signal emitted. 33089_ The unstable cave ceiling collapses. 33126_ System corrupted: Matter fused (-10). 33164_ The unstable cave ceiling collapses. 33192_ Crushed by falling debris. 33192_ Adv. Targeting Computer destroyed. 33192_ System corrupted by crushing effect (+5). 33205_ The unstable cave ceiling collapses. 33205_ Crushed by falling debris. 33205_ Exp. Core Analyzer destroyed. 33205_ System corrupted by crushing effect (+4). 33207_ System corrupted: Matter fused (-5). 33231_ System corrupted: Component data lost. 33265_ GHR1K7CC6,3S6LAGBCE>L 33297_ System corrupted: Heat flow error (+227). 33314_ System corrupted: Heat flow error (+229). Map ----- +----------------------------------------------------+ | + ""= +!* !| # #?### "R #??? | | ##### """" # [[= # ##### """ #??? | | ????# """" # = # + + """ #??? | | ????# "" + ! # ##### #??? | | ????# # !! # #???# #??? | | ????# # !! # ##########+###??? | | ????# # # # # #???? | | ###?# # #""" # # #???? | | #?# [ # [#"T # = + #??## | | "## # [#*"" # # #??#? | | ########+###+### =+ = # # #??#? | | ## # *!"== ######### *#??#? | | ## # ! ######+##?####### %%#??#? | | # """" # = #???#=#??# == # = #??#? | | # """" # !! #?###+#### = #*% #??#? | | + """" #! !! #?# = # = # = #??#? | | # """" #%= !! #?# # #*%=#??#? | | ## #*= ##?# + # [ #??#? | | ## # #??# #*=! + #??#? | | ## # #??# #[%[ # #??#? | | #############+## #### #??# ##+#### #??#? | | ########????# #??# #??# +=!=! #??#? | | #""""""#????# #??# #??# # !* #??#? | | + """#??###% #??# #### # #??#? | | + ""#??# #??# ## # !#??#? | | + """#??# #??# @ ## # %##### | | #""""""#??# #??# ## # [*!!!% | | ##########??# #??####### # **%[*% | | ????????????# #+############+#### ==== * | | ???########## # # #??# ######+##### | | ???# =*! # # # #### ## #?#? | | #### = = # # + ## #?#? | | # ""! # # # ## #?#? | | #""" # # ###+## ## #?#? | | #"T + # "" ## # ## #?## | | #""" # # """ ## # ## ! #??? | | # "" # # "R ## + ## #??? | | # # # """ ## # ## #??? | | + # # """ ## # ## #??? | | ########## # ## !# ## ###? | | #????????# + ## # ########""## | | #????????# ################### * | | #????????# #?????????????????# | | #????????# #?########????????# #####+###### | | ########## ### #????????# ## #### | | ########## ## #[]] | | ! "T ^ ## #]]] | | "" ## #!!! | | ##### ^ ## #!!! | | +##### ######+### !#???# ** ## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 62 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Armor Coverage 1200 Resistance: TH 30 Power Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 82 Targeting Accuracy 20 Melee Accuracy 36 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 25 Force Boost 40 Offensive Hacking 22 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Nuclear Pulse Array | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -2/Research Repaired ---------- Lgt. Treads | 15% | -8/Materials Studied --------- Com. Wheel | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Autogun | -8/Materials | Hacked Axe | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Hyp. Railgun | -4/Factory | Hacked Field Propulsion Array | -2/Research | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- This Is My Hole Challenges ------------ None Game ------ Seed HugeTransportCape Manual? 0 Play Time 06:39:49 Cumulative 589.9 hours Start 2026.08.21 @ 06:50:11 End 2026.08.21 @ 23:12:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 181 Adventurer 21 Explorer 0 Win Type 1 Total 31 Types 17/2/7/1/0/0/0/3/0/1 Lore% 70 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43848953-36fe-480f-9ebd-adefbe96db52