Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 17:34:03 Player: Gambingle Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (3355) 3355 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1406) 1406 TOTAL SCORE: 8606 Bonus ------- High Alert Combat Kills 1106 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel Compact Wheel (fused) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- Great Axe > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Improved Heat Sink Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter High-powered Shotgun Gauss Rifle Flak Gun Precision Assault Rifle Improved Datajack Remote Datajack Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Precision Assault Rifle Great Axe > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Improved Heat Sink Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Melee Analysis Suite High-powered Shotgun Gauss Rifle Flak Gun Precision Assault Rifle Improved Datajack Remote Datajack Mace [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 100 | 7 1 3 . . 18 71 Power 11 | 1 . . . . 2 8 Engine 9 | 1 . . . . 2 6 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 34 | 2 . . . . 9 23 Treads 11 | 2 . . . . 2 7 Leg . | . . . . . . . Wheel 23 | . . . . . 7 16 Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 1 1 . . 3 15 Device 14 | 1 . 1 . . 2 10 Storage 2 | 1 1 . . . . . Processor 3 | . . . . . 1 2 Hackware . | . . . . . . . Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 33 | 2 . 2 . . 4 25 Energy Gun 2 | . . . . . . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 22 | 2 . 2 . . 4 14 Ballistic Cannon 1 | . . . . . . 1 Launcher 5 | . . . . . . 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 49 | . . . . . 15 34 Power 6 | . . . . . 2 4 Propulsion 21 | . . . . . 7 14 Utility 10 | . . . . . 2 8 Weapon 12 | . . . . . 4 8 Highest Loss Streak 8 | . . . . . 6 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 100 100 100 100 81 76 Engine 5 | . 14 14 14 14 6 2 Core 1 | . . . . . . 2 Treads 12 | . 28 28 28 28 18 6 Wheel 9 | . . . . . 6 13 Device 11 | . 14 14 14 14 16 9 Storage 8 | . 14 14 14 14 9 7 Processor 6 | . . . . . 4 8 Protection 1 | . . . . . . 2 Energy Gun 1 | . . . . . . 2 Ballistic Gun 16 | . 28 28 28 28 19 11 Ballistic Cannon 1 | . . . . . . 2 Launcher 1 | . . . . . . 2 Peak Build Rating 39 | 9 9 9 8 8 26 39 Average Rating 22 | 4 9 8 8 8 17 28 On Entrance 7 | . 9 9 8 8 8 8 Naked Turns . | . . . . . . . Heaviest Build 68 | 13 28 28 28 28 36 68 Greatest Support 60 | 40 40 40 40 40 60 60 Greatest Overweight (x) 12 | . . . . . 1 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 Most Carried 15 | 4 7 8 8 9 15 15 Average Carried 11 | 3 4 7 8 8 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 13 | 4 6 8 8 9 11 13 Class Distribution -------------------- 37% | Mutant 21% | Scavenger-Skirmisher 19% | Skirmisher 10% | Scavenger-Gunner 8% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3114 | 243 83 92 . 12 352 2332 Remotely . | . . . . . . . Salvage Created 4429 | 10 172 92 . . 546 3609 Parts 252 | 3 17 5 . . 30 197 Haulers Intercepted 6 | . 1 . . . 1 4 Recyclers Shooed 6 | . 1 1 . . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 65 | . 6 . . . 9 50 Melee 4 | . . . . . 2 2 Guns 36 | . 6 . . . 7 23 Cannons 4 | . . . . . . 4 AOE 21 | . . . . . . 21 Classes Destroyed 15 | 1 3 1 . . 4 6 Worker 13 | . . . . . 1 12 Builder 16 | . 1 . . . . 15 Tunneler 5 | 1 . 2 . . . 2 Hauler 6 | . 1 . . . 1 4 Recycler 17 | . . 1 . . 1 15 Mechanic 3 | . . . . . . 3 Operator 1 | . . . . . . 1 Watcher 7 | . . . . . 3 4 Swarmer 9 | . 6 . . . 3 . Grunt 36 | . . . . . 4 32 Brawler 3 | . . . . . . 3 Duelist 2 | . . . . . . 2 Sentry 4 | . . . . . . 4 Hunter 6 | . . . . . 2 4 Programmer 5 | . . . . . . 5 Best Kill Streak 29 | 1 7 2 . . 8 29 Combat Bots Only 7 | . 3 . . . 3 7 Max Kills in Single Turn 7 | 1 1 1 . . 2 7 Gunslinging . | . . . . . . . Exploded 4 | . . . . . . 4 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 573 | . 65 . . . 204 304 Missed 175 | . 18 . . . 62 95 Damage Taken 6531 | . 378 . . . 2034 4119 Core 1250 | . 64 . . . 476 710 Absorbed by Shields . | . . . . . . . Ignored by Resistances 52 | . . . . . . 52 Core Remaining (%) 62 | 100 . . . 74 13 . Volleys Fired 238 | 1 14 5 . . 60 158 Largest 3 | 2 2 2 . . 3 3 Hottest 128 | 40 40 40 . . 68 128 Shots Fired 498 | 2 28 10 . . 122 336 Gun 416 | 2 28 10 . . 122 254 Cannon 52 | . . . . . . 52 Launcher 30 | . . . . . . 30 Special . | . . . . . . . Kinetic 424 | 2 28 10 . . 122 262 Thermal 44 | . . . . . . 44 Explosive 30 | . . . . . . 30 Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 2 7 4 . . 18 21 Robot Miss Streak 10 | . 4 2 . . 4 10 Penetration Max 1 | . . . . . 1 1 Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 322 | 2 15 6 . . 86 213 Core Hits 259 | 1 8 4 . . 42 204 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 4 | . . . . . 1 3 Destroy 4 | . . . . . 1 3 Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing 8 | . . . . . . 8 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10664 | 26 225 70 . . 1196 9147 Guns 5039 | 26 225 70 . . 1134 3584 Cannons 730 | . . . . . . 730 Explosions 4620 | . . . . . . 4620 Melee 185 | . . . . . . 185 Ramming 90 | . . . . . 62 28 Kinetic 5022 | 26 225 70 . . 1134 3567 Thermal 1886 | . . . . . . 1886 Explosive 3090 | . . . . . . 3090 Electromagnetic 391 | . . . . . . 391 Impact . | . . . . . . . Slashing 185 | . . . . . . 185 Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 75 | . . . . . . 75 Message Errors 13 | . . . . . . 13 Matter Fused 23 | . . . . . . 23 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 10 | . . . . . . 10 Parts Fused 4 | . . . . . . 4 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 4 | . . . . . . 4 Misfires 8 | . . . . . . 8 Alerts 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 273 | . . . . . . 273 Projectiles . | . . . . . . . Explosions 273 | . . . . . . 273 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 541 | . . . . . 8 533 Shots 11 | . . . . . . 11 Rammed 29 | . . . . . 27 2 Targets Rammed 31 | . . . . . 28 3 Kicked . | . . . . . . . Crushed 2 | . . . . . 1 1 Highest Temperature 191 | . . . . . . 191 Average Temperature 48 | . . . . . . 48 Received Heat Transfer 1053 | . . . . . 333 720 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1942 | . . . . . . 1942 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 1591 | 5 172 81 . . 250 1591 Initial 109 | . 3 66 . . . 109 Average 475 | 1 56 75 . . 82 671 Maximum Alert Level 4 | . . . . . 1 4 Low Security (%) 37 | 100 100 100 . 100 87 11 Level 1 16 | . . . . . 12 21 Level 2 25 | . . . . . . 37 Level 3 1 | . . . . . . 2 Level 4 18 | . . . . . . 27 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 1 . . . 4 19 Investigation 3 | . . . . . . 3 Extermination 3 | . . . . . . 3 Reinforcement 12 | . 1 . . . 4 7 Assault 3 | . . . . . . 3 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . . . . 1 4 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 8 | . 1 . . . 4 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 10 . . . 36 60 Peak Tracking Total 11 | . 7 . . . 11 8 Tactical Retreats 7 | . 1 . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts 6 | . . . . . . 6 Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . . . . . 3 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 24 | . . . . . . 24 Max in Single Turn 5 | . . . . . . 5 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 9 | . . . 4 . 1 4 Terminals 3 | . . . . . 1 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 42 | . . . 27 . 3 12 Successful 30 | . . . 27 . . 3 Failed 12 | . . . . . 3 9 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 8 | . . . 1 . 1 6 Terminals 10 | . . . . . 3 7 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 29 | . . . 27 . . 2 Record 26 | . . . 26 . . . Robot Analysis 1 | . . . . . . 1 Zone Layout 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 4 | . . . . . 1 3 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3969 | 70 204 130 386 109 642 2428 Spaces Moved 1929 | 41 54 69 242 66 263 1194 Core 46 | 13 . . . . . 33 Treads 1038 | 28 54 69 242 66 203 376 Legs . | . . . . . . . Wheels 845 | . . . . . 60 785 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 90 93 Average Speed 145 | 125 160 160 160 160 143 142 Slowest Speed 650 | 160 160 160 160 160 240 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 24 | 4 27 15 63 15 19 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 28 | . . . . . . 28 Terrain Destroyed 314 | . . . . . . 314 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 310 | . . . . . . 310 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2622 | 54 144 78 241 70 429 1606 Wait 246 | 2 73 . . 4 40 127 Move 1923 | 40 53 68 241 65 262 1194 Hop . | . . . . . . . Pick Up 42 | 4 2 1 . 1 15 19 Fast Attach 40 | 7 . 1 . . 3 29 Attach 34 | . . . . . 10 24 Detach 6 | . . 1 . . . 5 Swap 26 | . 1 2 . . 5 18 Drop 22 | . 1 . . . 6 15 Fire 238 | 1 14 5 . . 60 158 Melee 8 | . . . . . . 8 Ram 7 | . . . . . 7 . Kick . | . . . . . . . Crush 24 | . . . . . 21 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 6 | . . . . . . 6 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Entered Mines 283 | -10/Mines | Discovered new exit (range 5) 300 | -10/Mines | Build established: Mutant 397 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 399 | -10/Mines | Discovered new exit (range 5) 405 | -10/Mines | Entered Exiles 444 | -10/Exiles | Met 8R-AWN 471 | -10/Exiles | Met EX-HEX 519 | -10/Exiles | Met EX-BIN 538 | -10/Exiles | Aligned with FarCom system 540 | -10/Exiles | Given EX-Vault access code 621 | -10/Exiles | Opened EX-Vault 660 | -10/Exiles | Warned to stay clear of 0b10 Research branches 686 | -10/Exiles | Exiles lab attacked by MAIN.C 769 | -10/Exiles | Discovered new exit (range 14) 791 | -10/Exiles | Entered Mines 897 | -9/Mines | Discovered new exit (range 2) 900 | -9/Mines | Entered Materials 900 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1255 | -8/Materials | Build established: Scavenger-Skirmisher 1389 | -8/Materials | Lost 6 parts (1p2u3w) 1443 | -8/Materials | Core integrity fell below 50% 1483 | -8/Materials | Lost 5 parts (1p3n1w) 1537 | -8/Materials | Discovered new exit (range 6) 1542 | -8/Materials | Entered Factory 1542 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1544 | -7/Factory | Discovered new exit (range 6) 1625 | -7/Factory | Build established: Mutant 1997 | -7/Factory | Garrison activated, responded to threat 2029 | -7/Factory | Build established: Skirmisher 2048 | -7/Factory | Crushed by falling debris 2079 | -7/Factory | Lost 4 parts (1n3u) 2193 | -7/Factory | Garrison activated, responded to threat 2244 | -7/Factory | Lost 5 parts (1p3n1w) 2384 | -7/Factory | Cargo convoy interrupted 2432 | -7/Factory | Lost 3 allies 2473 | -7/Factory | System corruption reached 10% 2500 | -7/Factory | Lost 3 parts (1n2w) 2931 | -7/Factory | Build established: Scavenger-Skirmisher 2968 | -7/Factory | Core integrity fell below 50% 3260 | -7/Factory | Garrison activated, responded to threat 3322 | -7/Factory | Build established: Scavenger-Tank 3356 | -7/Factory | Destroyed 7 combat bots 3419 | -7/Factory | Lost 8 parts (1p3n2u2w) 3542 | -7/Factory | First assault squad dispatched 3683 | -7/Factory | Build established: Scavenger-Gunner 3929 | -7/Factory | Discovered new exit (range 16) 3961 | -7/Factory | Core integrity fell below 20% 3970 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Knocked back. Penetrated by Slug. Knocked back. ALERT: Significant disruption in Zone 2Z, assault force dispatched. Prc. Assault Rifle destroyed. Adv. Targeting Computer destroyed. Critical hit (Blast). Knocked back. Lgt. Treads destroyed. Imp. Light Armor Plating destroyed. Knocked back. Penetrated by Slug. Knocked back. System corrupted: Matter fused (-7). Enh. Nuclear Core destroyed. Knocked back. Hvy. Ion Cannon destroyed. Knocked back. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? # | | ?????????????????????????????????????????? | | ?????????????????????????? ???????????? | | ?????????????????????????? ""?????????? | | ????????????????????##?#?# ?????????? | | ?????????????????? ? ?# ???????????? | | ?????????????????? ! # #??#???######## | | ?????????????????? # #??# """"""" | | ?????????????????? /!! # #??# """"""" ! | | ?????????????????? /!! # #### """"""" | | ??????????????????? /!! # ?+ """"""" | | ???????????????????? + #??# ! | | ????????????????????? # #??# =[ | | ??????????????????????? # #??# [ *!% | | ????????????????#########; ####;"####+#### | | ????????????????# %% k !%[ | | ????????????????# % % % [* | | ????????????????#