Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 14:44:50 Player: Jazzer Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (2450) 2450 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (3516) 3516 TOTAL SCORE: 14236 Bonus ------- Follower Combat Kills 216 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1509/1600 Matter 263/300 Energy 43/150 System Corruption 0% Temperature Cool (6) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (8) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (13) ----- Experimental Coolant Injector Structural Scanner Enhanced Optical Array Advanced ECM Suite Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Power Sword > --- INVENTORY (5) ---- Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Experimental Coolant Injector Structural Scanner Enhanced Optical Array Advanced ECM Suite Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Advanced Transmission Jammer Hacking Suite Power Sword [Rating: 97] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 1 . 1 1 1 . 1 Utility 11 | . . . . . 3 1 2 1 . 1 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 107 | 1 15 4 4 4 37 18 6 5 5 3 2 3 Power 4 | . . 1 . . 1 . . . 1 1 . . Engine . | . . . . . . . . . . . . . Core 4 | . . 1 . . 1 . . . 1 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | . 2 . 1 . 11 3 1 2 3 1 . . Treads 10 | . 2 . 1 . 7 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 14 | . . . . . 4 3 1 2 3 1 . . Utility 36 | . 3 . . . 9 11 5 3 1 1 2 1 Device 12 | . . . . . 3 5 . 1 . 1 2 . Storage 1 | . 1 . . . . . . . . . . . Processor 7 | . 2 . . . . 3 2 . . . . . Hackware 8 | . . . . . 1 1 3 1 1 . . 1 Protection 8 | . . . . . 5 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 1 10 3 3 4 16 4 . . . . . 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 12 | 1 4 2 . 3 2 . . . . . . . Ballistic Cannon 18 | . 6 1 2 1 8 . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 11 | . . . 1 . 5 4 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . . . 1 . Parts Lost 14 | . 1 1 . . 6 . . 1 . . 3 2 Power 2 | . . 1 . . . . . . . . 1 . Propulsion 7 | . 1 . . . 4 . . 1 . . 1 . Utility 3 | . . . . . 1 . . . . . . 2 Weapon 2 | . . . . . 1 . . . . . 1 . Highest Loss Streak 3 | . 1 1 . . 2 . . 1 . . 3 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 77 100 98 77 92 93 94 94 91 82 Engine 2 | . 14 9 . . . . . . . . . . Core 7 | . . 4 14 14 9 7 6 5 10 8 8 4 Treads 16 | . 19 28 28 28 26 . . . . . . . Leg 1 | . 8 . . . . . . . . . . . Flight 10 | . . . . . . 25 26 28 31 33 29 24 Device 4 | . . . . . 4 7 6 5 5 9 14 16 Storage 7 | . 14 14 14 14 8 . . . . . . . Processor 10 | . 11 14 14 14 9 13 12 11 5 4 4 4 Hackware 9 | . . . . . 7 7 25 25 30 28 26 27 Protection 6 | . . . . . 13 7 6 8 5 4 4 3 Ballistic Gun 3 | . 9 8 2 22 2 . . . . . . . Ballistic Cannon 7 | . 18 19 . 5 8 . . . . . . . Slashing Weapon 4 | . . . 3 . 6 6 6 5 5 4 3 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 14 31 31 31 31 44 15 14 16 19 20 23 27 Greatest Support 62 | 20 40 40 40 40 62 21 20 25 36 41 41 30 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 10 | 8 12 15 15 15 14 5 5 5 5 5 5 5 Most Carried 15 | 5 14 15 15 15 15 5 5 5 5 4 4 2 Average Carried 9 | 4 8 14 14 14 13 4 4 3 4 3 3 1 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 4 14 15 14 15 4 5 5 5 5 3 3 1 Class Distribution -------------------- 52% | Mutant 11% | Wizard-Scout 10% | Scavenger-Mutant 9% | Hacker-Scout 6% | Sprinter 4% | Scavenger-Scout 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2446 | 200 573 221 . 98 970 192 74 40 60 18 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3610 | . 685 318 . . 1285 364 310 154 357 107 30 . Parts 210 | . 41 15 . . 78 21 13 12 17 11 2 . Haulers Intercepted 13 | . 2 . . . 3 4 2 . 2 . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 39 | . 13 9 . . 16 1 . . . . . . Melee 3 | . . . . . 2 1 . . . . . . Guns 5 | . 2 3 . . . . . . . . . . Cannons 31 | . 11 6 . . 14 . . . . . . . Classes Destroyed 15 | . 5 4 . . 5 1 . . . . . . Worker 3 | . . 1 . . 2 . . . . . . . Builder 12 | . . . . . 12 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 13 | . 2 . . . 3 4 2 . 2 . . . Recycler 8 | . 2 2 . . 4 . . . . . . . Operator 10 | . 2 . . . . 1 1 1 2 3 . . Watcher 20 | . 3 . . . 2 3 3 4 3 1 1 . Swarmer 3 | . . 3 . . . . . . . . . . Grunt 23 | . 13 2 . . 8 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . Assembled 4 | . . 4 . . . . . . . . . . Best Kill Streak 6 | . 3 5 . . 6 2 2 2 2 2 1 . Combat Bots Only 3 | . 3 3 . . 3 1 . . . . . . Max Kills in Single Turn 2 | . 1 2 . . 2 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 360 | . 50 15 . . 151 13 49 27 3 14 28 10 Missed 144 | . 9 2 . . 48 9 30 18 2 6 15 5 Damage Taken 3490 | . 552 145 . . 1708 74 275 179 19 84 248 206 Core 806 | . 111 62 . . 372 15 90 20 . 26 19 91 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 38 | . . . . . . . . . . 38 . . Core Remaining (%) 83 | 100 . . . 30 32 97 89 98 100 98 98 94 Volleys Fired 175 | . 61 23 . . 87 . . . . . . 4 Largest 2 | . 2 2 . . 2 . . . . . . 1 Hottest 120 | . 70 70 . . 70 . . . . . . 120 Shots Fired 318 | . 119 45 . . 150 . . . . . . 4 Gun 47 | . 36 11 . . . . . . . . . . Cannon 271 | . 83 34 . . 150 . . . . . . 4 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 314 | . 119 45 . . 150 . . . . . . . Thermal 4 | . . . . . . . . . . . . 4 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 11 | . 8 8 . . 11 . . . . . . . Robot Miss Streak 5 | . 4 5 . . 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 282 | . 67 21 . . 123 18 11 8 23 6 4 1 Core Hits 117 | . 28 13 . . 52 6 5 2 6 4 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 12 | . 3 1 . . 2 . 2 . 3 1 . . Blast 6 | . 3 1 . . 2 . . . . . . . Sever 6 | . . . . . . . 2 . 3 1 . . Melee Attacks 195 | . . . . . 45 32 21 27 33 14 12 11 Impact . | . . . . . . . . . . . . . Slashing 195 | . . . . . 45 32 21 27 33 14 12 11 Piercing . | . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . 15 6 3 1 3 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9779 | . 1227 382 . . 3447 1284 741 466 1459 465 248 60 Guns 349 | . 256 93 . . . . . . . . . . Cannons 2837 | . 915 270 . . 1652 . . . . . . . Explosions 81 | . . . . . 81 . . . . . . . Melee 6434 | . . . . . 1711 1284 741 466 1459 465 248 60 Ramming 78 | . 56 19 . . 3 . . . . . . . Kinetic 3186 | . 1171 363 . . 1652 . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 81 | . . . . . 81 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 6434 | . . . . . 1711 1284 741 466 1459 465 248 60 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 1 1 5 . 1 . . . 1 . Average Corruption 1 | . 1 1 1 1 3 . 1 . . . 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 57 | . 7 11 3 3 33 . . . . . . . Message Errors 14 | . . 5 1 1 7 . . . . . . . Matter Fused 15 | . 2 3 1 1 8 . . . . . . . Heat Flow Errors 9 | . 2 1 1 . 5 . . . . . . . Energy Discharges 2 | . . 1 . . 1 . . . . . . . Data Loss (minor) 10 | . 2 . . . 8 . . . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . Misfires 2 | . 1 . . . 1 . . . . . . . Alerts 2 | . . . . 1 1 . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1263 | . 3 . . . 459 314 40 180 114 88 26 39 Projectiles 3 | . 3 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1260 | . . . . . 459 314 40 180 114 88 26 39 Knockbacks 34 | . 4 3 . . 27 . . . . . . . Impact 1 | . 1 . . . . . . . . . . . Kinetic 31 | . 3 3 . . 25 . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . Self-Inflicted Damage 55 | . . . . . 55 . . . . . . . Shots 1 | . . . . . 1 . . . . . . . Rammed 10 | . 5 4 . . 1 . . . . . . . Targets Rammed 17 | . 11 5 . . 1 . . . . . . . Kicked 6 | . 6 . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 336 | . 245 203 220 . 301 . 6 21 336 286 198 108 Average Temperature 88 | . 56 78 111 . 119 . 4 1 75 99 100 65 Received Heat Transfer 837 | . 324 18 . . 351 6 57 45 . 9 27 . Effects 8 | . 1 2 . . 3 . . . 2 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Interference 6 | . 1 2 . . 3 . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 558 | . 157 140 . 68 250 233 427 558 397 244 366 267 Initial 273 | . . 33 . . 26 113 63 128 273 73 137 98 Average 120 | . 81 33 . 12 106 106 188 204 303 167 200 127 Maximum Alert Level 2 | . . . . . 1 1 2 2 1 1 1 1 Low Security (%) 84 | 100 100 100 . 100 87 95 52 68 16 66 81 86 Level 1 15 | . . . . . 12 4 40 29 83 33 18 13 Level 2 . | . . . . . . . 7 2 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . . . 4 7 5 7 3 5 1 2 Investigation 22 | . 1 . . . 1 4 4 5 3 2 1 1 Extermination 4 | . . . . . . 1 . 2 . 1 . . Reinforcement 11 | . 2 . . . 3 2 1 . . 2 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . 3 . . . 2 . . 1 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 188 | . 24 7 . 2 26 14 17 39 13 11 28 7 Peak Tracking Total 17 | . 4 3 . 2 4 3 5 17 8 6 16 5 Tactical Retreats 22 | . 1 . . . 2 2 4 7 1 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 2 . . . 1 2 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . 1 . 1 2 1 . . . . . 1 Max in Single Turn 1 | . . 1 . . 1 . . . . . . 1 Garrison Access 4 | . . . . . . . 1 . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 75 | . 6 . 5 . 6 13 14 11 8 7 3 2 Terminals 49 | . 6 . . . 4 8 10 8 5 5 2 1 Fabricators 11 | . . . . . . 4 2 2 2 1 . . Repair Stations 2 | . . . . . . . . 1 . 1 . . Recycling Units 2 | . . . . . 1 1 . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 1 Total Hacks 244 | . 15 . 50 . 16 23 43 32 33 21 7 4 Successful 161 | . 6 . 50 . 9 12 22 15 25 16 2 4 Failed 83 | . 9 . . . 7 11 21 17 8 5 5 . Catastrophic 19 | . 3 . . . 2 4 5 2 . 1 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 84 | . 14 . 1 . 11 6 15 13 12 5 6 1 Terminals 149 | . 15 . . . 11 14 33 24 26 17 6 3 Fabricators 27 | . . . . . . 8 6 7 4 2 . . Repair Stations 3 | . . . . . . . . 1 . 2 . . Recycling Units 3 | . . . . . 2 1 . . . . . . Scanalyzers 6 | . . . . . 3 . 3 . . . . . Garrison Access 6 | . . . . . . . 1 . 3 . 1 1 Terminal Hacks 124 | . 5 . 50 . 5 6 14 10 19 11 1 3 Record 50 | . . . 49 . . . . . . . . 1 Part Schematic 4 | . . . . . 2 . . 1 1 . . . Robot Analysis 4 | . 4 . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . 1 4 . 1 . . . Open Door 1 | . . . . . . . . . . 1 . . Level Access Points 6 | . . . . . . . 1 1 1 1 1 1 Branch Access Points 3 | . . . . . . 1 1 . . . . 1 Machine Index 1 | . . . . . . . . . . 1 . . Terminal Index 5 | . . . . . 1 . 1 1 1 1 . . Fabricator Index 5 | . . . . . 1 1 1 1 1 . . . Repair Station Index 1 | . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . 1 . . 1 1 . . Unreport Threat 2 | . . . . . . 1 . . 1 . . . Locate Traps 2 | . . . . . . . . . 1 1 . . Dispatch Records 1 | . . . . . . . . . . 1 . . Maintenance Status 2 | . . . . . . . . . 1 1 . . Surveillance Status 1 | . . . . . . . . 1 . . . . Investigation Status 4 | . . . . . . . 1 2 1 . . . Extermination Status 1 | . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . . Recall Investigation 8 | . . . . . . . 1 3 3 1 . . Recall Reinforcements 2 | . . . . . . . . . 1 1 . . Hauler Manifests 4 | . 1 . . . 1 1 . . 1 . . . Registered Components 2 | . . . . . . . 1 . 1 . . . Registered Prototypes 2 | . . . . . . . 2 . . . . . Zone Layout 2 | . . . . . . . . . 1 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 18 | . . . . . . 5 3 4 4 2 . . Load Schematic 10 | . . . . . . 3 2 2 2 1 . . Build 8 | . . . . . . 2 1 2 2 1 . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . 2 1 . . . . . . Report Inventory 2 | . . . . . 1 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 5 | . . . . . 2 . 3 . . . . . Insert Component 2 | . . . . . 1 . 1 . . . . . Analyze 3 | . . . . . 1 . 2 . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 1 Seal Access 4 | . . . . . . . 1 . 1 . 1 1 Unauthorized Hacks 5 | . 1 . . . . . 1 1 1 1 . . Terminals 5 | . 1 . . . . . 1 1 1 1 . . Botnet 4 | . . . . . . . 1 1 1 1 . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . 1 1 2 2 . . Used 3 | . . . . . . . . 1 . 2 . . Hacking Detections 53 | . 5 . . . 5 11 9 10 6 4 2 1 Full Trace Events 22 | . 2 . . . 1 4 4 5 3 2 1 . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 3 . 1 1 1 . . . Parts Built 8 | . . . . . . 2 1 2 2 1 . . Authchips . | . . . . . . . . . . . . . Time 647 | . . . . . . 94 116 102 268 67 . . Total Part Build Rating 28 | . . . . . . 6 3 7 8 4 . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 44 | . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . 1 . 3 . . . . . . Largest Group 3 | . . . . 1 1 3 . . . . . . Highest-Rated Group 93 | . . . . 31 31 93 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 44 | . . . . 6 14 24 . . . . . . Total Damage 777 | . . . . 84 233 460 . . . . . . Kills 8 | . . . . 2 2 4 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 4 | . 4 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 10075 | 3 1361 1045 826 261 2886 1093 432 626 550 280 404 308 Spaces Moved 11086 | 1 726 549 510 101 1024 2704 1133 1377 1279 603 715 364 Core . | . . . . . . . . . . . . . Treads 2622 | . 475 549 510 101 987 . . . . . . . Legs 252 | 1 251 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8212 | . . . . . 37 2704 1133 1377 1279 603 715 364 Fastest Speed 7 | 120 120 160 160 160 32 26 26 23 11 7 7 20 Average Speed 57 | 120 146 160 160 160 154 27 26 23 19 16 16 20 Slowest Speed 160 | 120 160 160 160 160 160 32 26 26 20 17 20 20 Overloaded Moves 134 | . . . . . . . . . 25 23 86 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 59 | . . . . . 1 15 9 14 13 . 7 . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 44 | 2 96 90 93 15 63 63 36 38 24 20 27 17 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 83 | . . . . . 22 12 9 18 4 5 4 9 Terrain Destroyed 108 | . . . . . 46 12 9 18 4 5 4 10 Melee 80 | . . . . . 22 12 9 18 4 5 4 6 Projectile 4 | . . . . . . . . . . . . 4 AOE 24 | . . . . . 24 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 14140 | 3 899 666 521 199 2122 2993 1238 1642 1531 767 982 577 Wait 2530 | . 70 82 4 94 897 235 83 245 217 148 260 195 Move 10958 | . 725 548 509 100 1021 2674 1114 1349 1253 602 700 363 Hop 56 | . . . . . 1 14 9 13 12 . 7 . Pick Up 54 | . 13 2 . 1 18 8 2 2 6 . 1 1 Fast Attach 15 | . 2 2 1 . . 5 2 1 . 1 1 . Attach 32 | . 1 . 1 . 11 7 1 3 2 2 1 3 Detach 12 | . 1 . 2 . 1 6 1 1 . . . . Swap 60 | 1 12 2 2 4 26 6 3 1 3 . . . Drop 36 | 2 3 2 2 . 14 6 2 . 5 . . . Fire 175 | . 61 23 . . 87 . . . . . . 4 Melee 195 | . . . . . 45 32 21 27 33 14 12 11 Ram . | . . . . . . . . . . . . . Kick 6 | . 6 . . . . . . . . . . . Crush 11 | . 5 5 . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 5 exits: *Res x4 / [Upp]) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 15) 244 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 11) 533 | -10/Materials | Discovered new exit (range 5) 986 | -10/Materials | Discovered exit to Mines (range 16) 1088 | -10/Materials | Discovered new exit (range 13) 1365 | -10/Materials | Entered Mines 1380 | -10/Mines | Found a hidden stash of uninstalled traps 1402 | -10/Mines | Assembled infested the area 1465 | -10/Mines | Core integrity fell below 50% 1490 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1531 | -10/Mines | Discovered new exit (range 6) 1832 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1832 | -10/Mines | Discovered new exit (range 5) 2410 | -10/Mines | Entered Exiles 2442 | -10/Exiles | Discovered new exit (range 14) 2491 | -10/Exiles | Met 8R-AWN 2524 | -10/Exiles | Met EX-HEX 2615 | -10/Exiles | Met EX-DEC 2645 | -10/Exiles | Visited The Gauntlet 2917 | -10/Exiles | Met EX-BIN 2935 | -10/Exiles | Aligned with FarCom system 2936 | -10/Exiles | Given EX-Vault access code 3020 | -10/Exiles | Opened EX-Vault 3031 | -10/Exiles | Found Longsword +1 3066 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3120 | -10/Exiles | Learned location of Zion (-7) 3219 | -10/Exiles | Discovered new exit (range 10) 3236 | -10/Exiles | Left Exiles lab with Longsword +1 3236 | -10/Exiles | Entered Mines 3395 | -9/Mines | Discovered new exit (range 16) 3401 | -9/Mines | Received a Mining Laser from a helpful Derelict 3497 | -9/Mines | Entered Materials 3497 | -8/Materials | Accompanied by 1 ally 3497 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4562 | -8/Materials | Discovered new exit (range 4) 5586 | -8/Materials | Build established: Scavenger-Mutant 5783 | -8/Materials | Discovered new exit (range 5) 6287 | -8/Materials | Crushed by falling debris 6287 | -8/Materials | Core integrity fell below 50% 6383 | -8/Materials | Entered Factory 6383 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6488 | -7/Factory | Fabricated Imp. VTOL Module? 6589 | -7/Factory | Discovered new exit (range 7) 6680 | -7/Factory | Build established: Sprinter 6896 | -7/Factory | Discovered new exit (range 5) 6926 | -7/Factory | Discovered new exit (range 15) 6999 | -7/Factory | Discovered new exit (range 14) 7002 | -7/Factory | Identified exit to Factory 7055 | -7/Factory | Identified exit to Lower Caves 7246 | -7/Factory | Discovered exit to Factory (range 15) 7277 | -7/Factory | Allied Derelicts emerged from ambush trap array 7286 | -7/Factory | Fabricated Hacking Suite? 7292 | -7/Factory | Build established: Scavenger-Scout 7476 | -7/Factory | Entered another Factory area 7476 | -6/Factory | Evolved 2 slots: Utility x2 7667 | -6/Factory | Fabricated Imp. VTOL Module? 7798 | -6/Factory | Identified exit to Lower Caves 7798 | -6/Factory | Identified exit to Extension 7804 | -6/Factory | Build established: Hacker-Scout 7842 | -6/Factory | Identified exit to Factory 7908 | -6/Factory | Entered another Factory area 7908 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8132 | -5/Factory | Fabricated Imp. VTOL Module? 8313 | -5/Factory | Discovered new exit (range 10) 8427 | -5/Factory | Fabricated Cld. VTOL Module? 8528 | -5/Factory | Identified exit to Factory 8534 | -5/Factory | Entered another Factory area 8534 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8547 | -4/Factory | Discovered new exit (range 8) 8703 | -4/Factory | Fabricated Cld. VTOL Module (x1) 8839 | -4/Factory | Build established: Wizard-Scout 8888 | -4/Factory | Identified exit to Research 8954 | -4/Factory | Fabricated Cld. VTOL Module (x1) 9048 | -4/Factory | Discovered new exit (range 12) 9084 | -4/Factory | Entered Research 9084 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9117 | -3/Research | Identified exit to Research 9208 | -3/Research | Discovered new exit (range 9) 9230 | -3/Research | Spotted B-86 Titan 9313 | -3/Research | Fabricated Cld. VTOL Module? 9330 | -3/Research | Repaired Mic. Nuclear Core 9364 | -3/Research | Entered another Research area 9364 | -2/Research | Evolved 2 slots: Utility x2 9430 | -2/Research | Discovered new exit (range 20) 9664 | -2/Research | Spotted B-90 Cyclops 9756 | -2/Research | Identified exit to Access 9768 | -2/Research | Entered Access 9768 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9798 | -1/Access | Lost 3 parts (1p1n1w) 10003 | -1/Access | Identified exit to Command 10003 | -1/Access | Identified exit to Surface 10024 | -1/Access | Spotted B-99 Colossus 10050 | -1/Access | Spotted B-99 Colossus 10076 | *** | Escaped! Last Messages --------------- (88,115) Command Map updated. >>Access(Main) Found 1 level access point to Surface: (129,118) Map updated. 10003_ Terminal disabled. 10003_ Penetrated by Slug. 10003_ Hacking Suite destroyed. 10006_ Slug penetrates Wall. 10037_ Triggered Alarm Trap. 10037_ An alarm sounds. 10037_ ALERT: Alarm triggered, dispatching investigation squad. 10049_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10056_ Imp. Light Armor Plating destroyed. 10056_ Knocked back. 10058_ Acquired Enh. Nova Cannon. 10075_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ???????????????????????????????????????## ???????? | | ??????????????????##########??????????### ???????? | | ??????????????????##########??????????## ???????? | | ?????????????????? ?p???????? ???????? | | ??????????????????? p???? ! ???????? | | ???????????????????## ????######## ??????? | | ???????????????????## p ???## # ##?? ? | | ???????????????????## ???## = # ##??#+##? | | ??????????????????????? ?### ! # ##?## ##? | | ????????????????????????? "?### # ##### ### | | ??????????????????????????? ""##% #w##### ### | | ?????????????????????????????""##; " | | ???????????????????#""""""""""" ;" " | | ???????????????????## ### "% | | ???????????????????## ### ###" ### | | ???????????????????## ### #### ### | | ???????????????????## ### #### ##? | | ???????????????????## @" ### #### ### | | ???????????????????## "" ############ ### | | ???????????????????## ############ | | ???????????????????## ##????????#####+## | | ???????????????????## ##????????## # | | ???????????????????##""""""""""##????????## # | | ???????????????????##"????????"##????????## ## | | ?????????????????????????????????????????##! ## | | ?????????????????????????????????????????## ## | | ?????????????????????????????????????????## !]]## | | ??????????????????????BB????BB???????????## !] ## | | ??????????????????????BB????BB???????????## !] ## | | ?????????????????????????????????????????##[ ## | | ?????????????????????????????????????????## ## | | ?????????????????????????????????????????## ## | | ?????????????????????????????????????????## ## | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Evasion (%) 66 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 60 Defensive Hacking 12 Item Schematics ----------------- VTOL Module | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Light Armor Plating | -6/Factory | Scanalyzed Cld. VTOL Module | -5/Factory | Hacked Graphene Brace | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Denied? Epsilon Run GoHome() Slippery One Speed Demon Watch This! Challenges ------------ None Game ------ Seed SkeletonTargetingReactor Manual? 0 Play Time 03:43:51 Cumulative 278.1 hours Start 2024.06.26 @ 10:37:15 End 2024.06.26 @ 14:44:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fd79981-1a01-4d53-82a6-ffb5be93456c